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/*************************************************************************
* Copyright (c) 2015-2016, NVIDIA CORPORATION. All rights reserved.
*
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* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
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* notice, this list of conditions and the following disclaimer in the
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* contributors may be used to endorse or promote products derived
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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************************************************************************/
#ifndef CORE_H_
#define CORE_H_
#include "nccl.h"
#include <cstdio>
#include <cuda_runtime.h>
#define MAXFLAGS 8
#define MAXQUEUE 4 // Maximum number of queued collectives per communicator.
#define DEFAULT_BUFFER_SIZE_BYTES (1UL << 21)
// DIE on error
#define CUDACHECK(cmd) do { \
cudaError_t e = cmd; \
if( e != cudaSuccess ) { \
printf("Cuda failure %s:%d '%s'\n", \
__FILE__,__LINE__,cudaGetErrorString(e)); \
exit(EXIT_FAILURE); \
} \
} while(false)
#define NCCL_MEM_PAD_ALIGN 4096
typedef struct {
cudaEvent_t isDone[MAXQUEUE];
int back; // Last event used
} EventQueue;
struct ncclMem {
union { // Pad this block so that devBuff is correctly aligned
struct {
int flags[MAXFLAGS];
void* recvPtrs[MAXFLAGS];
};
char pad[NCCL_MEM_PAD_ALIGN];
};
// devBuff will likely be bigger ; we only use its offset/address.
char buff[NCCL_MEM_PAD_ALIGN];
};
struct ncclNodeRef {
ncclMem* remote;
ncclMem* local;
int remoteCleanup;
void* cleanupHandle;
};
struct ncclComm {
int nDev; // number of devices in communicator
int cudaDev; // cuda device index
int ncclId; // nccl logical index
// Device and Host allocated chunks. Stored here to correctly free() memory.
ncclMem* devMem;
ncclMem* hostMem;
int hostMemState;
// Placed between calling and internal device streams.
EventQueue events;
// Maps an internal nccl index to user-specified rank order. This is necessary
// since we need to know how the user expects data to be ordered across
// devices.
int* userFromRing;
// copy of the above stored on each device
int* devUserFromRing;
// Inverse of userFromRing. Maps user specified index to internal nccl index.
int* ringFromUser;
// Size of temp buffer in bytes.
size_t buffSize;
// Whether we have remote access to the recvbuff pointers passed from remote
// GPUs. In single process mode this can be used as long as QPI links are
// not present. In multi-process, we never push to a remote recvbuff.
int useRemoteRecv;
// Device-to-device communication structures to access remote or local device
// memory. Actual allocation larger than 1.
ncclNodeRef ptrs[1];
};
typedef enum {NONE=0, WARN=1, INFO=2, ABORT=3} DebugLevel;
extern DebugLevel ncclDebugLevel;
#define WARN(...) do { \
if (ncclDebugLevel >= WARN) { \
printf("WARN %s:%d ", __FILE__, __LINE__); \
printf(__VA_ARGS__); \
printf("\n"); \
if (ncclDebugLevel >= ABORT) abort(); \
} \
} while(0)
#define INFO(...) do { \
if (ncclDebugLevel >= INFO) { \
printf("INFO "); printf(__VA_ARGS__); printf("\n"); \
} \
} while(0)
#define DSOGLOBAL __attribute__((visibility("default")))
#endif // end include guard