| /* | |
| * Copyright (c) 2016, The OpenThread Authors. | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are met: | |
| * 1. Redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer. | |
| * 2. Redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution. | |
| * 3. Neither the name of the copyright holder nor the | |
| * names of its contributors may be used to endorse or promote products | |
| * derived from this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| * POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| /** | |
| * @file | |
| * This file implements a multiplexed timer service on top of the alarm abstraction. | |
| */ | |
| #include "timer.hpp" | |
| #include "common/as_core_type.hpp" | |
| #include "common/code_utils.hpp" | |
| #include "common/debug.hpp" | |
| #include "common/locator_getters.hpp" | |
| #include "instance/instance.hpp" | |
| namespace ot { | |
| //--------------------------------------------------------------------------------------------------------------------- | |
| // `NextFireTime` | |
| NextFireTime::NextFireTime(void) | |
| : NextFireTime(TimerMilli::GetNow()) | |
| { | |
| } | |
| NextFireTime::NextFireTime(Time aNow) | |
| : mNow(aNow) | |
| , mNextTime(aNow.GetDistantFuture()) | |
| { | |
| } | |
| void NextFireTime::UpdateIfEarlier(Time aTime) { mNextTime = Min(mNextTime, Max(mNow, aTime)); } | |
| //--------------------------------------------------------------------------------------------------------------------- | |
| // `Timer` | |
| const Timer::Scheduler::AlarmApi TimerMilli::Scheduler::sAlarmMilliApi = { | |
| &otPlatAlarmMilliStartAt, | |
| &otPlatAlarmMilliStop, | |
| &otPlatAlarmMilliGetNow, | |
| }; | |
| bool Timer::DoesFireBefore(const Timer &aSecondTimer, Time aNow) const | |
| { | |
| // Indicates whether the fire time of this timer is strictly | |
| // before the fire time of a second given timer. | |
| bool retval; | |
| bool isBeforeNow = (GetFireTime() < aNow); | |
| // Check if one timer is before `now` and the other one is not. | |
| if ((aSecondTimer.GetFireTime() < aNow) != isBeforeNow) | |
| { | |
| // One timer is before `now` and the other one is not, so if | |
| // this timer's fire time is before `now` then the second fire | |
| // time would be after `now` and this timer would fire before | |
| // the second timer. | |
| retval = isBeforeNow; | |
| } | |
| else | |
| { | |
| // Both timers are before `now` or both are after `now`. Either | |
| // way the difference is guaranteed to be less than `kMaxDt` so | |
| // we can safely compare the fire times directly. | |
| retval = GetFireTime() < aSecondTimer.GetFireTime(); | |
| } | |
| return retval; | |
| } | |
| //--------------------------------------------------------------------------------------------------------------------- | |
| // `TimerMilli` | |
| void TimerMilli::Start(uint32_t aDelay) { StartAt(GetNow(), aDelay); } | |
| void TimerMilli::StartAt(TimeMilli aStartTime, uint32_t aDelay) | |
| { | |
| OT_ASSERT(aDelay <= kMaxDelay); | |
| FireAt(aStartTime + aDelay); | |
| } | |
| void TimerMilli::FireAt(TimeMilli aFireTime) | |
| { | |
| mFireTime = aFireTime; | |
| Get<Scheduler>().Add(*this); | |
| } | |
| void TimerMilli::FireAt(const NextFireTime &aNextFireTime) | |
| { | |
| if (aNextFireTime.IsSet()) | |
| { | |
| FireAt(aNextFireTime.GetNextTime()); | |
| } | |
| else | |
| { | |
| Stop(); | |
| } | |
| } | |
| void TimerMilli::FireAtIfEarlier(TimeMilli aFireTime) | |
| { | |
| if (!IsRunning() || (mFireTime > aFireTime)) | |
| { | |
| FireAt(aFireTime); | |
| } | |
| } | |
| void TimerMilli::FireAtIfEarlier(const NextFireTime &aNextFireTime) | |
| { | |
| if (aNextFireTime.IsSet()) | |
| { | |
| FireAtIfEarlier(aNextFireTime.GetNextTime()); | |
| } | |
| } | |
| void TimerMilli::Stop(void) { Get<Scheduler>().Remove(*this); } | |
| void TimerMilli::RemoveAll(Instance &aInstance) { aInstance.Get<Scheduler>().RemoveAll(); } | |
| //--------------------------------------------------------------------------------------------------------------------- | |
| // `Timer::Scheduler` | |
| void Timer::Scheduler::Add(Timer &aTimer, const AlarmApi &aAlarmApi) | |
| { | |
| Timer *prev = nullptr; | |
| Time now(aAlarmApi.AlarmGetNow()); | |
| Remove(aTimer, aAlarmApi); | |
| for (Timer &cur : mTimerList) | |
| { | |
| if (aTimer.DoesFireBefore(cur, now)) | |
| { | |
| break; | |
| } | |
| prev = &cur; | |
| } | |
| if (prev == nullptr) | |
| { | |
| mTimerList.Push(aTimer); | |
| SetAlarm(aAlarmApi); | |
| } | |
| else | |
| { | |
| mTimerList.PushAfter(aTimer, *prev); | |
| } | |
| } | |
| void Timer::Scheduler::Remove(Timer &aTimer, const AlarmApi &aAlarmApi) | |
| { | |
| VerifyOrExit(aTimer.IsRunning()); | |
| if (mTimerList.GetHead() == &aTimer) | |
| { | |
| mTimerList.Pop(); | |
| SetAlarm(aAlarmApi); | |
| } | |
| else | |
| { | |
| IgnoreError(mTimerList.Remove(aTimer)); | |
| } | |
| aTimer.SetNext(&aTimer); | |
| exit: | |
| return; | |
| } | |
| void Timer::Scheduler::SetAlarm(const AlarmApi &aAlarmApi) | |
| { | |
| if (mTimerList.IsEmpty()) | |
| { | |
| aAlarmApi.AlarmStop(&GetInstance()); | |
| } | |
| else | |
| { | |
| Timer *timer = mTimerList.GetHead(); | |
| Time now(aAlarmApi.AlarmGetNow()); | |
| uint32_t remaining; | |
| remaining = (now < timer->mFireTime) ? (timer->mFireTime - now) : 0; | |
| aAlarmApi.AlarmStartAt(&GetInstance(), now.GetValue(), remaining); | |
| } | |
| } | |
| void Timer::Scheduler::ProcessTimers(const AlarmApi &aAlarmApi) | |
| { | |
| Timer *timer = mTimerList.GetHead(); | |
| if (timer) | |
| { | |
| Time now(aAlarmApi.AlarmGetNow()); | |
| if (now >= timer->mFireTime) | |
| { | |
| Remove(*timer, aAlarmApi); // `Remove()` will `SetAlarm` for next timer if there is any. | |
| timer->Fired(); | |
| ExitNow(); | |
| } | |
| } | |
| SetAlarm(aAlarmApi); | |
| exit: | |
| return; | |
| } | |
| void Timer::Scheduler::RemoveAll(const AlarmApi &aAlarmApi) | |
| { | |
| Timer *timer; | |
| while ((timer = mTimerList.Pop()) != nullptr) | |
| { | |
| timer->SetNext(timer); | |
| } | |
| SetAlarm(aAlarmApi); | |
| } | |
| extern "C" void otPlatAlarmMilliFired(otInstance *aInstance) | |
| { | |
| VerifyOrExit(otInstanceIsInitialized(aInstance)); | |
| AsCoreType(aInstance).Get<TimerMilli::Scheduler>().ProcessTimers(); | |
| exit: | |
| return; | |
| } | |
| //--------------------------------------------------------------------------------------------------------------------- | |
| // `TimerMicro` | |
| #if OPENTHREAD_CONFIG_PLATFORM_USEC_TIMER_ENABLE | |
| const Timer::Scheduler::AlarmApi TimerMicro::Scheduler::sAlarmMicroApi = { | |
| &otPlatAlarmMicroStartAt, | |
| &otPlatAlarmMicroStop, | |
| &otPlatAlarmMicroGetNow, | |
| }; | |
| void TimerMicro::Start(uint32_t aDelay) { StartAt(GetNow(), aDelay); } | |
| void TimerMicro::StartAt(TimeMicro aStartTime, uint32_t aDelay) | |
| { | |
| OT_ASSERT(aDelay <= kMaxDelay); | |
| FireAt(aStartTime + aDelay); | |
| } | |
| void TimerMicro::FireAt(TimeMicro aFireTime) | |
| { | |
| mFireTime = aFireTime; | |
| Get<Scheduler>().Add(*this); | |
| } | |
| void TimerMicro::Stop(void) { Get<Scheduler>().Remove(*this); } | |
| void TimerMicro::RemoveAll(Instance &aInstance) { aInstance.Get<Scheduler>().RemoveAll(); } | |
| extern "C" void otPlatAlarmMicroFired(otInstance *aInstance) | |
| { | |
| VerifyOrExit(otInstanceIsInitialized(aInstance)); | |
| AsCoreType(aInstance).Get<TimerMicro::Scheduler>().ProcessTimers(); | |
| exit: | |
| return; | |
| } | |
| #endif // OPENTHREAD_CONFIG_PLATFORM_USEC_TIMER_ENABLE | |
| } // namespace ot |