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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OBOETESTER_FULL_DUPLEX_STREAM_H
#define OBOETESTER_FULL_DUPLEX_STREAM_H
#include <unistd.h>
#include <sys/types.h>
#include "oboe/Oboe.h"
#include "FormatConverterBox.h"
class FullDuplexStream : public oboe::AudioStreamCallback {
public:
FullDuplexStream() {}
virtual ~FullDuplexStream() = default;
void setInputStream(oboe::AudioStream *stream) {
mInputStream = stream;
}
oboe::AudioStream *getInputStream() {
return mInputStream;
}
void setOutputStream(oboe::AudioStream *stream) {
mOutputStream = stream;
}
oboe::AudioStream *getOutputStream() {
return mOutputStream;
}
virtual oboe::Result start();
virtual oboe::Result stop();
oboe::ResultWithValue<int32_t> readInput(int32_t numFrames);
/**
* Called when data is available on both streams.
* Caller should override this method.
*/
virtual oboe::DataCallbackResult onBothStreamsReady(
const float *inputData,
int numInputFrames,
float *outputData,
int numOutputFrames
) = 0;
/**
* Called by Oboe when the stream is ready to process audio.
*/
oboe::DataCallbackResult onAudioReady(
oboe::AudioStream *audioStream,
void *audioData,
int numFrames) override;
int32_t getMNumInputBurstsCushion() const;
/**
* Number of bursts to leave in the input buffer as a cushion.
* Typically 0 for latency measurements
* or 1 for glitch tests.
*
* @param mNumInputBurstsCushion
*/
void setMNumInputBurstsCushion(int32_t mNumInputBurstsCushion);
void setMinimumFramesBeforeRead(int32_t numFrames) {
mMinimumFramesBeforeRead = numFrames;
}
int32_t getMinimumFramesBeforeRead() const {
return mMinimumFramesBeforeRead;
}
private:
// TODO add getters and setters
static constexpr int32_t kNumCallbacksToDrain = 20;
static constexpr int32_t kNumCallbacksToDiscard = 30;
// let input fill back up, usually 0 or 1
int32_t mNumInputBurstsCushion = 0;
int32_t mMinimumFramesBeforeRead = 0;
// We want to reach a state where the input buffer is empty and
// the output buffer is full.
// These are used in order.
// Drain several callback so that input is empty.
int32_t mCountCallbacksToDrain = kNumCallbacksToDrain;
// Let the input fill back up slightly so we don't run dry.
int32_t mCountInputBurstsCushion = mNumInputBurstsCushion;
// Discard some callbacks so the input and output reach equilibrium.
int32_t mCountCallbacksToDiscard = kNumCallbacksToDiscard;
oboe::AudioStream *mInputStream = nullptr;
oboe::AudioStream *mOutputStream = nullptr;
std::unique_ptr<FormatConverterBox> mInputConverter;
std::unique_ptr<FormatConverterBox> mOutputConverter;
};
#endif //OBOETESTER_FULL_DUPLEX_STREAM_H