gallium: Fix leak of shader images on context destruction.

Cc: mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8530>
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index eb68387..d3edeae 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -326,10 +326,13 @@
                                                 PIPE_SHADER_CAP_MAX_SHADER_BUFFERS);
             int maxcb = scr->get_shader_param(scr, sh,
                                               PIPE_SHADER_CAP_MAX_CONST_BUFFERS);
+            int maximg = scr->get_shader_param(scr, sh,
+                                              PIPE_SHADER_CAP_MAX_SHADER_IMAGES);
             assert(maxsam <= PIPE_MAX_SAMPLERS);
             assert(maxview <= PIPE_MAX_SHADER_SAMPLER_VIEWS);
             assert(maxssbo <= PIPE_MAX_SHADER_BUFFERS);
             assert(maxcb <= PIPE_MAX_CONSTANT_BUFFERS);
+            assert(maximg <= PIPE_MAX_SHADER_IMAGES);
             if (maxsam > 0) {
                ctx->pipe->bind_sampler_states(ctx->pipe, sh, 0, maxsam, zeros);
             }
@@ -339,6 +342,9 @@
             if (maxssbo > 0) {
                ctx->pipe->set_shader_buffers(ctx->pipe, sh, 0, maxssbo, ssbos, 0);
             }
+            if (maximg > 0) {
+               ctx->pipe->set_shader_images(ctx->pipe, sh, 0, maximg, NULL);
+            }
             for (int i = 0; i < maxcb; i++) {
                ctx->pipe->set_constant_buffer(ctx->pipe, sh, i, NULL);
             }