| #ifndef __NV50_CONTEXT_H__ |
| #define __NV50_CONTEXT_H__ |
| |
| #include "pipe/p_context.h" |
| #include "pipe/p_defines.h" |
| #include "pipe/p_state.h" |
| |
| #include "util/u_memory.h" |
| #include "util/u_math.h" |
| #include "util/u_inlines.h" |
| #include "util/u_dynarray.h" |
| |
| #include "nv50/nv50_winsys.h" |
| #include "nv50/nv50_stateobj.h" |
| #include "nv50/nv50_screen.h" |
| #include "nv50/nv50_program.h" |
| #include "nv50/nv50_resource.h" |
| #include "nv50/nv50_transfer.h" |
| #include "nv50/nv50_query.h" |
| |
| #include "nouveau_context.h" |
| #include "nouveau_debug.h" |
| #include "nv_object.xml.h" |
| #include "nv_m2mf.xml.h" |
| #include "nv50/nv50_3ddefs.xml.h" |
| #include "nv50/nv50_3d.xml.h" |
| #include "nv50/nv50_2d.xml.h" |
| |
| #define NV50_NEW_3D_BLEND (1 << 0) |
| #define NV50_NEW_3D_RASTERIZER (1 << 1) |
| #define NV50_NEW_3D_ZSA (1 << 2) |
| #define NV50_NEW_3D_VERTPROG (1 << 3) |
| #define NV50_NEW_3D_GMTYPROG (1 << 6) |
| #define NV50_NEW_3D_FRAGPROG (1 << 7) |
| #define NV50_NEW_3D_BLEND_COLOUR (1 << 8) |
| #define NV50_NEW_3D_STENCIL_REF (1 << 9) |
| #define NV50_NEW_3D_CLIP (1 << 10) |
| #define NV50_NEW_3D_SAMPLE_MASK (1 << 11) |
| #define NV50_NEW_3D_FRAMEBUFFER (1 << 12) |
| #define NV50_NEW_3D_STIPPLE (1 << 13) |
| #define NV50_NEW_3D_SCISSOR (1 << 14) |
| #define NV50_NEW_3D_VIEWPORT (1 << 15) |
| #define NV50_NEW_3D_ARRAYS (1 << 16) |
| #define NV50_NEW_3D_VERTEX (1 << 17) |
| #define NV50_NEW_3D_CONSTBUF (1 << 18) |
| #define NV50_NEW_3D_TEXTURES (1 << 19) |
| #define NV50_NEW_3D_SAMPLERS (1 << 20) |
| #define NV50_NEW_3D_STRMOUT (1 << 21) |
| #define NV50_NEW_3D_MIN_SAMPLES (1 << 22) |
| #define NV50_NEW_3D_WINDOW_RECTS (1 << 23) |
| #define NV50_NEW_3D_CONTEXT (1 << 31) |
| |
| #define NV50_NEW_CP_PROGRAM (1 << 0) |
| #define NV50_NEW_CP_GLOBALS (1 << 1) |
| |
| /* 3d bufctx (during draw_vbo, blit_3d) */ |
| #define NV50_BIND_3D_FB 0 |
| #define NV50_BIND_3D_VERTEX 1 |
| #define NV50_BIND_3D_VERTEX_TMP 2 |
| #define NV50_BIND_3D_INDEX 3 |
| #define NV50_BIND_3D_TEXTURES 4 |
| #define NV50_BIND_3D_CB(s, i) (5 + 16 * (s) + (i)) |
| #define NV50_BIND_3D_SO 53 |
| #define NV50_BIND_3D_SCREEN 54 |
| #define NV50_BIND_3D_TLS 55 |
| #define NV50_BIND_3D_COUNT 56 |
| |
| /* compute bufctx (during launch_grid) */ |
| #define NV50_BIND_CP_GLOBAL 0 |
| #define NV50_BIND_CP_SCREEN 1 |
| #define NV50_BIND_CP_QUERY 2 |
| #define NV50_BIND_CP_COUNT 3 |
| |
| /* bufctx for other operations */ |
| #define NV50_BIND_2D 0 |
| #define NV50_BIND_M2MF 0 |
| #define NV50_BIND_FENCE 1 |
| |
| #define NV50_CB_TMP 123 |
| /* fixed constant buffer binding points - low indices for user's constbufs */ |
| #define NV50_CB_PVP 124 |
| #define NV50_CB_PGP 126 |
| #define NV50_CB_PFP 125 |
| /* constant buffer permanently mapped in as c15[] */ |
| #define NV50_CB_AUX 127 |
| /* size of the buffer: 64k. not all taken up, can be reduced if needed. */ |
| #define NV50_CB_AUX_SIZE (1 << 16) |
| /* 8 user clip planes, at 4 32-bit floats each */ |
| #define NV50_CB_AUX_UCP_OFFSET 0x0000 |
| #define NV50_CB_AUX_UCP_SIZE (8 * 4 * 4) |
| /* 16 textures * 3 shaders, each with ms_x, ms_y u32 pairs */ |
| #define NV50_CB_AUX_TEX_MS_OFFSET 0x0080 |
| #define NV50_CB_AUX_TEX_MS_SIZE (16 * 3 * 2 * 4) |
| /* For each MS level (4), 8 sets of 32-bit integer pairs sample offsets */ |
| #define NV50_CB_AUX_MS_OFFSET 0x200 |
| #define NV50_CB_AUX_MS_SIZE (4 * 8 * 4 * 2) |
| /* Sample position pairs for the current output MS level */ |
| #define NV50_CB_AUX_SAMPLE_OFFSET 0x300 |
| #define NV50_CB_AUX_SAMPLE_OFFSET_SIZE (4 * 8 * 2) |
| /* Alpha test ref value */ |
| #define NV50_CB_AUX_ALPHATEST_OFFSET 0x340 |
| #define NV50_CB_AUX_ALPHATEST_SIZE (4) |
| /* next spot: 0x344 */ |
| /* 4 32-bit floats for the vertex runout, put at the end */ |
| #define NV50_CB_AUX_RUNOUT_OFFSET (NV50_CB_AUX_SIZE - 0x10) |
| |
| |
| |
| struct nv50_blitctx; |
| |
| bool nv50_blitctx_create(struct nv50_context *); |
| |
| struct nv50_context { |
| struct nouveau_context base; |
| |
| struct nv50_screen *screen; |
| |
| struct nouveau_bufctx *bufctx_3d; |
| struct nouveau_bufctx *bufctx; |
| struct nouveau_bufctx *bufctx_cp; |
| |
| uint32_t dirty_3d; /* dirty flags for 3d state */ |
| uint32_t dirty_cp; /* dirty flags for compute state */ |
| bool cb_dirty; |
| |
| struct nv50_graph_state state; |
| |
| struct nv50_blend_stateobj *blend; |
| struct nv50_rasterizer_stateobj *rast; |
| struct nv50_zsa_stateobj *zsa; |
| struct nv50_vertex_stateobj *vertex; |
| |
| struct nv50_program *vertprog; |
| struct nv50_program *gmtyprog; |
| struct nv50_program *fragprog; |
| struct nv50_program *compprog; |
| |
| struct nv50_constbuf constbuf[3][NV50_MAX_PIPE_CONSTBUFS]; |
| uint16_t constbuf_dirty[3]; |
| uint16_t constbuf_valid[3]; |
| uint16_t constbuf_coherent[3]; |
| |
| struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; |
| unsigned num_vtxbufs; |
| uint32_t vtxbufs_coherent; |
| uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */ |
| uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */ |
| uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */ |
| uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */ |
| uint32_t vb_elt_limit; /* max - min element (count - 1) */ |
| uint32_t instance_off; /* base vertex for instanced arrays */ |
| uint32_t instance_max; /* max instance for current draw call */ |
| |
| struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS]; |
| unsigned num_textures[3]; |
| uint32_t textures_coherent[3]; |
| struct nv50_tsc_entry *samplers[3][PIPE_MAX_SAMPLERS]; |
| unsigned num_samplers[3]; |
| bool seamless_cube_map; |
| |
| uint8_t num_so_targets; |
| uint8_t so_targets_dirty; |
| struct pipe_stream_output_target *so_target[4]; |
| |
| struct pipe_framebuffer_state framebuffer; |
| struct pipe_blend_color blend_colour; |
| struct pipe_stencil_ref stencil_ref; |
| struct pipe_poly_stipple stipple; |
| struct pipe_scissor_state scissors[NV50_MAX_VIEWPORTS]; |
| unsigned scissors_dirty; |
| struct pipe_viewport_state viewports[NV50_MAX_VIEWPORTS]; |
| unsigned viewports_dirty; |
| struct pipe_clip_state clip; |
| struct nv50_window_rect_stateobj window_rect; |
| |
| unsigned sample_mask; |
| unsigned min_samples; |
| |
| bool vbo_push_hint; |
| |
| uint32_t rt_array_mode; |
| |
| struct pipe_query *cond_query; |
| bool cond_cond; /* inverted rendering condition */ |
| uint cond_mode; |
| uint32_t cond_condmode; /* the calculated condition */ |
| |
| struct nv50_blitctx *blit; |
| |
| struct util_dynarray global_residents; |
| }; |
| |
| static inline struct nv50_context * |
| nv50_context(struct pipe_context *pipe) |
| { |
| return (struct nv50_context *)pipe; |
| } |
| |
| /* return index used in nv50_context arrays for a specific shader type */ |
| static inline unsigned |
| nv50_context_shader_stage(unsigned pipe) |
| { |
| switch (pipe) { |
| case PIPE_SHADER_VERTEX: return 0; |
| case PIPE_SHADER_FRAGMENT: return 1; |
| case PIPE_SHADER_GEOMETRY: return 2; |
| case PIPE_SHADER_COMPUTE: return 3; |
| default: |
| assert(!"invalid/unhandled shader type"); |
| return 0; |
| } |
| } |
| |
| /* nv50_context.c */ |
| struct pipe_context *nv50_create(struct pipe_screen *, void *, unsigned flags); |
| |
| void nv50_bufctx_fence(struct nouveau_bufctx *, bool on_flush); |
| |
| void nv50_default_kick_notify(struct nouveau_pushbuf *); |
| |
| /* nv50_draw.c */ |
| extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *); |
| |
| /* nv50_shader_state.c */ |
| void nv50_vertprog_validate(struct nv50_context *); |
| void nv50_gmtyprog_validate(struct nv50_context *); |
| void nv50_fragprog_validate(struct nv50_context *); |
| void nv50_compprog_validate(struct nv50_context *); |
| void nv50_fp_linkage_validate(struct nv50_context *); |
| void nv50_gp_linkage_validate(struct nv50_context *); |
| void nv50_constbufs_validate(struct nv50_context *); |
| void nv50_validate_derived_rs(struct nv50_context *); |
| void nv50_stream_output_validate(struct nv50_context *); |
| |
| /* nv50_state.c */ |
| extern void nv50_init_state_functions(struct nv50_context *); |
| |
| /* nv50_state_validate.c */ |
| struct nv50_state_validate { |
| void (*func)(struct nv50_context *); |
| uint32_t states; |
| }; |
| |
| bool nv50_state_validate(struct nv50_context *, uint32_t, |
| struct nv50_state_validate *, int, uint32_t *, |
| struct nouveau_bufctx *); |
| bool nv50_state_validate_3d(struct nv50_context *, uint32_t); |
| |
| /* nv50_surface.c */ |
| extern void nv50_clear(struct pipe_context *, unsigned buffers, |
| const union pipe_color_union *color, |
| double depth, unsigned stencil); |
| extern void nv50_init_surface_functions(struct nv50_context *); |
| |
| /* nv50_tex.c */ |
| void nv50_validate_textures(struct nv50_context *); |
| void nv50_validate_samplers(struct nv50_context *); |
| void nv50_upload_ms_info(struct nouveau_pushbuf *); |
| void nv50_upload_tsc0(struct nv50_context *); |
| |
| struct pipe_sampler_view * |
| nv50_create_texture_view(struct pipe_context *, |
| struct pipe_resource *, |
| const struct pipe_sampler_view *, |
| uint32_t flags, |
| enum pipe_texture_target); |
| struct pipe_sampler_view * |
| nv50_create_sampler_view(struct pipe_context *, |
| struct pipe_resource *, |
| const struct pipe_sampler_view *); |
| |
| /* nv50_transfer.c */ |
| void |
| nv50_m2mf_transfer_rect(struct nv50_context *, |
| const struct nv50_m2mf_rect *dst, |
| const struct nv50_m2mf_rect *src, |
| uint32_t nblocksx, uint32_t nblocksy); |
| void |
| nv50_sifc_linear_u8(struct nouveau_context *pipe, |
| struct nouveau_bo *dst, unsigned offset, unsigned domain, |
| unsigned size, const void *data); |
| void |
| nv50_m2mf_copy_linear(struct nouveau_context *pipe, |
| struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom, |
| struct nouveau_bo *src, unsigned srcoff, unsigned srcdom, |
| unsigned size); |
| void |
| nv50_cb_push(struct nouveau_context *nv, |
| struct nv04_resource *res, |
| unsigned offset, unsigned words, const uint32_t *data); |
| |
| /* nv50_vbo.c */ |
| void nv50_draw_vbo(struct pipe_context *, const struct pipe_draw_info *); |
| |
| void * |
| nv50_vertex_state_create(struct pipe_context *pipe, |
| unsigned num_elements, |
| const struct pipe_vertex_element *elements); |
| void |
| nv50_vertex_state_delete(struct pipe_context *pipe, void *hwcso); |
| |
| void nv50_vertex_arrays_validate(struct nv50_context *nv50); |
| |
| /* nv50_push.c */ |
| void nv50_push_vbo(struct nv50_context *, const struct pipe_draw_info *); |
| |
| /* nv84_video.c */ |
| struct pipe_video_codec * |
| nv84_create_decoder(struct pipe_context *context, |
| const struct pipe_video_codec *templ); |
| |
| struct pipe_video_buffer * |
| nv84_video_buffer_create(struct pipe_context *pipe, |
| const struct pipe_video_buffer *template); |
| |
| int |
| nv84_screen_get_video_param(struct pipe_screen *pscreen, |
| enum pipe_video_profile profile, |
| enum pipe_video_entrypoint entrypoint, |
| enum pipe_video_cap param); |
| |
| boolean |
| nv84_screen_video_supported(struct pipe_screen *screen, |
| enum pipe_format format, |
| enum pipe_video_profile profile, |
| enum pipe_video_entrypoint entrypoint); |
| |
| /* nv98_video.c */ |
| struct pipe_video_codec * |
| nv98_create_decoder(struct pipe_context *context, |
| const struct pipe_video_codec *templ); |
| |
| struct pipe_video_buffer * |
| nv98_video_buffer_create(struct pipe_context *pipe, |
| const struct pipe_video_buffer *template); |
| |
| /* nv50_compute.c */ |
| void |
| nv50_launch_grid(struct pipe_context *, const struct pipe_grid_info *); |
| |
| #endif |