blob: e1007d10861c55a402b4bbdde93fc73ff6dd987d [file] [log] [blame]
/*
* Copyright 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <dlfcn.h>
#include "common/OboeDebug.h"
#include "EngineOpenSLES.h"
#include "OpenSLESUtilities.h"
using namespace oboe;
// OpenSL ES is deprecated in SDK 30.
// So we use custom dynamic linking to access the library.
#define LIB_OPENSLES_NAME "libOpenSLES.so"
typedef SLresult (*prototype_slCreateEngine)(
SLObjectItf *pEngine,
SLuint32 numOptions,
const SLEngineOption *pEngineOptions,
SLuint32 numInterfaces,
const SLInterfaceID *pInterfaceIds,
const SLboolean *pInterfaceRequired
);
static prototype_slCreateEngine gFunction_slCreateEngine = nullptr;
static void *gLibOpenSlesLibraryHandle = nullptr;
// Load the OpenSL ES library and the one primary entry point.
// @return true if linked OK
static bool linkOpenSLES() {
if (gLibOpenSlesLibraryHandle == nullptr && gFunction_slCreateEngine == nullptr) {
// Use RTLD_NOW to avoid the unpredictable behavior that RTLD_LAZY can cause.
// Also resolving all the links now will prevent a run-time penalty later.
gLibOpenSlesLibraryHandle = dlopen(LIB_OPENSLES_NAME, RTLD_NOW);
if (gLibOpenSlesLibraryHandle == nullptr) {
LOGE("linkOpenSLES() could not find " LIB_OPENSLES_NAME);
} else {
gFunction_slCreateEngine = (prototype_slCreateEngine) dlsym(
gLibOpenSlesLibraryHandle,
"slCreateEngine");
LOGD("linkOpenSLES(): dlsym(%s) returned %p", "slCreateEngine",
gFunction_slCreateEngine);
}
}
return gFunction_slCreateEngine != nullptr;
}
EngineOpenSLES &EngineOpenSLES::getInstance() {
static EngineOpenSLES sInstance;
return sInstance;
}
SLresult EngineOpenSLES::open() {
std::lock_guard<std::mutex> lock(mLock);
SLresult result = SL_RESULT_SUCCESS;
if (mOpenCount++ == 0) {
// load the library and link to it
if (!linkOpenSLES()) {
result = SL_RESULT_FEATURE_UNSUPPORTED;
goto error;
};
// create engine
result = (*gFunction_slCreateEngine)(&mEngineObject, 0, NULL, 0, NULL, NULL);
if (SL_RESULT_SUCCESS != result) {
LOGE("EngineOpenSLES - slCreateEngine() result:%s", getSLErrStr(result));
goto error;
}
// realize the engine
result = (*mEngineObject)->Realize(mEngineObject, SL_BOOLEAN_FALSE);
if (SL_RESULT_SUCCESS != result) {
LOGE("EngineOpenSLES - Realize() engine result:%s", getSLErrStr(result));
goto error;
}
// get the engine interface, which is needed in order to create other objects
result = (*mEngineObject)->GetInterface(mEngineObject, SL_IID_ENGINE, &mEngineInterface);
if (SL_RESULT_SUCCESS != result) {
LOGE("EngineOpenSLES - GetInterface() engine result:%s", getSLErrStr(result));
goto error;
}
}
return result;
error:
close();
return result;
}
void EngineOpenSLES::close() {
std::lock_guard<std::mutex> lock(mLock);
if (--mOpenCount == 0) {
if (mEngineObject != nullptr) {
(*mEngineObject)->Destroy(mEngineObject);
mEngineObject = nullptr;
mEngineInterface = nullptr;
}
}
}
SLresult EngineOpenSLES::createOutputMix(SLObjectItf *objectItf) {
return (*mEngineInterface)->CreateOutputMix(mEngineInterface, objectItf, 0, 0, 0);
}
SLresult EngineOpenSLES::createAudioPlayer(SLObjectItf *objectItf,
SLDataSource *audioSource,
SLDataSink *audioSink) {
const SLInterfaceID ids[] = {SL_IID_BUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION};
const SLboolean reqs[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
return (*mEngineInterface)->CreateAudioPlayer(mEngineInterface, objectItf, audioSource,
audioSink,
sizeof(ids) / sizeof(ids[0]), ids, reqs);
}
SLresult EngineOpenSLES::createAudioRecorder(SLObjectItf *objectItf,
SLDataSource *audioSource,
SLDataSink *audioSink) {
const SLInterfaceID ids[] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
const SLboolean reqs[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
return (*mEngineInterface)->CreateAudioRecorder(mEngineInterface, objectItf, audioSource,
audioSink,
sizeof(ids) / sizeof(ids[0]), ids, reqs);
}