| /* |
| * ProGuard -- shrinking, optimization, obfuscation, and preverification |
| * of Java bytecode. |
| * |
| * Copyright (c) 2002-2009 Eric Lafortune (eric@graphics.cornell.edu) |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License as published by the Free |
| * Software Foundation; either version 2 of the License, or (at your option) |
| * any later version. |
| * |
| * This program is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
| * more details. |
| * |
| * You should have received a copy of the GNU General Public License along |
| * with this program; if not, write to the Free Software Foundation, Inc., |
| * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| package proguard.gui.splash; |
| |
| import java.awt.*; |
| |
| /** |
| * This Sprite displays another Sprite in a given time interval. |
| * The time of the encapsulated Sprite is shifted by the start time. |
| * |
| * @author Eric Lafortune |
| */ |
| public class TimeSwitchSprite implements Sprite |
| { |
| private final long onTime; |
| private final long offTime; |
| private final Sprite sprite; |
| |
| |
| /** |
| * Creates a new TimeSwitchSprite for displaying a given Sprite starting at |
| * a given time. |
| * @param onTime the start time. |
| * @param sprite the toggled Sprite. |
| */ |
| public TimeSwitchSprite(long onTime, Sprite sprite) |
| { |
| this(onTime, 0L, sprite); |
| } |
| |
| |
| /** |
| * Creates a new TimeSwitchSprite for displaying a given Sprite in a given |
| * time interval. |
| * @param onTime the start time. |
| * @param offTime the stop time. |
| * @param sprite the toggled Sprite. |
| */ |
| public TimeSwitchSprite(long onTime, long offTime, Sprite sprite) |
| { |
| this.onTime = onTime; |
| this.offTime = offTime; |
| this.sprite = sprite; |
| } |
| |
| |
| // Implementation for Sprite. |
| |
| public void paint(Graphics graphics, long time) |
| { |
| if (time >= onTime && (offTime <= 0 || time <= offTime)) |
| { |
| sprite.paint(graphics, time - onTime); |
| } |
| |
| } |
| } |