blob: 8fe7e215004674221b3107a9c6b0466721a9dea7 [file] [log] [blame]
/* ------------------------------------------------------------------
* Copyright (C) 1998-2009 PacketVideo
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied.
* See the License for the specific language governing permissions
* and limitations under the License.
* -------------------------------------------------------------------
*/
// -*- c++ -*-
#ifndef ACCESS_UNIT_H
#define ACCESS_UNIT_H
#include "oscl_media_data.h"
// Constants controlling the size of the AU container
const int AU_MAX_FRAGMENTS = 30;
const int AU_IMMEDIATE_DATA = 1500;
const int DEF_AU_FRAGS = 10;
const int DEF_AU_IMMEDIATE_DATA = 100;
class AccessUnitImplementation;
typedef MemAllocator<AccessUnitImplementation> AUImplAllocator;
class AccessUnit
{
public:
OSCL_IMPORT_REF AccessUnit(AUImplAllocator* in_alloc, void *hint = 0, const int num_reserved_frags = 1);
OSCL_IMPORT_REF ~AccessUnit();
OSCL_IMPORT_REF MediaStatusClass::status_t AddAUFrag(const BufferFragment& frag, BufferState* buffer_state,
int32 location_offset = APPEND_MEDIA_AT_END);
OSCL_IMPORT_REF MediaStatusClass::status_t AddCodecInfo(BufferFragment& fragment);
OSCL_IMPORT_REF MediaStatusClass::status_t AddCodecInfo(void *ptr, int len);
OSCL_IMPORT_REF void Clear();
// void reset();
OSCL_IMPORT_REF BufferFragment * GetCodecInfo() const;
MediaStatusClass::status_t GetLocalFragment(BufferFragment& fragment);
MediaStatusClass::status_t AddLocalAUFrag(BufferFragment& fragment, int32 location_offset = APPEND_MEDIA_AT_END);
uint32 GetAvailableBufferSize() const;
uint32 GetLocalBufsize() const;
OSCL_IMPORT_REF MediaTimestamp GetTimestamp() const;
OSCL_IMPORT_REF void SetTimestamp(const MediaTimestamp& timestamp);
OSCL_IMPORT_REF const BufferFragment* GetMediaFragments() const;
OSCL_IMPORT_REF BufferState * GetBufferState(const uint32 idx)const;
OSCL_IMPORT_REF void GetMediaFragment(uint32 index, BufferFragment& frag, BufferState*& buffer_state) const;
OSCL_IMPORT_REF BufferFragment * GetMediaFragment(const uint32 idx)const;
OSCL_IMPORT_REF int32 GetNumFrags() const;
// int32 GetNumMediaFrags() const;
OSCL_IMPORT_REF int32 GetMaxFrags() const;
OSCL_IMPORT_REF uint32 GetLength() const;
// uint32 GetSize() const { return GetLength(); };
//
// The following method emphasize the fact that MediaSize does not count reserved stuff
//
uint32 GetMediaSize() const
{
return GetLength();
};
void AppendNext(AccessUnit *next_ptr);
OSCL_IMPORT_REF bool IsLocalData(const OsclMemoryFragment& frag) const;
OSCL_IMPORT_REF AccessUnit* GetNext() const;
//
// Function match_bit_pattern_with_state() returns 0 if matched,
// else it returns the number of bytes counting from the head that are yet to be matched.
//
OSCL_IMPORT_REF
int32 match_bit_pattern_with_state(const int32 idx, const int32 offset, const uint8 * pattern,
const uint8 pattern_size_in_bits, const int32 state) const;
//
// Function seek() moves the current position forward (if positive) or backward (if negative) by
// "delta_in_bytes". It returns false if error is encountered,
// else return true and change idx, offset and ptr to the new position.
// If boundary is reached, boundaryReached is set to true.
//
OSCL_IMPORT_REF bool seek(int & idx, int & offset, uint8 * & ptr, bool & boundaryReached,
const int delta_in_bytes) const;
//
// Function match_bit_pattern_with_state()
// returns true if matched,
// else return false;
//
OSCL_IMPORT_REF bool match_bit_pattern_no_state(const int idx, const int offset, const uint8 * pattern,
const uint8 pattern_size_in_bits) const;
private:
AUImplAllocator* alloc;
AccessUnitImplementation* rep;
void *impl_hint;
};
typedef MemAllocator<AccessUnit> AccessUnitAlloc;
#endif