| /************************************************************************** |
| * |
| * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #include "main/context.h" |
| #include "program/prog_print.h" |
| |
| #include "pipe/p_state.h" |
| #include "pipe/p_shader_tokens.h" |
| #include "tgsi/tgsi_dump.h" |
| |
| #include "cso_cache/cso_cache.h" |
| |
| #include "st_context.h" |
| #include "st_debug.h" |
| #include "st_program.h" |
| |
| |
| |
| #ifdef DEBUG |
| int ST_DEBUG = 0; |
| |
| static const struct debug_named_value st_debug_flags[] = { |
| { "mesa", DEBUG_MESA, NULL }, |
| { "tgsi", DEBUG_TGSI, NULL }, |
| { "constants",DEBUG_CONSTANTS, NULL }, |
| { "pipe", DEBUG_PIPE, NULL }, |
| { "tex", DEBUG_TEX, NULL }, |
| { "fallback", DEBUG_FALLBACK, NULL }, |
| { "screen", DEBUG_SCREEN, NULL }, |
| { "query", DEBUG_QUERY, NULL }, |
| DEBUG_NAMED_VALUE_END |
| }; |
| |
| DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0) |
| #endif |
| |
| |
| void |
| st_debug_init(void) |
| { |
| #ifdef DEBUG |
| ST_DEBUG = debug_get_option_st_debug(); |
| #endif |
| } |
| |
| |
| |
| /** |
| * Print current state. May be called from inside gdb to see currently |
| * bound vertex/fragment shaders and associated constants. |
| */ |
| void |
| st_print_current(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct st_context *st = st_context(ctx); |
| |
| #if 0 |
| int i; |
| |
| printf("Vertex Transform Inputs:\n"); |
| for (i = 0; i < st->vp->state.num_inputs; i++) { |
| printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]); |
| } |
| #endif |
| |
| if (st->vp->variants) |
| tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 ); |
| if (st->vp->Base.Base.Parameters) |
| _mesa_print_parameter_list(st->vp->Base.Base.Parameters); |
| |
| tgsi_dump( st->fp->variants[0].tgsi.tokens, 0 ); |
| if (st->fp->Base.Base.Parameters) |
| _mesa_print_parameter_list(st->fp->Base.Base.Parameters); |
| } |
| |
| |