| /*M/////////////////////////////////////////////////////////////////////////////////////// |
| // |
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| // |
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| // copy or use the software. |
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| // Intel License Agreement |
| // For Open Source Computer Vision Library |
| // |
| // Copyright (C) 2000, Intel Corporation, all rights reserved. |
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| //M*/ |
| |
| #ifndef _CVSTREAMS_H_ |
| #define _CVSTREAMS_H_ |
| |
| #ifdef WIN32 |
| #include <streams.h> /* !!! IF YOU'VE GOT AN ERROR HERE, PLEASE READ BELOW !!! */ |
| /***************** How to get Visual Studio understand streams.h ****************\ |
| |
| You need DirectShow SDK that is now a part of Platform SDK |
| (Windows Server 2003 SP1 SDK or later), |
| and DirectX SDK (2006 April or later). |
| |
| 1. Download the Platform SDK from |
| http://www.microsoft.com/msdownload/platformsdk/sdkupdate/ |
| and DirectX SDK from msdn.microsoft.com/directx/ |
| (They are huge, but you can download it by parts). |
| If it doesn't work for you, consider HighGUI that can capture video via VFW or MIL |
| |
| 2. Install Platform SDK together with DirectShow SDK. |
| Install DirectX (with or without sample code). |
| |
| 3. Build baseclasses. |
| See <PlatformSDKInstallFolder>\samples\multimedia\directshow\readme.txt. |
| |
| 4. Copy the built libraries (called strmbase.lib and strmbasd.lib |
| in Release and Debug versions, respectively) to |
| <PlatformSDKInstallFolder>\lib. |
| |
| 5. In Developer Studio add the following paths: |
| <DirectXSDKInstallFolder>\include |
| <PlatformSDKInstallFolder>\include |
| <PlatformSDKInstallFolder>\samples\multimedia\directshow\baseclasses |
| to the includes' search path |
| (at Tools->Options->Directories->Include files in case of Visual Studio 6.0, |
| at Tools->Options->Projects and Solutions->VC++ Directories->Include files in case |
| of Visual Studio 2005) |
| Add |
| <DirectXSDKInstallFolder>\lib |
| <PlatformSDKInstallFolder>\lib |
| to the libraries' search path (in the same dialog, ...->"Library files" page) |
| |
| NOTE: PUT THE ADDED LINES ON THE VERY TOP OF THE LISTS, OTHERWISE YOU MAY STILL GET |
| COMPILER OR LINKER ERRORS. This is necessary, because Visual Studio |
| may include older versions of the same headers and libraries. |
| |
| 6. Now you can build OpenCV DirectShow filters. |
| |
| \***********************************************************************************/ |
| |
| #endif |
| |
| #endif /*_CVSTREAMS_H_*/ |
| |