blob: 239005cab7ff205e420c63f7eedc92e659054941 [file] [log] [blame]
/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jerome Glisse
*/
#ifndef R600_PIPE_H
#define R600_PIPE_H
#include "r600_pipe_common.h"
#include "r600_cs.h"
#include "r600_public.h"
#include "pipe/p_defines.h"
#include "util/u_suballoc.h"
#include "util/list.h"
#include "util/u_transfer.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_scan.h"
#define R600_NUM_ATOMS 56
#define R600_MAX_IMAGES 8
/*
* ranges reserved for images on evergreen
* first set for the immediate buffers,
* second for the actual resources for RESQ.
*/
#define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
#define R600_IMAGE_REAL_RESOURCE_OFFSET 168
/* read caches */
#define R600_CONTEXT_INV_VERTEX_CACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
#define R600_CONTEXT_INV_TEX_CACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
#define R600_CONTEXT_INV_CONST_CACHE (R600_CONTEXT_PRIVATE_FLAG << 2)
/* read-write caches */
#define R600_CONTEXT_FLUSH_AND_INV (R600_CONTEXT_PRIVATE_FLAG << 3)
#define R600_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
#define R600_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
#define R600_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
#define R600_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
/* engine synchronization */
#define R600_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
#define R600_CONTEXT_WAIT_3D_IDLE (R600_CONTEXT_PRIVATE_FLAG << 9)
#define R600_CONTEXT_WAIT_CP_DMA_IDLE (R600_CONTEXT_PRIVATE_FLAG << 10)
#define R600_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)
/* the number of CS dwords for flushing and drawing */
#define R600_MAX_FLUSH_CS_DWORDS 18
#define R600_MAX_DRAW_CS_DWORDS 58
#define R600_MAX_PFP_SYNC_ME_DWORDS 16
#define EG_MAX_ATOMIC_BUFFERS 8
#define R600_MAX_USER_CONST_BUFFERS 15
#define R600_MAX_DRIVER_CONST_BUFFERS 3
#define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
#define R600_MAX_HW_CONST_BUFFERS 16
/* start driver buffers after user buffers */
#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
#define R600_UCP_SIZE (4*4*8)
#define R600_CS_BLOCK_GRID_SIZE (8 * 4)
#define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
#define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
/*
* We only access this buffer through vtx clauses hence it's fine to exist
* at index beyond 15.
*/
#define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
/*
* Note GS doesn't use a constant buffer binding, just a resource index,
* so it's fine to have it exist at index beyond 15. I.e. it's not actually
* a const buffer, just a buffer resource.
*/
#define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
/* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
* of 16 const buffers.
* UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
*
* In order to support d3d 11 mandated minimum of 15 user const buffers
* we'd have to squash all use cases into one driver buffer.
*/
#define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
/* HW stages */
#define R600_HW_STAGE_PS 0
#define R600_HW_STAGE_VS 1
#define R600_HW_STAGE_GS 2
#define R600_HW_STAGE_ES 3
#define EG_HW_STAGE_LS 4
#define EG_HW_STAGE_HS 5
#define R600_NUM_HW_STAGES 4
#define EG_NUM_HW_STAGES 6
struct r600_context;
struct r600_bytecode;
union r600_shader_key;
/* This is an atom containing GPU commands that never change.
* This is supposed to be copied directly into the CS. */
struct r600_command_buffer {
uint32_t *buf;
unsigned num_dw;
unsigned max_num_dw;
unsigned pkt_flags;
};
struct r600_db_state {
struct r600_atom atom;
struct r600_surface *rsurf;
};
struct r600_db_misc_state {
struct r600_atom atom;
bool occlusion_queries_disabled;
bool flush_depthstencil_through_cb;
bool flush_depth_inplace;
bool flush_stencil_inplace;
bool copy_depth, copy_stencil;
unsigned copy_sample;
unsigned log_samples;
unsigned db_shader_control;
bool htile_clear;
uint8_t ps_conservative_z;
};
struct r600_cb_misc_state {
struct r600_atom atom;
unsigned cb_color_control; /* this comes from blend state */
unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
unsigned nr_cbufs;
unsigned bound_cbufs_target_mask;
unsigned nr_ps_color_outputs;
unsigned ps_color_export_mask;
unsigned image_rat_enabled_mask;
unsigned buffer_rat_enabled_mask;
bool multiwrite;
bool dual_src_blend;
};
struct r600_clip_misc_state {
struct r600_atom atom;
unsigned pa_cl_clip_cntl; /* from rasterizer */
unsigned pa_cl_vs_out_cntl; /* from vertex shader */
unsigned clip_plane_enable; /* from rasterizer */
unsigned cc_dist_mask; /* from vertex shader */
unsigned clip_dist_write; /* from vertex shader */
unsigned cull_dist_write; /* from vertex shader */
boolean clip_disable; /* from vertex shader */
boolean vs_out_viewport; /* from vertex shader */
};
struct r600_alphatest_state {
struct r600_atom atom;
unsigned sx_alpha_test_control; /* this comes from dsa state */
unsigned sx_alpha_ref; /* this comes from dsa state */
bool bypass;
bool cb0_export_16bpc; /* from set_framebuffer_state */
};
struct r600_vgt_state {
struct r600_atom atom;
uint32_t vgt_multi_prim_ib_reset_en;
uint32_t vgt_multi_prim_ib_reset_indx;
uint32_t vgt_indx_offset;
bool last_draw_was_indirect;
};
struct r600_blend_color {
struct r600_atom atom;
struct pipe_blend_color state;
};
struct r600_clip_state {
struct r600_atom atom;
struct pipe_clip_state state;
};
struct r600_cs_shader_state {
struct r600_atom atom;
unsigned kernel_index;
unsigned pc;
struct r600_pipe_compute *shader;
};
struct r600_framebuffer {
struct r600_atom atom;
struct pipe_framebuffer_state state;
unsigned compressed_cb_mask;
unsigned nr_samples;
bool export_16bpc;
bool cb0_is_integer;
bool is_msaa_resolve;
bool dual_src_blend;
bool do_update_surf_dirtiness;
};
struct r600_sample_mask {
struct r600_atom atom;
uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
};
struct r600_config_state {
struct r600_atom atom;
unsigned sq_gpr_resource_mgmt_1;
unsigned sq_gpr_resource_mgmt_2;
unsigned sq_gpr_resource_mgmt_3;
bool dyn_gpr_enabled;
};
struct r600_stencil_ref
{
ubyte ref_value[2];
ubyte valuemask[2];
ubyte writemask[2];
};
struct r600_stencil_ref_state {
struct r600_atom atom;
struct r600_stencil_ref state;
struct pipe_stencil_ref pipe_state;
};
struct r600_shader_stages_state {
struct r600_atom atom;
unsigned geom_enable;
};
struct r600_gs_rings_state {
struct r600_atom atom;
unsigned enable;
struct pipe_constant_buffer esgs_ring;
struct pipe_constant_buffer gsvs_ring;
};
/* This must start from 16. */
/* features */
#define DBG_NO_CP_DMA (1 << 30)
/* shader backend */
#define DBG_NO_SB (1 << 21)
#define DBG_SB_CS (1 << 22)
#define DBG_SB_DRY_RUN (1 << 23)
#define DBG_SB_STAT (1 << 24)
#define DBG_SB_DUMP (1 << 25)
#define DBG_SB_NO_FALLBACK (1 << 26)
#define DBG_SB_DISASM (1 << 27)
#define DBG_SB_SAFEMATH (1 << 28)
struct r600_screen {
struct r600_common_screen b;
bool has_msaa;
bool has_compressed_msaa_texturing;
bool has_atomics;
/*for compute global memory binding, we allocate stuff here, instead of
* buffers.
* XXX: Not sure if this is the best place for global_pool. Also,
* it's not thread safe, so it won't work with multiple contexts. */
struct compute_memory_pool *global_pool;
};
struct r600_pipe_sampler_view {
struct pipe_sampler_view base;
struct list_head list;
struct r600_resource *tex_resource;
uint32_t tex_resource_words[8];
bool skip_mip_address_reloc;
bool is_stencil_sampler;
};
struct r600_rasterizer_state {
struct r600_command_buffer buffer;
boolean flatshade;
boolean two_side;
unsigned sprite_coord_enable;
unsigned clip_plane_enable;
unsigned pa_sc_line_stipple;
unsigned pa_cl_clip_cntl;
unsigned pa_su_sc_mode_cntl;
float offset_units;
float offset_scale;
bool offset_enable;
bool offset_units_unscaled;
bool scissor_enable;
bool multisample_enable;
bool clip_halfz;
bool rasterizer_discard;
};
struct r600_poly_offset_state {
struct r600_atom atom;
enum pipe_format zs_format;
float offset_units;
float offset_scale;
bool offset_units_unscaled;
};
struct r600_blend_state {
struct r600_command_buffer buffer;
struct r600_command_buffer buffer_no_blend;
unsigned cb_target_mask;
unsigned cb_color_control;
unsigned cb_color_control_no_blend;
bool dual_src_blend;
bool alpha_to_one;
};
struct r600_dsa_state {
struct r600_command_buffer buffer;
unsigned alpha_ref;
ubyte valuemask[2];
ubyte writemask[2];
unsigned zwritemask;
unsigned sx_alpha_test_control;
};
struct r600_pipe_shader;
struct r600_pipe_shader_selector {
struct r600_pipe_shader *current;
struct tgsi_token *tokens;
struct pipe_stream_output_info so;
struct tgsi_shader_info info;
unsigned num_shaders;
enum pipe_shader_type type;
/* geometry shader properties */
enum pipe_prim_type gs_output_prim;
unsigned gs_max_out_vertices;
unsigned gs_num_invocations;
/* TCS/VS */
uint64_t lds_patch_outputs_written_mask;
uint64_t lds_outputs_written_mask;
unsigned nr_ps_max_color_exports;
};
struct r600_pipe_sampler_state {
uint32_t tex_sampler_words[3];
union pipe_color_union border_color;
bool border_color_use;
bool seamless_cube_map;
};
/* needed for blitter save */
#define NUM_TEX_UNITS 16
struct r600_seamless_cube_map {
struct r600_atom atom;
bool enabled;
};
struct r600_samplerview_state {
struct r600_atom atom;
struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
uint32_t enabled_mask;
uint32_t dirty_mask;
uint32_t compressed_depthtex_mask; /* which textures are depth */
uint32_t compressed_colortex_mask;
boolean dirty_buffer_constants;
};
struct r600_sampler_states {
struct r600_atom atom;
struct r600_pipe_sampler_state *states[NUM_TEX_UNITS];
uint32_t enabled_mask;
uint32_t dirty_mask;
uint32_t has_bordercolor_mask; /* which states contain the border color */
};
struct r600_textures_info {
struct r600_samplerview_state views;
struct r600_sampler_states states;
bool is_array_sampler[NUM_TEX_UNITS];
};
struct r600_shader_driver_constants_info {
/* currently 128 bytes for UCP/samplepos + sampler buffer constants */
uint32_t *constants;
uint32_t alloc_size;
bool texture_const_dirty;
bool vs_ucp_dirty;
bool ps_sample_pos_dirty;
bool cs_block_grid_size_dirty;
bool tcs_default_levels_dirty;
};
struct r600_constbuf_state
{
struct r600_atom atom;
struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
uint32_t enabled_mask;
uint32_t dirty_mask;
};
struct r600_vertexbuf_state
{
struct r600_atom atom;
struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
uint32_t enabled_mask; /* non-NULL buffers */
uint32_t dirty_mask;
};
/* CSO (constant state object, in other words, immutable state). */
struct r600_cso_state
{
struct r600_atom atom;
void *cso; /* e.g. r600_blend_state */
struct r600_command_buffer *cb;
};
struct r600_fetch_shader {
struct r600_resource *buffer;
unsigned offset;
};
struct r600_shader_state {
struct r600_atom atom;
struct r600_pipe_shader *shader;
};
struct r600_atomic_buffer_state {
struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
};
struct r600_image_view {
struct pipe_image_view base;
uint32_t cb_color_base;
uint32_t cb_color_pitch;
uint32_t cb_color_slice;
uint32_t cb_color_view;
uint32_t cb_color_info;
uint32_t cb_color_attrib;
uint32_t cb_color_dim;
uint32_t cb_color_fmask;
uint32_t cb_color_fmask_slice;
uint32_t immed_resource_words[8];
uint32_t resource_words[8];
bool skip_mip_address_reloc;
uint32_t buf_size;
};
struct r600_image_state {
struct r600_atom atom;
uint32_t enabled_mask;
uint32_t dirty_mask;
uint32_t compressed_depthtex_mask;
uint32_t compressed_colortex_mask;
boolean dirty_buffer_constants;
struct r600_image_view views[R600_MAX_IMAGES];
};
/* Used to spill shader temps */
struct r600_scratch_buffer {
struct r600_resource *buffer;
boolean dirty;
unsigned size;
unsigned item_size;
};
struct r600_context {
struct r600_common_context b;
struct r600_screen *screen;
struct blitter_context *blitter;
struct u_suballocator *allocator_fetch_shader;
/* Hardware info. */
boolean has_vertex_cache;
unsigned default_gprs[EG_NUM_HW_STAGES];
unsigned current_gprs[EG_NUM_HW_STAGES];
unsigned r6xx_num_clause_temp_gprs;
/* Miscellaneous state objects. */
void *custom_dsa_flush;
void *custom_blend_resolve;
void *custom_blend_decompress;
void *custom_blend_fastclear;
/* With rasterizer discard, there doesn't have to be a pixel shader.
* In that case, we bind this one: */
void *dummy_pixel_shader;
/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
* bug where valid CMASK and FMASK are required to be present to avoid
* a hardlock in certain operations but aren't actually used
* for anything useful. */
struct r600_resource *dummy_fmask;
struct r600_resource *dummy_cmask;
/* State binding slots are here. */
struct r600_atom *atoms[R600_NUM_ATOMS];
/* Dirty atom bitmask for fast tests */
uint64_t dirty_atoms;
/* States for CS initialization. */
struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
/** Compute specific registers initializations. The start_cs_cmd atom
* must be emitted before start_compute_cs_cmd. */
struct r600_command_buffer start_compute_cs_cmd;
/* Register states. */
struct r600_alphatest_state alphatest_state;
struct r600_cso_state blend_state;
struct r600_blend_color blend_color;
struct r600_cb_misc_state cb_misc_state;
struct r600_clip_misc_state clip_misc_state;
struct r600_clip_state clip_state;
struct r600_db_misc_state db_misc_state;
struct r600_db_state db_state;
struct r600_cso_state dsa_state;
struct r600_framebuffer framebuffer;
struct r600_poly_offset_state poly_offset_state;
struct r600_cso_state rasterizer_state;
struct r600_sample_mask sample_mask;
struct r600_seamless_cube_map seamless_cube_map;
struct r600_config_state config_state;
struct r600_stencil_ref_state stencil_ref;
struct r600_vgt_state vgt_state;
struct r600_atomic_buffer_state atomic_buffer_state;
/* only have images on fragment shader */
struct r600_image_state fragment_images;
struct r600_image_state compute_images;
struct r600_image_state fragment_buffers;
struct r600_image_state compute_buffers;
/* Shaders and shader resources. */
struct r600_cso_state vertex_fetch_shader;
struct r600_shader_state hw_shader_stages[EG_NUM_HW_STAGES];
struct r600_cs_shader_state cs_shader_state;
struct r600_shader_stages_state shader_stages;
struct r600_gs_rings_state gs_rings;
struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];
struct r600_textures_info samplers[PIPE_SHADER_TYPES];
struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
/** Vertex buffers for fetch shaders */
struct r600_vertexbuf_state vertex_buffer_state;
/** Vertex buffers for compute shaders */
struct r600_vertexbuf_state cs_vertex_buffer_state;
/* Additional context states. */
unsigned compute_cb_target_mask;
struct r600_pipe_shader_selector *ps_shader;
struct r600_pipe_shader_selector *vs_shader;
struct r600_pipe_shader_selector *gs_shader;
struct r600_pipe_shader_selector *tcs_shader;
struct r600_pipe_shader_selector *tes_shader;
struct r600_pipe_shader_selector *fixed_func_tcs_shader;
struct r600_rasterizer_state *rasterizer;
bool alpha_to_one;
bool force_blend_disable;
bool gs_tri_strip_adj_fix;
boolean dual_src_blend;
unsigned zwritemask;
unsigned ps_iter_samples;
/* The list of all texture buffer objects in this context.
* This list is walked when a buffer is invalidated/reallocated and
* the GPU addresses are updated. */
struct list_head texture_buffers;
/* Last draw state (-1 = unset). */
enum pipe_prim_type last_primitive_type; /* Last primitive type used in draw_vbo. */
enum pipe_prim_type current_rast_prim; /* primitive type after TES, GS */
enum pipe_prim_type last_rast_prim;
unsigned last_start_instance;
void *sb_context;
struct r600_isa *isa;
float sample_positions[4 * 16];
float tess_state[8];
uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block + 1 pad*/
struct r600_pipe_shader_selector *last_ls;
struct r600_pipe_shader_selector *last_tcs;
unsigned last_num_tcs_input_cp;
unsigned lds_alloc;
struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];
/* Debug state. */
bool is_debug;
struct radeon_saved_cs last_gfx;
struct r600_resource *last_trace_buf;
struct r600_resource *trace_buf;
unsigned trace_id;
bool cmd_buf_is_compute;
struct pipe_resource *append_fence;
uint32_t append_fence_id;
};
static inline void r600_emit_command_buffer(struct radeon_cmdbuf *cs,
struct r600_command_buffer *cb)
{
assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);
cs->current.cdw += cb->num_dw;
}
static inline void r600_set_atom_dirty(struct r600_context *rctx,
struct r600_atom *atom,
bool dirty)
{
uint64_t mask;
assert(atom->id != 0);
assert(atom->id < sizeof(mask) * 8);
mask = 1ull << atom->id;
if (dirty)
rctx->dirty_atoms |= mask;
else
rctx->dirty_atoms &= ~mask;
}
static inline void r600_mark_atom_dirty(struct r600_context *rctx,
struct r600_atom *atom)
{
r600_set_atom_dirty(rctx, atom, true);
}
static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
{
atom->emit(&rctx->b, atom);
r600_set_atom_dirty(rctx, atom, false);
}
static inline void r600_set_cso_state(struct r600_context *rctx,
struct r600_cso_state *state, void *cso)
{
state->cso = cso;
r600_set_atom_dirty(rctx, &state->atom, cso != NULL);
}
static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,
struct r600_cso_state *state, void *cso,
struct r600_command_buffer *cb)
{
state->cb = cb;
state->atom.num_dw = cb ? cb->num_dw : 0;
r600_set_cso_state(rctx, state, cso);
}
/* compute_memory_pool.c */
struct compute_memory_pool;
void compute_memory_pool_delete(struct compute_memory_pool* pool);
struct compute_memory_pool* compute_memory_pool_new(
struct r600_screen *rscreen);
/* evergreen_state.c */
struct pipe_sampler_view *
evergreen_create_sampler_view_custom(struct pipe_context *ctx,
struct pipe_resource *texture,
const struct pipe_sampler_view *state,
unsigned width0, unsigned height0,
unsigned force_level);
void evergreen_init_common_regs(struct r600_context *ctx,
struct r600_command_buffer *cb,
enum chip_class ctx_chip_class,
enum radeon_family ctx_family,
int ctx_drm_minor);
void cayman_init_common_regs(struct r600_command_buffer *cb,
enum chip_class ctx_chip_class,
enum radeon_family ctx_family,
int ctx_drm_minor);
void evergreen_init_state_functions(struct r600_context *rctx);
void evergreen_init_atom_start_cs(struct r600_context *rctx);
void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
void *evergreen_create_resolve_blend(struct r600_context *rctx);
void *evergreen_create_decompress_blend(struct r600_context *rctx);
void *evergreen_create_fastclear_blend(struct r600_context *rctx);
boolean evergreen_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned storage_sample_count,
unsigned usage);
void evergreen_init_color_surface(struct r600_context *rctx,
struct r600_surface *surf);
void evergreen_init_color_surface_rat(struct r600_context *rctx,
struct r600_surface *surf);
void evergreen_update_db_shader_control(struct r600_context * rctx);
bool evergreen_adjust_gprs(struct r600_context *rctx);
void evergreen_setup_scratch_buffers(struct r600_context *rctx);
uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
unsigned nr_cbufs);
/* r600_blit.c */
void r600_init_blit_functions(struct r600_context *rctx);
void r600_decompress_depth_textures(struct r600_context *rctx,
struct r600_samplerview_state *textures);
void r600_decompress_depth_images(struct r600_context *rctx,
struct r600_image_state *images);
void r600_decompress_color_textures(struct r600_context *rctx,
struct r600_samplerview_state *textures);
void r600_decompress_color_images(struct r600_context *rctx,
struct r600_image_state *images);
void r600_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
unsigned src_level,
const struct pipe_box *src_box);
/* r600_shader.c */
int r600_pipe_shader_create(struct pipe_context *ctx,
struct r600_pipe_shader *shader,
union r600_shader_key key);
void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
/* r600_state.c */
struct pipe_sampler_view *
r600_create_sampler_view_custom(struct pipe_context *ctx,
struct pipe_resource *texture,
const struct pipe_sampler_view *state,
unsigned width_first_level, unsigned height_first_level);
void r600_init_state_functions(struct r600_context *rctx);
void r600_init_atom_start_cs(struct r600_context *rctx);
void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *r600_create_db_flush_dsa(struct r600_context *rctx);
void *r600_create_resolve_blend(struct r600_context *rctx);
void *r700_create_resolve_blend(struct r600_context *rctx);
void *r600_create_decompress_blend(struct r600_context *rctx);
bool r600_adjust_gprs(struct r600_context *rctx);
boolean r600_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned storage_sample_count,
unsigned usage);
void r600_update_db_shader_control(struct r600_context * rctx);
void r600_setup_scratch_buffers(struct r600_context *rctx);
/* r600_hw_context.c */
void r600_context_gfx_flush(void *context, unsigned flags,
struct pipe_fence_handle **fence);
void r600_begin_new_cs(struct r600_context *ctx);
void r600_flush_emit(struct r600_context *ctx);
void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in, unsigned num_atomics);
void r600_emit_pfp_sync_me(struct r600_context *rctx);
void r600_cp_dma_copy_buffer(struct r600_context *rctx,
struct pipe_resource *dst, uint64_t dst_offset,
struct pipe_resource *src, uint64_t src_offset,
unsigned size);
void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
struct pipe_resource *dst, uint64_t offset,
unsigned size, uint32_t clear_value,
enum r600_coherency coher);
void r600_dma_copy_buffer(struct r600_context *rctx,
struct pipe_resource *dst,
struct pipe_resource *src,
uint64_t dst_offset,
uint64_t src_offset,
uint64_t size);
/*
* evergreen_hw_context.c
*/
void evergreen_dma_copy_buffer(struct r600_context *rctx,
struct pipe_resource *dst,
struct pipe_resource *src,
uint64_t dst_offset,
uint64_t src_offset,
uint64_t size);
void evergreen_setup_tess_constants(struct r600_context *rctx,
const struct pipe_draw_info *info,
unsigned *num_patches);
uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
const struct pipe_draw_info *info,
unsigned num_patches);
void evergreen_set_ls_hs_config(struct r600_context *rctx,
struct radeon_cmdbuf *cs,
uint32_t ls_hs_config);
void evergreen_set_lds_alloc(struct r600_context *rctx,
struct radeon_cmdbuf *cs,
uint32_t lds_alloc);
/* r600_state_common.c */
void r600_init_common_state_functions(struct r600_context *rctx);
void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
void (*emit)(struct r600_context *ctx, struct r600_atom *state),
unsigned num_dw);
void r600_vertex_buffers_dirty(struct r600_context *rctx);
void r600_sampler_views_dirty(struct r600_context *rctx,
struct r600_samplerview_state *state);
void r600_sampler_states_dirty(struct r600_context *rctx,
struct r600_sampler_states *state);
void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg);
uint32_t r600_translate_stencil_op(int s_op);
uint32_t r600_translate_fill(uint32_t func);
unsigned r600_tex_wrap(unsigned wrap);
unsigned r600_tex_mipfilter(unsigned filter);
unsigned r600_tex_compare(unsigned compare);
bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
const unsigned char *swizzle_view,
boolean vtx);
uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
const unsigned char *swizzle_view,
uint32_t *word4_p, uint32_t *yuv_format_p,
bool do_endian_swap);
uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
bool do_endian_swap);
uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);
/* r600_uvd.c */
struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
const struct pipe_video_codec *decoder);
struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
const struct pipe_video_buffer *tmpl);
/*
* Helpers for building command buffers
*/
#define PKT3_SET_CONFIG_REG 0x68
#define PKT3_SET_CONTEXT_REG 0x69
#define PKT3_SET_CTL_CONST 0x6F
#define PKT3_SET_LOOP_CONST 0x6C
#define R600_CONFIG_REG_OFFSET 0x08000
#define R600_CONTEXT_REG_OFFSET 0x28000
#define R600_CTL_CONST_OFFSET 0x3CFF0
#define R600_LOOP_CONST_OFFSET 0X0003E200
#define EG_LOOP_CONST_OFFSET 0x0003A200
#define PKT_TYPE_S(x) (((unsigned)(x) & 0x3) << 30)
#define PKT_COUNT_S(x) (((unsigned)(x) & 0x3FFF) << 16)
#define PKT3_IT_OPCODE_S(x) (((unsigned)(x) & 0xFF) << 8)
#define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
/*Evergreen Compute packet3*/
#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)
{
cb->buf[cb->num_dw++] = value;
}
static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
{
assert(cb->num_dw+num <= cb->max_num_dw);
memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
cb->num_dw += num;
}
static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
assert(reg < R600_CONTEXT_REG_OFFSET);
assert(cb->num_dw+2+num <= cb->max_num_dw);
cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
}
/**
* Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
* shaders.
*/
static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
assert(cb->num_dw+2+num <= cb->max_num_dw);
cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
}
/**
* Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
* shaders.
*/
static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
assert(reg >= R600_CTL_CONST_OFFSET);
assert(cb->num_dw+2+num <= cb->max_num_dw);
cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
}
static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
assert(reg >= R600_LOOP_CONST_OFFSET);
assert(cb->num_dw+2+num <= cb->max_num_dw);
cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
}
/**
* Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
* shaders.
*/
static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
assert(reg >= EG_LOOP_CONST_OFFSET);
assert(cb->num_dw+2+num <= cb->max_num_dw);
cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
}
static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
r600_store_config_reg_seq(cb, reg, 1);
r600_store_value(cb, value);
}
static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
r600_store_context_reg_seq(cb, reg, 1);
r600_store_value(cb, value);
}
static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
r600_store_ctl_const_seq(cb, reg, 1);
r600_store_value(cb, value);
}
static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
r600_store_loop_const_seq(cb, reg, 1);
r600_store_value(cb, value);
}
static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
eg_store_loop_const_seq(cb, reg, 1);
r600_store_value(cb, value);
}
void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
void r600_release_command_buffer(struct r600_command_buffer *cb);
static inline void radeon_compute_set_context_reg_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
{
radeon_set_context_reg_seq(cs, reg, num);
/* Set the compute bit on the packet header */
cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
}
static inline void radeon_set_ctl_const_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
{
assert(reg >= R600_CTL_CONST_OFFSET);
assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));
radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
}
static inline void radeon_compute_set_context_reg(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
{
radeon_compute_set_context_reg_seq(cs, reg, 1);
radeon_emit(cs, value);
}
static inline void radeon_set_context_reg_flag(struct radeon_cmdbuf *cs, unsigned reg, unsigned value, unsigned flag)
{
if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
radeon_compute_set_context_reg(cs, reg, value);
} else {
radeon_set_context_reg(cs, reg, value);
}
}
static inline void radeon_set_ctl_const(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
{
radeon_set_ctl_const_seq(cs, reg, 1);
radeon_emit(cs, value);
}
/*
* common helpers
*/
/* 12.4 fixed-point */
static inline unsigned r600_pack_float_12p4(float x)
{
return x <= 0 ? 0 :
x >= 4096 ? 0xffff : x * 16;
}
static inline unsigned r600_get_flush_flags(enum r600_coherency coher)
{
switch (coher) {
default:
case R600_COHERENCY_NONE:
return 0;
case R600_COHERENCY_SHADER:
return R600_CONTEXT_INV_CONST_CACHE |
R600_CONTEXT_INV_VERTEX_CACHE |
R600_CONTEXT_INV_TEX_CACHE |
R600_CONTEXT_STREAMOUT_FLUSH;
case R600_COHERENCY_CB_META:
return R600_CONTEXT_FLUSH_AND_INV_CB |
R600_CONTEXT_FLUSH_AND_INV_CB_META;
}
}
#define V_028A6C_OUTPRIM_TYPE_POINTLIST 0
#define V_028A6C_OUTPRIM_TYPE_LINESTRIP 1
#define V_028A6C_OUTPRIM_TYPE_TRISTRIP 2
unsigned r600_conv_prim_to_gs_out(unsigned mode);
void eg_trace_emit(struct r600_context *rctx);
void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
unsigned flags);
struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
const struct tgsi_token *tokens,
unsigned pipe_shader_type);
int r600_shader_select(struct pipe_context *ctx,
struct r600_pipe_shader_selector* sel,
bool *dirty);
void r600_delete_shader_selector(struct pipe_context *ctx,
struct r600_pipe_shader_selector *sel);
struct r600_shader_atomic;
void evergreen_emit_atomic_buffer_setup_count(struct r600_context *rctx,
struct r600_pipe_shader *cs_shader,
struct r600_shader_atomic *combined_atomics,
uint8_t *atomic_used_mask_p);
void evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
bool is_compute,
struct r600_shader_atomic *combined_atomics,
uint8_t atomic_used_mask);
void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
bool is_compute,
struct r600_shader_atomic *combined_atomics,
uint8_t *atomic_used_mask_p);
void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
#endif