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/* ------------------------------------------------------------------
* Copyright (C) 2008 PacketVideo
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied.
* See the License for the specific language governing permissions
* and limitations under the License.
* -------------------------------------------------------------------
*/
/*********************************************************************************/
/* ------------------------------------------------------------------- */
/* MPEG-4 SyncSampleAtom Class */
/* ------------------------------------------------------------------- */
/*********************************************************************************/
/*
This SyncSampleAtom Class provides a compact marking of the random access
points within the stream.
*/
#define IMPLEMENT_SyncSampleAtom
#include "syncsampleatom.h"
#include "atomutils.h"
#include "atomdefs.h"
// Stream-in constructor
SyncSampleAtom::SyncSampleAtom(MP4_FF_FILE *fp, uint32 size, uint32 type)
: FullAtom(fp, size, type)
{
_psampleNumbers = NULL;
if (_success)
{
_nextSampleNumber = 0;
if (!AtomUtils::read32(fp, _entryCount))
{
_success = false;
}
uint32 dataSize = _size - (DEFAULT_FULL_ATOM_SIZE + 4);
uint32 entrySize = (4);
if ((_entryCount*entrySize) > dataSize)
{
_success = false;
}
if (_success)
{
PV_MP4_FF_ARRAY_NEW(NULL, uint32, (_entryCount), _psampleNumbers);
uint32 sync;
for (uint32 i = 0; i < _entryCount; i++)
{
if (!AtomUtils::read32(fp, sync))
{
_success = false;
break;
}
_psampleNumbers[i] = (sync);
}
}
if (!_success)
_mp4ErrorCode = READ_SYNC_SAMPLE_ATOM_FAILED;
}
else
{
if (_mp4ErrorCode != ATOM_VERSION_NOT_SUPPORTED)
_mp4ErrorCode = READ_SYNC_SAMPLE_ATOM_FAILED;
}
}
// Destructor
SyncSampleAtom::~SyncSampleAtom()
{
// Cleanup vector
if (_psampleNumbers != NULL)
{
PV_MP4_ARRAY_DELETE(NULL, _psampleNumbers);
_psampleNumbers = NULL;
}
}
// Returns the sync sample number at vector location 'index'
int32
SyncSampleAtom::getSampleNumberAt(int32 index) const
{
if (index < (int32)_entryCount)
{
return (_psampleNumbers[index] - 1);
}
else
{
return PV_ERROR;
}
}
// Returns the first sync sample that occurs at or after 'sampleNum'. This is used
// when seeking in the bitstream trying to find a random access sample. This method
// returns the random access sample that is closest immediately following 'sampleNum'
int32
SyncSampleAtom::getSyncSampleFollowing(uint32 sampleNum) const
{
uint32 sync = 0;
int32 count = 0;
while (sync < sampleNum)
{
if (count < (int32)_entryCount)
{
sync = _psampleNumbers[count] - 1;
count ++;
}
else
{
return PV_ERROR;
}
}
// Incase the sampleNum is one of the sync sample the existing sync
// is same as sampleNum In this way the sample return from getSyncSampleFollowing
// and getSyncSampleBefore become same causing repos issue. This check
// will advance the sync to next I frame incase it is available
if (sync == sampleNum)
{
if (count < (int32)_entryCount)
{
sync = _psampleNumbers[count] - 1;
}
// No I frame ahead exists, return 0 will ensure that engine ignore reposition and continue playing from current position
else
{
sync = 0;
}
}
return sync;
}
// Returns the first sync sample that occurs at or after 'sampleNum'. This is used
// when seeking in the bitstream trying to find a random access sample. This method
// returns the random access sample that is closest immediately following 'sampleNum'
int32
SyncSampleAtom::getSyncSampleBefore(uint32 sampleNum) const
{
uint32 sync = 0;
int32 count = 0;
//fix resetPlayback at the end of bitstream
//_asm {int 3};
while ((sync < sampleNum) &&
(count < (int32)_entryCount))
{
sync = _psampleNumbers[count] - 1;
count ++;
}
//the nearest I frame before sampleNum
if (sync <= sampleNum)
return sync;
else
{
count = count - 2;
sync = _psampleNumbers[count] - 1;
return sync;
}
}
bool
SyncSampleAtom::IsSyncSample(uint32 sampleNum) const
{
for (int32 count = 0; count < (int32)_entryCount; count++)
{
if ((_psampleNumbers[count] - 1) == sampleNum)
{
return true;
}
}
return false;
}