blob: ed03094ec35027290140b09db109cf84909efa15 [file] [log] [blame]
/*
* Copyright (C) 2019 Square, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package okio
import okio.internal.commonClose
import okio.internal.commonEmit
import okio.internal.commonEmitCompleteSegments
import okio.internal.commonFlush
import okio.internal.commonTimeout
import okio.internal.commonToString
import okio.internal.commonWrite
import okio.internal.commonWriteAll
import okio.internal.commonWriteByte
import okio.internal.commonWriteDecimalLong
import okio.internal.commonWriteHexadecimalUnsignedLong
import okio.internal.commonWriteInt
import okio.internal.commonWriteIntLe
import okio.internal.commonWriteLong
import okio.internal.commonWriteLongLe
import okio.internal.commonWriteShort
import okio.internal.commonWriteShortLe
import okio.internal.commonWriteUtf8
import okio.internal.commonWriteUtf8CodePoint
internal actual class RealBufferedSink actual constructor(
actual val sink: Sink
) : BufferedSink {
actual var closed: Boolean = false
override val buffer = Buffer()
override fun write(source: Buffer, byteCount: Long) = commonWrite(source, byteCount)
override fun write(byteString: ByteString) = commonWrite(byteString)
override fun write(byteString: ByteString, offset: Int, byteCount: Int) =
commonWrite(byteString, offset, byteCount)
override fun writeUtf8(string: String) = commonWriteUtf8(string)
override fun writeUtf8(string: String, beginIndex: Int, endIndex: Int) =
commonWriteUtf8(string, beginIndex, endIndex)
override fun writeUtf8CodePoint(codePoint: Int) = commonWriteUtf8CodePoint(codePoint)
override fun write(source: ByteArray) = commonWrite(source)
override fun write(source: ByteArray, offset: Int, byteCount: Int) =
commonWrite(source, offset, byteCount)
override fun writeAll(source: Source) = commonWriteAll(source)
override fun write(source: Source, byteCount: Long): BufferedSink = commonWrite(source, byteCount)
override fun writeByte(b: Int) = commonWriteByte(b)
override fun writeShort(s: Int) = commonWriteShort(s)
override fun writeShortLe(s: Int) = commonWriteShortLe(s)
override fun writeInt(i: Int) = commonWriteInt(i)
override fun writeIntLe(i: Int) = commonWriteIntLe(i)
override fun writeLong(v: Long) = commonWriteLong(v)
override fun writeLongLe(v: Long) = commonWriteLongLe(v)
override fun writeDecimalLong(v: Long) = commonWriteDecimalLong(v)
override fun writeHexadecimalUnsignedLong(v: Long) = commonWriteHexadecimalUnsignedLong(v)
override fun emitCompleteSegments() = commonEmitCompleteSegments()
override fun emit() = commonEmit()
override fun flush() = commonFlush()
override fun close() = commonClose()
override fun timeout() = commonTimeout()
override fun toString() = commonToString()
}