blob: 3cd4daeac99be407d02a560eea2770246bef7f96 [file] [log] [blame]
/* ------------------------------------------------------------------
* Copyright (C) 1998-2009 PacketVideo
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied.
* See the License for the specific language governing permissions
* and limitations under the License.
* -------------------------------------------------------------------
*/
/*********************************************************************************/
/* ------------------------------------------------------------------- */
/* MPEG-4 SoundMediaHeaderAtom Class */
/* ------------------------------------------------------------------- */
/*********************************************************************************/
/*
This SoundMediaHeaderAtom Class contains general presentation information,
independent of coding, about the audio media within the stream.
*/
#define IMPLEMENT_SoundMediaHeaderAtom
#include "soundmediaheaderatom.h"
#include "atomutils.h"
#include "atomdefs.h"
// Stream-in ctor
SoundMediaHeaderAtom::SoundMediaHeaderAtom(MP4_FF_FILE *fp, uint32 size, uint32 type)
: MediaInformationHeaderAtom(fp, size, type)
{
if (_success)
{
// Read the 4 bytes of reserved - defaulted in init()
if (!AtomUtils::read32(fp, _reserved))
{
_success = false;
_mp4ErrorCode = READ_SOUND_MEDIA_HEADER_ATOM_FAILED;
}
}
else
{
if (_mp4ErrorCode != ATOM_VERSION_NOT_SUPPORTED)
_mp4ErrorCode = READ_SOUND_MEDIA_HEADER_ATOM_FAILED;
}
}
// Destructor
SoundMediaHeaderAtom::~SoundMediaHeaderAtom()
{
// Empty
}
uint32
SoundMediaHeaderAtom::getMediaInformationHeaderType() const
{
return (uint32)MEDIA_INFORMATION_HEADER_TYPE_AUDIO;
}