| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
| * Copyright (C) 2011 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * GLvertexformat no-op functions. Used in out-of-memory situations. |
| */ |
| |
| #ifdef _WIN32 |
| #define NOGDI |
| #endif |
| |
| #include "main/glheader.h" |
| #include "main/context.h" |
| #include "main/dispatch.h" |
| #include "main/dlist.h" |
| #include "main/eval.h" |
| #include "vbo/vbo_noop.h" |
| #include "vbo_attrib.h" |
| |
| static void GLAPIENTRY |
| _mesa_noop_Materialfv(GLenum face, GLenum pname, const GLfloat * params) |
| { |
| } |
| |
| static void GLAPIENTRY |
| _mesa_noop_EvalCoord1f(GLfloat a) |
| { |
| } |
| |
| static void GLAPIENTRY |
| _mesa_noop_EvalCoord1fv(const GLfloat * v) |
| { |
| } |
| |
| static void GLAPIENTRY |
| _mesa_noop_EvalCoord2f(GLfloat a, GLfloat b) |
| { |
| } |
| |
| static void GLAPIENTRY |
| _mesa_noop_EvalCoord2fv(const GLfloat * v) |
| { |
| } |
| |
| static void GLAPIENTRY |
| _mesa_noop_EvalPoint1(GLint a) |
| { |
| } |
| |
| static void GLAPIENTRY |
| _mesa_noop_EvalPoint2(GLint a, GLint b) |
| { |
| } |
| |
| static void GLAPIENTRY |
| _mesa_noop_ArrayElement(GLint elem) |
| { |
| } |
| |
| |
| static void GLAPIENTRY |
| _mesa_noop_Begin(GLenum mode) |
| { |
| } |
| |
| static void GLAPIENTRY |
| _mesa_noop_End(void) |
| { |
| } |
| |
| static void GLAPIENTRY |
| _mesa_noop_PrimitiveRestartNV(void) |
| { |
| } |
| |
| /** |
| * If index=0, does glVertexAttrib*() alias glVertex() to emit a vertex? |
| * It depends on a few things, including whether we're inside or outside |
| * of glBegin/glEnd. |
| */ |
| static inline bool |
| is_vertex_position(const struct gl_context *ctx, GLuint index) |
| { |
| return false; /* it doesn't matter for noop */ |
| } |
| |
| #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) do { (void)ctx; (void)(A); } while(0) |
| #define ERROR(err) _mesa_error(ctx, err, __func__) |
| #define TAG(x) _mesa_noop_##x |
| |
| #include "vbo_attrib_tmp.h" |
| |
| |
| /** |
| * Build a vertexformat of functions that are no-ops. |
| * These are used in out-of-memory situations when we have no VBO |
| * to put the vertex data into. |
| */ |
| void |
| _mesa_noop_vtxfmt_init(struct gl_context *ctx, GLvertexformat * vfmt) |
| { |
| #define NAME_AE(x) _mesa_noop_##x |
| #define NAME_CALLLIST(x) _mesa_##x |
| #define NAME(x) _mesa_noop_##x |
| #define NAME_ES(x) _mesa_noop_##x##ARB |
| |
| #include "vbo_init_tmp.h" |
| } |
| |
| |
| /** |
| * Is the given dispatch table using the no-op functions? |
| */ |
| GLboolean |
| _mesa_using_noop_vtxfmt(const struct _glapi_table *dispatch) |
| { |
| return GET_Begin((struct _glapi_table *) dispatch) == _mesa_noop_Begin; |
| } |