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| <title>Mesa Release Notes</title> |
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| <h1>The Mesa 3D Graphics Library</h1> |
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| <h1>Mesa 19.0.2 Release Notes / April 10, 2019</h1> |
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| <p> |
| Mesa 19.0.2 is a bug fix release which fixes bugs found since the 19.0.1 release. |
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| <p> |
| Mesa 19.0.2 implements the OpenGL 4.5 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 4.5. OpenGL |
| 4.5 is <strong>only</strong> available if requested at context creation. |
| Compatibility contexts may report a lower version depending on each driver. |
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| <h2>SHA256 checksums</h2> |
| <pre> |
| SHA256: eb972fc11d4e1261d34ec0b91a701f158d4870c0428fb108353ae7eab64b1118 mesa-19.0.2.tar.gz |
| SHA256: 1a2edc3ce56906a676c91e6851298db45903df1f5cb9827395a922c1452db802 mesa-19.0.2.tar.xz |
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| <h2>New features</h2> |
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| <h2>Bug fixes</h2> |
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| <ul> |
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| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108766">Bug 108766</a> - Mesa built with meson has RPATH entries</li> |
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| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109648">Bug 109648</a> - AMD Raven hang during va-api decoding</li> |
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| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110257">Bug 110257</a> - Major artifacts in mpeg2 vaapi hw decoding</li> |
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| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110259">Bug 110259</a> - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)</li> |
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| </ul> |
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| <h2>Changes</h2> |
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| <p>Boyuan Zhang (1):</p> |
| <ul> |
| <li>st/va: reverse qt matrix back to its original order</li> |
| </ul> |
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| <p>Caio Marcelo de Oliveira Filho (1):</p> |
| <ul> |
| <li>nir: Take if_uses into account when repairing SSA</li> |
| </ul> |
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| <p>Dylan Baker (2):</p> |
| <ul> |
| <li>docs: Add SHA256 sums for mesa 19.0.1</li> |
| <li>VERSION: bump version for 19.0.2</li> |
| </ul> |
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| <p>Eric Anholt (3):</p> |
| <ul> |
| <li>dri3: Return the current swap interval from glXGetSwapIntervalMESA().</li> |
| <li>v3d: Bump the maximum texture size to 4k for V3D 4.x.</li> |
| <li>v3d: Don't try to use the TFU blit path if a scissor is enabled.</li> |
| </ul> |
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| <p>Eric Engestrom (1):</p> |
| <ul> |
| <li>meson: strip rpath from megadrivers</li> |
| </ul> |
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| <p>Jason Ekstrand (1):</p> |
| <ul> |
| <li>Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"</li> |
| </ul> |
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| <p>Karol Herbst (1):</p> |
| <ul> |
| <li>nir/print: fix printing the image_array intrinsic index</li> |
| </ul> |
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| <p>Leo Liu (2):</p> |
| <ul> |
| <li>radeon/vcn: add H.264 constrained baseline support</li> |
| <li>radeon/vcn/vp9: search the render target from the whole list</li> |
| </ul> |
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| <p>Lionel Landwerlin (1):</p> |
| <ul> |
| <li>intel: add dependency on genxml generated files</li> |
| </ul> |
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| <p>Marek Olšák (1):</p> |
| <ul> |
| <li>radeonsi: fix assertion failure by using the correct type</li> |
| </ul> |
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| <p>Samuel Pitoiset (2):</p> |
| <ul> |
| <li>radv: skip updating depth/color metadata for conditional rendering</li> |
| <li>radv: do not always initialize HTILE in compressed state</li> |
| </ul> |
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