blob: db6d76cf0b7b54737dfde9bf06c1c10ad932201f [file] [log] [blame]
#ifndef ANDROID_AUDIO_INPUT_THREADSAFE_CALLBACK_H_INCLUDED
#define ANDROID_AUDIO_INPUT_THREADSAFE_CALLBACK_H_INCLUDED
#ifndef THREADSAFE_CALLBACK_AO_H_INCLUDED
#include "threadsafe_callback_ao.h"
#endif
#ifndef THREADSAFE_MEMPOOL_H_INCLUDED
#include "threadsafe_mempool.h"
#endif
#ifndef OSCL_MEM_MEMPOOL_H_INCLUDED
#include "oscl_mem_mempool.h"
#endif
#define PROCESS_MULTIPLE_EVENTS_IN_CALLBACK 1
namespace android {
const char AudioInputCallbackAOName[] = "AndroidAudioInputTSCAO_Name";
class AndroidAudioInputThreadSafeCallbackAO : public ThreadSafeCallbackAO
{
public:
//Constructor
AndroidAudioInputThreadSafeCallbackAO(void* aObserver = NULL,
uint32 aDepth=10,
const char* aAOname = AudioInputCallbackAOName,
int32 aPriority = OsclActiveObject::EPriorityNominal
);
OsclReturnCode ProcessEvent(OsclAny* aEventData);
// When the following two have been implemented, make them virtual
#if PROCESS_MULTIPLE_EVENTS_IN_CALLBACK
virtual void Run();
virtual OsclAny* Dequeue(OsclReturnCode &status);
#endif
virtual ~AndroidAudioInputThreadSafeCallbackAO();
ThreadSafeMemPoolFixedChunkAllocator *iMemoryPool;
};
}; // namespace android
#endif //ANDROID_AUDIO_INPUT_THREADSAFE_CALLBACK_H_INCLUDED