blob: 1ea6b0be4a5fba23cf1b9eae167e31c5805028cd [file] [log] [blame]
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
<title>OsclBinStream class Reference</title>
<link href="doxygen.css" rel="stylesheet" type="text/css">
</head><body>
<!-- Generated by Doxygen 1.2.18 -->
<center>
<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="modules.html">Modules</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="annotated.html">Data Structures</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="functions.html">Data Fields</a> &nbsp; <a class="qindex" href="globals.html">Globals</a> &nbsp; </center>
<hr><h1>OsclBinStream Class Reference<br>
<small>
[<a class="el" href="group__osclutil.html">OSCL Util</a>]</small>
</h1><code>#include &lt;<a class="el" href="oscl__bin__stream_8h-source.html">oscl_bin_stream.h</a>&gt;</code>
<p>
<p>Inheritance diagram for OsclBinStream:
<p><center><img src="classOsclBinStream.png" usemap="#OsclBinStream_map" border="0" alt=""></center>
<map name="OsclBinStream_map">
<area href="classOsclBinIStream.html" alt="OsclBinIStream" shape="rect" coords="90,56,260,80">
<area href="classOsclBinOStream.html" alt="OsclBinOStream" shape="rect" coords="450,56,620,80">
<area href="classOsclBinIStreamBigEndian.html" alt="OsclBinIStreamBigEndian" shape="rect" coords="0,112,170,136">
<area href="classOsclBinIStreamLittleEndian.html" alt="OsclBinIStreamLittleEndian" shape="rect" coords="180,112,350,136">
<area href="classOsclBinOStreamBigEndian.html" alt="OsclBinOStreamBigEndian" shape="rect" coords="360,112,530,136">
<area href="classOsclBinOStreamLittleEndian.html" alt="OsclBinOStreamLittleEndian" shape="rect" coords="540,112,710,136">
</map>
<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a0">OsclBinStream</a> ()</td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a1">good</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This method determines if the stream is ok.</em> <a href="#a1"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a2">eof</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This method determines if end of stream has been reached.</em> <a href="#a2"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a3">fail</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This method determines if an error has occured in the stream.</em> <a href="#a3"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a4">Attach</a> (void *buffer, uint32 l_length)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This methods specifies the data buffer to attach to the stream.</em> <a href="#a4"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a5">Attach</a> (const uint32 numFragments, const <a class="el" href="structOsclMemoryFragment.html">OsclMemoryFragment</a> *fragPtr)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This method specifies the memory fragment array to use for input.</em> <a href="#a5"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>uint32&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a6">tellg</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This method returns the current stream position.</em> <a href="#a6"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a7">Seek</a> (uint32 absPosition)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This method seeks to the specified stream position.</em> <a href="#a7"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>uint32&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a8">PositionInBlock</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This method returns the current stream position.</em> <a href="#a8"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#a9">seekFromCurrentPosition</a> (int32 offset)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This method seeks to the specified offset from the current location.</em> <a href="#a9"></a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#t3">state_t</a> { <a class="el" href="classOsclBinStream.html#t3t0">GOOD_STATE</a>,
<a class="el" href="classOsclBinStream.html#t3t1">EOF_STATE</a>,
<a class="el" href="classOsclBinStream.html#t3t2">FAIL_STATE</a>
}</td></tr>
<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#b0">ReserveSpace</a> (uint32 size)</td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#b1">HaveRoomInCurrentBlock</a> (uint32 size)</td></tr>
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOsclBinStream.html#t3">state_t</a>&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#n0">state</a></td></tr>
<tr><td nowrap align=right valign=top>uint8 *&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#n1">pBasePosition</a></td></tr>
<tr><td nowrap align=right valign=top>uint8 *&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#n2">pPosition</a></td></tr>
<tr><td nowrap align=right valign=top>uint32&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#n3">length</a></td></tr>
<tr><td nowrap align=right valign=top>const <a class="el" href="structOsclMemoryFragment.html">OsclMemoryFragment</a> *&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#n4">nextFragPtr</a></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#n5">fragsLeft</a></td></tr>
<tr><td nowrap align=right valign=top>const <a class="el" href="structOsclMemoryFragment.html">OsclMemoryFragment</a> *&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#n6">firstFragPtr</a></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#n7">numFrags</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="structOsclMemoryFragment.html">OsclMemoryFragment</a>&nbsp;</td><td valign=bottom><a class="el" href="classOsclBinStream.html#n8">specialFragBuffer</a></td></tr>
</table>
<hr><h2>Member Enumeration Documentation</h2>
<a name="t3" doxytag="OsclBinStream::state_t"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> enum OsclBinStream::state_t<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
<dl compact><dt><b>Enumeration values: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em><a name="t3t0" doxytag="GOOD_STATE"></a><em>GOOD_STATE</em></em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a name="t3t1" doxytag="EOF_STATE"></a><em>EOF_STATE</em></em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a name="t3t2" doxytag="FAIL_STATE"></a><em>FAIL_STATE</em></em>&nbsp;</td><td>
</td></tr>
</table>
</dl>
</td>
</tr>
</table>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a0" doxytag="OsclBinStream::OsclBinStream"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> OsclBinStream::OsclBinStream </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap><code> [inline]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a5" doxytag="OsclBinStream::Attach"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void OsclBinStream::Attach </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">const uint32&nbsp;</td>
<td class="mdname" nowrap>&nbsp; <em>numFragments</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>const <a class="el" href="structOsclMemoryFragment.html">OsclMemoryFragment</a> *&nbsp;</td>
<td class="mdname" nowrap>&nbsp; <em>fragPtr</em></td>
</tr>
<tr>
<td></td>
<td class="md">)&nbsp;</td>
<td class="md" colspan="2"></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This method specifies the memory fragment array to use for input.
<p>
This array should remain static while the stream refers to it. <dl compact><dt><b>Parameters: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>numFragments</em>&nbsp;</td><td>
is the number of elements in the array </td></tr>
<tr><td valign=top><em>fragPtr</em>&nbsp;</td><td>
is the pointer to the MemoryFragment array </td></tr>
</table>
</dl> </td>
</tr>
</table>
<a name="a4" doxytag="OsclBinStream::Attach"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void OsclBinStream::Attach </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">void *&nbsp;</td>
<td class="mdname" nowrap>&nbsp; <em>buffer</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>uint32&nbsp;</td>
<td class="mdname" nowrap>&nbsp; <em>l_length</em></td>
</tr>
<tr>
<td></td>
<td class="md">)&nbsp;</td>
<td class="md" colspan="2"></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This methods specifies the data buffer to attach to the stream.
<p>
<dl compact><dt><b>Parameters: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>buffer</em>&nbsp;</td><td>
will provide the input </td></tr>
<tr><td valign=top><em>length</em>&nbsp;</td><td>
of the buffer </td></tr>
</table>
</dl> </td>
</tr>
</table>
<a name="a2" doxytag="OsclBinStream::eof"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> bool OsclBinStream::eof </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This method determines if end of stream has been reached.
<p>
<dl compact><dt><b>Returns: </b></dt><dd>
true if end of stream has been reached. </dl> </td>
</tr>
</table>
<a name="a3" doxytag="OsclBinStream::fail"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> bool OsclBinStream::fail </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This method determines if an error has occured in the stream.
<p>
<dl compact><dt><b>Returns: </b></dt><dd>
true if an error occured in the stream. </dl> </td>
</tr>
</table>
<a name="a1" doxytag="OsclBinStream::good"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> bool OsclBinStream::good </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This method determines if the stream is ok.
<p>
<dl compact><dt><b>Returns: </b></dt><dd>
true if stream is ok. </dl> </td>
</tr>
</table>
<a name="b1" doxytag="OsclBinStream::HaveRoomInCurrentBlock"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> bool OsclBinStream::HaveRoomInCurrentBlock </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">uint32&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; <em>size</em> </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap><code> [protected]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="a8" doxytag="OsclBinStream::PositionInBlock"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> uint32 OsclBinStream::PositionInBlock </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This method returns the current stream position.
<p>
<dl compact><dt><b>Returns: </b></dt><dd>
stream position. </dl> </td>
</tr>
</table>
<a name="b0" doxytag="OsclBinStream::ReserveSpace"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> bool OsclBinStream::ReserveSpace </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">uint32&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; <em>size</em> </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap><code> [protected]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="a7" doxytag="OsclBinStream::Seek"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void OsclBinStream::Seek </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">uint32&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; <em>absPosition</em> </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This method seeks to the specified stream position.
<p>
<dl compact><dt><b>Returns: </b></dt><dd>
Stream position. </dl> </td>
</tr>
</table>
<a name="a9" doxytag="OsclBinStream::seekFromCurrentPosition"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void OsclBinStream::seekFromCurrentPosition </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">int32&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; <em>offset</em> </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This method seeks to the specified offset from the current location.
<p>
<dl compact><dt><b>Parameters: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>offset</em>&nbsp;</td><td>
from current stream location </td></tr>
</table>
</dl> </td>
</tr>
</table>
<a name="a6" doxytag="OsclBinStream::tellg"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> uint32 OsclBinStream::tellg </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This method returns the current stream position.
<p>
This method is to be used if the input stream is a pointer to the MemoryFragment array <dl compact><dt><b>Returns: </b></dt><dd>
Stream position. </dl> </td>
</tr>
</table>
<hr><h2>Field Documentation</h2>
<a name="n6" doxytag="OsclBinStream::firstFragPtr"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> const <a class="el" href="structOsclMemoryFragment.html">OsclMemoryFragment</a>* OsclBinStream::firstFragPtr<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="n5" doxytag="OsclBinStream::fragsLeft"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> int OsclBinStream::fragsLeft<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="n3" doxytag="OsclBinStream::length"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> uint32 OsclBinStream::length<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="n4" doxytag="OsclBinStream::nextFragPtr"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> const <a class="el" href="structOsclMemoryFragment.html">OsclMemoryFragment</a>* OsclBinStream::nextFragPtr<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="n7" doxytag="OsclBinStream::numFrags"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> int OsclBinStream::numFrags<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="n1" doxytag="OsclBinStream::pBasePosition"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> uint8* OsclBinStream::pBasePosition<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="n2" doxytag="OsclBinStream::pPosition"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> uint8* OsclBinStream::pPosition<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="n8" doxytag="OsclBinStream::specialFragBuffer"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="structOsclMemoryFragment.html">OsclMemoryFragment</a> OsclBinStream::specialFragBuffer<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<a name="n0" doxytag="OsclBinStream::state"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="classOsclBinStream.html#t3">state_t</a> OsclBinStream::state<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
</td>
</tr>
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="oscl__bin__stream_8h-source.html">oscl_bin_stream.h</a></ul>
<hr size="1"><img src="pvlogo_small.jpg"><address style="align: right;"><small>OSCL API</small>
<address style="align: left;"><small>Posting Version: OPENCORE_20090310 </small>
</small></address>
</body>
</html>