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/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include "aaudio/AAudioLoader.h"
#include "aaudio/AudioStreamAAudio.h"
#include "common/OboeDebug.h"
#include "oboe/Utilities.h"
#ifdef __ANDROID__
#include <sys/system_properties.h>
#endif
using namespace oboe;
AAudioLoader *AudioStreamAAudio::mLibLoader = nullptr;
// 'C' wrapper for the data callback method
static aaudio_data_callback_result_t oboe_aaudio_data_callback_proc(
AAudioStream *stream,
void *userData,
void *audioData,
int32_t numFrames) {
AudioStreamAAudio *oboeStream = (AudioStreamAAudio *)userData;
if (oboeStream != NULL) {
return static_cast<aaudio_data_callback_result_t>(
oboeStream->callOnAudioReady(stream, audioData, numFrames));
} else {
return static_cast<aaudio_data_callback_result_t>(DataCallbackResult::Stop);
}
}
static void oboe_aaudio_error_thread_proc(AudioStreamAAudio *oboeStream,
AAudioStream *stream,
Result error) {
if (oboeStream != NULL) {
oboeStream->onErrorInThread(stream, error);
}
}
// 'C' wrapper for the error callback method
static void oboe_aaudio_error_callback_proc(
AAudioStream *stream,
void *userData,
aaudio_result_t error) {
AudioStreamAAudio *oboeStream = (AudioStreamAAudio *)userData;
if (oboeStream != NULL) {
// Handle error on a separate thread
std::thread t(oboe_aaudio_error_thread_proc, oboeStream, stream, static_cast<Result>(error));
t.detach();
}
}
namespace oboe {
/*
* Create a stream that uses Oboe Audio API.
*/
AudioStreamAAudio::AudioStreamAAudio(const AudioStreamBuilder &builder)
: AudioStream(builder)
, mFloatCallbackBuffer(nullptr)
, mShortCallbackBuffer(nullptr)
, mAAudioStream(nullptr) {
mCallbackThreadEnabled.store(false);
LOGD("AudioStreamAAudio() call isSupported()");
isSupported();
}
AudioStreamAAudio::~AudioStreamAAudio() {
delete[] mFloatCallbackBuffer;
delete[] mShortCallbackBuffer;
}
bool AudioStreamAAudio::isSupported() {
const int SDK_8_1 = 27; // OC-MR1
if (getSdkVersion() < SDK_8_1) {
// See https://github.com/google/oboe/issues/40,
// AAudio is not stable enough on Android 8.0.
return false;
}
mLibLoader = AAudioLoader::getInstance();
int openResult = mLibLoader->open();
return openResult == 0;
}
Result AudioStreamAAudio::open() {
Result result = Result::OK;
if (mAAudioStream != nullptr) {
return Result::ErrorInvalidState;
}
result = AudioStream::open();
if (result != Result::OK) {
return result;
}
LOGD("AudioStreamAAudio(): AAudio_createStreamBuilder()");
AAudioStreamBuilder *aaudioBuilder;
result = static_cast<Result>(mLibLoader->createStreamBuilder(&aaudioBuilder));
if (result != Result::OK) {
return result;
}
LOGD("AudioStreamAAudio.open() try with deviceId = %d", (int) mDeviceId);
mLibLoader->builder_setBufferCapacityInFrames(aaudioBuilder, mBufferCapacityInFrames);
mLibLoader->builder_setChannelCount(aaudioBuilder, mChannelCount);
mLibLoader->builder_setDeviceId(aaudioBuilder, mDeviceId);
mLibLoader->builder_setDirection(aaudioBuilder, static_cast<aaudio_direction_t>(mDirection));
mLibLoader->builder_setFormat(aaudioBuilder, static_cast<aaudio_format_t>(mFormat));
mLibLoader->builder_setSampleRate(aaudioBuilder, mSampleRate);
mLibLoader->builder_setSharingMode(aaudioBuilder,
static_cast<aaudio_sharing_mode_t>(mSharingMode));
mLibLoader->builder_setPerformanceMode(aaudioBuilder,
static_cast<aaudio_performance_mode_t>(mPerformanceMode));
// TODO get more parameters from the builder?
if (mStreamCallback != nullptr) {
mLibLoader->builder_setDataCallback(aaudioBuilder, oboe_aaudio_data_callback_proc, this);
mLibLoader->builder_setFramesPerDataCallback(aaudioBuilder, getFramesPerCallback());
}
mLibLoader->builder_setErrorCallback(aaudioBuilder, oboe_aaudio_error_callback_proc, this);
{
AAudioStream *stream = nullptr;
result = static_cast<Result>(mLibLoader->builder_openStream(aaudioBuilder, &stream));
mAAudioStream.store(stream);
}
if (result != Result::OK) {
goto error2;
}
// Query and cache the values that will not change.
mDeviceId = mLibLoader->stream_getDeviceId(mAAudioStream);
mChannelCount = mLibLoader->stream_getChannelCount(mAAudioStream);
mSampleRate = mLibLoader->stream_getSampleRate(mAAudioStream);
mNativeFormat = static_cast<AudioFormat>(mLibLoader->stream_getFormat(mAAudioStream));
if (mFormat == AudioFormat::Unspecified) {
mFormat = mNativeFormat;
}
mSharingMode = static_cast<SharingMode>(mLibLoader->stream_getSharingMode(mAAudioStream));
mPerformanceMode = static_cast<PerformanceMode>(
mLibLoader->stream_getPerformanceMode(mAAudioStream));
mBufferCapacityInFrames = mLibLoader->stream_getBufferCapacity(mAAudioStream);
LOGD("AudioStreamAAudio.open() app format = %d", (int) mFormat);
LOGD("AudioStreamAAudio.open() native format = %d", (int) mNativeFormat);
LOGD("AudioStreamAAudio.open() sample rate = %d", (int) mSampleRate);
LOGD("AudioStreamAAudio.open() capacity = %d", (int) mBufferCapacityInFrames);
error2:
mLibLoader->builder_delete(aaudioBuilder);
LOGD("AudioStreamAAudio.open: AAudioStream_Open() returned %s, mAAudioStream = %p",
mLibLoader->convertResultToText(static_cast<aaudio_result_t>(result)),
mAAudioStream.load());
return result;
}
Result AudioStreamAAudio::close()
{
// The main reason we have this mutex if to prevent a collision between a call
// by the application to stop a stream at the same time that an onError callback
// is being executed because of a disconnect. The close will delete the stream,
// which could otherwise cause the requestStop() to crash.
std::lock_guard<std::mutex> lock(mLock);
Result result = Result::OK;
// This will delete the AAudio stream object so we need to null out the pointer.
AAudioStream *stream = mAAudioStream.exchange(nullptr);
if (stream != nullptr) {
result = static_cast<Result>(mLibLoader->stream_close(stream));
}
return result;
}
DataCallbackResult AudioStreamAAudio::callOnAudioReady(AAudioStream *stream,
void *audioData,
int32_t numFrames) {
return mStreamCallback->onAudioReady(
this,
audioData,
numFrames);
}
void AudioStreamAAudio::onErrorInThread(AAudioStream *stream, Result error) {
LOGD("onErrorInThread() - entering ===================================");
assert(stream == mAAudioStream.load());
requestStop();
if (mStreamCallback != nullptr) {
mStreamCallback->onErrorBeforeClose(this, error);
}
close();
if (mStreamCallback != nullptr) {
mStreamCallback->onErrorAfterClose(this, error);
}
LOGD("onErrorInThread() - exiting ===================================");
}
Result AudioStreamAAudio::convertApplicationDataToNative(int32_t numFrames) {
Result result = Result::ErrorUnimplemented;
int32_t numSamples = numFrames * getChannelCount();
if (mFormat == AudioFormat::Float) {
if (mNativeFormat == AudioFormat::I16) {
convertFloatToPcm16(mFloatCallbackBuffer, mShortCallbackBuffer, numSamples);
result = Result::OK;
}
} else if (mFormat == AudioFormat::I16) {
if (mNativeFormat == AudioFormat::Float) {
convertPcm16ToFloat(mShortCallbackBuffer, mFloatCallbackBuffer, numSamples);
result = Result::OK;
}
}
return result;
}
Result AudioStreamAAudio::requestStart() {
std::lock_guard<std::mutex> lock(mLock);
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return static_cast<Result>(mLibLoader->stream_requestStart(stream));
} else {
return Result::ErrorNull;
}
}
Result AudioStreamAAudio::requestPause() {
std::lock_guard<std::mutex> lock(mLock);
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return static_cast<Result>(mLibLoader->stream_requestPause(stream));
} else {
return Result::ErrorNull;
}
}
Result AudioStreamAAudio::requestFlush() {
std::lock_guard<std::mutex> lock(mLock);
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return static_cast<Result>(mLibLoader->stream_requestFlush(stream));
} else {
return Result::ErrorNull;
}
}
Result AudioStreamAAudio::requestStop() {
std::lock_guard<std::mutex> lock(mLock);
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return static_cast<Result>(mLibLoader->stream_requestStop(stream));
} else {
return Result::ErrorNull;
}
}
// TODO: Update to return tuple of Result and framesWritten (avoids cast)
int32_t AudioStreamAAudio::write(const void *buffer,
int32_t numFrames,
int64_t timeoutNanoseconds) {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return mLibLoader->stream_write(mAAudioStream, buffer, numFrames, timeoutNanoseconds);
} else {
return static_cast<int32_t>(Result::ErrorNull);
}
}
int32_t AudioStreamAAudio::read(void *buffer,
int32_t numFrames,
int64_t timeoutNanoseconds) {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return mLibLoader->stream_read(mAAudioStream, buffer, numFrames, timeoutNanoseconds);
} else {
return static_cast<int32_t>(Result::ErrorNull);
}
}
Result AudioStreamAAudio::waitForStateChange(StreamState currentState,
StreamState *nextState,
int64_t timeoutNanoseconds) {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
aaudio_stream_state_t aaudioNextState;
aaudio_result_t result = mLibLoader->stream_waitForStateChange(
mAAudioStream,
static_cast<aaudio_stream_state_t>(currentState),
&aaudioNextState,
timeoutNanoseconds);
*nextState = static_cast<StreamState>(aaudioNextState);
return static_cast<Result>(result);
} else {
return Result::ErrorNull;
}
}
Result AudioStreamAAudio::setBufferSizeInFrames(int32_t requestedFrames) {
if (requestedFrames > mBufferCapacityInFrames) {
requestedFrames = mBufferCapacityInFrames;
}
return static_cast<Result>(mLibLoader->stream_setBufferSize(mAAudioStream, requestedFrames));
}
StreamState AudioStreamAAudio::getState() {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return static_cast<StreamState>(mLibLoader->stream_getState(stream));
} else {
return StreamState::Closed;
}
}
int32_t AudioStreamAAudio::getBufferSizeInFrames() const {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return mLibLoader->stream_getBufferSize(stream);
} else {
return static_cast<int32_t>(Result::ErrorNull);
}
}
int32_t AudioStreamAAudio::getFramesPerBurst() {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return mLibLoader->stream_getFramesPerBurst(stream);
} else {
return static_cast<int32_t>(Result::ErrorNull);
}
}
int64_t AudioStreamAAudio::getFramesRead() const {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return mLibLoader->stream_getFramesRead(stream);
} else {
return static_cast<int32_t>(Result::ErrorNull);
}
}
int64_t AudioStreamAAudio::getFramesWritten() const {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return mLibLoader->stream_getFramesWritten(stream);
} else {
return static_cast<int64_t>(Result::ErrorNull);
}
}
int32_t AudioStreamAAudio::getXRunCount() const {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return mLibLoader->stream_getXRunCount(stream);
} else {
return static_cast<int32_t>(Result::ErrorNull);
}
}
Result AudioStreamAAudio::getTimestamp(clockid_t clockId,
int64_t *framePosition,
int64_t *timeNanoseconds) {
AAudioStream *stream = mAAudioStream.load();
if (stream != nullptr) {
return static_cast<Result>(mLibLoader->stream_getTimestamp(stream, clockId,
framePosition, timeNanoseconds));
} else {
return Result::ErrorNull;
}
}
} // namespace oboe