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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SHARED_SYNTH_SOUND_H
#define SHARED_SYNTH_SOUND_H
#include <cstdint>
#include <atomic>
#include <math.h>
#include <memory>
#include "IRenderableAudio.h"
constexpr float kDefaultFrequency = 440.0;
constexpr int32_t kDefaultSampleRate = 48000;
constexpr float kPi = M_PI;
constexpr float kTwoPi = kPi * 2;
constexpr int32_t kNumSineWaves = 5;
constexpr float kSustainMultiplier = 0.99999;
constexpr float kReleaseMultiplier = 0.999;
// Stop playing music below this cutoff
constexpr float kMasterAmplitudeCutOff = 0.01;
class SynthSound : public IRenderableAudio {
public:
SynthSound() {
}
~SynthSound() {
};
void noteOn() {
mTrigger = true; // start a note envelope
mAmplitudeScaler = kSustainMultiplier;
}
void noteOff() {
mAmplitudeScaler = kReleaseMultiplier;
}
void setSampleRate(int32_t sampleRate) {
mSampleRate = sampleRate;
updatePhaseIncrement();
};
void setFrequency(float frequency) {
mFrequency = frequency;
updatePhaseIncrement();
};
// Amplitudes from https://epubs.siam.org/doi/pdf/10.1137/S00361445003822
inline void setAmplitude(float amplitude) {
mAmplitudes[0] = amplitude * .2f;
mAmplitudes[1] = amplitude;
mAmplitudes[2] = amplitude * .1f;
mAmplitudes[3] = amplitude * .02f;
mAmplitudes[4] = amplitude * .15f;
};
// From IRenderableAudio
void renderAudio(float *audioData, int32_t numFrames) override {
for (int i = 0; i < numFrames; ++i) {
if (mTrigger.exchange(false)) {
mMasterAmplitude = 1.0;
mPhase = 0.0f;
} else {
mMasterAmplitude *= mAmplitudeScaler;
}
audioData[i] = 0;
if (mMasterAmplitude < kMasterAmplitudeCutOff) {
continue;
}
for (int j = 0; j < kNumSineWaves; ++j) {
audioData[i] += sinf(mPhase * (j + 1)) * mAmplitudes[j] * mMasterAmplitude;
}
mPhase += mPhaseIncrement;
if (mPhase > kTwoPi) {
mPhase -= kTwoPi;
}
}
};
private:
std::atomic<bool> mTrigger;
float mMasterAmplitude = 0.0f;
std::atomic<float> mAmplitudeScaler;
std::array<std::atomic<float>, kNumSineWaves> mAmplitudes;
float mPhase = 0.0f;
std::atomic<float> mPhaseIncrement;
std::atomic<float> mFrequency { kDefaultFrequency };
std::atomic<int32_t> mSampleRate { kDefaultSampleRate };
void updatePhaseIncrement(){
// Note how there is a division here. If this file is changed so that updatePhaseIncrement
// is called more frequently, please cache 1/mSampleRate. This allows this operation to not
// need divisions.
mPhaseIncrement = kTwoPi * mFrequency / static_cast<float>(mSampleRate);
};
};
#endif //SHARED_SYNTH_SOUND_H