| /* ------------------------------------------------------------------ |
| * Copyright (C) 2008 PacketVideo |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either |
| * express or implied. |
| * See the License for the specific language governing permissions |
| * and limitations under the License. |
| * ------------------------------------------------------------------- |
| */ |
| #ifndef PV_THREADSAFE_CALLBACKAO_H_INCLUDED |
| #define PV_THREADSAFE_CALLBACKAO_H_INCLUDED |
| |
| #ifndef OSCL_BASE_H_INCLUDED |
| #include "oscl_base.h" |
| #endif |
| |
| #ifndef OSCL_SCHEDULER_AO_H_INCLUDED |
| #include "oscl_scheduler_ao.h" |
| #endif |
| |
| #ifndef OSCL_ERROR_CODES_H_INCLUDED |
| #include "oscl_error_codes.h" |
| #endif |
| |
| #ifndef PVLOGGER_H_INCLUDED |
| #include "pvlogger.h" |
| #endif |
| |
| #ifndef OSCL_SEMAPHORE_H_INCLUDED |
| #include "oscl_semaphore.h" |
| #endif |
| // definition of queue type and queue element |
| |
| #define DEFAULT_QUEUE_DEPTH 3 |
| typedef struct QElement QElement; |
| typedef struct QueueT QueueT; |
| |
| |
| |
| const char thisAOname[] = "threadsafecallbackAO"; |
| |
| class ThreadSafeCallbackAO: public OsclActiveObject |
| { |
| public: |
| |
| struct QElement |
| { |
| OsclAny *pData; |
| }; |
| |
| struct QueueT |
| { |
| QElement* pFirst; // queue head |
| |
| uint32 index_in; // index of element to be queued next |
| uint32 index_out; // index of element to be de-queued next |
| uint32 NumElem; // Number of elements currently in the queue |
| uint32 MaxNumElements; // Maximum number of queue elements (i.e, queue depth) |
| }; |
| // constructor |
| OSCL_IMPORT_REF ThreadSafeCallbackAO(void *aObserver = NULL, uint32 aDepth = DEFAULT_QUEUE_DEPTH, const char *aAOname = thisAOname, int32 aPriority = OsclActiveObject::EPriorityNominal); |
| |
| // desctructor |
| OSCL_IMPORT_REF virtual ~ThreadSafeCallbackAO(); |
| |
| |
| OSCL_IMPORT_REF void ThreadLogon(); |
| OSCL_IMPORT_REF void ThreadLogoff(); |
| |
| OSCL_IMPORT_REF OsclReturnCode ReceiveEvent(OsclAny *EventData); // Generic callback API |
| OSCL_IMPORT_REF virtual OsclReturnCode ProcessEvent(OsclAny *EventData); // Process data |
| |
| protected: |
| |
| OSCL_IMPORT_REF virtual void Run(); |
| |
| PVLogger* iLogger; |
| const char *iLoggerString; |
| |
| void *iObserver; |
| OsclSemaphore RemoteThreadCtrlSema; // Semaphore that blocks the remote thread when the event queue is full |
| OsclMutex Mutex; // Mutex that controls access to the event queue |
| QueueT *Q; // queue of events |
| |
| // QUEUE OPERATIONS: |
| OSCL_IMPORT_REF OsclReturnCode QueueInit(uint32 aMaxQueueDepth); |
| OSCL_IMPORT_REF OsclReturnCode QueueDeInit(); |
| OSCL_IMPORT_REF OsclReturnCode Queue(OsclAny *); // queue an element |
| OSCL_IMPORT_REF virtual OsclAny *DeQueue(OsclReturnCode &status); // dequeue element and return a pointer to the element. return the status |
| OSCL_IMPORT_REF uint32 GetQueueNumElem(); // number of elements in the queue |
| |
| }; |
| |
| #endif |