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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef OSP_IMPL_QUIC_QUIC_CONNECTION_FACTORY_IMPL_H_
#define OSP_IMPL_QUIC_QUIC_CONNECTION_FACTORY_IMPL_H_
#include <map>
#include <memory>
#include <vector>
#include "osp/impl/quic/quic_connection_factory.h"
#include "platform/api/udp_socket.h"
#include "platform/base/ip_address.h"
#include "third_party/chromium_quic/src/base/at_exit.h"
#include "third_party/chromium_quic/src/net/quic/quic_chromium_alarm_factory.h"
#include "third_party/chromium_quic/src/net/third_party/quic/quartc/quartc_factory.h"
namespace openscreen {
namespace osp {
class QuicTaskRunner;
class QuicConnectionFactoryImpl final : public QuicConnectionFactory {
public:
explicit QuicConnectionFactoryImpl(TaskRunner* task_runner);
~QuicConnectionFactoryImpl() override;
// UdpSocket::Client overrides.
void OnError(UdpSocket* socket, Error error) override;
void OnSendError(UdpSocket* socket, Error error) override;
void OnRead(UdpSocket* socket, ErrorOr<UdpPacket> packet) override;
// QuicConnectionFactory overrides.
void SetServerDelegate(ServerDelegate* delegate,
const std::vector<IPEndpoint>& endpoints) override;
std::unique_ptr<QuicConnection> Connect(
const IPEndpoint& endpoint,
QuicConnection::Delegate* connection_delegate) override;
void OnConnectionClosed(QuicConnection* connection);
private:
::base::AtExitManager exit_manager_;
scoped_refptr<QuicTaskRunner> quic_task_runner_;
std::unique_ptr<::net::QuicChromiumAlarmFactory> alarm_factory_;
std::unique_ptr<::quic::QuartcFactory> quartc_factory_;
ServerDelegate* server_delegate_ = nullptr;
std::vector<std::unique_ptr<UdpSocket>> sockets_;
struct OpenConnection {
QuicConnection* connection;
UdpSocket* socket; // References one of the owned |sockets_|.
};
std::map<IPEndpoint, OpenConnection> connections_;
// NOTE: Must be provided in constructor and stored as an instance variable
// rather than using the static accessor method to allow for UTs to mock this
// layer.
TaskRunner* const task_runner_;
};
} // namespace osp
} // namespace openscreen
#endif // OSP_IMPL_QUIC_QUIC_CONNECTION_FACTORY_IMPL_H_