| .. _tut-classes: | |
| ******* | |
| Classes | |
| ******* | |
| Compared with other programming languages, Python's class mechanism adds classes | |
| with a minimum of new syntax and semantics. It is a mixture of the class | |
| mechanisms found in C++ and Modula-3. Python classes provide all the standard | |
| features of Object Oriented Programming: the class inheritance mechanism allows | |
| multiple base classes, a derived class can override any methods of its base | |
| class or classes, and a method can call the method of a base class with the same | |
| name. Objects can contain arbitrary amounts and kinds of data. As is true for | |
| modules, classes partake of the dynamic nature of Python: they are created at | |
| runtime, and can be modified further after creation. | |
| In C++ terminology, normally class members (including the data members) are | |
| *public* (except see below :ref:`tut-private`), and all member functions are | |
| *virtual*. As in Modula-3, there are no shorthands for referencing the object's | |
| members from its methods: the method function is declared with an explicit first | |
| argument representing the object, which is provided implicitly by the call. As | |
| in Smalltalk, classes themselves are objects. This provides semantics for | |
| importing and renaming. Unlike C++ and Modula-3, built-in types can be used as | |
| base classes for extension by the user. Also, like in C++, most built-in | |
| operators with special syntax (arithmetic operators, subscripting etc.) can be | |
| redefined for class instances. | |
| (Lacking universally accepted terminology to talk about classes, I will make | |
| occasional use of Smalltalk and C++ terms. I would use Modula-3 terms, since | |
| its object-oriented semantics are closer to those of Python than C++, but I | |
| expect that few readers have heard of it.) | |
| .. _tut-object: | |
| A Word About Names and Objects | |
| ============================== | |
| Objects have individuality, and multiple names (in multiple scopes) can be bound | |
| to the same object. This is known as aliasing in other languages. This is | |
| usually not appreciated on a first glance at Python, and can be safely ignored | |
| when dealing with immutable basic types (numbers, strings, tuples). However, | |
| aliasing has a possibly surprising effect on the semantics of Python code | |
| involving mutable objects such as lists, dictionaries, and most other types. | |
| This is usually used to the benefit of the program, since aliases behave like | |
| pointers in some respects. For example, passing an object is cheap since only a | |
| pointer is passed by the implementation; and if a function modifies an object | |
| passed as an argument, the caller will see the change --- this eliminates the | |
| need for two different argument passing mechanisms as in Pascal. | |
| .. _tut-scopes: | |
| Python Scopes and Namespaces | |
| ============================ | |
| Before introducing classes, I first have to tell you something about Python's | |
| scope rules. Class definitions play some neat tricks with namespaces, and you | |
| need to know how scopes and namespaces work to fully understand what's going on. | |
| Incidentally, knowledge about this subject is useful for any advanced Python | |
| programmer. | |
| Let's begin with some definitions. | |
| A *namespace* is a mapping from names to objects. Most namespaces are currently | |
| implemented as Python dictionaries, but that's normally not noticeable in any | |
| way (except for performance), and it may change in the future. Examples of | |
| namespaces are: the set of built-in names (containing functions such as :func:`abs`, and | |
| built-in exception names); the global names in a module; and the local names in | |
| a function invocation. In a sense the set of attributes of an object also form | |
| a namespace. The important thing to know about namespaces is that there is | |
| absolutely no relation between names in different namespaces; for instance, two | |
| different modules may both define a function ``maximize`` without confusion --- | |
| users of the modules must prefix it with the module name. | |
| By the way, I use the word *attribute* for any name following a dot --- for | |
| example, in the expression ``z.real``, ``real`` is an attribute of the object | |
| ``z``. Strictly speaking, references to names in modules are attribute | |
| references: in the expression ``modname.funcname``, ``modname`` is a module | |
| object and ``funcname`` is an attribute of it. In this case there happens to be | |
| a straightforward mapping between the module's attributes and the global names | |
| defined in the module: they share the same namespace! [#]_ | |
| Attributes may be read-only or writable. In the latter case, assignment to | |
| attributes is possible. Module attributes are writable: you can write | |
| ``modname.the_answer = 42``. Writable attributes may also be deleted with the | |
| :keyword:`del` statement. For example, ``del modname.the_answer`` will remove | |
| the attribute :attr:`the_answer` from the object named by ``modname``. | |
| Namespaces are created at different moments and have different lifetimes. The | |
| namespace containing the built-in names is created when the Python interpreter | |
| starts up, and is never deleted. The global namespace for a module is created | |
| when the module definition is read in; normally, module namespaces also last | |
| until the interpreter quits. The statements executed by the top-level | |
| invocation of the interpreter, either read from a script file or interactively, | |
| are considered part of a module called :mod:`__main__`, so they have their own | |
| global namespace. (The built-in names actually also live in a module; this is | |
| called :mod:`__builtin__`.) | |
| The local namespace for a function is created when the function is called, and | |
| deleted when the function returns or raises an exception that is not handled | |
| within the function. (Actually, forgetting would be a better way to describe | |
| what actually happens.) Of course, recursive invocations each have their own | |
| local namespace. | |
| A *scope* is a textual region of a Python program where a namespace is directly | |
| accessible. "Directly accessible" here means that an unqualified reference to a | |
| name attempts to find the name in the namespace. | |
| Although scopes are determined statically, they are used dynamically. At any | |
| time during execution, there are at least three nested scopes whose namespaces | |
| are directly accessible: | |
| * the innermost scope, which is searched first, contains the local names | |
| * the scopes of any enclosing functions, which are searched starting with the | |
| nearest enclosing scope, contains non-local, but also non-global names | |
| * the next-to-last scope contains the current module's global names | |
| * the outermost scope (searched last) is the namespace containing built-in names | |
| If a name is declared global, then all references and assignments go directly to | |
| the middle scope containing the module's global names. Otherwise, all variables | |
| found outside of the innermost scope are read-only (an attempt to write to such | |
| a variable will simply create a *new* local variable in the innermost scope, | |
| leaving the identically named outer variable unchanged). | |
| Usually, the local scope references the local names of the (textually) current | |
| function. Outside functions, the local scope references the same namespace as | |
| the global scope: the module's namespace. Class definitions place yet another | |
| namespace in the local scope. | |
| It is important to realize that scopes are determined textually: the global | |
| scope of a function defined in a module is that module's namespace, no matter | |
| from where or by what alias the function is called. On the other hand, the | |
| actual search for names is done dynamically, at run time --- however, the | |
| language definition is evolving towards static name resolution, at "compile" | |
| time, so don't rely on dynamic name resolution! (In fact, local variables are | |
| already determined statically.) | |
| A special quirk of Python is that -- if no :keyword:`global` statement is in | |
| effect -- assignments to names always go into the innermost scope. Assignments | |
| do not copy data --- they just bind names to objects. The same is true for | |
| deletions: the statement ``del x`` removes the binding of ``x`` from the | |
| namespace referenced by the local scope. In fact, all operations that introduce | |
| new names use the local scope: in particular, :keyword:`import` statements and | |
| function definitions bind the module or function name in the local scope. (The | |
| :keyword:`global` statement can be used to indicate that particular variables | |
| live in the global scope.) | |
| .. _tut-firstclasses: | |
| A First Look at Classes | |
| ======================= | |
| Classes introduce a little bit of new syntax, three new object types, and some | |
| new semantics. | |
| .. _tut-classdefinition: | |
| Class Definition Syntax | |
| ----------------------- | |
| The simplest form of class definition looks like this:: | |
| class ClassName: | |
| <statement-1> | |
| . | |
| . | |
| . | |
| <statement-N> | |
| Class definitions, like function definitions (:keyword:`def` statements) must be | |
| executed before they have any effect. (You could conceivably place a class | |
| definition in a branch of an :keyword:`if` statement, or inside a function.) | |
| In practice, the statements inside a class definition will usually be function | |
| definitions, but other statements are allowed, and sometimes useful --- we'll | |
| come back to this later. The function definitions inside a class normally have | |
| a peculiar form of argument list, dictated by the calling conventions for | |
| methods --- again, this is explained later. | |
| When a class definition is entered, a new namespace is created, and used as the | |
| local scope --- thus, all assignments to local variables go into this new | |
| namespace. In particular, function definitions bind the name of the new | |
| function here. | |
| When a class definition is left normally (via the end), a *class object* is | |
| created. This is basically a wrapper around the contents of the namespace | |
| created by the class definition; we'll learn more about class objects in the | |
| next section. The original local scope (the one in effect just before the class | |
| definition was entered) is reinstated, and the class object is bound here to the | |
| class name given in the class definition header (:class:`ClassName` in the | |
| example). | |
| .. _tut-classobjects: | |
| Class Objects | |
| ------------- | |
| Class objects support two kinds of operations: attribute references and | |
| instantiation. | |
| *Attribute references* use the standard syntax used for all attribute references | |
| in Python: ``obj.name``. Valid attribute names are all the names that were in | |
| the class's namespace when the class object was created. So, if the class | |
| definition looked like this:: | |
| class MyClass: | |
| """A simple example class""" | |
| i = 12345 | |
| def f(self): | |
| return 'hello world' | |
| then ``MyClass.i`` and ``MyClass.f`` are valid attribute references, returning | |
| an integer and a function object, respectively. Class attributes can also be | |
| assigned to, so you can change the value of ``MyClass.i`` by assignment. | |
| :attr:`__doc__` is also a valid attribute, returning the docstring belonging to | |
| the class: ``"A simple example class"``. | |
| Class *instantiation* uses function notation. Just pretend that the class | |
| object is a parameterless function that returns a new instance of the class. | |
| For example (assuming the above class):: | |
| x = MyClass() | |
| creates a new *instance* of the class and assigns this object to the local | |
| variable ``x``. | |
| The instantiation operation ("calling" a class object) creates an empty object. | |
| Many classes like to create objects with instances customized to a specific | |
| initial state. Therefore a class may define a special method named | |
| :meth:`__init__`, like this:: | |
| def __init__(self): | |
| self.data = [] | |
| When a class defines an :meth:`__init__` method, class instantiation | |
| automatically invokes :meth:`__init__` for the newly-created class instance. So | |
| in this example, a new, initialized instance can be obtained by:: | |
| x = MyClass() | |
| Of course, the :meth:`__init__` method may have arguments for greater | |
| flexibility. In that case, arguments given to the class instantiation operator | |
| are passed on to :meth:`__init__`. For example, :: | |
| >>> class Complex: | |
| ... def __init__(self, realpart, imagpart): | |
| ... self.r = realpart | |
| ... self.i = imagpart | |
| ... | |
| >>> x = Complex(3.0, -4.5) | |
| >>> x.r, x.i | |
| (3.0, -4.5) | |
| .. _tut-instanceobjects: | |
| Instance Objects | |
| ---------------- | |
| Now what can we do with instance objects? The only operations understood by | |
| instance objects are attribute references. There are two kinds of valid | |
| attribute names, data attributes and methods. | |
| *data attributes* correspond to "instance variables" in Smalltalk, and to "data | |
| members" in C++. Data attributes need not be declared; like local variables, | |
| they spring into existence when they are first assigned to. For example, if | |
| ``x`` is the instance of :class:`MyClass` created above, the following piece of | |
| code will print the value ``16``, without leaving a trace:: | |
| x.counter = 1 | |
| while x.counter < 10: | |
| x.counter = x.counter * 2 | |
| print x.counter | |
| del x.counter | |
| The other kind of instance attribute reference is a *method*. A method is a | |
| function that "belongs to" an object. (In Python, the term method is not unique | |
| to class instances: other object types can have methods as well. For example, | |
| list objects have methods called append, insert, remove, sort, and so on. | |
| However, in the following discussion, we'll use the term method exclusively to | |
| mean methods of class instance objects, unless explicitly stated otherwise.) | |
| .. index:: object: method | |
| Valid method names of an instance object depend on its class. By definition, | |
| all attributes of a class that are function objects define corresponding | |
| methods of its instances. So in our example, ``x.f`` is a valid method | |
| reference, since ``MyClass.f`` is a function, but ``x.i`` is not, since | |
| ``MyClass.i`` is not. But ``x.f`` is not the same thing as ``MyClass.f`` --- it | |
| is a *method object*, not a function object. | |
| .. _tut-methodobjects: | |
| Method Objects | |
| -------------- | |
| Usually, a method is called right after it is bound:: | |
| x.f() | |
| In the :class:`MyClass` example, this will return the string ``'hello world'``. | |
| However, it is not necessary to call a method right away: ``x.f`` is a method | |
| object, and can be stored away and called at a later time. For example:: | |
| xf = x.f | |
| while True: | |
| print xf() | |
| will continue to print ``hello world`` until the end of time. | |
| What exactly happens when a method is called? You may have noticed that | |
| ``x.f()`` was called without an argument above, even though the function | |
| definition for :meth:`f` specified an argument. What happened to the argument? | |
| Surely Python raises an exception when a function that requires an argument is | |
| called without any --- even if the argument isn't actually used... | |
| Actually, you may have guessed the answer: the special thing about methods is | |
| that the object is passed as the first argument of the function. In our | |
| example, the call ``x.f()`` is exactly equivalent to ``MyClass.f(x)``. In | |
| general, calling a method with a list of *n* arguments is equivalent to calling | |
| the corresponding function with an argument list that is created by inserting | |
| the method's object before the first argument. | |
| If you still don't understand how methods work, a look at the implementation can | |
| perhaps clarify matters. When an instance attribute is referenced that isn't a | |
| data attribute, its class is searched. If the name denotes a valid class | |
| attribute that is a function object, a method object is created by packing | |
| (pointers to) the instance object and the function object just found together in | |
| an abstract object: this is the method object. When the method object is called | |
| with an argument list, a new argument list is constructed from the instance | |
| object and the argument list, and the function object is called with this new | |
| argument list. | |
| .. _tut-class-and-instance-variables: | |
| Class and Instance Variables | |
| ---------------------------- | |
| Generally speaking, instance variables are for data unique to each instance | |
| and class variables are for attributes and methods shared by all instances | |
| of the class:: | |
| class Dog: | |
| kind = 'canine' # class variable shared by all instances | |
| def __init__(self, name): | |
| self.name = name # instance variable unique to each instance | |
| >>> d = Dog('Fido') | |
| >>> e = Dog('Buddy') | |
| >>> d.kind # shared by all dogs | |
| 'canine' | |
| >>> e.kind # shared by all dogs | |
| 'canine' | |
| >>> d.name # unique to d | |
| 'Fido' | |
| >>> e.name # unique to e | |
| 'Buddy' | |
| As discussed in :ref:`tut-object`, shared data can have possibly surprising | |
| effects with involving :term:`mutable` objects such as lists and dictionaries. | |
| For example, the *tricks* list in the following code should not be used as a | |
| class variable because just a single list would be shared by all *Dog* | |
| instances:: | |
| class Dog: | |
| tricks = [] # mistaken use of a class variable | |
| def __init__(self, name): | |
| self.name = name | |
| def add_trick(self, trick): | |
| self.tricks.append(trick) | |
| >>> d = Dog('Fido') | |
| >>> e = Dog('Buddy') | |
| >>> d.add_trick('roll over') | |
| >>> e.add_trick('play dead') | |
| >>> d.tricks # unexpectedly shared by all dogs | |
| ['roll over', 'play dead'] | |
| Correct design of the class should use an instance variable instead:: | |
| class Dog: | |
| def __init__(self, name): | |
| self.name = name | |
| self.tricks = [] # creates a new empty list for each dog | |
| def add_trick(self, trick): | |
| self.tricks.append(trick) | |
| >>> d = Dog('Fido') | |
| >>> e = Dog('Buddy') | |
| >>> d.add_trick('roll over') | |
| >>> e.add_trick('play dead') | |
| >>> d.tricks | |
| ['roll over'] | |
| >>> e.tricks | |
| ['play dead'] | |
| .. _tut-remarks: | |
| Random Remarks | |
| ============== | |
| .. These should perhaps be placed more carefully... | |
| Data attributes override method attributes with the same name; to avoid | |
| accidental name conflicts, which may cause hard-to-find bugs in large programs, | |
| it is wise to use some kind of convention that minimizes the chance of | |
| conflicts. Possible conventions include capitalizing method names, prefixing | |
| data attribute names with a small unique string (perhaps just an underscore), or | |
| using verbs for methods and nouns for data attributes. | |
| Data attributes may be referenced by methods as well as by ordinary users | |
| ("clients") of an object. In other words, classes are not usable to implement | |
| pure abstract data types. In fact, nothing in Python makes it possible to | |
| enforce data hiding --- it is all based upon convention. (On the other hand, | |
| the Python implementation, written in C, can completely hide implementation | |
| details and control access to an object if necessary; this can be used by | |
| extensions to Python written in C.) | |
| Clients should use data attributes with care --- clients may mess up invariants | |
| maintained by the methods by stamping on their data attributes. Note that | |
| clients may add data attributes of their own to an instance object without | |
| affecting the validity of the methods, as long as name conflicts are avoided --- | |
| again, a naming convention can save a lot of headaches here. | |
| There is no shorthand for referencing data attributes (or other methods!) from | |
| within methods. I find that this actually increases the readability of methods: | |
| there is no chance of confusing local variables and instance variables when | |
| glancing through a method. | |
| Often, the first argument of a method is called ``self``. This is nothing more | |
| than a convention: the name ``self`` has absolutely no special meaning to | |
| Python. Note, however, that by not following the convention your code may be | |
| less readable to other Python programmers, and it is also conceivable that a | |
| *class browser* program might be written that relies upon such a convention. | |
| Any function object that is a class attribute defines a method for instances of | |
| that class. It is not necessary that the function definition is textually | |
| enclosed in the class definition: assigning a function object to a local | |
| variable in the class is also ok. For example:: | |
| # Function defined outside the class | |
| def f1(self, x, y): | |
| return min(x, x+y) | |
| class C: | |
| f = f1 | |
| def g(self): | |
| return 'hello world' | |
| h = g | |
| Now ``f``, ``g`` and ``h`` are all attributes of class :class:`C` that refer to | |
| function objects, and consequently they are all methods of instances of | |
| :class:`C` --- ``h`` being exactly equivalent to ``g``. Note that this practice | |
| usually only serves to confuse the reader of a program. | |
| Methods may call other methods by using method attributes of the ``self`` | |
| argument:: | |
| class Bag: | |
| def __init__(self): | |
| self.data = [] | |
| def add(self, x): | |
| self.data.append(x) | |
| def addtwice(self, x): | |
| self.add(x) | |
| self.add(x) | |
| Methods may reference global names in the same way as ordinary functions. The | |
| global scope associated with a method is the module containing its | |
| definition. (A class is never used as a global scope.) While one | |
| rarely encounters a good reason for using global data in a method, there are | |
| many legitimate uses of the global scope: for one thing, functions and modules | |
| imported into the global scope can be used by methods, as well as functions and | |
| classes defined in it. Usually, the class containing the method is itself | |
| defined in this global scope, and in the next section we'll find some good | |
| reasons why a method would want to reference its own class. | |
| Each value is an object, and therefore has a *class* (also called its *type*). | |
| It is stored as ``object.__class__``. | |
| .. _tut-inheritance: | |
| Inheritance | |
| =========== | |
| Of course, a language feature would not be worthy of the name "class" without | |
| supporting inheritance. The syntax for a derived class definition looks like | |
| this:: | |
| class DerivedClassName(BaseClassName): | |
| <statement-1> | |
| . | |
| . | |
| . | |
| <statement-N> | |
| The name :class:`BaseClassName` must be defined in a scope containing the | |
| derived class definition. In place of a base class name, other arbitrary | |
| expressions are also allowed. This can be useful, for example, when the base | |
| class is defined in another module:: | |
| class DerivedClassName(modname.BaseClassName): | |
| Execution of a derived class definition proceeds the same as for a base class. | |
| When the class object is constructed, the base class is remembered. This is | |
| used for resolving attribute references: if a requested attribute is not found | |
| in the class, the search proceeds to look in the base class. This rule is | |
| applied recursively if the base class itself is derived from some other class. | |
| There's nothing special about instantiation of derived classes: | |
| ``DerivedClassName()`` creates a new instance of the class. Method references | |
| are resolved as follows: the corresponding class attribute is searched, | |
| descending down the chain of base classes if necessary, and the method reference | |
| is valid if this yields a function object. | |
| Derived classes may override methods of their base classes. Because methods | |
| have no special privileges when calling other methods of the same object, a | |
| method of a base class that calls another method defined in the same base class | |
| may end up calling a method of a derived class that overrides it. (For C++ | |
| programmers: all methods in Python are effectively ``virtual``.) | |
| An overriding method in a derived class may in fact want to extend rather than | |
| simply replace the base class method of the same name. There is a simple way to | |
| call the base class method directly: just call ``BaseClassName.methodname(self, | |
| arguments)``. This is occasionally useful to clients as well. (Note that this | |
| only works if the base class is accessible as ``BaseClassName`` in the global | |
| scope.) | |
| Python has two built-in functions that work with inheritance: | |
| * Use :func:`isinstance` to check an instance's type: ``isinstance(obj, int)`` | |
| will be ``True`` only if ``obj.__class__`` is :class:`int` or some class | |
| derived from :class:`int`. | |
| * Use :func:`issubclass` to check class inheritance: ``issubclass(bool, int)`` | |
| is ``True`` since :class:`bool` is a subclass of :class:`int`. However, | |
| ``issubclass(unicode, str)`` is ``False`` since :class:`unicode` is not a | |
| subclass of :class:`str` (they only share a common ancestor, | |
| :class:`basestring`). | |
| .. _tut-multiple: | |
| Multiple Inheritance | |
| -------------------- | |
| Python supports a limited form of multiple inheritance as well. A class | |
| definition with multiple base classes looks like this:: | |
| class DerivedClassName(Base1, Base2, Base3): | |
| <statement-1> | |
| . | |
| . | |
| . | |
| <statement-N> | |
| For old-style classes, the only rule is depth-first, left-to-right. Thus, if an | |
| attribute is not found in :class:`DerivedClassName`, it is searched in | |
| :class:`Base1`, then (recursively) in the base classes of :class:`Base1`, and | |
| only if it is not found there, it is searched in :class:`Base2`, and so on. | |
| (To some people breadth first --- searching :class:`Base2` and :class:`Base3` | |
| before the base classes of :class:`Base1` --- looks more natural. However, this | |
| would require you to know whether a particular attribute of :class:`Base1` is | |
| actually defined in :class:`Base1` or in one of its base classes before you can | |
| figure out the consequences of a name conflict with an attribute of | |
| :class:`Base2`. The depth-first rule makes no differences between direct and | |
| inherited attributes of :class:`Base1`.) | |
| For :term:`new-style class`\es, the method resolution order changes dynamically | |
| to support cooperative calls to :func:`super`. This approach is known in some | |
| other multiple-inheritance languages as call-next-method and is more powerful | |
| than the super call found in single-inheritance languages. | |
| With new-style classes, dynamic ordering is necessary because all cases of | |
| multiple inheritance exhibit one or more diamond relationships (where at | |
| least one of the parent classes can be accessed through multiple paths from the | |
| bottommost class). For example, all new-style classes inherit from | |
| :class:`object`, so any case of multiple inheritance provides more than one path | |
| to reach :class:`object`. To keep the base classes from being accessed more | |
| than once, the dynamic algorithm linearizes the search order in a way that | |
| preserves the left-to-right ordering specified in each class, that calls each | |
| parent only once, and that is monotonic (meaning that a class can be subclassed | |
| without affecting the precedence order of its parents). Taken together, these | |
| properties make it possible to design reliable and extensible classes with | |
| multiple inheritance. For more detail, see | |
| https://www.python.org/download/releases/2.3/mro/. | |
| .. _tut-private: | |
| Private Variables and Class-local References | |
| ============================================ | |
| "Private" instance variables that cannot be accessed except from inside an | |
| object don't exist in Python. However, there is a convention that is followed | |
| by most Python code: a name prefixed with an underscore (e.g. ``_spam``) should | |
| be treated as a non-public part of the API (whether it is a function, a method | |
| or a data member). It should be considered an implementation detail and subject | |
| to change without notice. | |
| Since there is a valid use-case for class-private members (namely to avoid name | |
| clashes of names with names defined by subclasses), there is limited support for | |
| such a mechanism, called :dfn:`name mangling`. Any identifier of the form | |
| ``__spam`` (at least two leading underscores, at most one trailing underscore) | |
| is textually replaced with ``_classname__spam``, where ``classname`` is the | |
| current class name with leading underscore(s) stripped. This mangling is done | |
| without regard to the syntactic position of the identifier, as long as it | |
| occurs within the definition of a class. | |
| Name mangling is helpful for letting subclasses override methods without | |
| breaking intraclass method calls. For example:: | |
| class Mapping: | |
| def __init__(self, iterable): | |
| self.items_list = [] | |
| self.__update(iterable) | |
| def update(self, iterable): | |
| for item in iterable: | |
| self.items_list.append(item) | |
| __update = update # private copy of original update() method | |
| class MappingSubclass(Mapping): | |
| def update(self, keys, values): | |
| # provides new signature for update() | |
| # but does not break __init__() | |
| for item in zip(keys, values): | |
| self.items_list.append(item) | |
| Note that the mangling rules are designed mostly to avoid accidents; it still is | |
| possible to access or modify a variable that is considered private. This can | |
| even be useful in special circumstances, such as in the debugger. | |
| Notice that code passed to ``exec``, ``eval()`` or ``execfile()`` does not | |
| consider the classname of the invoking class to be the current class; this is | |
| similar to the effect of the ``global`` statement, the effect of which is | |
| likewise restricted to code that is byte-compiled together. The same | |
| restriction applies to ``getattr()``, ``setattr()`` and ``delattr()``, as well | |
| as when referencing ``__dict__`` directly. | |
| .. _tut-odds: | |
| Odds and Ends | |
| ============= | |
| Sometimes it is useful to have a data type similar to the Pascal "record" or C | |
| "struct", bundling together a few named data items. An empty class definition | |
| will do nicely:: | |
| class Employee: | |
| pass | |
| john = Employee() # Create an empty employee record | |
| # Fill the fields of the record | |
| john.name = 'John Doe' | |
| john.dept = 'computer lab' | |
| john.salary = 1000 | |
| A piece of Python code that expects a particular abstract data type can often be | |
| passed a class that emulates the methods of that data type instead. For | |
| instance, if you have a function that formats some data from a file object, you | |
| can define a class with methods :meth:`read` and :meth:`!readline` that get the | |
| data from a string buffer instead, and pass it as an argument. | |
| .. (Unfortunately, this technique has its limitations: a class can't define | |
| operations that are accessed by special syntax such as sequence subscripting | |
| or arithmetic operators, and assigning such a "pseudo-file" to sys.stdin will | |
| not cause the interpreter to read further input from it.) | |
| Instance method objects have attributes, too: ``m.im_self`` is the instance | |
| object with the method :meth:`m`, and ``m.im_func`` is the function object | |
| corresponding to the method. | |
| .. _tut-exceptionclasses: | |
| Exceptions Are Classes Too | |
| ========================== | |
| User-defined exceptions are identified by classes as well. Using this mechanism | |
| it is possible to create extensible hierarchies of exceptions. | |
| There are two new valid (semantic) forms for the :keyword:`raise` statement:: | |
| raise Class, instance | |
| raise instance | |
| In the first form, ``instance`` must be an instance of :class:`Class` or of a | |
| class derived from it. The second form is a shorthand for:: | |
| raise instance.__class__, instance | |
| A class in an :keyword:`except` clause is compatible with an exception if it is | |
| the same class or a base class thereof (but not the other way around --- an | |
| except clause listing a derived class is not compatible with a base class). For | |
| example, the following code will print B, C, D in that order:: | |
| class B: | |
| pass | |
| class C(B): | |
| pass | |
| class D(C): | |
| pass | |
| for c in [B, C, D]: | |
| try: | |
| raise c() | |
| except D: | |
| print "D" | |
| except C: | |
| print "C" | |
| except B: | |
| print "B" | |
| Note that if the except clauses were reversed (with ``except B`` first), it | |
| would have printed B, B, B --- the first matching except clause is triggered. | |
| When an error message is printed for an unhandled exception, the exception's | |
| class name is printed, then a colon and a space, and finally the instance | |
| converted to a string using the built-in function :func:`str`. | |
| .. _tut-iterators: | |
| Iterators | |
| ========= | |
| By now you have probably noticed that most container objects can be looped over | |
| using a :keyword:`for` statement:: | |
| for element in [1, 2, 3]: | |
| print element | |
| for element in (1, 2, 3): | |
| print element | |
| for key in {'one':1, 'two':2}: | |
| print key | |
| for char in "123": | |
| print char | |
| for line in open("myfile.txt"): | |
| print line, | |
| This style of access is clear, concise, and convenient. The use of iterators | |
| pervades and unifies Python. Behind the scenes, the :keyword:`for` statement | |
| calls :func:`iter` on the container object. The function returns an iterator | |
| object that defines the method :meth:`~iterator.next` which accesses elements | |
| in the container one at a time. When there are no more elements, | |
| :meth:`~iterator.next` raises a :exc:`StopIteration` exception which tells the | |
| :keyword:`for` loop to terminate. | |
| This example shows how it all works:: | |
| >>> s = 'abc' | |
| >>> it = iter(s) | |
| >>> it | |
| <iterator object at 0x00A1DB50> | |
| >>> it.next() | |
| 'a' | |
| >>> it.next() | |
| 'b' | |
| >>> it.next() | |
| 'c' | |
| >>> it.next() | |
| Traceback (most recent call last): | |
| File "<stdin>", line 1, in ? | |
| it.next() | |
| StopIteration | |
| Having seen the mechanics behind the iterator protocol, it is easy to add | |
| iterator behavior to your classes. Define an :meth:`__iter__` method which | |
| returns an object with a :meth:`~iterator.next` method. If the class | |
| defines :meth:`~iterator.next`, then :meth:`__iter__` can just return ``self``:: | |
| class Reverse: | |
| """Iterator for looping over a sequence backwards.""" | |
| def __init__(self, data): | |
| self.data = data | |
| self.index = len(data) | |
| def __iter__(self): | |
| return self | |
| def next(self): | |
| if self.index == 0: | |
| raise StopIteration | |
| self.index = self.index - 1 | |
| return self.data[self.index] | |
| :: | |
| >>> rev = Reverse('spam') | |
| >>> iter(rev) | |
| <__main__.Reverse object at 0x00A1DB50> | |
| >>> for char in rev: | |
| ... print char | |
| ... | |
| m | |
| a | |
| p | |
| s | |
| .. _tut-generators: | |
| Generators | |
| ========== | |
| :term:`Generator`\s are a simple and powerful tool for creating iterators. They | |
| are written like regular functions but use the :keyword:`yield` statement | |
| whenever they want to return data. Each time :func:`next` is called on it, the | |
| generator resumes where it left off (it remembers all the data values and which | |
| statement was last executed). An example shows that generators can be trivially | |
| easy to create:: | |
| def reverse(data): | |
| for index in range(len(data)-1, -1, -1): | |
| yield data[index] | |
| :: | |
| >>> for char in reverse('golf'): | |
| ... print char | |
| ... | |
| f | |
| l | |
| o | |
| g | |
| Anything that can be done with generators can also be done with class-based | |
| iterators as described in the previous section. What makes generators so | |
| compact is that the :meth:`__iter__` and :meth:`~generator.next` methods | |
| are created automatically. | |
| Another key feature is that the local variables and execution state are | |
| automatically saved between calls. This made the function easier to write and | |
| much more clear than an approach using instance variables like ``self.index`` | |
| and ``self.data``. | |
| In addition to automatic method creation and saving program state, when | |
| generators terminate, they automatically raise :exc:`StopIteration`. In | |
| combination, these features make it easy to create iterators with no more effort | |
| than writing a regular function. | |
| .. _tut-genexps: | |
| Generator Expressions | |
| ===================== | |
| Some simple generators can be coded succinctly as expressions using a syntax | |
| similar to list comprehensions but with parentheses instead of brackets. These | |
| expressions are designed for situations where the generator is used right away | |
| by an enclosing function. Generator expressions are more compact but less | |
| versatile than full generator definitions and tend to be more memory friendly | |
| than equivalent list comprehensions. | |
| Examples:: | |
| >>> sum(i*i for i in range(10)) # sum of squares | |
| 285 | |
| >>> xvec = [10, 20, 30] | |
| >>> yvec = [7, 5, 3] | |
| >>> sum(x*y for x,y in zip(xvec, yvec)) # dot product | |
| 260 | |
| >>> from math import pi, sin | |
| >>> sine_table = dict((x, sin(x*pi/180)) for x in range(0, 91)) | |
| >>> unique_words = set(word for line in page for word in line.split()) | |
| >>> valedictorian = max((student.gpa, student.name) for student in graduates) | |
| >>> data = 'golf' | |
| >>> list(data[i] for i in range(len(data)-1,-1,-1)) | |
| ['f', 'l', 'o', 'g'] | |
| .. rubric:: Footnotes | |
| .. [#] Except for one thing. Module objects have a secret read-only attribute called | |
| :attr:`~object.__dict__` which returns the dictionary used to implement the module's | |
| namespace; the name :attr:`~object.__dict__` is an attribute but not a global name. | |
| Obviously, using this violates the abstraction of namespace implementation, and | |
| should be restricted to things like post-mortem debuggers. | |