blob: c6affec5525150568525820db90d19138f84b467 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "st_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "st_atom.h"
#include "st_program.h"
#include "cso_cache/cso_context.h"
#include "util/u_framebuffer.h"
#include "main/framebuffer.h"
/**
* Update the sample locations
*/
static void
update_sample_locations(struct st_context *st)
{
struct gl_framebuffer *fb = st->ctx->DrawBuffer;
if (!st->ctx->Extensions.ARB_sample_locations)
return;
if (fb->ProgrammableSampleLocations) {
unsigned grid_width, grid_height, size, pixel, sample_index;
unsigned samples = st->state.fb_num_samples;
bool sample_location_pixel_grid = fb->SampleLocationPixelGrid;
uint8_t locations[
PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE *
PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE * 32];
st->pipe->screen->get_sample_pixel_grid(
st->pipe->screen, samples, &grid_width, &grid_height);
size = grid_width * grid_height * samples;
/**
* when a dimension is greater than MAX_SAMPLE_LOCATION_GRID_SIZE,
* st->ctx->Driver.GetSamplePixelGrid() returns 1 for both dimensions.
*/
if (grid_width > MAX_SAMPLE_LOCATION_GRID_SIZE ||
grid_height > MAX_SAMPLE_LOCATION_GRID_SIZE)
sample_location_pixel_grid = false;
for (pixel = 0; pixel < grid_width * grid_height; pixel++) {
for (sample_index = 0; sample_index < samples; sample_index++) {
int table_index = sample_index;
float x = 0.5f, y = 0.5f;
uint8_t loc;
if (sample_location_pixel_grid)
table_index = pixel * samples + sample_index;
if (fb->SampleLocationTable) {
x = fb->SampleLocationTable[table_index*2];
y = fb->SampleLocationTable[table_index*2+1];
}
if (st->state.fb_orientation == Y_0_BOTTOM)
y = 1.0 - y;
loc = roundf(CLAMP(x * 16.0f, 0.0f, 15.0f));
loc |= (int)roundf(CLAMP(y * 16.0f, 0.0f, 15.0f)) << 4;
locations[pixel * samples + sample_index] = loc;
}
}
util_sample_locations_flip_y(
st->pipe->screen, st->state.fb_height, samples, locations);
if (!st->state.enable_sample_locations ||
st->state.sample_locations_samples != samples ||
memcmp(locations, st->state.sample_locations, size) != 0) {
st->pipe->set_sample_locations( st->pipe, size, locations);
st->state.sample_locations_samples = samples;
memcpy(st->state.sample_locations, locations, size);
}
} else if (st->state.enable_sample_locations) {
st->pipe->set_sample_locations(st->pipe, 0, NULL);
}
st->state.enable_sample_locations = fb->ProgrammableSampleLocations;
}
/* Update the sample mask and locations for MSAA.
*/
void
st_update_sample_state(struct st_context *st)
{
unsigned sample_mask = 0xffffffff;
unsigned sample_count = st->state.fb_num_samples;
if (_mesa_is_multisample_enabled(st->ctx) && sample_count > 1) {
/* unlike in gallium/d3d10 the mask is only active if msaa is enabled */
if (st->ctx->Multisample.SampleCoverage) {
unsigned nr_bits = (unsigned)
(st->ctx->Multisample.SampleCoverageValue * (float) sample_count);
/* there's lot of ways how to do this. We just use first few bits,
* since we have no knowledge of sample positions here. When
* app-supplied mask though is used too might need to be smarter.
* Also, there's an interface restriction here in theory it is
* encouraged this mask not be the same at each pixel.
*/
sample_mask = (1 << nr_bits) - 1;
if (st->ctx->Multisample.SampleCoverageInvert)
sample_mask = ~sample_mask;
}
if (st->ctx->Multisample.SampleMask)
sample_mask &= st->ctx->Multisample.SampleMaskValue;
}
cso_set_sample_mask(st->cso_context, sample_mask);
update_sample_locations(st);
}
void
st_update_sample_shading(struct st_context *st)
{
if (!st->fp)
return;
if (!st->ctx->Extensions.ARB_sample_shading)
return;
cso_set_min_samples(st->cso_context,
_mesa_get_min_invocations_per_fragment(st->ctx, &st->fp->Base));
}