blob: 9774f1476fc072287df912f89ce39ddcc0bb4e83 [file] [log] [blame]
/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <sys/types.h>
#include "aaudio/AudioStreamAAudio.h"
#include "FilterAudioStream.h"
#include "OboeDebug.h"
#include "oboe/Oboe.h"
#include "oboe/AudioStreamBuilder.h"
#include "opensles/AudioInputStreamOpenSLES.h"
#include "opensles/AudioOutputStreamOpenSLES.h"
#include "opensles/AudioStreamOpenSLES.h"
#include "QuirksManager.h"
namespace oboe {
/**
* The following default values are used when oboe does not have any better way of determining the optimal values
* for an audio stream. This can happen when:
*
* - Client is creating a stream on API < 26 (OpenSLES) but has not supplied the optimal sample
* rate and/or frames per burst
* - Client is creating a stream on API 16 (OpenSLES) where AudioManager.PROPERTY_OUTPUT_* values
* are not available
*/
int32_t DefaultStreamValues::SampleRate = 48000; // Common rate for mobile audio and video
int32_t DefaultStreamValues::FramesPerBurst = 192; // 4 msec at 48000 Hz
int32_t DefaultStreamValues::ChannelCount = 2; // Stereo
constexpr int kBufferSizeInBurstsForLowLatencyStreams = 2;
#ifndef OBOE_ENABLE_AAUDIO
// Set OBOE_ENABLE_AAUDIO to 0 if you want to disable the AAudio API.
// This might be useful if you want to force all the unit tests to use OpenSL ES.
#define OBOE_ENABLE_AAUDIO 1
#endif
bool AudioStreamBuilder::isAAudioSupported() {
return AudioStreamAAudio::isSupported() && OBOE_ENABLE_AAUDIO;
}
bool AudioStreamBuilder::isAAudioRecommended() {
// See https://github.com/google/oboe/issues/40,
// AAudio may not be stable on Android O, depending on how it is used.
// To be safe, use AAudio only on O_MR1 and above.
return (getSdkVersion() >= __ANDROID_API_O_MR1__) && isAAudioSupported();
}
AudioStream *AudioStreamBuilder::build() {
AudioStream *stream = nullptr;
if (willUseAAudio()) {
stream = new AudioStreamAAudio(*this);
} else {
if (getDirection() == oboe::Direction::Output) {
stream = new AudioOutputStreamOpenSLES(*this);
} else if (getDirection() == oboe::Direction::Input) {
stream = new AudioInputStreamOpenSLES(*this);
}
}
return stream;
}
Result AudioStreamBuilder::openStream(AudioStream **streamPP) {
Result result = Result::OK;
LOGD("%s() %s -------- %s --------",
__func__, getDirection() == Direction::Input ? "INPUT" : "OUTPUT", getVersionText());
if (streamPP == nullptr) {
return Result::ErrorNull;
}
*streamPP = nullptr;
AudioStream *streamP = nullptr;
// Maybe make a FilterInputStream.
AudioStreamBuilder childBuilder(*this);
// Check need for conversion and modify childBuilder for optimal stream.
bool conversionNeeded = QuirksManager::getInstance()->isConversionNeeded(*this, childBuilder);
// Do we need to make a child stream and convert.
if (conversionNeeded) {
AudioStream *tempStream;
result = childBuilder.openStream(&tempStream);
if (result != Result::OK) {
return result;
}
// TODO define isCompatible()
if (getSampleRate() == tempStream->getSampleRate()
&& getFormat() == tempStream->getFormat()
&& getChannelCount() == tempStream->getChannelCount()
) {
// Everything matches so we can just use the child stream directly.
*streamPP = tempStream;
return result;
} else {
AudioStreamBuilder parentBuilder = *this;
// Build a stream that is as close as possible to the childStream.
if (getFormat() == oboe::AudioFormat::Unspecified) {
parentBuilder.setFormat(tempStream->getFormat());
}
if (getChannelCount() == oboe::Unspecified) {
parentBuilder.setChannelCount(tempStream->getChannelCount());
}
if (getSampleRate() == oboe::Unspecified) {
parentBuilder.setSampleRate(tempStream->getSampleRate());
}
// Use childStream in a FilterAudioStream.
std::shared_ptr<AudioStream> childStream(tempStream);
FilterAudioStream *filterStream = new FilterAudioStream(parentBuilder, childStream);
result = filterStream->configureFlowGraph();
if (result != Result::OK) {
filterStream->close();
delete filterStream;
// Just open streamP the old way.
} else {
streamP = static_cast<AudioStream *>(filterStream);
}
}
}
if (streamP == nullptr) {
streamP = build();
if (streamP == nullptr) {
return Result::ErrorNull;
}
}
result = streamP->open(); // TODO review API
if (result == Result::OK) {
// Use a reasonable default buffer size for low latency streams.
if (streamP->getPerformanceMode() == PerformanceMode::LowLatency){
int32_t optimalBufferSize = streamP->getFramesPerBurst() *
kBufferSizeInBurstsForLowLatencyStreams;
auto setBufferResult = streamP->setBufferSizeInFrames(optimalBufferSize);
if (!setBufferResult){
LOGW("Failed to set buffer size to %d. Error was %s",
optimalBufferSize,
convertToText(setBufferResult.error()));
}
}
*streamPP = streamP;
} else {
delete streamP;
}
return result;
}
} // namespace oboe