| /* |
| * Copyright 2012 Advanced Micro Devices, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "si_build_pm4.h" |
| #include "util/u_upload_mgr.h" |
| #include "util/u_viewport.h" |
| |
| #define SI_MAX_SCISSOR 16384 |
| |
| void si_update_ngg_small_prim_precision(struct si_context *ctx) |
| { |
| if (!ctx->screen->use_ngg_culling) |
| return; |
| |
| /* Set VS_STATE.SMALL_PRIM_PRECISION for NGG culling. */ |
| unsigned num_samples = ctx->framebuffer.nr_samples; |
| unsigned quant_mode = ctx->viewports.as_scissor[0].quant_mode; |
| float precision; |
| |
| if (quant_mode == SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH) |
| precision = num_samples / 4096.0; |
| else if (quant_mode == SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH) |
| precision = num_samples / 1024.0; |
| else |
| precision = num_samples / 256.0; |
| |
| ctx->current_vs_state &= C_VS_STATE_SMALL_PRIM_PRECISION; |
| ctx->current_vs_state |= S_VS_STATE_SMALL_PRIM_PRECISION(fui(precision) >> 23); |
| } |
| |
| void si_get_small_prim_cull_info(struct si_context *sctx, struct si_small_prim_cull_info *out) |
| { |
| /* This is needed by the small primitive culling, because it's done |
| * in screen space. |
| */ |
| struct si_small_prim_cull_info info; |
| unsigned num_samples = sctx->framebuffer.nr_samples; |
| assert(num_samples >= 1); |
| |
| info.scale[0] = sctx->viewports.states[0].scale[0]; |
| info.scale[1] = sctx->viewports.states[0].scale[1]; |
| info.translate[0] = sctx->viewports.states[0].translate[0]; |
| info.translate[1] = sctx->viewports.states[0].translate[1]; |
| |
| /* The viewport shouldn't flip the X axis for the small prim culling to work. */ |
| assert(-info.scale[0] + info.translate[0] <= info.scale[0] + info.translate[0]); |
| |
| /* If the Y axis is inverted (OpenGL default framebuffer), reverse it. |
| * This is because the viewport transformation inverts the clip space |
| * bounding box, so min becomes max, which breaks small primitive |
| * culling. |
| */ |
| if (sctx->viewports.y_inverted) { |
| info.scale[1] = -info.scale[1]; |
| info.translate[1] = -info.translate[1]; |
| } |
| |
| /* Scale the framebuffer up, so that samples become pixels and small |
| * primitive culling is the same for all sample counts. |
| * This only works with the standard DX sample positions, because |
| * the samples are evenly spaced on both X and Y axes. |
| */ |
| for (unsigned i = 0; i < 2; i++) { |
| info.scale[i] *= num_samples; |
| info.translate[i] *= num_samples; |
| } |
| *out = info; |
| } |
| |
| static void si_set_scissor_states(struct pipe_context *pctx, unsigned start_slot, |
| unsigned num_scissors, const struct pipe_scissor_state *state) |
| { |
| struct si_context *ctx = (struct si_context *)pctx; |
| int i; |
| |
| for (i = 0; i < num_scissors; i++) |
| ctx->scissors[start_slot + i] = state[i]; |
| |
| if (!ctx->queued.named.rasterizer->scissor_enable) |
| return; |
| |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors); |
| } |
| |
| /* Since the guard band disables clipping, we have to clip per-pixel |
| * using a scissor. |
| */ |
| static void si_get_scissor_from_viewport(struct si_context *ctx, |
| const struct pipe_viewport_state *vp, |
| struct si_signed_scissor *scissor) |
| { |
| float tmp, minx, miny, maxx, maxy; |
| |
| /* Convert (-1, -1) and (1, 1) from clip space into window space. */ |
| minx = -vp->scale[0] + vp->translate[0]; |
| miny = -vp->scale[1] + vp->translate[1]; |
| maxx = vp->scale[0] + vp->translate[0]; |
| maxy = vp->scale[1] + vp->translate[1]; |
| |
| /* Handle inverted viewports. */ |
| if (minx > maxx) { |
| tmp = minx; |
| minx = maxx; |
| maxx = tmp; |
| } |
| if (miny > maxy) { |
| tmp = miny; |
| miny = maxy; |
| maxy = tmp; |
| } |
| |
| /* Convert to integer and round up the max bounds. */ |
| scissor->minx = minx; |
| scissor->miny = miny; |
| scissor->maxx = ceilf(maxx); |
| scissor->maxy = ceilf(maxy); |
| } |
| |
| static void si_clamp_scissor(struct si_context *ctx, struct pipe_scissor_state *out, |
| struct si_signed_scissor *scissor) |
| { |
| out->minx = CLAMP(scissor->minx, 0, SI_MAX_SCISSOR); |
| out->miny = CLAMP(scissor->miny, 0, SI_MAX_SCISSOR); |
| out->maxx = CLAMP(scissor->maxx, 0, SI_MAX_SCISSOR); |
| out->maxy = CLAMP(scissor->maxy, 0, SI_MAX_SCISSOR); |
| } |
| |
| static void si_clip_scissor(struct pipe_scissor_state *out, struct pipe_scissor_state *clip) |
| { |
| out->minx = MAX2(out->minx, clip->minx); |
| out->miny = MAX2(out->miny, clip->miny); |
| out->maxx = MIN2(out->maxx, clip->maxx); |
| out->maxy = MIN2(out->maxy, clip->maxy); |
| } |
| |
| static void si_scissor_make_union(struct si_signed_scissor *out, struct si_signed_scissor *in) |
| { |
| out->minx = MIN2(out->minx, in->minx); |
| out->miny = MIN2(out->miny, in->miny); |
| out->maxx = MAX2(out->maxx, in->maxx); |
| out->maxy = MAX2(out->maxy, in->maxy); |
| out->quant_mode = MIN2(out->quant_mode, in->quant_mode); |
| } |
| |
| static void si_emit_one_scissor(struct si_context *ctx, struct radeon_cmdbuf *cs, |
| struct si_signed_scissor *vp_scissor, |
| struct pipe_scissor_state *scissor) |
| { |
| struct pipe_scissor_state final; |
| |
| if (ctx->vs_disables_clipping_viewport) { |
| final.minx = final.miny = 0; |
| final.maxx = final.maxy = SI_MAX_SCISSOR; |
| } else { |
| si_clamp_scissor(ctx, &final, vp_scissor); |
| } |
| |
| if (scissor) |
| si_clip_scissor(&final, scissor); |
| |
| /* Workaround for a hw bug on GFX6 that occurs when PA_SU_HARDWARE_- |
| * SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0. |
| */ |
| if (ctx->chip_class == GFX6 && (final.maxx == 0 || final.maxy == 0)) { |
| radeon_emit(cs, S_028250_TL_X(1) | S_028250_TL_Y(1) | S_028250_WINDOW_OFFSET_DISABLE(1)); |
| radeon_emit(cs, S_028254_BR_X(1) | S_028254_BR_Y(1)); |
| return; |
| } |
| |
| radeon_emit(cs, S_028250_TL_X(final.minx) | S_028250_TL_Y(final.miny) | |
| S_028250_WINDOW_OFFSET_DISABLE(1)); |
| radeon_emit(cs, S_028254_BR_X(final.maxx) | S_028254_BR_Y(final.maxy)); |
| } |
| |
| #define MAX_PA_SU_HARDWARE_SCREEN_OFFSET 8176 |
| |
| static void si_emit_guardband(struct si_context *ctx) |
| { |
| const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer; |
| struct si_signed_scissor vp_as_scissor; |
| struct pipe_viewport_state vp; |
| float left, top, right, bottom, max_range, guardband_x, guardband_y; |
| float discard_x, discard_y; |
| |
| if (ctx->vs_writes_viewport_index) { |
| /* Shaders can draw to any viewport. Make a union of all |
| * viewports. */ |
| vp_as_scissor = ctx->viewports.as_scissor[0]; |
| for (unsigned i = 1; i < SI_MAX_VIEWPORTS; i++) { |
| si_scissor_make_union(&vp_as_scissor, &ctx->viewports.as_scissor[i]); |
| } |
| } else { |
| vp_as_scissor = ctx->viewports.as_scissor[0]; |
| } |
| |
| /* Blits don't set the viewport state. The vertex shader determines |
| * the viewport size by scaling the coordinates, so we don't know |
| * how large the viewport is. Assume the worst case. |
| */ |
| if (ctx->vs_disables_clipping_viewport) |
| vp_as_scissor.quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH; |
| |
| /* Determine the optimal hardware screen offset to center the viewport |
| * within the viewport range in order to maximize the guardband size. |
| */ |
| int hw_screen_offset_x = (vp_as_scissor.maxx + vp_as_scissor.minx) / 2; |
| int hw_screen_offset_y = (vp_as_scissor.maxy + vp_as_scissor.miny) / 2; |
| |
| /* GFX6-GFX7 need to align the offset to an ubertile consisting of all SEs. */ |
| const unsigned hw_screen_offset_alignment = |
| ctx->chip_class >= GFX8 ? 16 : MAX2(ctx->screen->se_tile_repeat, 16); |
| |
| /* Indexed by quantization modes */ |
| static int max_viewport_size[] = {65535, 16383, 4095}; |
| |
| /* Ensure that the whole viewport stays representable in |
| * absolute coordinates. |
| * See comment in si_set_viewport_states. |
| */ |
| assert(vp_as_scissor.maxx <= max_viewport_size[vp_as_scissor.quant_mode] && |
| vp_as_scissor.maxy <= max_viewport_size[vp_as_scissor.quant_mode]); |
| |
| hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET); |
| hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET); |
| |
| /* Align the screen offset by dropping the low bits. */ |
| hw_screen_offset_x &= ~(hw_screen_offset_alignment - 1); |
| hw_screen_offset_y &= ~(hw_screen_offset_alignment - 1); |
| |
| /* Apply the offset to center the viewport and maximize the guardband. */ |
| vp_as_scissor.minx -= hw_screen_offset_x; |
| vp_as_scissor.maxx -= hw_screen_offset_x; |
| vp_as_scissor.miny -= hw_screen_offset_y; |
| vp_as_scissor.maxy -= hw_screen_offset_y; |
| |
| /* Reconstruct the viewport transformation from the scissor. */ |
| vp.translate[0] = (vp_as_scissor.minx + vp_as_scissor.maxx) / 2.0; |
| vp.translate[1] = (vp_as_scissor.miny + vp_as_scissor.maxy) / 2.0; |
| vp.scale[0] = vp_as_scissor.maxx - vp.translate[0]; |
| vp.scale[1] = vp_as_scissor.maxy - vp.translate[1]; |
| |
| /* Treat a 0x0 viewport as 1x1 to prevent division by zero. */ |
| if (vp_as_scissor.minx == vp_as_scissor.maxx) |
| vp.scale[0] = 0.5; |
| if (vp_as_scissor.miny == vp_as_scissor.maxy) |
| vp.scale[1] = 0.5; |
| |
| /* Find the biggest guard band that is inside the supported viewport |
| * range. The guard band is specified as a horizontal and vertical |
| * distance from (0,0) in clip space. |
| * |
| * This is done by applying the inverse viewport transformation |
| * on the viewport limits to get those limits in clip space. |
| * |
| * The viewport range is [-max_viewport_size/2 - 1, max_viewport_size/2]. |
| * (-1 to the min coord because max_viewport_size is odd and ViewportBounds |
| * Min/Max are -32768, 32767). |
| */ |
| assert(vp_as_scissor.quant_mode < ARRAY_SIZE(max_viewport_size)); |
| max_range = max_viewport_size[vp_as_scissor.quant_mode] / 2; |
| left = (-max_range - 1 - vp.translate[0]) / vp.scale[0]; |
| right = (max_range - vp.translate[0]) / vp.scale[0]; |
| top = (-max_range - 1 - vp.translate[1]) / vp.scale[1]; |
| bottom = (max_range - vp.translate[1]) / vp.scale[1]; |
| |
| assert(left <= -1 && top <= -1 && right >= 1 && bottom >= 1); |
| |
| guardband_x = MIN2(-left, right); |
| guardband_y = MIN2(-top, bottom); |
| |
| discard_x = 1.0; |
| discard_y = 1.0; |
| |
| if (unlikely(util_prim_is_points_or_lines(ctx->current_rast_prim))) { |
| /* When rendering wide points or lines, we need to be more |
| * conservative about when to discard them entirely. */ |
| float pixels; |
| |
| if (ctx->current_rast_prim == PIPE_PRIM_POINTS) |
| pixels = rs->max_point_size; |
| else |
| pixels = rs->line_width; |
| |
| /* Add half the point size / line width */ |
| discard_x += pixels / (2.0 * vp.scale[0]); |
| discard_y += pixels / (2.0 * vp.scale[1]); |
| |
| /* Discard primitives that would lie entirely outside the clip |
| * region. */ |
| discard_x = MIN2(discard_x, guardband_x); |
| discard_y = MIN2(discard_y, guardband_y); |
| } |
| |
| /* If any of the GB registers is updated, all of them must be updated. |
| * R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, R_028BEC_PA_CL_GB_VERT_DISC_ADJ |
| * R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ |
| */ |
| unsigned initial_cdw = ctx->gfx_cs->current.cdw; |
| radeon_opt_set_context_reg4(ctx, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, |
| SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ, fui(guardband_y), fui(discard_y), |
| fui(guardband_x), fui(discard_x)); |
| radeon_opt_set_context_reg(ctx, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, |
| SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET, |
| S_028234_HW_SCREEN_OFFSET_X(hw_screen_offset_x >> 4) | |
| S_028234_HW_SCREEN_OFFSET_Y(hw_screen_offset_y >> 4)); |
| radeon_opt_set_context_reg( |
| ctx, R_028BE4_PA_SU_VTX_CNTL, SI_TRACKED_PA_SU_VTX_CNTL, |
| S_028BE4_PIX_CENTER(rs->half_pixel_center) | |
| S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH + vp_as_scissor.quant_mode)); |
| if (initial_cdw != ctx->gfx_cs->current.cdw) |
| ctx->context_roll = true; |
| |
| si_update_ngg_small_prim_precision(ctx); |
| } |
| |
| static void si_emit_scissors(struct si_context *ctx) |
| { |
| struct radeon_cmdbuf *cs = ctx->gfx_cs; |
| struct pipe_scissor_state *states = ctx->scissors; |
| bool scissor_enabled = ctx->queued.named.rasterizer->scissor_enable; |
| |
| /* The simple case: Only 1 viewport is active. */ |
| if (!ctx->vs_writes_viewport_index) { |
| struct si_signed_scissor *vp = &ctx->viewports.as_scissor[0]; |
| |
| radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2); |
| si_emit_one_scissor(ctx, cs, vp, scissor_enabled ? &states[0] : NULL); |
| return; |
| } |
| |
| /* All registers in the array need to be updated if any of them is changed. |
| * This is a hardware requirement. |
| */ |
| radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, SI_MAX_VIEWPORTS * 2); |
| for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) { |
| si_emit_one_scissor(ctx, cs, &ctx->viewports.as_scissor[i], |
| scissor_enabled ? &states[i] : NULL); |
| } |
| } |
| |
| static void si_set_viewport_states(struct pipe_context *pctx, unsigned start_slot, |
| unsigned num_viewports, const struct pipe_viewport_state *state) |
| { |
| struct si_context *ctx = (struct si_context *)pctx; |
| int i; |
| |
| for (i = 0; i < num_viewports; i++) { |
| unsigned index = start_slot + i; |
| struct si_signed_scissor *scissor = &ctx->viewports.as_scissor[index]; |
| |
| ctx->viewports.states[index] = state[i]; |
| |
| si_get_scissor_from_viewport(ctx, &state[i], scissor); |
| |
| unsigned w = scissor->maxx - scissor->minx; |
| unsigned h = scissor->maxy - scissor->miny; |
| unsigned max_extent = MAX2(w, h); |
| |
| int max_corner = MAX2( |
| MAX2(abs(scissor->maxx), abs(scissor->maxy)), |
| MAX2(abs(scissor->minx), abs(scissor->miny))); |
| |
| unsigned center_x = (scissor->maxx + scissor->minx) / 2; |
| unsigned center_y = (scissor->maxy + scissor->miny) / 2; |
| unsigned max_center = MAX2(center_x, center_y); |
| |
| /* PA_SU_HARDWARE_SCREEN_OFFSET can't center viewports whose |
| * center start farther than MAX_PA_SU_HARDWARE_SCREEN_OFFSET. |
| * (for example, a 1x1 viewport in the lower right corner of |
| * 16Kx16K) Such viewports need a greater guardband, so they |
| * have to use a worse quantization mode. |
| */ |
| unsigned distance_off_center = MAX2(0, (int)max_center - MAX_PA_SU_HARDWARE_SCREEN_OFFSET); |
| max_extent += distance_off_center; |
| |
| /* Determine the best quantization mode (subpixel precision), |
| * but also leave enough space for the guardband. |
| * |
| * Note that primitive binning requires QUANT_MODE == 16_8 on Vega10 |
| * and Raven1 for line and rectangle primitive types to work correctly. |
| * Always use 16_8 if primitive binning is possible to occur. |
| */ |
| if ((ctx->family == CHIP_VEGA10 || ctx->family == CHIP_RAVEN) && ctx->screen->dpbb_allowed) |
| max_extent = 16384; /* Use QUANT_MODE == 16_8. */ |
| |
| /* Another constraint is that all coordinates in the viewport |
| * are representable in fixed point with respect to the |
| * surface origin. |
| * |
| * It means that PA_SU_HARDWARE_SCREEN_OFFSET can't be given |
| * an offset that would make the upper corner of the viewport |
| * greater than the maximum representable number post |
| * quantization, ie 2^quant_bits. |
| * |
| * This does not matter for 14.10 and 16.8 formats since the |
| * offset is already limited at 8k, but it means we can't use |
| * 12.12 if we are drawing to some pixels outside the lower |
| * 4k x 4k of the render target. |
| */ |
| |
| if (max_extent <= 1024 && max_corner < (1 << 12)) /* 4K scanline area for guardband */ |
| scissor->quant_mode = SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH; |
| else if (max_extent <= 4096 && max_corner < (1 << 14)) /* 16K scanline area for guardband */ |
| scissor->quant_mode = SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH; |
| else /* 64K scanline area for guardband */ |
| scissor->quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH; |
| } |
| |
| if (start_slot == 0) { |
| ctx->viewports.y_inverted = |
| -state->scale[1] + state->translate[1] > state->scale[1] + state->translate[1]; |
| } |
| |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors); |
| } |
| |
| static void si_emit_one_viewport(struct si_context *ctx, struct pipe_viewport_state *state) |
| { |
| struct radeon_cmdbuf *cs = ctx->gfx_cs; |
| |
| radeon_emit(cs, fui(state->scale[0])); |
| radeon_emit(cs, fui(state->translate[0])); |
| radeon_emit(cs, fui(state->scale[1])); |
| radeon_emit(cs, fui(state->translate[1])); |
| radeon_emit(cs, fui(state->scale[2])); |
| radeon_emit(cs, fui(state->translate[2])); |
| } |
| |
| static void si_emit_viewports(struct si_context *ctx) |
| { |
| struct radeon_cmdbuf *cs = ctx->gfx_cs; |
| struct pipe_viewport_state *states = ctx->viewports.states; |
| |
| if (ctx->screen->use_ngg_culling) { |
| /* Set the viewport info for small primitive culling. */ |
| struct si_small_prim_cull_info info; |
| si_get_small_prim_cull_info(ctx, &info); |
| |
| if (memcmp(&info, &ctx->last_small_prim_cull_info, sizeof(info))) { |
| unsigned offset = 0; |
| |
| /* Align to 256, because the address is shifted by 8 bits. */ |
| u_upload_data(ctx->b.const_uploader, 0, sizeof(info), 256, &info, &offset, |
| (struct pipe_resource **)&ctx->small_prim_cull_info_buf); |
| |
| ctx->small_prim_cull_info_address = ctx->small_prim_cull_info_buf->gpu_address + offset; |
| ctx->last_small_prim_cull_info = info; |
| ctx->small_prim_cull_info_dirty = true; |
| } |
| |
| if (ctx->small_prim_cull_info_dirty) { |
| /* This will end up in SGPR6 as (value << 8), shifted by the hw. */ |
| radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->small_prim_cull_info_buf, |
| RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER); |
| radeon_set_sh_reg(ctx->gfx_cs, R_00B220_SPI_SHADER_PGM_LO_GS, |
| ctx->small_prim_cull_info_address >> 8); |
| ctx->small_prim_cull_info_dirty = false; |
| } |
| } |
| |
| /* The simple case: Only 1 viewport is active. */ |
| if (!ctx->vs_writes_viewport_index) { |
| radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE, 6); |
| si_emit_one_viewport(ctx, &states[0]); |
| return; |
| } |
| |
| /* All registers in the array need to be updated if any of them is changed. |
| * This is a hardware requirement. |
| */ |
| radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE + 0, SI_MAX_VIEWPORTS * 6); |
| for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) |
| si_emit_one_viewport(ctx, &states[i]); |
| } |
| |
| static inline void si_viewport_zmin_zmax(const struct pipe_viewport_state *vp, bool halfz, |
| bool window_space_position, float *zmin, float *zmax) |
| { |
| if (window_space_position) { |
| *zmin = 0; |
| *zmax = 1; |
| return; |
| } |
| util_viewport_zmin_zmax(vp, halfz, zmin, zmax); |
| } |
| |
| static void si_emit_depth_ranges(struct si_context *ctx) |
| { |
| struct radeon_cmdbuf *cs = ctx->gfx_cs; |
| struct pipe_viewport_state *states = ctx->viewports.states; |
| bool clip_halfz = ctx->queued.named.rasterizer->clip_halfz; |
| bool window_space = ctx->vs_disables_clipping_viewport; |
| float zmin, zmax; |
| |
| /* The simple case: Only 1 viewport is active. */ |
| if (!ctx->vs_writes_viewport_index) { |
| si_viewport_zmin_zmax(&states[0], clip_halfz, window_space, &zmin, &zmax); |
| |
| radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0, 2); |
| radeon_emit(cs, fui(zmin)); |
| radeon_emit(cs, fui(zmax)); |
| return; |
| } |
| |
| /* All registers in the array need to be updated if any of them is changed. |
| * This is a hardware requirement. |
| */ |
| radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0, SI_MAX_VIEWPORTS * 2); |
| for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) { |
| si_viewport_zmin_zmax(&states[i], clip_halfz, window_space, &zmin, &zmax); |
| radeon_emit(cs, fui(zmin)); |
| radeon_emit(cs, fui(zmax)); |
| } |
| } |
| |
| static void si_emit_viewport_states(struct si_context *ctx) |
| { |
| si_emit_viewports(ctx); |
| si_emit_depth_ranges(ctx); |
| } |
| |
| /** |
| * This reacts to 2 state changes: |
| * - VS.writes_viewport_index |
| * - VS output position in window space (enable/disable) |
| * |
| * Normally, we only emit 1 viewport and 1 scissor if no shader is using |
| * the VIEWPORT_INDEX output, and emitting the other viewports and scissors |
| * is delayed. When a shader with VIEWPORT_INDEX appears, this should be |
| * called to emit the rest. |
| */ |
| void si_update_vs_viewport_state(struct si_context *ctx) |
| { |
| struct si_shader_info *info = si_get_vs_info(ctx); |
| bool vs_window_space; |
| |
| if (!info) |
| return; |
| |
| /* When the VS disables clipping and viewport transformation. */ |
| vs_window_space = info->stage == MESA_SHADER_VERTEX && info->base.vs.window_space_position; |
| |
| if (ctx->vs_disables_clipping_viewport != vs_window_space) { |
| ctx->vs_disables_clipping_viewport = vs_window_space; |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports); |
| } |
| |
| /* Viewport index handling. */ |
| if (ctx->vs_writes_viewport_index == info->writes_viewport_index) |
| return; |
| |
| /* This changes how the guardband is computed. */ |
| ctx->vs_writes_viewport_index = info->writes_viewport_index; |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband); |
| |
| /* Emit scissors and viewports that were enabled by having |
| * the ViewportIndex output. |
| */ |
| if (info->writes_viewport_index) { |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports); |
| } |
| } |
| |
| static void si_emit_window_rectangles(struct si_context *sctx) |
| { |
| /* There are four clipping rectangles. Their corner coordinates are inclusive. |
| * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending |
| * on whether the pixel is inside cliprects 0-3, respectively. For example, |
| * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned |
| * the number 3 (binary 0011). |
| * |
| * If CLIPRECT_RULE & (1 << number), the pixel is rasterized. |
| */ |
| struct radeon_cmdbuf *cs = sctx->gfx_cs; |
| static const unsigned outside[4] = { |
| /* outside rectangle 0 */ |
| V_02820C_OUT | V_02820C_IN_1 | V_02820C_IN_2 | V_02820C_IN_21 | V_02820C_IN_3 | |
| V_02820C_IN_31 | V_02820C_IN_32 | V_02820C_IN_321, |
| /* outside rectangles 0, 1 */ |
| V_02820C_OUT | V_02820C_IN_2 | V_02820C_IN_3 | V_02820C_IN_32, |
| /* outside rectangles 0, 1, 2 */ |
| V_02820C_OUT | V_02820C_IN_3, |
| /* outside rectangles 0, 1, 2, 3 */ |
| V_02820C_OUT, |
| }; |
| const unsigned disabled = 0xffff; /* all inside and outside cases */ |
| unsigned num_rectangles = sctx->num_window_rectangles; |
| struct pipe_scissor_state *rects = sctx->window_rectangles; |
| unsigned rule; |
| |
| assert(num_rectangles <= 4); |
| |
| if (num_rectangles == 0) |
| rule = disabled; |
| else if (sctx->window_rectangles_include) |
| rule = ~outside[num_rectangles - 1]; |
| else |
| rule = outside[num_rectangles - 1]; |
| |
| radeon_opt_set_context_reg(sctx, R_02820C_PA_SC_CLIPRECT_RULE, SI_TRACKED_PA_SC_CLIPRECT_RULE, |
| rule); |
| if (num_rectangles == 0) |
| return; |
| |
| radeon_set_context_reg_seq(cs, R_028210_PA_SC_CLIPRECT_0_TL, num_rectangles * 2); |
| for (unsigned i = 0; i < num_rectangles; i++) { |
| radeon_emit(cs, S_028210_TL_X(rects[i].minx) | S_028210_TL_Y(rects[i].miny)); |
| radeon_emit(cs, S_028214_BR_X(rects[i].maxx) | S_028214_BR_Y(rects[i].maxy)); |
| } |
| } |
| |
| static void si_set_window_rectangles(struct pipe_context *ctx, bool include, |
| unsigned num_rectangles, |
| const struct pipe_scissor_state *rects) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| |
| sctx->num_window_rectangles = num_rectangles; |
| sctx->window_rectangles_include = include; |
| if (num_rectangles) { |
| memcpy(sctx->window_rectangles, rects, sizeof(*rects) * num_rectangles); |
| } |
| |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.window_rectangles); |
| } |
| |
| void si_init_viewport_functions(struct si_context *ctx) |
| { |
| ctx->atoms.s.guardband.emit = si_emit_guardband; |
| ctx->atoms.s.scissors.emit = si_emit_scissors; |
| ctx->atoms.s.viewports.emit = si_emit_viewport_states; |
| ctx->atoms.s.window_rectangles.emit = si_emit_window_rectangles; |
| |
| ctx->b.set_scissor_states = si_set_scissor_states; |
| ctx->b.set_viewport_states = si_set_viewport_states; |
| ctx->b.set_window_rectangles = si_set_window_rectangles; |
| |
| for (unsigned i = 0; i < 16; i++) |
| ctx->viewports.as_scissor[i].quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH; |
| } |