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/* ------------------------------------------------------------------
* Copyright (C) 2008 PacketVideo
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied.
* See the License for the specific language governing permissions
* and limitations under the License.
* -------------------------------------------------------------------
*/
#ifndef PV_PLAYER_REGISTRY_INTERFACE_H_INCLUDED
#define PV_PLAYER_REGISTRY_INTERFACE_H_INCLUDED
#ifndef OSCL_BASE_H_INCLUDED
#include "oscl_base.h"
#endif
#ifndef OSCL_TYPES_H_INCLUDED
#include "oscl_types.h"
#endif
#ifndef OSCL_VECTOR_H_INCLUDED
#include "oscl_vector.h"
#endif
#ifndef OSCL_STRING_H_INCLUDED
#include "oscl_string.h"
#endif
#ifndef PV_UUID_H_INCLUDED
#include "pv_uuid.h"
#endif
#ifndef PV_INTERFACE_H_INCLUDED
#include "pv_interface.h"
#endif
#ifndef PV_ENGINE_TYPES_H_INCLUDED
#include "pv_engine_types.h"
#endif
#define PV_PLAYER_REGISTRY_INTERFACE_UUID OsclUuid(0xa054569c,0x24c5,0x452e,0x99,0x77,0x87,0x4b,0xca,0x79,0xd3,0xaf)
/**
* Dynamic registry interface for pvPlayer
*/
class PVPlayerRegistryInterface : public PVInterface
{
public:
virtual ~PVPlayerRegistryInterface() {};
/**
* Method to populate all registries with dynamic components as specified
* in the config file
* @param aPath [in] This is a path to a shared library config file that
* specifies the UUIDs and the corresponding dynamic libraries
*/
virtual void PopulateAllRegistries(const OSCL_String& aPath) = 0;
/**
* Method to populate the node registry
*/
virtual void PopulateNodeRegistry(const OSCL_String& aPath) = 0;
/**
* Method to populate the recognizer registry
*/
virtual void PopulateRecognizerRegistry(const OSCL_String& aPath) = 0;
/**
* Method to remove dynamic components from all the registers as sepcified in the config file
* @param aPath [in] This is a path to a shared library config file that
* specifies the UUIDs and the corresponding dynamic libraries
*/
virtual void DepopulateAllRegistries(const OSCL_String& aPath) = 0;
/**
* Method to depopulate the dynamic components in node registry
*/
virtual void DepopulateNodeRegistry(const OSCL_String& aPath) = 0;
/**
* Method to depopulate the dynamic components in recognizer registry
*/
virtual void DepopulateRecognizerRegistry(const OSCL_String& aPath) = 0;
};
#endif