| from Tkinter import * | |
| # This program shows how to use the "after" function to make animation. | |
| class Test(Frame): | |
| def printit(self): | |
| print "hi" | |
| def createWidgets(self): | |
| self.QUIT = Button(self, text='QUIT', foreground='red', | |
| command=self.quit) | |
| self.QUIT.pack(side=LEFT, fill=BOTH) | |
| self.draw = Canvas(self, width="5i", height="5i") | |
| # all of these work.. | |
| self.draw.create_rectangle(0, 0, 10, 10, tags="thing", fill="blue") | |
| self.draw.pack(side=LEFT) | |
| def moveThing(self, *args): | |
| # move 1/10 of an inch every 1/10 sec (1" per second, smoothly) | |
| self.draw.move("thing", "0.01i", "0.01i") | |
| self.after(10, self.moveThing) | |
| def __init__(self, master=None): | |
| Frame.__init__(self, master) | |
| Pack.config(self) | |
| self.createWidgets() | |
| self.after(10, self.moveThing) | |
| test = Test() | |
| test.mainloop() |