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| <h1><a href="gamesManagement_v1management.html">Google Play Game Services Management API</a> . <a href="gamesManagement_v1management.scores.html">scores</a></h1> |
| <h2>Instance Methods</h2> |
| <p class="toc_element"> |
| <code><a href="#reset">reset(leaderboardId)</a></code></p> |
| <p class="firstline">Resets scores for the leaderboard with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.</p> |
| <p class="toc_element"> |
| <code><a href="#resetAll">resetAll()</a></code></p> |
| <p class="firstline">Resets all scores for all leaderboards for the currently authenticated players. This method is only accessible to whitelisted tester accounts for your application.</p> |
| <p class="toc_element"> |
| <code><a href="#resetAllForAllPlayers">resetAllForAllPlayers()</a></code></p> |
| <p class="firstline">Resets scores for all draft leaderboards for all players. This method is only available to user accounts for your developer console.</p> |
| <p class="toc_element"> |
| <code><a href="#resetForAllPlayers">resetForAllPlayers(leaderboardId)</a></code></p> |
| <p class="firstline">Resets scores for the leaderboard with the given ID for all players. This method is only available to user accounts for your developer console. Only draft leaderboards can be reset.</p> |
| <p class="toc_element"> |
| <code><a href="#resetMultipleForAllPlayers">resetMultipleForAllPlayers(body)</a></code></p> |
| <p class="firstline">Resets scores for the leaderboards with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft leaderboards may be reset.</p> |
| <h3>Method Details</h3> |
| <div class="method"> |
| <code class="details" id="reset">reset(leaderboardId)</code> |
| <pre>Resets scores for the leaderboard with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application. |
| |
| Args: |
| leaderboardId: string, The ID of the leaderboard. (required) |
| |
| Returns: |
| An object of the form: |
| |
| { # This is a JSON template for a list of reset leaderboard entry resources. |
| "definitionId": "A String", # The ID of an leaderboard for which player state has been updated. |
| "kind": "gamesManagement#playerScoreResetResponse", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#playerScoreResetResponse. |
| "resetScoreTimeSpans": [ # The time spans of the updated score. |
| # Possible values are: |
| # - "ALL_TIME" - The score is an all-time score. |
| # - "WEEKLY" - The score is a weekly score. |
| # - "DAILY" - The score is a daily score. |
| "A String", |
| ], |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="resetAll">resetAll()</code> |
| <pre>Resets all scores for all leaderboards for the currently authenticated players. This method is only accessible to whitelisted tester accounts for your application. |
| |
| Args: |
| |
| Returns: |
| An object of the form: |
| |
| { # This is a JSON template for a list of leaderboard reset resources. |
| "kind": "gamesManagement#playerScoreResetAllResponse", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#playerScoreResetResponse. |
| "results": [ # The leaderboard reset results. |
| { # This is a JSON template for a list of reset leaderboard entry resources. |
| "definitionId": "A String", # The ID of an leaderboard for which player state has been updated. |
| "kind": "gamesManagement#playerScoreResetResponse", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#playerScoreResetResponse. |
| "resetScoreTimeSpans": [ # The time spans of the updated score. |
| # Possible values are: |
| # - "ALL_TIME" - The score is an all-time score. |
| # - "WEEKLY" - The score is a weekly score. |
| # - "DAILY" - The score is a daily score. |
| "A String", |
| ], |
| }, |
| ], |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="resetAllForAllPlayers">resetAllForAllPlayers()</code> |
| <pre>Resets scores for all draft leaderboards for all players. This method is only available to user accounts for your developer console. |
| |
| Args: |
| </pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="resetForAllPlayers">resetForAllPlayers(leaderboardId)</code> |
| <pre>Resets scores for the leaderboard with the given ID for all players. This method is only available to user accounts for your developer console. Only draft leaderboards can be reset. |
| |
| Args: |
| leaderboardId: string, The ID of the leaderboard. (required) |
| </pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="resetMultipleForAllPlayers">resetMultipleForAllPlayers(body)</code> |
| <pre>Resets scores for the leaderboards with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft leaderboards may be reset. |
| |
| Args: |
| body: object, The request body. (required) |
| The object takes the form of: |
| |
| { # This is a JSON template for multiple scores reset all request. |
| "leaderboard_ids": [ # The IDs of leaderboards to reset. |
| "A String", |
| ], |
| "kind": "gamesManagement#scoresResetMultipleForAllRequest", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#scoresResetMultipleForAllRequest. |
| } |
| |
| </pre> |
| </div> |
| |
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