blob: edcbf2cdfecd28cf70ba2364086e0fbb4f16d301 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2015 Advanced Micro Devices, Inc.
* Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "dd_pipe.h"
#include "tgsi/tgsi_parse.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
static void
safe_memcpy(void *dst, const void *src, size_t size)
{
if (src)
memcpy(dst, src, size);
else
memset(dst, 0, size);
}
/********************************************************************
* queries
*/
static struct dd_query *
dd_query(struct pipe_query *query)
{
return (struct dd_query *)query;
}
static struct pipe_query *
dd_query_unwrap(struct pipe_query *query)
{
if (query) {
return dd_query(query)->query;
} else {
return NULL;
}
}
static struct pipe_query *
dd_context_create_query(struct pipe_context *_pipe, unsigned query_type,
unsigned index)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
struct pipe_query *query;
query = pipe->create_query(pipe, query_type, index);
/* Wrap query object. */
if (query) {
struct dd_query *dd_query = CALLOC_STRUCT(dd_query);
if (dd_query) {
dd_query->type = query_type;
dd_query->query = query;
query = (struct pipe_query *)dd_query;
} else {
pipe->destroy_query(pipe, query);
query = NULL;
}
}
return query;
}
static struct pipe_query *
dd_context_create_batch_query(struct pipe_context *_pipe, unsigned num_queries,
unsigned *query_types)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
struct pipe_query *query;
query = pipe->create_batch_query(pipe, num_queries, query_types);
/* Wrap query object. */
if (query) {
struct dd_query *dd_query = CALLOC_STRUCT(dd_query);
if (dd_query) {
/* no special handling for batch queries yet */
dd_query->type = query_types[0];
dd_query->query = query;
query = (struct pipe_query *)dd_query;
} else {
pipe->destroy_query(pipe, query);
query = NULL;
}
}
return query;
}
static void
dd_context_destroy_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->destroy_query(pipe, dd_query_unwrap(query));
FREE(query);
}
static boolean
dd_context_begin_query(struct pipe_context *_pipe, struct pipe_query *query)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
return pipe->begin_query(pipe, dd_query_unwrap(query));
}
static bool
dd_context_end_query(struct pipe_context *_pipe, struct pipe_query *query)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
return pipe->end_query(pipe, dd_query_unwrap(query));
}
static boolean
dd_context_get_query_result(struct pipe_context *_pipe,
struct pipe_query *query, boolean wait,
union pipe_query_result *result)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
return pipe->get_query_result(pipe, dd_query_unwrap(query), wait, result);
}
static void
dd_context_set_active_query_state(struct pipe_context *_pipe, boolean enable)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->set_active_query_state(pipe, enable);
}
static void
dd_context_render_condition(struct pipe_context *_pipe,
struct pipe_query *query, boolean condition,
uint mode)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_draw_state *dstate = &dctx->draw_state;
pipe->render_condition(pipe, dd_query_unwrap(query), condition, mode);
dstate->render_cond.query = dd_query(query);
dstate->render_cond.condition = condition;
dstate->render_cond.mode = mode;
}
/********************************************************************
* constant (immutable) non-shader states
*/
#define DD_CSO_CREATE(name, shortname) \
static void * \
dd_context_create_##name##_state(struct pipe_context *_pipe, \
const struct pipe_##name##_state *state) \
{ \
struct pipe_context *pipe = dd_context(_pipe)->pipe; \
struct dd_state *hstate = CALLOC_STRUCT(dd_state); \
\
if (!hstate) \
return NULL; \
hstate->cso = pipe->create_##name##_state(pipe, state); \
hstate->state.shortname = *state; \
return hstate; \
}
#define DD_CSO_BIND(name, shortname) \
static void \
dd_context_bind_##name##_state(struct pipe_context *_pipe, void *state) \
{ \
struct dd_context *dctx = dd_context(_pipe); \
struct pipe_context *pipe = dctx->pipe; \
struct dd_state *hstate = state; \
\
dctx->draw_state.shortname = hstate; \
pipe->bind_##name##_state(pipe, hstate ? hstate->cso : NULL); \
}
#define DD_CSO_DELETE(name) \
static void \
dd_context_delete_##name##_state(struct pipe_context *_pipe, void *state) \
{ \
struct dd_context *dctx = dd_context(_pipe); \
struct pipe_context *pipe = dctx->pipe; \
struct dd_state *hstate = state; \
\
pipe->delete_##name##_state(pipe, hstate->cso); \
FREE(hstate); \
}
#define DD_CSO_WHOLE(name, shortname) \
DD_CSO_CREATE(name, shortname) \
DD_CSO_BIND(name, shortname) \
DD_CSO_DELETE(name)
DD_CSO_WHOLE(blend, blend)
DD_CSO_WHOLE(rasterizer, rs)
DD_CSO_WHOLE(depth_stencil_alpha, dsa)
DD_CSO_CREATE(sampler, sampler)
DD_CSO_DELETE(sampler)
static void
dd_context_bind_sampler_states(struct pipe_context *_pipe,
enum pipe_shader_type shader,
unsigned start, unsigned count, void **states)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
memcpy(&dctx->draw_state.sampler_states[shader][start], states,
sizeof(void*) * count);
if (states) {
void *samp[PIPE_MAX_SAMPLERS];
int i;
for (i = 0; i < count; i++) {
struct dd_state *s = states[i];
samp[i] = s ? s->cso : NULL;
}
pipe->bind_sampler_states(pipe, shader, start, count, samp);
}
else
pipe->bind_sampler_states(pipe, shader, start, count, NULL);
}
static void *
dd_context_create_vertex_elements_state(struct pipe_context *_pipe,
unsigned num_elems,
const struct pipe_vertex_element *elems)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
struct dd_state *hstate = CALLOC_STRUCT(dd_state);
if (!hstate)
return NULL;
hstate->cso = pipe->create_vertex_elements_state(pipe, num_elems, elems);
memcpy(hstate->state.velems.velems, elems, sizeof(elems[0]) * num_elems);
hstate->state.velems.count = num_elems;
return hstate;
}
DD_CSO_BIND(vertex_elements, velems)
DD_CSO_DELETE(vertex_elements)
/********************************************************************
* shaders
*/
#define DD_SHADER_NOCREATE(NAME, name) \
static void \
dd_context_bind_##name##_state(struct pipe_context *_pipe, void *state) \
{ \
struct dd_context *dctx = dd_context(_pipe); \
struct pipe_context *pipe = dctx->pipe; \
struct dd_state *hstate = state; \
\
dctx->draw_state.shaders[PIPE_SHADER_##NAME] = hstate; \
pipe->bind_##name##_state(pipe, hstate ? hstate->cso : NULL); \
} \
\
static void \
dd_context_delete_##name##_state(struct pipe_context *_pipe, void *state) \
{ \
struct dd_context *dctx = dd_context(_pipe); \
struct pipe_context *pipe = dctx->pipe; \
struct dd_state *hstate = state; \
\
pipe->delete_##name##_state(pipe, hstate->cso); \
tgsi_free_tokens(hstate->state.shader.tokens); \
FREE(hstate); \
}
#define DD_SHADER(NAME, name) \
static void * \
dd_context_create_##name##_state(struct pipe_context *_pipe, \
const struct pipe_shader_state *state) \
{ \
struct pipe_context *pipe = dd_context(_pipe)->pipe; \
struct dd_state *hstate = CALLOC_STRUCT(dd_state); \
\
if (!hstate) \
return NULL; \
hstate->cso = pipe->create_##name##_state(pipe, state); \
hstate->state.shader = *state; \
hstate->state.shader.tokens = tgsi_dup_tokens(state->tokens); \
return hstate; \
} \
\
DD_SHADER_NOCREATE(NAME, name)
DD_SHADER(FRAGMENT, fs)
DD_SHADER(VERTEX, vs)
DD_SHADER(GEOMETRY, gs)
DD_SHADER(TESS_CTRL, tcs)
DD_SHADER(TESS_EVAL, tes)
static void * \
dd_context_create_compute_state(struct pipe_context *_pipe,
const struct pipe_compute_state *state)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
struct dd_state *hstate = CALLOC_STRUCT(dd_state);
if (!hstate)
return NULL;
hstate->cso = pipe->create_compute_state(pipe, state);
if (state->ir_type == PIPE_SHADER_IR_TGSI)
hstate->state.shader.tokens = tgsi_dup_tokens(state->prog);
return hstate;
}
DD_SHADER_NOCREATE(COMPUTE, compute)
/********************************************************************
* immediate states
*/
#define DD_IMM_STATE(name, type, deref, ref) \
static void \
dd_context_set_##name(struct pipe_context *_pipe, type deref) \
{ \
struct dd_context *dctx = dd_context(_pipe); \
struct pipe_context *pipe = dctx->pipe; \
\
dctx->draw_state.name = deref; \
pipe->set_##name(pipe, ref); \
}
DD_IMM_STATE(blend_color, const struct pipe_blend_color, *state, state)
DD_IMM_STATE(stencil_ref, const struct pipe_stencil_ref, *state, state)
DD_IMM_STATE(clip_state, const struct pipe_clip_state, *state, state)
DD_IMM_STATE(sample_mask, unsigned, sample_mask, sample_mask)
DD_IMM_STATE(min_samples, unsigned, min_samples, min_samples)
DD_IMM_STATE(framebuffer_state, const struct pipe_framebuffer_state, *state, state)
DD_IMM_STATE(polygon_stipple, const struct pipe_poly_stipple, *state, state)
static void
dd_context_set_constant_buffer(struct pipe_context *_pipe,
uint shader, uint index,
const struct pipe_constant_buffer *constant_buffer)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
safe_memcpy(&dctx->draw_state.constant_buffers[shader][index],
constant_buffer, sizeof(*constant_buffer));
pipe->set_constant_buffer(pipe, shader, index, constant_buffer);
}
static void
dd_context_set_scissor_states(struct pipe_context *_pipe,
unsigned start_slot, unsigned num_scissors,
const struct pipe_scissor_state *states)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
safe_memcpy(&dctx->draw_state.scissors[start_slot], states,
sizeof(*states) * num_scissors);
pipe->set_scissor_states(pipe, start_slot, num_scissors, states);
}
static void
dd_context_set_viewport_states(struct pipe_context *_pipe,
unsigned start_slot, unsigned num_viewports,
const struct pipe_viewport_state *states)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
safe_memcpy(&dctx->draw_state.viewports[start_slot], states,
sizeof(*states) * num_viewports);
pipe->set_viewport_states(pipe, start_slot, num_viewports, states);
}
static void dd_context_set_tess_state(struct pipe_context *_pipe,
const float default_outer_level[4],
const float default_inner_level[2])
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
memcpy(dctx->draw_state.tess_default_levels, default_outer_level,
sizeof(float) * 4);
memcpy(dctx->draw_state.tess_default_levels+4, default_inner_level,
sizeof(float) * 2);
pipe->set_tess_state(pipe, default_outer_level, default_inner_level);
}
/********************************************************************
* views
*/
static struct pipe_surface *
dd_context_create_surface(struct pipe_context *_pipe,
struct pipe_resource *resource,
const struct pipe_surface *surf_tmpl)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
struct pipe_surface *view =
pipe->create_surface(pipe, resource, surf_tmpl);
if (!view)
return NULL;
view->context = _pipe;
return view;
}
static void
dd_context_surface_destroy(struct pipe_context *_pipe,
struct pipe_surface *surf)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->surface_destroy(pipe, surf);
}
static struct pipe_sampler_view *
dd_context_create_sampler_view(struct pipe_context *_pipe,
struct pipe_resource *resource,
const struct pipe_sampler_view *templ)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
struct pipe_sampler_view *view =
pipe->create_sampler_view(pipe, resource, templ);
if (!view)
return NULL;
view->context = _pipe;
return view;
}
static void
dd_context_sampler_view_destroy(struct pipe_context *_pipe,
struct pipe_sampler_view *view)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->sampler_view_destroy(pipe, view);
}
static struct pipe_stream_output_target *
dd_context_create_stream_output_target(struct pipe_context *_pipe,
struct pipe_resource *res,
unsigned buffer_offset,
unsigned buffer_size)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
struct pipe_stream_output_target *view =
pipe->create_stream_output_target(pipe, res, buffer_offset,
buffer_size);
if (!view)
return NULL;
view->context = _pipe;
return view;
}
static void
dd_context_stream_output_target_destroy(struct pipe_context *_pipe,
struct pipe_stream_output_target *target)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->stream_output_target_destroy(pipe, target);
}
/********************************************************************
* set states
*/
static void
dd_context_set_sampler_views(struct pipe_context *_pipe,
enum pipe_shader_type shader,
unsigned start, unsigned num,
struct pipe_sampler_view **views)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
safe_memcpy(&dctx->draw_state.sampler_views[shader][start], views,
sizeof(views[0]) * num);
pipe->set_sampler_views(pipe, shader, start, num, views);
}
static void
dd_context_set_shader_images(struct pipe_context *_pipe,
enum pipe_shader_type shader,
unsigned start, unsigned num,
const struct pipe_image_view *views)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
safe_memcpy(&dctx->draw_state.shader_images[shader][start], views,
sizeof(views[0]) * num);
pipe->set_shader_images(pipe, shader, start, num, views);
}
static void
dd_context_set_shader_buffers(struct pipe_context *_pipe, unsigned shader,
unsigned start, unsigned num_buffers,
const struct pipe_shader_buffer *buffers)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
safe_memcpy(&dctx->draw_state.shader_buffers[shader][start], buffers,
sizeof(buffers[0]) * num_buffers);
pipe->set_shader_buffers(pipe, shader, start, num_buffers, buffers);
}
static void
dd_context_set_vertex_buffers(struct pipe_context *_pipe,
unsigned start, unsigned num_buffers,
const struct pipe_vertex_buffer *buffers)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
safe_memcpy(&dctx->draw_state.vertex_buffers[start], buffers,
sizeof(buffers[0]) * num_buffers);
pipe->set_vertex_buffers(pipe, start, num_buffers, buffers);
}
static void
dd_context_set_index_buffer(struct pipe_context *_pipe,
const struct pipe_index_buffer *ib)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
safe_memcpy(&dctx->draw_state.index_buffer, ib, sizeof(*ib));
pipe->set_index_buffer(pipe, ib);
}
static void
dd_context_set_stream_output_targets(struct pipe_context *_pipe,
unsigned num_targets,
struct pipe_stream_output_target **tgs,
const unsigned *offsets)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_draw_state *dstate = &dctx->draw_state;
dstate->num_so_targets = num_targets;
safe_memcpy(dstate->so_targets, tgs, sizeof(*tgs) * num_targets);
safe_memcpy(dstate->so_offsets, offsets, sizeof(*offsets) * num_targets);
pipe->set_stream_output_targets(pipe, num_targets, tgs, offsets);
}
static void
dd_context_destroy(struct pipe_context *_pipe)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
if (dctx->thread) {
pipe_mutex_lock(dctx->mutex);
dctx->kill_thread = 1;
pipe_mutex_unlock(dctx->mutex);
pipe_thread_wait(dctx->thread);
pipe_mutex_destroy(dctx->mutex);
assert(!dctx->records);
}
if (dctx->fence) {
pipe->transfer_unmap(pipe, dctx->fence_transfer);
pipe_resource_reference(&dctx->fence, NULL);
}
pipe->destroy(pipe);
FREE(dctx);
}
/********************************************************************
* transfer
*/
static void *
dd_context_transfer_map(struct pipe_context *_pipe,
struct pipe_resource *resource, unsigned level,
unsigned usage, const struct pipe_box *box,
struct pipe_transfer **transfer)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
return pipe->transfer_map(pipe, resource, level, usage, box, transfer);
}
static void
dd_context_transfer_flush_region(struct pipe_context *_pipe,
struct pipe_transfer *transfer,
const struct pipe_box *box)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->transfer_flush_region(pipe, transfer, box);
}
static void
dd_context_transfer_unmap(struct pipe_context *_pipe,
struct pipe_transfer *transfer)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->transfer_unmap(pipe, transfer);
}
static void
dd_context_buffer_subdata(struct pipe_context *_pipe,
struct pipe_resource *resource,
unsigned usage, unsigned offset,
unsigned size, const void *data)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->buffer_subdata(pipe, resource, usage, offset, size, data);
}
static void
dd_context_texture_subdata(struct pipe_context *_pipe,
struct pipe_resource *resource,
unsigned level, unsigned usage,
const struct pipe_box *box,
const void *data, unsigned stride,
unsigned layer_stride)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->texture_subdata(pipe, resource, level, usage, box, data,
stride, layer_stride);
}
/********************************************************************
* miscellaneous
*/
static void
dd_context_texture_barrier(struct pipe_context *_pipe)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->texture_barrier(pipe);
}
static void
dd_context_memory_barrier(struct pipe_context *_pipe, unsigned flags)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->memory_barrier(pipe, flags);
}
static void
dd_context_get_sample_position(struct pipe_context *_pipe,
unsigned sample_count, unsigned sample_index,
float *out_value)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
return pipe->get_sample_position(pipe, sample_count, sample_index,
out_value);
}
static void
dd_context_invalidate_resource(struct pipe_context *_pipe,
struct pipe_resource *resource)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
pipe->invalidate_resource(pipe, resource);
}
static enum pipe_reset_status
dd_context_get_device_reset_status(struct pipe_context *_pipe)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
return pipe->get_device_reset_status(pipe);
}
static void
dd_context_set_device_reset_callback(struct pipe_context *_pipe,
const struct pipe_device_reset_callback *cb)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
return pipe->set_device_reset_callback(pipe, cb);
}
static void
dd_context_emit_string_marker(struct pipe_context *_pipe,
const char *string, int len)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
pipe->emit_string_marker(pipe, string, len);
dd_parse_apitrace_marker(string, len, &dctx->draw_state.apitrace_call_number);
}
static void
dd_context_dump_debug_state(struct pipe_context *_pipe, FILE *stream,
unsigned flags)
{
struct pipe_context *pipe = dd_context(_pipe)->pipe;
return pipe->dump_debug_state(pipe, stream, flags);
}
struct pipe_context *
dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe)
{
struct dd_context *dctx;
if (!pipe)
return NULL;
dctx = CALLOC_STRUCT(dd_context);
if (!dctx)
goto fail;
dctx->pipe = pipe;
dctx->base.priv = pipe->priv; /* expose wrapped priv data */
dctx->base.screen = &dscreen->base;
dctx->base.destroy = dd_context_destroy;
CTX_INIT(render_condition);
CTX_INIT(create_query);
CTX_INIT(create_batch_query);
CTX_INIT(destroy_query);
CTX_INIT(begin_query);
CTX_INIT(end_query);
CTX_INIT(get_query_result);
CTX_INIT(set_active_query_state);
CTX_INIT(create_blend_state);
CTX_INIT(bind_blend_state);
CTX_INIT(delete_blend_state);
CTX_INIT(create_sampler_state);
CTX_INIT(bind_sampler_states);
CTX_INIT(delete_sampler_state);
CTX_INIT(create_rasterizer_state);
CTX_INIT(bind_rasterizer_state);
CTX_INIT(delete_rasterizer_state);
CTX_INIT(create_depth_stencil_alpha_state);
CTX_INIT(bind_depth_stencil_alpha_state);
CTX_INIT(delete_depth_stencil_alpha_state);
CTX_INIT(create_fs_state);
CTX_INIT(bind_fs_state);
CTX_INIT(delete_fs_state);
CTX_INIT(create_vs_state);
CTX_INIT(bind_vs_state);
CTX_INIT(delete_vs_state);
CTX_INIT(create_gs_state);
CTX_INIT(bind_gs_state);
CTX_INIT(delete_gs_state);
CTX_INIT(create_tcs_state);
CTX_INIT(bind_tcs_state);
CTX_INIT(delete_tcs_state);
CTX_INIT(create_tes_state);
CTX_INIT(bind_tes_state);
CTX_INIT(delete_tes_state);
CTX_INIT(create_compute_state);
CTX_INIT(bind_compute_state);
CTX_INIT(delete_compute_state);
CTX_INIT(create_vertex_elements_state);
CTX_INIT(bind_vertex_elements_state);
CTX_INIT(delete_vertex_elements_state);
CTX_INIT(set_blend_color);
CTX_INIT(set_stencil_ref);
CTX_INIT(set_sample_mask);
CTX_INIT(set_min_samples);
CTX_INIT(set_clip_state);
CTX_INIT(set_constant_buffer);
CTX_INIT(set_framebuffer_state);
CTX_INIT(set_polygon_stipple);
CTX_INIT(set_scissor_states);
CTX_INIT(set_viewport_states);
CTX_INIT(set_sampler_views);
CTX_INIT(set_tess_state);
CTX_INIT(set_shader_buffers);
CTX_INIT(set_shader_images);
CTX_INIT(set_vertex_buffers);
CTX_INIT(set_index_buffer);
CTX_INIT(create_stream_output_target);
CTX_INIT(stream_output_target_destroy);
CTX_INIT(set_stream_output_targets);
CTX_INIT(create_sampler_view);
CTX_INIT(sampler_view_destroy);
CTX_INIT(create_surface);
CTX_INIT(surface_destroy);
CTX_INIT(transfer_map);
CTX_INIT(transfer_flush_region);
CTX_INIT(transfer_unmap);
CTX_INIT(buffer_subdata);
CTX_INIT(texture_subdata);
CTX_INIT(texture_barrier);
CTX_INIT(memory_barrier);
/* create_video_codec */
/* create_video_buffer */
/* set_compute_resources */
/* set_global_binding */
CTX_INIT(get_sample_position);
CTX_INIT(invalidate_resource);
CTX_INIT(get_device_reset_status);
CTX_INIT(set_device_reset_callback);
CTX_INIT(dump_debug_state);
CTX_INIT(emit_string_marker);
dd_init_draw_functions(dctx);
dctx->draw_state.sample_mask = ~0;
if (dscreen->mode == DD_DETECT_HANGS_PIPELINED) {
dctx->fence = pipe_buffer_create(dscreen->screen, PIPE_BIND_CUSTOM,
PIPE_USAGE_STAGING, 4);
if (!dctx->fence)
goto fail;
dctx->mapped_fence = pipe_buffer_map(pipe, dctx->fence,
PIPE_TRANSFER_READ_WRITE |
PIPE_TRANSFER_PERSISTENT |
PIPE_TRANSFER_COHERENT,
&dctx->fence_transfer);
if (!dctx->mapped_fence)
goto fail;
*dctx->mapped_fence = 0;
pipe_mutex_init(dctx->mutex);
dctx->thread = pipe_thread_create(dd_thread_pipelined_hang_detect, dctx);
if (!dctx->thread) {
pipe_mutex_destroy(dctx->mutex);
goto fail;
}
}
return &dctx->base;
fail:
if (dctx) {
if (dctx->mapped_fence)
pipe_transfer_unmap(pipe, dctx->fence_transfer);
pipe_resource_reference(&dctx->fence, NULL);
FREE(dctx);
}
pipe->destroy(pipe);
return NULL;
}