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<h1><a href="dialogflow_v3.html">Dialogflow API</a> . <a href="dialogflow_v3.projects.html">projects</a> . <a href="dialogflow_v3.projects.locations.html">locations</a> . <a href="dialogflow_v3.projects.locations.agents.html">agents</a> . <a href="dialogflow_v3.projects.locations.agents.flows.html">flows</a> . <a href="dialogflow_v3.projects.locations.agents.flows.transitionRouteGroups.html">transitionRouteGroups</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
<code><a href="#close">close()</a></code></p>
<p class="firstline">Close httplib2 connections.</p>
<p class="toc_element">
<code><a href="#create">create(parent, body=None, languageCode=None, x__xgafv=None)</a></code></p>
<p class="firstline">Creates an TransitionRouteGroup in the specified flow.</p>
<p class="toc_element">
<code><a href="#delete">delete(name, force=None, x__xgafv=None)</a></code></p>
<p class="firstline">Deletes the specified TransitionRouteGroup.</p>
<p class="toc_element">
<code><a href="#get">get(name, languageCode=None, x__xgafv=None)</a></code></p>
<p class="firstline">Retrieves the specified TransitionRouteGroup.</p>
<p class="toc_element">
<code><a href="#list">list(parent, languageCode=None, pageSize=None, pageToken=None, x__xgafv=None)</a></code></p>
<p class="firstline">Returns the list of all transition route groups in the specified flow.</p>
<p class="toc_element">
<code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
<p class="firstline">Retrieves the next page of results.</p>
<p class="toc_element">
<code><a href="#patch">patch(name, body=None, languageCode=None, updateMask=None, x__xgafv=None)</a></code></p>
<p class="firstline">Updates the specified TransitionRouteGroup.</p>
<h3>Method Details</h3>
<div class="method">
<code class="details" id="close">close()</code>
<pre>Close httplib2 connections.</pre>
</div>
<div class="method">
<code class="details" id="create">create(parent, body=None, languageCode=None, x__xgafv=None)</code>
<pre>Creates an TransitionRouteGroup in the specified flow.
Args:
parent: string, Required. The flow to create an TransitionRouteGroup for. Format: `projects//locations//agents//flows/`. (required)
body: object, The request body.
The object takes the form of:
{ # An TransitionRouteGroup represents a group of `TransitionRoutes` to be used by a Page.
&quot;displayName&quot;: &quot;A String&quot;, # Required. The human-readable name of the transition route group, unique within the Agent. The display name can be no longer than 30 characters.
&quot;name&quot;: &quot;A String&quot;, # The unique identifier of the transition route group. TransitionRouteGroups.CreateTransitionRouteGroup populates the name automatically. Format: `projects//locations//agents//flows//transitionRouteGroups/`.
&quot;transitionRoutes&quot;: [ # Transition routes associated with the TransitionRouteGroup.
{ # A transition route specifies a intent that can be matched and/or a data condition that can be evaluated during a session. When a specified transition is matched, the following actions are taken in order: * If there is a `trigger_fulfillment` associated with the transition, it will be called. * If there is a `target_page` associated with the transition, the session will transition into the specified page. * If there is a `target_flow` associated with the transition, the session will transition into the specified flow.
&quot;condition&quot;: &quot;A String&quot;, # The condition to evaluate against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition). At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;intent&quot;: &quot;A String&quot;, # The unique identifier of an Intent. Format: `projects//locations//agents//intents/`. Indicates that the transition can only happen when the given intent is matched. At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;name&quot;: &quot;A String&quot;, # Output only. The unique identifier of this transition route.
&quot;targetFlow&quot;: &quot;A String&quot;, # The target flow to transition to. Format: `projects//locations//agents//flows/`.
&quot;targetPage&quot;: &quot;A String&quot;, # The target page to transition to. Format: `projects//locations//agents//flows//pages/`.
&quot;triggerFulfillment&quot;: { # A fulfillment can do one or more of the following actions at the same time: * Generate rich message responses. * Set parameter values. * Call the webhook. Fulfillments can be called at various stages in the Page or Form lifecycle. For example, when a DetectIntentRequest drives a session to enter a new page, the page&#x27;s entry fulfillment can add a static response to the QueryResult in the returning DetectIntentResponse, call the webhook (for example, to load user data from a database), or both. # The fulfillment to call when the condition is satisfied. At least one of `trigger_fulfillment` and `target` must be specified. When both are defined, `trigger_fulfillment` is executed first.
&quot;conditionalCases&quot;: [ # Conditional cases for this fulfillment.
{ # A list of cascading if-else conditions. Cases are mutually exclusive. The first one with a matching condition is selected, all the rest ignored.
&quot;cases&quot;: [ # A list of cascading if-else conditions.
{ # Each case has a Boolean condition. When it is evaluated to be True, the corresponding messages will be selected and evaluated recursively.
&quot;caseContent&quot;: [ # A list of case content.
{ # The list of messages or conditional cases to activate for this case.
&quot;additionalCases&quot;: # Object with schema name: GoogleCloudDialogflowCxV3FulfillmentConditionalCases # Additional cases to be evaluated.
&quot;message&quot;: { # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard. # Returned message.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
},
],
&quot;condition&quot;: &quot;A String&quot;, # The condition to activate and select this case. Empty means the condition is always true. The condition is evaluated against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition).
},
],
},
],
&quot;messages&quot;: [ # The list of rich message responses to present to the user.
{ # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
],
&quot;returnPartialResponses&quot;: True or False, # Whether Dialogflow should return currently queued fulfillment response messages in streaming APIs. If a webhook is specified, it happens before Dialogflow invokes webhook. Warning: 1) This flag only affects streaming API. Responses are still queued and returned once in non-streaming API. 2) The flag can be enabled in any fulfillment but only the first 3 partial responses will be returned. You may only want to apply it to fulfillments that have slow webhooks.
&quot;setParameterActions&quot;: [ # Set parameter values before executing the webhook.
{ # Setting a parameter value.
&quot;parameter&quot;: &quot;A String&quot;, # Display name of the parameter.
&quot;value&quot;: &quot;&quot;, # The new value of the parameter. A null value clears the parameter.
},
],
&quot;tag&quot;: &quot;A String&quot;, # The tag used by the webhook to identify which fulfillment is being called. This field is required if `webhook` is specified.
&quot;webhook&quot;: &quot;A String&quot;, # The webhook to call. Format: `projects//locations//agents//webhooks/`.
},
},
],
}
languageCode: string, The language of the following fields in `TransitionRouteGroup`: * `TransitionRouteGroup.transition_routes.trigger_fulfillment.messages` * `TransitionRouteGroup.transition_routes.trigger_fulfillment.conditional_cases` If not specified, the agent&#x27;s default language is used. [Many languages](https://cloud.google.com/dialogflow/cx/docs/reference/language) are supported. Note: languages must be enabled in the agent before they can be used.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
2 - v2 error format
Returns:
An object of the form:
{ # An TransitionRouteGroup represents a group of `TransitionRoutes` to be used by a Page.
&quot;displayName&quot;: &quot;A String&quot;, # Required. The human-readable name of the transition route group, unique within the Agent. The display name can be no longer than 30 characters.
&quot;name&quot;: &quot;A String&quot;, # The unique identifier of the transition route group. TransitionRouteGroups.CreateTransitionRouteGroup populates the name automatically. Format: `projects//locations//agents//flows//transitionRouteGroups/`.
&quot;transitionRoutes&quot;: [ # Transition routes associated with the TransitionRouteGroup.
{ # A transition route specifies a intent that can be matched and/or a data condition that can be evaluated during a session. When a specified transition is matched, the following actions are taken in order: * If there is a `trigger_fulfillment` associated with the transition, it will be called. * If there is a `target_page` associated with the transition, the session will transition into the specified page. * If there is a `target_flow` associated with the transition, the session will transition into the specified flow.
&quot;condition&quot;: &quot;A String&quot;, # The condition to evaluate against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition). At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;intent&quot;: &quot;A String&quot;, # The unique identifier of an Intent. Format: `projects//locations//agents//intents/`. Indicates that the transition can only happen when the given intent is matched. At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;name&quot;: &quot;A String&quot;, # Output only. The unique identifier of this transition route.
&quot;targetFlow&quot;: &quot;A String&quot;, # The target flow to transition to. Format: `projects//locations//agents//flows/`.
&quot;targetPage&quot;: &quot;A String&quot;, # The target page to transition to. Format: `projects//locations//agents//flows//pages/`.
&quot;triggerFulfillment&quot;: { # A fulfillment can do one or more of the following actions at the same time: * Generate rich message responses. * Set parameter values. * Call the webhook. Fulfillments can be called at various stages in the Page or Form lifecycle. For example, when a DetectIntentRequest drives a session to enter a new page, the page&#x27;s entry fulfillment can add a static response to the QueryResult in the returning DetectIntentResponse, call the webhook (for example, to load user data from a database), or both. # The fulfillment to call when the condition is satisfied. At least one of `trigger_fulfillment` and `target` must be specified. When both are defined, `trigger_fulfillment` is executed first.
&quot;conditionalCases&quot;: [ # Conditional cases for this fulfillment.
{ # A list of cascading if-else conditions. Cases are mutually exclusive. The first one with a matching condition is selected, all the rest ignored.
&quot;cases&quot;: [ # A list of cascading if-else conditions.
{ # Each case has a Boolean condition. When it is evaluated to be True, the corresponding messages will be selected and evaluated recursively.
&quot;caseContent&quot;: [ # A list of case content.
{ # The list of messages or conditional cases to activate for this case.
&quot;additionalCases&quot;: # Object with schema name: GoogleCloudDialogflowCxV3FulfillmentConditionalCases # Additional cases to be evaluated.
&quot;message&quot;: { # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard. # Returned message.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
},
],
&quot;condition&quot;: &quot;A String&quot;, # The condition to activate and select this case. Empty means the condition is always true. The condition is evaluated against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition).
},
],
},
],
&quot;messages&quot;: [ # The list of rich message responses to present to the user.
{ # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
],
&quot;returnPartialResponses&quot;: True or False, # Whether Dialogflow should return currently queued fulfillment response messages in streaming APIs. If a webhook is specified, it happens before Dialogflow invokes webhook. Warning: 1) This flag only affects streaming API. Responses are still queued and returned once in non-streaming API. 2) The flag can be enabled in any fulfillment but only the first 3 partial responses will be returned. You may only want to apply it to fulfillments that have slow webhooks.
&quot;setParameterActions&quot;: [ # Set parameter values before executing the webhook.
{ # Setting a parameter value.
&quot;parameter&quot;: &quot;A String&quot;, # Display name of the parameter.
&quot;value&quot;: &quot;&quot;, # The new value of the parameter. A null value clears the parameter.
},
],
&quot;tag&quot;: &quot;A String&quot;, # The tag used by the webhook to identify which fulfillment is being called. This field is required if `webhook` is specified.
&quot;webhook&quot;: &quot;A String&quot;, # The webhook to call. Format: `projects//locations//agents//webhooks/`.
},
},
],
}</pre>
</div>
<div class="method">
<code class="details" id="delete">delete(name, force=None, x__xgafv=None)</code>
<pre>Deletes the specified TransitionRouteGroup.
Args:
name: string, Required. The name of the TransitionRouteGroup to delete. Format: `projects//locations//agents//flows//transitionRouteGroups/`. (required)
force: boolean, This field has no effect for transition route group that no page is using. If the transition route group is referenced by any page: * If `force` is set to false, an error will be returned with message indicating pages that reference the transition route group. * If `force` is set to true, Dialogflow will remove the transition route group, as well as any reference to it.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
2 - v2 error format
Returns:
An object of the form:
{ # A generic empty message that you can re-use to avoid defining duplicated empty messages in your APIs. A typical example is to use it as the request or the response type of an API method. For instance: service Foo { rpc Bar(google.protobuf.Empty) returns (google.protobuf.Empty); } The JSON representation for `Empty` is empty JSON object `{}`.
}</pre>
</div>
<div class="method">
<code class="details" id="get">get(name, languageCode=None, x__xgafv=None)</code>
<pre>Retrieves the specified TransitionRouteGroup.
Args:
name: string, Required. The name of the TransitionRouteGroup. Format: `projects//locations//agents//flows//transitionRouteGroups/`. (required)
languageCode: string, The language to retrieve the transition route group for. The following fields are language dependent: * `TransitionRouteGroup.transition_routes.trigger_fulfillment.messages` * `TransitionRouteGroup.transition_routes.trigger_fulfillment.conditional_cases` If not specified, the agent&#x27;s default language is used. [Many languages](https://cloud.google.com/dialogflow/cx/docs/reference/language) are supported. Note: languages must be enabled in the agent before they can be used.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
2 - v2 error format
Returns:
An object of the form:
{ # An TransitionRouteGroup represents a group of `TransitionRoutes` to be used by a Page.
&quot;displayName&quot;: &quot;A String&quot;, # Required. The human-readable name of the transition route group, unique within the Agent. The display name can be no longer than 30 characters.
&quot;name&quot;: &quot;A String&quot;, # The unique identifier of the transition route group. TransitionRouteGroups.CreateTransitionRouteGroup populates the name automatically. Format: `projects//locations//agents//flows//transitionRouteGroups/`.
&quot;transitionRoutes&quot;: [ # Transition routes associated with the TransitionRouteGroup.
{ # A transition route specifies a intent that can be matched and/or a data condition that can be evaluated during a session. When a specified transition is matched, the following actions are taken in order: * If there is a `trigger_fulfillment` associated with the transition, it will be called. * If there is a `target_page` associated with the transition, the session will transition into the specified page. * If there is a `target_flow` associated with the transition, the session will transition into the specified flow.
&quot;condition&quot;: &quot;A String&quot;, # The condition to evaluate against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition). At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;intent&quot;: &quot;A String&quot;, # The unique identifier of an Intent. Format: `projects//locations//agents//intents/`. Indicates that the transition can only happen when the given intent is matched. At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;name&quot;: &quot;A String&quot;, # Output only. The unique identifier of this transition route.
&quot;targetFlow&quot;: &quot;A String&quot;, # The target flow to transition to. Format: `projects//locations//agents//flows/`.
&quot;targetPage&quot;: &quot;A String&quot;, # The target page to transition to. Format: `projects//locations//agents//flows//pages/`.
&quot;triggerFulfillment&quot;: { # A fulfillment can do one or more of the following actions at the same time: * Generate rich message responses. * Set parameter values. * Call the webhook. Fulfillments can be called at various stages in the Page or Form lifecycle. For example, when a DetectIntentRequest drives a session to enter a new page, the page&#x27;s entry fulfillment can add a static response to the QueryResult in the returning DetectIntentResponse, call the webhook (for example, to load user data from a database), or both. # The fulfillment to call when the condition is satisfied. At least one of `trigger_fulfillment` and `target` must be specified. When both are defined, `trigger_fulfillment` is executed first.
&quot;conditionalCases&quot;: [ # Conditional cases for this fulfillment.
{ # A list of cascading if-else conditions. Cases are mutually exclusive. The first one with a matching condition is selected, all the rest ignored.
&quot;cases&quot;: [ # A list of cascading if-else conditions.
{ # Each case has a Boolean condition. When it is evaluated to be True, the corresponding messages will be selected and evaluated recursively.
&quot;caseContent&quot;: [ # A list of case content.
{ # The list of messages or conditional cases to activate for this case.
&quot;additionalCases&quot;: # Object with schema name: GoogleCloudDialogflowCxV3FulfillmentConditionalCases # Additional cases to be evaluated.
&quot;message&quot;: { # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard. # Returned message.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
},
],
&quot;condition&quot;: &quot;A String&quot;, # The condition to activate and select this case. Empty means the condition is always true. The condition is evaluated against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition).
},
],
},
],
&quot;messages&quot;: [ # The list of rich message responses to present to the user.
{ # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
],
&quot;returnPartialResponses&quot;: True or False, # Whether Dialogflow should return currently queued fulfillment response messages in streaming APIs. If a webhook is specified, it happens before Dialogflow invokes webhook. Warning: 1) This flag only affects streaming API. Responses are still queued and returned once in non-streaming API. 2) The flag can be enabled in any fulfillment but only the first 3 partial responses will be returned. You may only want to apply it to fulfillments that have slow webhooks.
&quot;setParameterActions&quot;: [ # Set parameter values before executing the webhook.
{ # Setting a parameter value.
&quot;parameter&quot;: &quot;A String&quot;, # Display name of the parameter.
&quot;value&quot;: &quot;&quot;, # The new value of the parameter. A null value clears the parameter.
},
],
&quot;tag&quot;: &quot;A String&quot;, # The tag used by the webhook to identify which fulfillment is being called. This field is required if `webhook` is specified.
&quot;webhook&quot;: &quot;A String&quot;, # The webhook to call. Format: `projects//locations//agents//webhooks/`.
},
},
],
}</pre>
</div>
<div class="method">
<code class="details" id="list">list(parent, languageCode=None, pageSize=None, pageToken=None, x__xgafv=None)</code>
<pre>Returns the list of all transition route groups in the specified flow.
Args:
parent: string, Required. The flow to list all transition route groups for. Format: `projects//locations//agents//flows/`. (required)
languageCode: string, The language to list transition route groups for. The following fields are language dependent: * `TransitionRouteGroup.transition_routes.trigger_fulfillment.messages` * `TransitionRouteGroup.transition_routes.trigger_fulfillment.conditional_cases` If not specified, the agent&#x27;s default language is used. [Many languages](https://cloud.google.com/dialogflow/cx/docs/reference/language) are supported. Note: languages must be enabled in the agent before they can be used.
pageSize: integer, The maximum number of items to return in a single page. By default 100 and at most 1000.
pageToken: string, The next_page_token value returned from a previous list request.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
2 - v2 error format
Returns:
An object of the form:
{ # The response message for TransitionRouteGroups.ListTransitionRouteGroups.
&quot;nextPageToken&quot;: &quot;A String&quot;, # Token to retrieve the next page of results, or empty if there are no more results in the list.
&quot;transitionRouteGroups&quot;: [ # The list of transition route groups. There will be a maximum number of items returned based on the page_size field in the request. The list may in some cases be empty or contain fewer entries than page_size even if this isn&#x27;t the last page.
{ # An TransitionRouteGroup represents a group of `TransitionRoutes` to be used by a Page.
&quot;displayName&quot;: &quot;A String&quot;, # Required. The human-readable name of the transition route group, unique within the Agent. The display name can be no longer than 30 characters.
&quot;name&quot;: &quot;A String&quot;, # The unique identifier of the transition route group. TransitionRouteGroups.CreateTransitionRouteGroup populates the name automatically. Format: `projects//locations//agents//flows//transitionRouteGroups/`.
&quot;transitionRoutes&quot;: [ # Transition routes associated with the TransitionRouteGroup.
{ # A transition route specifies a intent that can be matched and/or a data condition that can be evaluated during a session. When a specified transition is matched, the following actions are taken in order: * If there is a `trigger_fulfillment` associated with the transition, it will be called. * If there is a `target_page` associated with the transition, the session will transition into the specified page. * If there is a `target_flow` associated with the transition, the session will transition into the specified flow.
&quot;condition&quot;: &quot;A String&quot;, # The condition to evaluate against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition). At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;intent&quot;: &quot;A String&quot;, # The unique identifier of an Intent. Format: `projects//locations//agents//intents/`. Indicates that the transition can only happen when the given intent is matched. At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;name&quot;: &quot;A String&quot;, # Output only. The unique identifier of this transition route.
&quot;targetFlow&quot;: &quot;A String&quot;, # The target flow to transition to. Format: `projects//locations//agents//flows/`.
&quot;targetPage&quot;: &quot;A String&quot;, # The target page to transition to. Format: `projects//locations//agents//flows//pages/`.
&quot;triggerFulfillment&quot;: { # A fulfillment can do one or more of the following actions at the same time: * Generate rich message responses. * Set parameter values. * Call the webhook. Fulfillments can be called at various stages in the Page or Form lifecycle. For example, when a DetectIntentRequest drives a session to enter a new page, the page&#x27;s entry fulfillment can add a static response to the QueryResult in the returning DetectIntentResponse, call the webhook (for example, to load user data from a database), or both. # The fulfillment to call when the condition is satisfied. At least one of `trigger_fulfillment` and `target` must be specified. When both are defined, `trigger_fulfillment` is executed first.
&quot;conditionalCases&quot;: [ # Conditional cases for this fulfillment.
{ # A list of cascading if-else conditions. Cases are mutually exclusive. The first one with a matching condition is selected, all the rest ignored.
&quot;cases&quot;: [ # A list of cascading if-else conditions.
{ # Each case has a Boolean condition. When it is evaluated to be True, the corresponding messages will be selected and evaluated recursively.
&quot;caseContent&quot;: [ # A list of case content.
{ # The list of messages or conditional cases to activate for this case.
&quot;additionalCases&quot;: # Object with schema name: GoogleCloudDialogflowCxV3FulfillmentConditionalCases # Additional cases to be evaluated.
&quot;message&quot;: { # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard. # Returned message.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
},
],
&quot;condition&quot;: &quot;A String&quot;, # The condition to activate and select this case. Empty means the condition is always true. The condition is evaluated against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition).
},
],
},
],
&quot;messages&quot;: [ # The list of rich message responses to present to the user.
{ # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
],
&quot;returnPartialResponses&quot;: True or False, # Whether Dialogflow should return currently queued fulfillment response messages in streaming APIs. If a webhook is specified, it happens before Dialogflow invokes webhook. Warning: 1) This flag only affects streaming API. Responses are still queued and returned once in non-streaming API. 2) The flag can be enabled in any fulfillment but only the first 3 partial responses will be returned. You may only want to apply it to fulfillments that have slow webhooks.
&quot;setParameterActions&quot;: [ # Set parameter values before executing the webhook.
{ # Setting a parameter value.
&quot;parameter&quot;: &quot;A String&quot;, # Display name of the parameter.
&quot;value&quot;: &quot;&quot;, # The new value of the parameter. A null value clears the parameter.
},
],
&quot;tag&quot;: &quot;A String&quot;, # The tag used by the webhook to identify which fulfillment is being called. This field is required if `webhook` is specified.
&quot;webhook&quot;: &quot;A String&quot;, # The webhook to call. Format: `projects//locations//agents//webhooks/`.
},
},
],
},
],
}</pre>
</div>
<div class="method">
<code class="details" id="list_next">list_next(previous_request, previous_response)</code>
<pre>Retrieves the next page of results.
Args:
previous_request: The request for the previous page. (required)
previous_response: The response from the request for the previous page. (required)
Returns:
A request object that you can call &#x27;execute()&#x27; on to request the next
page. Returns None if there are no more items in the collection.
</pre>
</div>
<div class="method">
<code class="details" id="patch">patch(name, body=None, languageCode=None, updateMask=None, x__xgafv=None)</code>
<pre>Updates the specified TransitionRouteGroup.
Args:
name: string, The unique identifier of the transition route group. TransitionRouteGroups.CreateTransitionRouteGroup populates the name automatically. Format: `projects//locations//agents//flows//transitionRouteGroups/`. (required)
body: object, The request body.
The object takes the form of:
{ # An TransitionRouteGroup represents a group of `TransitionRoutes` to be used by a Page.
&quot;displayName&quot;: &quot;A String&quot;, # Required. The human-readable name of the transition route group, unique within the Agent. The display name can be no longer than 30 characters.
&quot;name&quot;: &quot;A String&quot;, # The unique identifier of the transition route group. TransitionRouteGroups.CreateTransitionRouteGroup populates the name automatically. Format: `projects//locations//agents//flows//transitionRouteGroups/`.
&quot;transitionRoutes&quot;: [ # Transition routes associated with the TransitionRouteGroup.
{ # A transition route specifies a intent that can be matched and/or a data condition that can be evaluated during a session. When a specified transition is matched, the following actions are taken in order: * If there is a `trigger_fulfillment` associated with the transition, it will be called. * If there is a `target_page` associated with the transition, the session will transition into the specified page. * If there is a `target_flow` associated with the transition, the session will transition into the specified flow.
&quot;condition&quot;: &quot;A String&quot;, # The condition to evaluate against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition). At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;intent&quot;: &quot;A String&quot;, # The unique identifier of an Intent. Format: `projects//locations//agents//intents/`. Indicates that the transition can only happen when the given intent is matched. At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;name&quot;: &quot;A String&quot;, # Output only. The unique identifier of this transition route.
&quot;targetFlow&quot;: &quot;A String&quot;, # The target flow to transition to. Format: `projects//locations//agents//flows/`.
&quot;targetPage&quot;: &quot;A String&quot;, # The target page to transition to. Format: `projects//locations//agents//flows//pages/`.
&quot;triggerFulfillment&quot;: { # A fulfillment can do one or more of the following actions at the same time: * Generate rich message responses. * Set parameter values. * Call the webhook. Fulfillments can be called at various stages in the Page or Form lifecycle. For example, when a DetectIntentRequest drives a session to enter a new page, the page&#x27;s entry fulfillment can add a static response to the QueryResult in the returning DetectIntentResponse, call the webhook (for example, to load user data from a database), or both. # The fulfillment to call when the condition is satisfied. At least one of `trigger_fulfillment` and `target` must be specified. When both are defined, `trigger_fulfillment` is executed first.
&quot;conditionalCases&quot;: [ # Conditional cases for this fulfillment.
{ # A list of cascading if-else conditions. Cases are mutually exclusive. The first one with a matching condition is selected, all the rest ignored.
&quot;cases&quot;: [ # A list of cascading if-else conditions.
{ # Each case has a Boolean condition. When it is evaluated to be True, the corresponding messages will be selected and evaluated recursively.
&quot;caseContent&quot;: [ # A list of case content.
{ # The list of messages or conditional cases to activate for this case.
&quot;additionalCases&quot;: # Object with schema name: GoogleCloudDialogflowCxV3FulfillmentConditionalCases # Additional cases to be evaluated.
&quot;message&quot;: { # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard. # Returned message.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
},
],
&quot;condition&quot;: &quot;A String&quot;, # The condition to activate and select this case. Empty means the condition is always true. The condition is evaluated against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition).
},
],
},
],
&quot;messages&quot;: [ # The list of rich message responses to present to the user.
{ # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
],
&quot;returnPartialResponses&quot;: True or False, # Whether Dialogflow should return currently queued fulfillment response messages in streaming APIs. If a webhook is specified, it happens before Dialogflow invokes webhook. Warning: 1) This flag only affects streaming API. Responses are still queued and returned once in non-streaming API. 2) The flag can be enabled in any fulfillment but only the first 3 partial responses will be returned. You may only want to apply it to fulfillments that have slow webhooks.
&quot;setParameterActions&quot;: [ # Set parameter values before executing the webhook.
{ # Setting a parameter value.
&quot;parameter&quot;: &quot;A String&quot;, # Display name of the parameter.
&quot;value&quot;: &quot;&quot;, # The new value of the parameter. A null value clears the parameter.
},
],
&quot;tag&quot;: &quot;A String&quot;, # The tag used by the webhook to identify which fulfillment is being called. This field is required if `webhook` is specified.
&quot;webhook&quot;: &quot;A String&quot;, # The webhook to call. Format: `projects//locations//agents//webhooks/`.
},
},
],
}
languageCode: string, The language of the following fields in `TransitionRouteGroup`: * `TransitionRouteGroup.transition_routes.trigger_fulfillment.messages` * `TransitionRouteGroup.transition_routes.trigger_fulfillment.conditional_cases` If not specified, the agent&#x27;s default language is used. [Many languages](https://cloud.google.com/dialogflow/cx/docs/reference/language) are supported. Note: languages must be enabled in the agent before they can be used.
updateMask: string, The mask to control which fields get updated.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
2 - v2 error format
Returns:
An object of the form:
{ # An TransitionRouteGroup represents a group of `TransitionRoutes` to be used by a Page.
&quot;displayName&quot;: &quot;A String&quot;, # Required. The human-readable name of the transition route group, unique within the Agent. The display name can be no longer than 30 characters.
&quot;name&quot;: &quot;A String&quot;, # The unique identifier of the transition route group. TransitionRouteGroups.CreateTransitionRouteGroup populates the name automatically. Format: `projects//locations//agents//flows//transitionRouteGroups/`.
&quot;transitionRoutes&quot;: [ # Transition routes associated with the TransitionRouteGroup.
{ # A transition route specifies a intent that can be matched and/or a data condition that can be evaluated during a session. When a specified transition is matched, the following actions are taken in order: * If there is a `trigger_fulfillment` associated with the transition, it will be called. * If there is a `target_page` associated with the transition, the session will transition into the specified page. * If there is a `target_flow` associated with the transition, the session will transition into the specified flow.
&quot;condition&quot;: &quot;A String&quot;, # The condition to evaluate against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition). At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;intent&quot;: &quot;A String&quot;, # The unique identifier of an Intent. Format: `projects//locations//agents//intents/`. Indicates that the transition can only happen when the given intent is matched. At least one of `intent` or `condition` must be specified. When both `intent` and `condition` are specified, the transition can only happen when both are fulfilled.
&quot;name&quot;: &quot;A String&quot;, # Output only. The unique identifier of this transition route.
&quot;targetFlow&quot;: &quot;A String&quot;, # The target flow to transition to. Format: `projects//locations//agents//flows/`.
&quot;targetPage&quot;: &quot;A String&quot;, # The target page to transition to. Format: `projects//locations//agents//flows//pages/`.
&quot;triggerFulfillment&quot;: { # A fulfillment can do one or more of the following actions at the same time: * Generate rich message responses. * Set parameter values. * Call the webhook. Fulfillments can be called at various stages in the Page or Form lifecycle. For example, when a DetectIntentRequest drives a session to enter a new page, the page&#x27;s entry fulfillment can add a static response to the QueryResult in the returning DetectIntentResponse, call the webhook (for example, to load user data from a database), or both. # The fulfillment to call when the condition is satisfied. At least one of `trigger_fulfillment` and `target` must be specified. When both are defined, `trigger_fulfillment` is executed first.
&quot;conditionalCases&quot;: [ # Conditional cases for this fulfillment.
{ # A list of cascading if-else conditions. Cases are mutually exclusive. The first one with a matching condition is selected, all the rest ignored.
&quot;cases&quot;: [ # A list of cascading if-else conditions.
{ # Each case has a Boolean condition. When it is evaluated to be True, the corresponding messages will be selected and evaluated recursively.
&quot;caseContent&quot;: [ # A list of case content.
{ # The list of messages or conditional cases to activate for this case.
&quot;additionalCases&quot;: # Object with schema name: GoogleCloudDialogflowCxV3FulfillmentConditionalCases # Additional cases to be evaluated.
&quot;message&quot;: { # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard. # Returned message.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
},
],
&quot;condition&quot;: &quot;A String&quot;, # The condition to activate and select this case. Empty means the condition is always true. The condition is evaluated against form parameters or session parameters. See the [conditions reference](https://cloud.google.com/dialogflow/cx/docs/reference/condition).
},
],
},
],
&quot;messages&quot;: [ # The list of rich message responses to present to the user.
{ # Represents a response message that can be returned by a conversational agent. Response messages are also used for output audio synthesis. The approach is as follows: * If at least one OutputAudioText response is present, then all OutputAudioText responses are linearly concatenated, and the result is used for output audio synthesis. * If the OutputAudioText responses are a mixture of text and SSML, then the concatenated result is treated as SSML; otherwise, the result is treated as either text or SSML as appropriate. The agent designer should ideally use either text or SSML consistently throughout the bot design. * Otherwise, all Text responses are linearly concatenated, and the result is used for output audio synthesis. This approach allows for more sophisticated user experience scenarios, where the text displayed to the user may differ from what is heard.
&quot;conversationSuccess&quot;: { # Indicates that the conversation succeeded, i.e., the bot handled the issue that the customer talked to it about. Dialogflow only uses this to determine which conversations should be counted as successful and doesn&#x27;t process the metadata in this message in any way. Note that Dialogflow also considers conversations that get to the conversation end page as successful even if they don&#x27;t return ConversationSuccess. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates that the conversation succeeded. * In a webhook response when you determine that you handled the customer issue. # Indicates that the conversation succeeded.
&quot;metadata&quot;: { # Custom metadata. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;endInteraction&quot;: { # Indicates that interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. A signal that indicates the interaction with the Dialogflow agent has ended. This message is generated by Dialogflow only when the conversation reaches `END_SESSION` page. It is not supposed to be defined by the user. It&#x27;s guaranteed that there is at most one such message in each response.
},
&quot;liveAgentHandoff&quot;: { # Indicates that the conversation should be handed off to a live agent. Dialogflow only uses this to determine which conversations were handed off to a human agent for measurement purposes. What else to do with this signal is up to you and your handoff procedures. You may set this, for example: * In the entry_fulfillment of a Page if entering the page indicates something went extremely wrong in the conversation. * In a webhook response when you determine that the customer issue can only be handled by a human. # Hands off conversation to a human agent.
&quot;metadata&quot;: { # Custom metadata for your handoff procedure. Dialogflow doesn&#x27;t impose any structure on this.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
},
&quot;mixedAudio&quot;: { # Represents an audio message that is composed of both segments synthesized from the Dialogflow agent prompts and ones hosted externally at the specified URIs. The external URIs are specified via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user. # Output only. An audio response message composed of both the synthesized Dialogflow agent responses and responses defined via play_audio. This message is generated by Dialogflow only and not supposed to be defined by the user.
&quot;segments&quot;: [ # Segments this audio response is composed of.
{ # Represents one segment of audio.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this segment can be interrupted by the end user&#x27;s speech and the client should then start the next Dialogflow request.
&quot;audio&quot;: &quot;A String&quot;, # Raw audio synthesized from the Dialogflow agent&#x27;s response using the output config specified in the request.
&quot;uri&quot;: &quot;A String&quot;, # Client-specific URI that points to an audio clip accessible to the client. Dialogflow does not impose any validation on it.
},
],
},
&quot;outputAudioText&quot;: { # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message. # A text or ssml response that is preferentially used for TTS output audio synthesis, as described in the comment on the ResponseMessage message.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;ssml&quot;: &quot;A String&quot;, # The SSML text to be synthesized. For more information, see [SSML](/speech/text-to-speech/docs/ssml).
&quot;text&quot;: &quot;A String&quot;, # The raw text to be synthesized.
},
&quot;payload&quot;: { # Returns a response containing a custom, platform-specific payload.
&quot;a_key&quot;: &quot;&quot;, # Properties of the object.
},
&quot;playAudio&quot;: { # Specifies an audio clip to be played by the client as part of the response. # Signal that the client should play an audio clip hosted at a client-specific URI. Dialogflow uses this to construct mixed_audio. However, Dialogflow itself does not try to read or process the URI in any way.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;audioUri&quot;: &quot;A String&quot;, # Required. URI of the audio clip. Dialogflow does not impose any validation on this value. It is specific to the client that reads it.
},
&quot;text&quot;: { # The text response message. # Returns a text response.
&quot;allowPlaybackInterruption&quot;: True or False, # Output only. Whether the playback of this message can be interrupted by the end user&#x27;s speech and the client can then starts the next Dialogflow request.
&quot;text&quot;: [ # Required. A collection of text responses.
&quot;A String&quot;,
],
},
},
],
&quot;returnPartialResponses&quot;: True or False, # Whether Dialogflow should return currently queued fulfillment response messages in streaming APIs. If a webhook is specified, it happens before Dialogflow invokes webhook. Warning: 1) This flag only affects streaming API. Responses are still queued and returned once in non-streaming API. 2) The flag can be enabled in any fulfillment but only the first 3 partial responses will be returned. You may only want to apply it to fulfillments that have slow webhooks.
&quot;setParameterActions&quot;: [ # Set parameter values before executing the webhook.
{ # Setting a parameter value.
&quot;parameter&quot;: &quot;A String&quot;, # Display name of the parameter.
&quot;value&quot;: &quot;&quot;, # The new value of the parameter. A null value clears the parameter.
},
],
&quot;tag&quot;: &quot;A String&quot;, # The tag used by the webhook to identify which fulfillment is being called. This field is required if `webhook` is specified.
&quot;webhook&quot;: &quot;A String&quot;, # The webhook to call. Format: `projects//locations//agents//webhooks/`.
},
},
],
}</pre>
</div>
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