| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "Player.h" |
| #include "utils/logging.h" |
| |
| void Player::renderAudio(float *targetData, int32_t numFrames){ |
| |
| const AudioProperties properties = mSource->getProperties(); |
| |
| if (mIsPlaying){ |
| |
| int64_t framesToRenderFromData = numFrames; |
| int64_t totalSourceFrames = mSource->getSize() / properties.channelCount; |
| const float *data = mSource->getData(); |
| |
| // Check whether we're about to reach the end of the recording |
| if (!mIsLooping && mReadFrameIndex + numFrames >= totalSourceFrames){ |
| framesToRenderFromData = totalSourceFrames - mReadFrameIndex; |
| mIsPlaying = false; |
| } |
| |
| for (int i = 0; i < framesToRenderFromData; ++i) { |
| for (int j = 0; j < properties.channelCount; ++j) { |
| targetData[(i*properties.channelCount)+j] = data[(mReadFrameIndex*properties.channelCount)+j]; |
| } |
| |
| // Increment and handle wraparound |
| if (++mReadFrameIndex >= totalSourceFrames) mReadFrameIndex = 0; |
| } |
| |
| if (framesToRenderFromData < numFrames){ |
| // fill the rest of the buffer with silence |
| renderSilence(&targetData[framesToRenderFromData], numFrames * properties.channelCount); |
| } |
| |
| } else { |
| renderSilence(targetData, numFrames * properties.channelCount); |
| } |
| } |
| |
| void Player::renderSilence(float *start, int32_t numSamples){ |
| for (int i = 0; i < numSamples; ++i) { |
| start[i] = 0; |
| } |
| } |