blob: c3e7bea066aa3edce796968d29a04b5aa9d5ca0b [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cast/streaming/environment.h"
#include <utility>
#include "cast/streaming/rtp_defines.h"
#include "platform/api/task_runner.h"
#include "util/osp_logging.h"
namespace openscreen {
namespace cast {
Environment::Environment(ClockNowFunctionPtr now_function,
TaskRunner* task_runner,
const IPEndpoint& local_endpoint)
: now_function_(now_function), task_runner_(task_runner) {
OSP_DCHECK(now_function_);
OSP_DCHECK(task_runner_);
ErrorOr<std::unique_ptr<UdpSocket>> result =
UdpSocket::Create(task_runner_, this, local_endpoint);
const_cast<std::unique_ptr<UdpSocket>&>(socket_) = std::move(result.value());
if (socket_) {
socket_->Bind();
} else {
OSP_LOG_ERROR << "Unable to create a UDP socket bound to " << local_endpoint
<< ": " << result.error();
}
}
Environment::~Environment() = default;
IPEndpoint Environment::GetBoundLocalEndpoint() const {
if (socket_) {
return socket_->GetLocalEndpoint();
}
return IPEndpoint{};
}
void Environment::ConsumeIncomingPackets(PacketConsumer* packet_consumer) {
OSP_DCHECK(packet_consumer);
OSP_DCHECK(!packet_consumer_);
packet_consumer_ = packet_consumer;
}
void Environment::DropIncomingPackets() {
packet_consumer_ = nullptr;
}
int Environment::GetMaxPacketSize() const {
// Return hard-coded values for UDP over wired Ethernet (which is a smaller
// MTU than typical defaults for UDP over 802.11 wireless). Performance would
// be more-optimized if the network were probed for the actual value. See
// discussion in rtp_defines.h.
switch (remote_endpoint_.address.version()) {
case IPAddress::Version::kV4:
return kMaxRtpPacketSizeForIpv4UdpOnEthernet;
case IPAddress::Version::kV6:
return kMaxRtpPacketSizeForIpv6UdpOnEthernet;
default:
OSP_NOTREACHED();
}
}
void Environment::SendPacket(absl::Span<const uint8_t> packet) {
OSP_DCHECK(remote_endpoint_.address);
OSP_DCHECK_NE(remote_endpoint_.port, 0);
if (socket_) {
socket_->SendMessage(packet.data(), packet.size(), remote_endpoint_);
}
}
Environment::PacketConsumer::~PacketConsumer() = default;
void Environment::OnError(UdpSocket* socket, Error error) {
// Usually OnError() is only called for non-recoverable Errors. However,
// OnSendError() and OnRead() delegate to this method, to handle their hard
// error cases as well. So, return early here if |error| is recoverable.
if (error.ok() || error.code() == Error::Code::kAgain) {
return;
}
if (socket_error_handler_) {
socket_error_handler_(error);
return;
}
// Default behavior when no error handler is set.
OSP_LOG_ERROR << "For UDP socket bound to " << socket_->GetLocalEndpoint()
<< ": " << error;
}
void Environment::OnSendError(UdpSocket* socket, Error error) {
OnError(socket, error);
}
void Environment::OnRead(UdpSocket* socket,
ErrorOr<UdpPacket> packet_or_error) {
if (!packet_consumer_) {
return;
}
if (packet_or_error.is_error()) {
OnError(socket, packet_or_error.error());
return;
}
// Ideally, the arrival time would come from the operating system's network
// stack (e.g., by using the SO_TIMESTAMP sockopt on POSIX systems). However,
// there would still be the problem of mapping the timestamp to a value in
// terms of Clock::time_point. So, just sample the Clock here and call that
// the "arrival time." While this can add variance within the system, it
// should be minimal, assuming not too much time has elapsed between the
// actual packet receive event and the when this code here is executing.
const Clock::time_point arrival_time = now_function_();
UdpPacket packet = std::move(packet_or_error.value());
packet_consumer_->OnReceivedPacket(
packet.source(), arrival_time,
std::move(static_cast<std::vector<uint8_t>&>(packet)));
}
} // namespace cast
} // namespace openscreen