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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// Intel License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000, Intel Corporation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of Intel Corporation may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#include "_cv.h"
/*
Finds L1 norm between two blocks.
*/
static int
icvCmpBlocksL1_8u_C1( const uchar * vec1, const uchar * vec2, int len )
{
int i, sum = 0;
for( i = 0; i <= len - 4; i += 4 )
{
int t0 = abs(vec1[i] - vec2[i]);
int t1 = abs(vec1[i + 1] - vec2[i + 1]);
int t2 = abs(vec1[i + 2] - vec2[i + 2]);
int t3 = abs(vec1[i + 3] - vec2[i + 3]);
sum += t0 + t1 + t2 + t3;
}
for( ; i < len; i++ )
{
int t0 = abs(vec1[i] - vec2[i]);
sum += t0;
}
return sum;
}
static void
icvCopyBM_8u_C1R( const uchar* src, int src_step,
uchar* dst, int dst_step, CvSize size )
{
for( ; size.height--; src += src_step, dst += dst_step )
memcpy( dst, src, size.width );
}
/*F///////////////////////////////////////////////////////////////////////////////////////
// Name: icvCalcOpticalFlowBM_8u32fR
// Purpose: calculate Optical flow for 2 images using block matching algorithm
// Context:
// Parameters:
// imgA, // pointer to first frame ROI
// imgB, // pointer to second frame ROI
// imgStep, // full width of input images in bytes
// imgSize, // size of the image
// blockSize, // size of basic blocks which are compared
// shiftSize, // coordinates increments.
// maxRange, // size of the scanned neighborhood.
// usePrevious, // flag of using previous velocity field
// velocityX, // pointer to ROI of horizontal and
// velocityY, // vertical components of optical flow
// velStep); // full width of velocity frames in bytes
// Returns: CV_OK or error code
// Notes:
//F*/
#define SMALL_DIFF 2
#define BIG_DIFF 128
static CvStatus CV_STDCALL
icvCalcOpticalFlowBM_8u32fR( uchar * imgA, uchar * imgB,
int imgStep, CvSize imgSize,
CvSize blockSize, CvSize shiftSize,
CvSize maxRange, int usePrev,
float *velocityX, float *velocityY,
int velStep )
{
const float back = 1.f / (float) (1 << 16);
/* scanning scheme coordinates */
CvPoint *ss = 0;
int ss_count = 0;
int stand_accept_level = blockSize.height * blockSize.width * SMALL_DIFF;
int stand_escape_level = blockSize.height * blockSize.width * BIG_DIFF;
int i, j;
int *int_velocityX = (int *) velocityX;
int *int_velocityY = (int *) velocityY;
/* if image sizes can't be divided by block sizes then right blocks will */
/* have not full width - BorderWidth */
/* and bottom blocks will */
/* have not full height - BorderHeight */
int BorderWidth;
int BorderHeight;
int CurrentWidth;
int CurrentHeight;
int NumberBlocksX;
int NumberBlocksY;
int Y1 = 0;
int X1 = 0;
int DownStep = blockSize.height * imgStep;
uchar *blockA = 0;
uchar *blockB = 0;
uchar *blockZ = 0;
int blSize = blockSize.width * blockSize.height;
int bufferSize = cvAlign(blSize + 9,16);
int cmpSize = cvAlign(blSize,4);
int patch_ofs = blSize & -8;
int64 patch_mask = (((int64) 1) << (blSize - patch_ofs * 8)) - 1;
velStep /= sizeof(velocityX[0]);
if( patch_ofs == blSize )
patch_mask = (int64) - 1;
/****************************************************************************************\
* Checking bad arguments *
\****************************************************************************************/
if( imgA == NULL )
return CV_NULLPTR_ERR;
if( imgB == NULL )
return CV_NULLPTR_ERR;
/****************************************************************************************\
* Allocate buffers *
\****************************************************************************************/
blockA = (uchar *) cvAlloc( bufferSize * 3 );
if( !blockA )
return CV_OUTOFMEM_ERR;
blockB = blockA + bufferSize;
blockZ = blockB + bufferSize;
memset( blockZ, 0, bufferSize );
ss = (CvPoint *) cvAlloc( (2 * maxRange.width + 1) * (2 * maxRange.height + 1) *
sizeof( CvPoint ));
if( !ss )
{
cvFree( &blockA );
return CV_OUTOFMEM_ERR;
}
/****************************************************************************************\
* Calculate scanning scheme *
\****************************************************************************************/
{
int X_shift_count = maxRange.width / shiftSize.width;
int Y_shift_count = maxRange.height / shiftSize.height;
int min_count = MIN( X_shift_count, Y_shift_count );
/* cycle by neighborhood rings */
/* scanning scheme is
. 9 10 11 12
. 8 1 2 13
. 7 * 3 14
. 6 5 4 15
20 19 18 17 16
*/
for( i = 0; i < min_count; i++ )
{
/* four cycles along sides */
int y = -(i + 1) * shiftSize.height;
int x = -(i + 1) * shiftSize.width;
/* upper side */
for( j = -i; j <= i + 1; j++, ss_count++ )
{
x += shiftSize.width;
ss[ss_count].x = x;
ss[ss_count].y = y;
}
/* right side */
for( j = -i; j <= i + 1; j++, ss_count++ )
{
y += shiftSize.height;
ss[ss_count].x = x;
ss[ss_count].y = y;
}
/* bottom side */
for( j = -i; j <= i + 1; j++, ss_count++ )
{
x -= shiftSize.width;
ss[ss_count].x = x;
ss[ss_count].y = y;
}
/* left side */
for( j = -i; j <= i + 1; j++, ss_count++ )
{
y -= shiftSize.height;
ss[ss_count].x = x;
ss[ss_count].y = y;
}
}
/* the rest part */
if( X_shift_count < Y_shift_count )
{
int xleft = -min_count * shiftSize.width;
/* cycle by neighbor rings */
for( i = min_count; i < Y_shift_count; i++ )
{
/* two cycles by x */
int y = -(i + 1) * shiftSize.height;
int x = xleft;
/* upper side */
for( j = -X_shift_count; j <= X_shift_count; j++, ss_count++ )
{
ss[ss_count].x = x;
ss[ss_count].y = y;
x += shiftSize.width;
}
x = xleft;
y = -y;
/* bottom side */
for( j = -X_shift_count; j <= X_shift_count; j++, ss_count++ )
{
ss[ss_count].x = x;
ss[ss_count].y = y;
x += shiftSize.width;
}
}
}
else if( X_shift_count > Y_shift_count )
{
int yupper = -min_count * shiftSize.height;
/* cycle by neighbor rings */
for( i = min_count; i < X_shift_count; i++ )
{
/* two cycles by y */
int x = -(i + 1) * shiftSize.width;
int y = yupper;
/* left side */
for( j = -Y_shift_count; j <= Y_shift_count; j++, ss_count++ )
{
ss[ss_count].x = x;
ss[ss_count].y = y;
y += shiftSize.height;
}
y = yupper;
x = -x;
/* right side */
for( j = -Y_shift_count; j <= Y_shift_count; j++, ss_count++ )
{
ss[ss_count].x = x;
ss[ss_count].y = y;
y += shiftSize.height;
}
}
}
}
/****************************************************************************************\
* Calculate some neeeded variables *
\****************************************************************************************/
/* Calculate number of full blocks */
NumberBlocksX = (int) imgSize.width / blockSize.width;
NumberBlocksY = (int) imgSize.height / blockSize.height;
/* add 1 if not full border blocks exist */
BorderWidth = imgSize.width % blockSize.width;
if( BorderWidth )
NumberBlocksX++;
else
BorderWidth = blockSize.width;
BorderHeight = imgSize.height % blockSize.height;
if( BorderHeight )
NumberBlocksY++;
else
BorderHeight = blockSize.height;
/****************************************************************************************\
* Round input velocities integer searching area center position *
\****************************************************************************************/
if( usePrev )
{
float *velxf = velocityX, *velyf = velocityY;
int* velx = (int*)velocityX, *vely = (int*)velocityY;
for( i = 0; i < NumberBlocksY; i++, velxf += velStep, velyf += velStep,
velx += velStep, vely += velStep )
{
for( j = 0; j < NumberBlocksX; j++ )
{
int vx = cvRound( velxf[j] ), vy = cvRound( velyf[j] );
velx[j] = vx; vely[j] = vy;
}
}
}
/****************************************************************************************\
* Main loop *
\****************************************************************************************/
Y1 = 0;
for( i = 0; i < NumberBlocksY; i++ )
{
/* calculate height of current block */
CurrentHeight = (i == NumberBlocksY - 1) ? BorderHeight : blockSize.height;
X1 = 0;
for( j = 0; j < NumberBlocksX; j++ )
{
int accept_level;
int escape_level;
int blDist;
int VelocityX = 0;
int VelocityY = 0;
int offX = 0, offY = 0;
int CountDirection = 1;
int main_flag = i < NumberBlocksY - 1 && j < NumberBlocksX - 1;
CvSize CurSize;
/* calculate width of current block */
CurrentWidth = (j == NumberBlocksX - 1) ? BorderWidth : blockSize.width;
/* compute initial offset */
if( usePrev )
{
offX = int_velocityX[j];
offY = int_velocityY[j];
}
CurSize.width = CurrentWidth;
CurSize.height = CurrentHeight;
if( main_flag )
{
icvCopyBM_8u_C1R( imgA + X1, imgStep, blockA,
CurSize.width, CurSize );
icvCopyBM_8u_C1R( imgB + (Y1 + offY)*imgStep + (X1 + offX),
imgStep, blockB, CurSize.width, CurSize );
*((int64 *) (blockA + patch_ofs)) &= patch_mask;
*((int64 *) (blockB + patch_ofs)) &= patch_mask;
}
else
{
memset( blockA, 0, bufferSize );
memset( blockB, 0, bufferSize );
icvCopyBM_8u_C1R( imgA + X1, imgStep, blockA, blockSize.width, CurSize );
icvCopyBM_8u_C1R( imgB + (Y1 + offY) * imgStep + (X1 + offX), imgStep,
blockB, blockSize.width, CurSize );
}
if( !main_flag )
{
int tmp = CurSize.width * CurSize.height;
accept_level = tmp * SMALL_DIFF;
escape_level = tmp * BIG_DIFF;
}
else
{
accept_level = stand_accept_level;
escape_level = stand_escape_level;
}
blDist = icvCmpBlocksL1_8u_C1( blockA, blockB, cmpSize );
if( blDist > accept_level )
{
int k;
int VelX = 0;
int VelY = 0;
/* walk around basic block */
/* cycle for neighborhood */
for( k = 0; k < ss_count; k++ )
{
int tmpDist;
int Y2 = Y1 + offY + ss[k].y;
int X2 = X1 + offX + ss[k].x;
/* if we break upper border */
if( Y2 < 0 )
{
continue;
}
/* if we break bottom border */
if( Y2 + CurrentHeight >= imgSize.height )
{
continue;
}
/* if we break left border */
if( X2 < 0 )
{
continue;
}
/* if we break right border */
if( X2 + CurrentWidth >= imgSize.width )
{
continue;
}
if( main_flag )
{
icvCopyBM_8u_C1R( imgB + Y2 * imgStep + X2,
imgStep, blockB, CurSize.width, CurSize );
*((int64 *) (blockB + patch_ofs)) &= patch_mask;
}
else
{
memset( blockB, 0, bufferSize );
icvCopyBM_8u_C1R( imgB + Y1 * imgStep + X1, imgStep,
blockB, blockSize.width, CurSize );
}
tmpDist = icvCmpBlocksL1_8u_C1( blockA, blockB, cmpSize );
if( tmpDist < accept_level )
{
VelX = ss[k].x;
VelY = ss[k].y;
break; /*for */
}
else if( tmpDist < blDist )
{
blDist = tmpDist;
VelX = ss[k].x;
VelY = ss[k].y;
CountDirection = 1;
}
else if( tmpDist == blDist )
{
VelX += ss[k].x;
VelY += ss[k].y;
CountDirection++;
}
}
if( blDist > escape_level )
{
VelX = VelY = 0;
CountDirection = 1;
}
if( CountDirection > 1 )
{
int temp = CountDirection == 2 ? 1 << 15 : ((1 << 16) / CountDirection);
VelocityX = VelX * temp;
VelocityY = VelY * temp;
}
else
{
VelocityX = VelX << 16;
VelocityY = VelY << 16;
}
} /*if */
int_velocityX[j] = VelocityX + (offX << 16);
int_velocityY[j] = VelocityY + (offY << 16);
X1 += blockSize.width;
} /*for */
int_velocityX += velStep;
int_velocityY += velStep;
imgA += DownStep;
Y1 += blockSize.height;
} /*for */
/****************************************************************************************\
* Converting fixed point velocities to floating point *
\****************************************************************************************/
{
float *velxf = velocityX, *velyf = velocityY;
int* velx = (int*)velocityX, *vely = (int*)velocityY;
for( i = 0; i < NumberBlocksY; i++, velxf += velStep, velyf += velStep,
velx += velStep, vely += velStep )
{
for( j = 0; j < NumberBlocksX; j++ )
{
float vx = (float)velx[j]*back, vy = (float)vely[j]*back;
velxf[j] = vx; velyf[j] = vy;
}
}
}
cvFree( &ss );
cvFree( &blockA );
return CV_OK;
} /*cvCalcOpticalFlowBM_8u */
/*F///////////////////////////////////////////////////////////////////////////////////////
// Name: cvCalcOpticalFlowBM
// Purpose: Optical flow implementation
// Context:
// Parameters:
// srcA, srcB - source image
// velx, vely - destination image
// Returns:
//
// Notes:
//F*/
CV_IMPL void
cvCalcOpticalFlowBM( const void* srcarrA, const void* srcarrB,
CvSize blockSize, CvSize shiftSize,
CvSize maxRange, int usePrevious,
void* velarrx, void* velarry )
{
CV_FUNCNAME( "cvCalcOpticalFlowBM" );
__BEGIN__;
CvMat stubA, *srcA = (CvMat*)srcarrA;
CvMat stubB, *srcB = (CvMat*)srcarrB;
CvMat stubx, *velx = (CvMat*)velarrx;
CvMat stuby, *vely = (CvMat*)velarry;
CV_CALL( srcA = cvGetMat( srcA, &stubA ));
CV_CALL( srcB = cvGetMat( srcB, &stubB ));
CV_CALL( velx = cvGetMat( velx, &stubx ));
CV_CALL( vely = cvGetMat( vely, &stuby ));
if( !CV_ARE_TYPES_EQ( srcA, srcB ))
CV_ERROR( CV_StsUnmatchedFormats, "Source images have different formats" );
if( !CV_ARE_TYPES_EQ( velx, vely ))
CV_ERROR( CV_StsUnmatchedFormats, "Destination images have different formats" );
if( !CV_ARE_SIZES_EQ( srcA, srcB ) ||
!CV_ARE_SIZES_EQ( velx, vely ) ||
(unsigned)(velx->width*blockSize.width - srcA->width) >= (unsigned)blockSize.width ||
(unsigned)(velx->height*blockSize.height - srcA->height) >= (unsigned)blockSize.height )
CV_ERROR( CV_StsUnmatchedSizes, "" );
if( CV_MAT_TYPE( srcA->type ) != CV_8UC1 ||
CV_MAT_TYPE( velx->type ) != CV_32FC1 )
CV_ERROR( CV_StsUnsupportedFormat, "Source images must have 8uC1 type and "
"destination images must have 32fC1 type" );
if( srcA->step != srcB->step || velx->step != vely->step )
CV_ERROR( CV_BadStep, "two source or two destination images have different steps" );
IPPI_CALL( icvCalcOpticalFlowBM_8u32fR( (uchar*)srcA->data.ptr, (uchar*)srcB->data.ptr,
srcA->step, cvGetMatSize( srcA ), blockSize,
shiftSize, maxRange, usePrevious,
velx->data.fl, vely->data.fl, velx->step ));
__END__;
}
/* End of file. */