|  | <html><body> | 
|  | <style> | 
|  |  | 
|  | body, h1, h2, h3, div, span, p, pre, a { | 
|  | margin: 0; | 
|  | padding: 0; | 
|  | border: 0; | 
|  | font-weight: inherit; | 
|  | font-style: inherit; | 
|  | font-size: 100%; | 
|  | font-family: inherit; | 
|  | vertical-align: baseline; | 
|  | } | 
|  |  | 
|  | body { | 
|  | font-size: 13px; | 
|  | padding: 1em; | 
|  | } | 
|  |  | 
|  | h1 { | 
|  | font-size: 26px; | 
|  | margin-bottom: 1em; | 
|  | } | 
|  |  | 
|  | h2 { | 
|  | font-size: 24px; | 
|  | margin-bottom: 1em; | 
|  | } | 
|  |  | 
|  | h3 { | 
|  | font-size: 20px; | 
|  | margin-bottom: 1em; | 
|  | margin-top: 1em; | 
|  | } | 
|  |  | 
|  | pre, code { | 
|  | line-height: 1.5; | 
|  | font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace; | 
|  | } | 
|  |  | 
|  | pre { | 
|  | margin-top: 0.5em; | 
|  | } | 
|  |  | 
|  | h1, h2, h3, p { | 
|  | font-family: Arial, sans serif; | 
|  | } | 
|  |  | 
|  | h1, h2, h3 { | 
|  | border-bottom: solid #CCC 1px; | 
|  | } | 
|  |  | 
|  | .toc_element { | 
|  | margin-top: 0.5em; | 
|  | } | 
|  |  | 
|  | .firstline { | 
|  | margin-left: 2 em; | 
|  | } | 
|  |  | 
|  | .method  { | 
|  | margin-top: 1em; | 
|  | border: solid 1px #CCC; | 
|  | padding: 1em; | 
|  | background: #EEE; | 
|  | } | 
|  |  | 
|  | .details { | 
|  | font-weight: bold; | 
|  | font-size: 14px; | 
|  | } | 
|  |  | 
|  | </style> | 
|  |  | 
|  | <h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.applications.html">applications</a></h1> | 
|  | <h2>Instance Methods</h2> | 
|  | <p class="toc_element"> | 
|  | <code><a href="#close">close()</a></code></p> | 
|  | <p class="firstline">Close httplib2 connections.</p> | 
|  | <p class="toc_element"> | 
|  | <code><a href="#get">get(applicationId, language=None, platformType=None, x__xgafv=None)</a></code></p> | 
|  | <p class="firstline">Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified `platformType`, the returned response will not include any instance data.</p> | 
|  | <p class="toc_element"> | 
|  | <code><a href="#getEndPoint">getEndPoint(applicationId=None, endPointType=None, x__xgafv=None)</a></code></p> | 
|  | <p class="firstline">Returns a URL for the requested end point type.</p> | 
|  | <p class="toc_element"> | 
|  | <code><a href="#played">played(x__xgafv=None)</a></code></p> | 
|  | <p class="firstline">Indicate that the currently authenticated user is playing your application.</p> | 
|  | <p class="toc_element"> | 
|  | <code><a href="#verify">verify(applicationId, x__xgafv=None)</a></code></p> | 
|  | <p class="firstline">Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for.</p> | 
|  | <h3>Method Details</h3> | 
|  | <div class="method"> | 
|  | <code class="details" id="close">close()</code> | 
|  | <pre>Close httplib2 connections.</pre> | 
|  | </div> | 
|  |  | 
|  | <div class="method"> | 
|  | <code class="details" id="get">get(applicationId, language=None, platformType=None, x__xgafv=None)</code> | 
|  | <pre>Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified `platformType`, the returned response will not include any instance data. | 
|  |  | 
|  | Args: | 
|  | applicationId: string, The application ID from the Google Play developer console. (required) | 
|  | language: string, The preferred language to use for strings returned by this method. | 
|  | platformType: string, Restrict application details returned to the specific platform. | 
|  | Allowed values | 
|  | PLATFORM_TYPE_UNSPECIFIED - Default value, don't use. | 
|  | ANDROID - Retrieve applications that can be played on Android. | 
|  | IOS - Retrieve applications that can be played on iOS. | 
|  | WEB_APP - Retrieve applications that can be played on desktop web. | 
|  | x__xgafv: string, V1 error format. | 
|  | Allowed values | 
|  | 1 - v1 error format | 
|  | 2 - v2 error format | 
|  |  | 
|  | Returns: | 
|  | An object of the form: | 
|  |  | 
|  | { # The Application resource. | 
|  | "achievement_count": 42, # The number of achievements visible to the currently authenticated player. | 
|  | "assets": [ # The assets of the application. | 
|  | { # An image asset object. | 
|  | "height": 42, # The height of the asset. | 
|  | "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#imageAsset`. | 
|  | "name": "A String", # The name of the asset. | 
|  | "url": "A String", # The URL of the asset. | 
|  | "width": 42, # The width of the asset. | 
|  | }, | 
|  | ], | 
|  | "author": "A String", # The author of the application. | 
|  | "category": { # An application category object. # The category of the application. | 
|  | "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationCategory`. | 
|  | "primary": "A String", # The primary category. | 
|  | "secondary": "A String", # The secondary category. | 
|  | }, | 
|  | "description": "A String", # The description of the application. | 
|  | "enabledFeatures": [ # A list of features that have been enabled for the application. | 
|  | "A String", | 
|  | ], | 
|  | "id": "A String", # The ID of the application. | 
|  | "instances": [ # The instances of the application. | 
|  | { # The Instance resource. | 
|  | "acquisitionUri": "A String", # URI which shows where a user can acquire this instance. | 
|  | "androidInstance": { # The Android instance details resource. # Platform dependent details for Android. | 
|  | "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled. | 
|  | "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceAndroidDetails`. | 
|  | "packageName": "A String", # Android package name which maps to Google Play URL. | 
|  | "preferred": True or False, # Indicates that this instance is the default for new installations. | 
|  | }, | 
|  | "iosInstance": { # The iOS details resource. # Platform dependent details for iOS. | 
|  | "bundleIdentifier": "A String", # Bundle identifier. | 
|  | "itunesAppId": "A String", # iTunes App ID. | 
|  | "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceIosDetails`. | 
|  | "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices. | 
|  | "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices. | 
|  | "supportIpad": True or False, # Flag to indicate if this instance supports iPad. | 
|  | "supportIphone": True or False, # Flag to indicate if this instance supports iPhone. | 
|  | }, | 
|  | "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instance`. | 
|  | "name": "A String", # Localized display name. | 
|  | "platformType": "A String", # The platform type. | 
|  | "realtimePlay": True or False, # Flag to show if this game instance supports realtime play. | 
|  | "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play. | 
|  | "webInstance": { # The Web details resource. # Platform dependent details for Web. | 
|  | "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceWebDetails`. | 
|  | "launchUrl": "A String", # Launch URL for the game. | 
|  | "preferred": True or False, # Indicates that this instance is the default for new installations. | 
|  | }, | 
|  | }, | 
|  | ], | 
|  | "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#application`. | 
|  | "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application. | 
|  | "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player. | 
|  | "name": "A String", # The name of the application. | 
|  | "themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0"). | 
|  | }</pre> | 
|  | </div> | 
|  |  | 
|  | <div class="method"> | 
|  | <code class="details" id="getEndPoint">getEndPoint(applicationId=None, endPointType=None, x__xgafv=None)</code> | 
|  | <pre>Returns a URL for the requested end point type. | 
|  |  | 
|  | Args: | 
|  | applicationId: string, The application ID from the Google Play developer console. | 
|  | endPointType: string, Type of endpoint being requested. | 
|  | Allowed values | 
|  | END_POINT_TYPE_UNSPECIFIED - Default value. This value is unused. | 
|  | PROFILE_CREATION - Request a URL to create a new profile. | 
|  | PROFILE_SETTINGS - Request a URL for the Settings view. | 
|  | x__xgafv: string, V1 error format. | 
|  | Allowed values | 
|  | 1 - v1 error format | 
|  | 2 - v2 error format | 
|  |  | 
|  | Returns: | 
|  | An object of the form: | 
|  |  | 
|  | { # Container for a URL end point of the requested type. | 
|  | "url": "A String", # A URL suitable for loading in a web browser for the requested endpoint. | 
|  | }</pre> | 
|  | </div> | 
|  |  | 
|  | <div class="method"> | 
|  | <code class="details" id="played">played(x__xgafv=None)</code> | 
|  | <pre>Indicate that the currently authenticated user is playing your application. | 
|  |  | 
|  | Args: | 
|  | x__xgafv: string, V1 error format. | 
|  | Allowed values | 
|  | 1 - v1 error format | 
|  | 2 - v2 error format | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <div class="method"> | 
|  | <code class="details" id="verify">verify(applicationId, x__xgafv=None)</code> | 
|  | <pre>Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for. | 
|  |  | 
|  | Args: | 
|  | applicationId: string, The application ID from the Google Play developer console. (required) | 
|  | x__xgafv: string, V1 error format. | 
|  | Allowed values | 
|  | 1 - v1 error format | 
|  | 2 - v2 error format | 
|  |  | 
|  | Returns: | 
|  | An object of the form: | 
|  |  | 
|  | { # A third party application verification response resource. | 
|  | "alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.) | 
|  | "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationVerifyResponse`. | 
|  | "player_id": "A String", # The ID of the player that was issued the auth token used in this request. | 
|  | }</pre> | 
|  | </div> | 
|  |  | 
|  | </body></html> |