| /* |
| * Copyright © 2015 Red Hat |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| |
| #include "nir.h" |
| #include "nir_builder.h" |
| |
| typedef struct { |
| nir_shader *shader; |
| nir_builder b; |
| } lower_state; |
| |
| static bool |
| is_color_output(lower_state *state, nir_variable *out) |
| { |
| switch (state->shader->info.stage) { |
| case MESA_SHADER_VERTEX: |
| case MESA_SHADER_GEOMETRY: |
| switch (out->data.location) { |
| case VARYING_SLOT_COL0: |
| case VARYING_SLOT_COL1: |
| case VARYING_SLOT_BFC0: |
| case VARYING_SLOT_BFC1: |
| return true; |
| default: |
| return false; |
| } |
| break; |
| case MESA_SHADER_FRAGMENT: |
| return (out->data.location == FRAG_RESULT_COLOR || |
| out->data.location >= FRAG_RESULT_DATA0); |
| default: |
| return false; |
| } |
| } |
| |
| static bool |
| lower_intrinsic(lower_state *state, nir_intrinsic_instr *intr) |
| { |
| nir_variable *out = NULL; |
| nir_builder *b = &state->b; |
| nir_ssa_def *s; |
| |
| switch (intr->intrinsic) { |
| case nir_intrinsic_store_deref: |
| out = nir_deref_instr_get_variable(nir_src_as_deref(intr->src[0])); |
| break; |
| case nir_intrinsic_store_output: |
| /* already had i/o lowered.. lookup the matching output var: */ |
| nir_foreach_variable(var, &state->shader->outputs) { |
| int drvloc = var->data.driver_location; |
| if (nir_intrinsic_base(intr) == drvloc) { |
| out = var; |
| break; |
| } |
| } |
| assume(out); |
| break; |
| default: |
| return false; |
| } |
| |
| if (out->data.mode != nir_var_shader_out) |
| return false; |
| |
| if (is_color_output(state, out)) { |
| b->cursor = nir_before_instr(&intr->instr); |
| int src = intr->intrinsic == nir_intrinsic_store_deref ? 1 : 0; |
| s = nir_ssa_for_src(b, intr->src[src], intr->num_components); |
| s = nir_fsat(b, s); |
| nir_instr_rewrite_src(&intr->instr, &intr->src[src], nir_src_for_ssa(s)); |
| } |
| |
| return true; |
| } |
| |
| static bool |
| lower_block(lower_state *state, nir_block *block) |
| { |
| bool progress = false; |
| |
| nir_foreach_instr_safe(instr, block) { |
| if (instr->type == nir_instr_type_intrinsic) |
| progress |= lower_intrinsic(state, nir_instr_as_intrinsic(instr)); |
| } |
| |
| return progress; |
| } |
| |
| static bool |
| lower_impl(lower_state *state, nir_function_impl *impl) |
| { |
| nir_builder_init(&state->b, impl); |
| bool progress = false; |
| |
| nir_foreach_block(block, impl) { |
| progress |= lower_block(state, block); |
| } |
| nir_metadata_preserve(impl, nir_metadata_block_index | |
| nir_metadata_dominance); |
| |
| return progress; |
| } |
| |
| bool |
| nir_lower_clamp_color_outputs(nir_shader *shader) |
| { |
| bool progress = false; |
| lower_state state = { |
| .shader = shader, |
| }; |
| |
| nir_foreach_function(function, shader) { |
| if (function->impl) |
| progress |= lower_impl(&state, function->impl); |
| } |
| |
| return progress; |
| } |