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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PLATFORM_IMPL_SOCKET_HANDLE_H_
#define PLATFORM_IMPL_SOCKET_HANDLE_H_
#include <cstdlib>
namespace openscreen {
// A SocketHandle is the handle used to access a Socket by the underlying
// platform.
struct SocketHandle;
struct SocketHandleHash {
size_t operator()(const SocketHandle& handle) const;
};
bool operator==(const SocketHandle& lhs, const SocketHandle& rhs);
inline bool operator!=(const SocketHandle& lhs, const SocketHandle& rhs) {
return !(lhs == rhs);
}
} // namespace openscreen
#endif // PLATFORM_IMPL_SOCKET_HANDLE_H_