blob: 4b5b515e568c27e7780ee1526f3143675c79a1fe [file] [log] [blame]
/* Microsoft Reference Implementation for TPM 2.0
*
* The copyright in this software is being made available under the BSD License,
* included below. This software may be subject to other third party and
* contributor rights, including patent rights, and no such rights are granted
* under this license.
*
* Copyright (c) Microsoft Corporation
*
* All rights reserved.
*
* BSD License
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS""
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//** Description
//
// This file contains the socket interface to a TPM simulator.
//
//** Includes, Locals, Defines and Function Prototypes
#include "TpmBuildSwitches.h"
#include <stdio.h>
#ifdef _MSC_VER
# pragma warning(push, 3)
# include <windows.h>
# include <winsock.h>
# pragma warning(pop)
typedef int socklen_t;
#elif defined(__unix__)
# include <string.h>
# include <unistd.h>
# include <errno.h>
# include <stdint.h>
# include <netinet/in.h>
# include <sys/socket.h>
# include <pthread.h>
# define ZeroMemory(ptr, sz) (memset((ptr), 0, (sz)))
# define closesocket(x) close(x)
# define INVALID_SOCKET (-1)
# define SOCKET_ERROR (-1)
# define WSAGetLastError() (errno)
# define INT_PTR intptr_t
typedef int SOCKET;
#else
# error "Unsupported platform."
#endif
#ifndef TRUE
# define TRUE 1
#endif
#ifndef FALSE
# define FALSE 0
#endif
#include <string.h>
#include <stdlib.h>
#include <stdint.h>
#include "TpmTcpProtocol.h"
#include "Manufacture_fp.h"
#include "Simulator_fp.h"
// To access key cache control in TPM
void RsaKeyCacheControl(int state);
#ifndef __IGNORE_STATE__
static uint32_t ServerVersion = 1;
#define MAX_BUFFER 1048576
char InputBuffer[MAX_BUFFER]; //The input data buffer for the simulator.
char OutputBuffer[MAX_BUFFER]; //The output data buffer for the simulator.
struct
{
uint32_t largestCommandSize;
uint32_t largestCommand;
uint32_t largestResponseSize;
uint32_t largestResponse;
} CommandResponseSizes = {0};
#endif // __IGNORE_STATE___
//** Functions
//*** CreateSocket()
// This function creates a socket listening on 'PortNumber'.
static int
CreateSocket(
int PortNumber,
SOCKET *listenSocket
)
{
struct sockaddr_in MyAddress;
int res;
//
// Initialize Winsock
#ifdef _MSC_VER
WSADATA wsaData;
res = WSAStartup(MAKEWORD(2, 2), &wsaData);
if(res != 0)
{
printf("WSAStartup failed with error: %d\n", res);
return -1;
}
#endif
// create listening socket
*listenSocket = socket(PF_INET, SOCK_STREAM, 0);
if(INVALID_SOCKET == *listenSocket)
{
printf("Cannot create server listen socket. Error is 0x%x\n",
WSAGetLastError());
return -1;
}
// bind the listening socket to the specified port
ZeroMemory(&MyAddress, sizeof(MyAddress));
MyAddress.sin_port = htons((short)PortNumber);
MyAddress.sin_family = AF_INET;
res = bind(*listenSocket, (struct sockaddr*) &MyAddress, sizeof(MyAddress));
if(res == SOCKET_ERROR)
{
printf("Bind error. Error is 0x%x\n", WSAGetLastError());
return -1;
}
// listen/wait for server connections
res = listen(*listenSocket, 3);
if(res == SOCKET_ERROR)
{
printf("Listen error. Error is 0x%x\n", WSAGetLastError());
return -1;
}
return 0;
}
//*** PlatformServer()
// This function processes incoming platform requests.
BOOL
PlatformServer(
SOCKET s
)
{
BOOL OK = TRUE;
uint32_t Command;
//
for(;;)
{
OK = ReadBytes(s, (char*)&Command, 4);
// client disconnected (or other error). We stop processing this client
// and return to our caller who can stop the server or listen for another
// connection.
if(!OK)
return TRUE;
Command = ntohl(Command);
switch(Command)
{
case TPM_SIGNAL_POWER_ON:
_rpc__Signal_PowerOn(FALSE);
break;
case TPM_SIGNAL_POWER_OFF:
_rpc__Signal_PowerOff();
break;
case TPM_SIGNAL_RESET:
_rpc__Signal_PowerOn(TRUE);
break;
case TPM_SIGNAL_RESTART:
_rpc__Signal_Restart();
break;
case TPM_SIGNAL_PHYS_PRES_ON:
_rpc__Signal_PhysicalPresenceOn();
break;
case TPM_SIGNAL_PHYS_PRES_OFF:
_rpc__Signal_PhysicalPresenceOff();
break;
case TPM_SIGNAL_CANCEL_ON:
_rpc__Signal_CancelOn();
break;
case TPM_SIGNAL_CANCEL_OFF:
_rpc__Signal_CancelOff();
break;
case TPM_SIGNAL_NV_ON:
_rpc__Signal_NvOn();
break;
case TPM_SIGNAL_NV_OFF:
_rpc__Signal_NvOff();
break;
case TPM_SIGNAL_KEY_CACHE_ON:
_rpc__RsaKeyCacheControl(TRUE);
break;
case TPM_SIGNAL_KEY_CACHE_OFF:
_rpc__RsaKeyCacheControl(FALSE);
break;
case TPM_SESSION_END:
// Client signaled end-of-session
TpmEndSimulation();
return TRUE;
case TPM_STOP:
// Client requested the simulator to exit
return FALSE;
case TPM_TEST_FAILURE_MODE:
_rpc__ForceFailureMode();
break;
case TPM_GET_COMMAND_RESPONSE_SIZES:
OK = WriteVarBytes(s, (char *)&CommandResponseSizes,
sizeof(CommandResponseSizes));
memset(&CommandResponseSizes, 0, sizeof(CommandResponseSizes));
if(!OK)
return TRUE;
break;
default:
printf("Unrecognized platform interface command %d\n",
(int)Command);
WriteUINT32(s, 1);
return TRUE;
}
WriteUINT32(s, 0);
}
}
//*** PlatformSvcRoutine()
// This function is called to set up the socket interfaces to listen for
// commands.
DWORD WINAPI
PlatformSvcRoutine(
LPVOID port
)
{
int PortNumber = (int)(INT_PTR)port;
SOCKET listenSocket, serverSocket;
struct sockaddr_in HerAddress;
int res;
socklen_t length;
BOOL continueServing;
//
res = CreateSocket(PortNumber, &listenSocket);
if(res != 0)
{
printf("Create platform service socket fail\n");
return res;
}
// Loop accepting connections one-by-one until we are killed or asked to stop
// Note the platform service is single-threaded so we don't listen for a new
// connection until the prior connection drops.
do
{
printf("Platform server listening on port %d\n", PortNumber);
// blocking accept
length = sizeof(HerAddress);
serverSocket = accept(listenSocket,
(struct sockaddr*) &HerAddress,
&length);
if(serverSocket == INVALID_SOCKET)
{
printf("Accept error. Error is 0x%x\n", WSAGetLastError());
return (DWORD)-1;
}
printf("Client accepted\n");
// normal behavior on client disconnection is to wait for a new client
// to connect
continueServing = PlatformServer(serverSocket);
closesocket(serverSocket);
} while(continueServing);
return 0;
}
//*** PlatformSignalService()
// This function starts a new thread waiting for platform signals.
// Platform signals are processed one at a time in the order in which they are
// received.
int
PlatformSignalService(
int PortNumber
)
{
#if defined(_MSC_VER)
HANDLE hPlatformSvc;
int ThreadId;
int port = PortNumber;
//
// Create service thread for platform signals
hPlatformSvc = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE)PlatformSvcRoutine,
(LPVOID)(INT_PTR)port, 0, (LPDWORD)&ThreadId);
if(hPlatformSvc == NULL)
{
printf("Thread Creation failed\n");
return -1;
}
return 0;
#else
pthread_t thread_id;
int ret;
int port = PortNumber;
ret = pthread_create(&thread_id, NULL, (void*)PlatformSvcRoutine,
(LPVOID)(INT_PTR)port);
if (ret == -1)
{
printf("pthread_create failed: %s", strerror(ret));
}
return ret;
#endif // _MSC_VER
}
//*** RegularCommandService()
// This function services regular commands.
int
RegularCommandService(
int PortNumber
)
{
SOCKET listenSocket;
SOCKET serverSocket;
struct sockaddr_in HerAddress;
int res;
socklen_t length;
BOOL continueServing;
//
res = CreateSocket(PortNumber, &listenSocket);
if(res != 0)
{
printf("Create platform service socket fail\n");
return res;
}
// Loop accepting connections one-by-one until we are killed or asked to stop
// Note the TPM command service is single-threaded so we don't listen for
// a new connection until the prior connection drops.
do
{
printf("TPM command server listening on port %d\n", PortNumber);
// blocking accept
length = sizeof(HerAddress);
serverSocket = accept(listenSocket,
(struct sockaddr*) &HerAddress,
&length);
if(serverSocket == INVALID_SOCKET)
{
printf("Accept error. Error is 0x%x\n", WSAGetLastError());
return -1;
}
printf("Client accepted\n");
// normal behavior on client disconnection is to wait for a new client
// to connect
continueServing = TpmServer(serverSocket);
closesocket(serverSocket);
} while(continueServing);
return 0;
}
//*** StartTcpServer()
// This is the main entry-point to the TCP server. The server listens on port
// specified.
//
// Note that there is no way to specify the network interface in this implementation.
int
StartTcpServer(
int PortNumber
)
{
int res;
//
// Start Platform Signal Processing Service
res = PlatformSignalService(PortNumber + 1);
if(res != 0)
{
printf("PlatformSignalService failed\n");
return res;
}
// Start Regular/DRTM TPM command service
res = RegularCommandService(PortNumber);
if(res != 0)
{
printf("RegularCommandService failed\n");
return res;
}
return 0;
}
//*** ReadBytes()
// This function reads the indicated number of bytes ('NumBytes') into buffer
// from the indicated socket.
BOOL
ReadBytes(
SOCKET s,
char *buffer,
int NumBytes
)
{
int res;
int numGot = 0;
//
while(numGot < NumBytes)
{
res = recv(s, buffer + numGot, NumBytes - numGot, 0);
if(res == -1)
{
printf("Receive error. Error is 0x%x\n", WSAGetLastError());
return FALSE;
}
if(res == 0)
{
return FALSE;
}
numGot += res;
}
return TRUE;
}
//*** WriteBytes()
// This function will send the indicated number of bytes ('NumBytes') to the
// indicated socket
BOOL
WriteBytes(
SOCKET s,
char *buffer,
int NumBytes
)
{
int res;
int numSent = 0;
//
while(numSent < NumBytes)
{
res = send(s, buffer + numSent, NumBytes - numSent, 0);
if(res == -1)
{
if(WSAGetLastError() == 0x2745)
{
printf("Client disconnected\n");
}
else
{
printf("Send error. Error is 0x%x\n", WSAGetLastError());
}
return FALSE;
}
numSent += res;
}
return TRUE;
}
//*** WriteUINT32()
// Send 4 bytes containing hton(1)
BOOL
WriteUINT32(
SOCKET s,
uint32_t val
)
{
UINT32 netVal = htonl(val);
//
return WriteBytes(s, (char*)&netVal, 4);
}
//*** ReadVarBytes()
// Get a UINT32-length-prepended binary array. Note that the 4-byte length is
// in network byte order (big-endian).
BOOL
ReadVarBytes(
SOCKET s,
char *buffer,
uint32_t *BytesReceived,
int MaxLen
)
{
int length;
BOOL res;
//
res = ReadBytes(s, (char*)&length, 4);
if(!res) return res;
length = ntohl(length);
*BytesReceived = length;
if(length > MaxLen)
{
printf("Buffer too big. Client says %d\n", length);
return FALSE;
}
if(length == 0) return TRUE;
res = ReadBytes(s, buffer, length);
if(!res) return res;
return TRUE;
}
//*** WriteVarBytes()
// Send a UINT32-length-prepended binary array. Note that the 4-byte length is
// in network byte order (big-endian).
BOOL
WriteVarBytes(
SOCKET s,
char *buffer,
int BytesToSend
)
{
uint32_t netLength = htonl(BytesToSend);
BOOL res;
//
res = WriteBytes(s, (char*)&netLength, 4);
if(!res)
return res;
res = WriteBytes(s, buffer, BytesToSend);
if(!res)
return res;
return TRUE;
}
//*** TpmServer()
// Processing incoming TPM command requests using the protocol / interface
// defined above.
BOOL
TpmServer(
SOCKET s
)
{
uint32_t length;
uint32_t Command;
BYTE locality;
BOOL OK;
int result;
int clientVersion;
_IN_BUFFER InBuffer;
_OUT_BUFFER OutBuffer;
//
for(;;)
{
OK = ReadBytes(s, (char*)&Command, 4);
// client disconnected (or other error). We stop processing this client
// and return to our caller who can stop the server or listen for another
// connection.
if(!OK)
return TRUE;
Command = ntohl(Command);
switch(Command)
{
case TPM_SIGNAL_HASH_START:
_rpc__Signal_Hash_Start();
break;
case TPM_SIGNAL_HASH_END:
_rpc__Signal_HashEnd();
break;
case TPM_SIGNAL_HASH_DATA:
OK = ReadVarBytes(s, InputBuffer, &length, MAX_BUFFER);
if(!OK) return TRUE;
InBuffer.Buffer = (BYTE*)InputBuffer;
InBuffer.BufferSize = length;
_rpc__Signal_Hash_Data(InBuffer);
break;
case TPM_SEND_COMMAND:
OK = ReadBytes(s, (char*)&locality, 1);
if(!OK)
return TRUE;
OK = ReadVarBytes(s, InputBuffer, &length, MAX_BUFFER);
if(!OK)
return TRUE;
InBuffer.Buffer = (BYTE*)InputBuffer;
InBuffer.BufferSize = length;
OutBuffer.BufferSize = MAX_BUFFER;
OutBuffer.Buffer = (_OUTPUT_BUFFER)OutputBuffer;
// record the number of bytes in the command if it is the largest
// we have seen so far.
if(InBuffer.BufferSize > CommandResponseSizes.largestCommandSize)
{
CommandResponseSizes.largestCommandSize = InBuffer.BufferSize;
memcpy(&CommandResponseSizes.largestCommand,
&InputBuffer[6], sizeof(UINT32));
}
_rpc__Send_Command(locality, InBuffer, &OutBuffer);
// record the number of bytes in the response if it is the largest
// we have seen so far.
if(OutBuffer.BufferSize > CommandResponseSizes.largestResponseSize)
{
CommandResponseSizes.largestResponseSize
= OutBuffer.BufferSize;
memcpy(&CommandResponseSizes.largestResponse,
&OutputBuffer[6], sizeof(UINT32));
}
OK = WriteVarBytes(s,
(char*)OutBuffer.Buffer,
OutBuffer.BufferSize);
if(!OK)
return TRUE;
break;
case TPM_REMOTE_HANDSHAKE:
OK = ReadBytes(s, (char*)&clientVersion, 4);
if(!OK)
return TRUE;
if(clientVersion == 0)
{
printf("Unsupported client version (0).\n");
return TRUE;
}
OK &= WriteUINT32(s, ServerVersion);
OK &= WriteUINT32(s, tpmInRawMode
| tpmPlatformAvailable | tpmSupportsPP);
break;
case TPM_SET_ALTERNATIVE_RESULT:
OK = ReadBytes(s, (char*)&result, 4);
if(!OK)
return TRUE;
// Alternative result is not applicable to the simulator.
break;
case TPM_SESSION_END:
// Client signaled end-of-session
return TRUE;
case TPM_STOP:
// Client requested the simulator to exit
return FALSE;
default:
printf("Unrecognized TPM interface command %d\n", (int)Command);
return TRUE;
}
OK = WriteUINT32(s, 0);
if(!OK)
return TRUE;
}
}