blob: c8de77650dd47e3823d3a5e0eb684543708eacb7 [file] [log] [blame]
/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include <oboe/Oboe.h>
#include "../src/aaudio/AAudioLoader.h"
using namespace oboe;
class AAudioDirect : public ::testing::Test {
public:
/**
* @return true if AAudio NOT supported
*/
bool openAAudio() {
mAAudioLoader = AAudioLoader::getInstance();
return (mAAudioLoader->open() != 0);
}
void createBuilder() {
ASSERT_NE(mAAudioLoader, nullptr);
ASSERT_EQ(0, mAAudioLoader->open());
ASSERT_NE(mAAudioLoader->createStreamBuilder, nullptr);
aaudio_result_t result = mAAudioLoader->createStreamBuilder(&mBuilder);
ASSERT_NE(mBuilder, nullptr);
ASSERT_EQ(result, 0);
}
void openCloseStream() {
AAudioStream *stream = nullptr;
aaudio_result_t result = mAAudioLoader->builder_openStream(mBuilder, &stream);
ASSERT_EQ(result, 0);
ASSERT_NE(stream, nullptr);
result = mAAudioLoader->stream_close(stream);
ASSERT_EQ(result, 0);
}
AAudioStreamBuilder *mBuilder = nullptr;
AAudioLoader *mAAudioLoader = nullptr;
};
TEST_F(AAudioDirect, InstantiateAAudioLoader) {
AAudioLoader *aaudioLoader = AAudioLoader::getInstance();
ASSERT_NE(aaudioLoader, nullptr);
}
TEST_F(AAudioDirect, OpenCloseHighLatencyStream) {
if (openAAudio()) return;
createBuilder();
mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_NONE);
openCloseStream();
}
TEST_F(AAudioDirect, OpenCloseLowLatencyStream) {
if (openAAudio()) return;
createBuilder();
mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
openCloseStream();
}