| /* This code implemented by Mark Hammond (MHammond@skippinet.com.au) */ | |
| #include <windows.h> | |
| #include <limits.h> | |
| #include <pydebug.h> | |
| long PyThread_get_thread_ident(void); | |
| /* | |
| * Change all headers to pure ANSI as no one will use K&R style on an | |
| * NT | |
| */ | |
| /* | |
| * Initialization of the C package, should not be needed. | |
| */ | |
| static void PyThread__init_thread(void) | |
| { | |
| } | |
| /* | |
| * Thread support. | |
| */ | |
| long PyThread_start_new_thread(void (*func)(void *), void *arg) | |
| { | |
| long rv; | |
| int success = -1; | |
| dprintf(("%ld: PyThread_start_new_thread called\n", PyThread_get_thread_ident())); | |
| if (!initialized) | |
| PyThread_init_thread(); | |
| rv = _beginthread(func, 0, arg); /* use default stack size */ | |
| if (rv != -1) { | |
| success = 0; | |
| dprintf(("%ld: PyThread_start_new_thread succeeded:\n", PyThread_get_thread_ident())); | |
| } | |
| return success; | |
| } | |
| /* | |
| * Return the thread Id instead of a handle. The Id is said to uniquely identify the | |
| * thread in the system | |
| */ | |
| long PyThread_get_thread_ident(void) | |
| { | |
| if (!initialized) | |
| PyThread_init_thread(); | |
| return GetCurrentThreadId(); | |
| } | |
| void PyThread_exit_thread(void) | |
| { | |
| dprintf(("%ld: PyThread_exit_thread called\n", PyThread_get_thread_ident())); | |
| if (!initialized) | |
| exit(0); | |
| _endthread(); | |
| } | |
| /* | |
| * Lock support. It has to be implemented using Mutexes, as | |
| * CE doesnt support semaphores. Therefore we use some hacks to | |
| * simulate the non reentrant requirements of Python locks | |
| */ | |
| PyThread_type_lock PyThread_allocate_lock(void) | |
| { | |
| HANDLE aLock; | |
| dprintf(("PyThread_allocate_lock called\n")); | |
| if (!initialized) | |
| PyThread_init_thread(); | |
| aLock = CreateEvent(NULL, /* Security attributes */ | |
| 0, /* Manual-Reset */ | |
| 1, /* Is initially signalled */ | |
| NULL); /* Name of event */ | |
| dprintf(("%ld: PyThread_allocate_lock() -> %p\n", PyThread_get_thread_ident(), aLock)); | |
| return (PyThread_type_lock) aLock; | |
| } | |
| void PyThread_free_lock(PyThread_type_lock aLock) | |
| { | |
| dprintf(("%ld: PyThread_free_lock(%p) called\n", PyThread_get_thread_ident(),aLock)); | |
| CloseHandle(aLock); | |
| } | |
| /* | |
| * Return 1 on success if the lock was acquired | |
| * | |
| * and 0 if the lock was not acquired. This means a 0 is returned | |
| * if the lock has already been acquired by this thread! | |
| */ | |
| int PyThread_acquire_lock(PyThread_type_lock aLock, int waitflag) | |
| { | |
| int success = 1; | |
| DWORD waitResult; | |
| dprintf(("%ld: PyThread_acquire_lock(%p, %d) called\n", PyThread_get_thread_ident(),aLock, waitflag)); | |
| #ifndef DEBUG | |
| waitResult = WaitForSingleObject(aLock, (waitflag ? INFINITE : 0)); | |
| #else | |
| /* To aid in debugging, we regularly wake up. This allows us to | |
| break into the debugger */ | |
| while (TRUE) { | |
| waitResult = WaitForSingleObject(aLock, waitflag ? 3000 : 0); | |
| if (waitflag==0 || (waitflag && waitResult == WAIT_OBJECT_0)) | |
| break; | |
| } | |
| #endif | |
| if (waitResult != WAIT_OBJECT_0) { | |
| success = 0; /* We failed */ | |
| } | |
| dprintf(("%ld: PyThread_acquire_lock(%p, %d) -> %d\n", PyThread_get_thread_ident(),aLock, waitflag, success)); | |
| return success; | |
| } | |
| void PyThread_release_lock(PyThread_type_lock aLock) | |
| { | |
| dprintf(("%ld: PyThread_release_lock(%p) called\n", PyThread_get_thread_ident(),aLock)); | |
| if (!SetEvent(aLock)) | |
| dprintf(("%ld: Could not PyThread_release_lock(%p) error: %l\n", PyThread_get_thread_ident(), aLock, GetLastError())); | |
| } | |