blob: ea39a4eb41f4bfec559e0f3c7336ba0d7da2dcc2 [file] [log] [blame]
// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CAST_STREAMING_SESSION_MESSAGER_H_
#define CAST_STREAMING_SESSION_MESSAGER_H_
#include <functional>
#include <string>
#include <utility>
#include <vector>
#include "cast/common/public/message_port.h"
#include "json/value.h"
#include "util/flat_map.h"
namespace openscreen {
namespace cast {
// A message port interface designed specifically for use by the Receiver
// and Sender session classes.
class SessionMessager : public MessagePort::Client {
public:
struct Message {
// |sender_id| is always the other side of the message port connection:
// the source if an incoming message, or the destination if an outgoing
// message. The sender ID of this side of the message port is passed in
// through the SessionMessager constructor.
std::string sender_id = {};
// The namespace of the message. Currently only kCastWebrtcNamespace
// is supported--when new namespaces are added this class will have to be
// updated.
std::string message_namespace = {};
// The sequence number of the message. This is important currently for
// ensuring we reply to the proper request message, such as for OFFER/ANSWER
// exchanges.
int sequence_number = 0;
// The body of the message, as a JSON object.
Json::Value body;
};
using MessageCallback = std::function<void(Message)>;
using ErrorCallback = std::function<void(Error)>;
SessionMessager(MessagePort* message_port,
std::string source_id,
ErrorCallback cb);
~SessionMessager();
// Set a message callback, such as OnOffer or OnAnswer.
void SetHandler(std::string message_type, MessageCallback cb);
// Send a JSON message.
Error SendMessage(Message message);
// MessagePort::Client overrides
void OnMessage(const std::string& source_id,
const std::string& message_namespace,
const std::string& message) override;
void OnError(Error error) override;
private:
// Since the number of message callbacks is expected to be low,
// we use a vector of key, value pairs instead of a map.
FlatMap<std::string, MessageCallback> callbacks_;
MessagePort* const message_port_;
ErrorCallback error_callback_;
};
} // namespace cast
} // namespace openscreen
#endif // CAST_STREAMING_SESSION_MESSAGER_H_