v3dv: only care about barriers between GPU jobs
We don't need to do anything special for host/gpu synchronization.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
diff --git a/src/broadcom/vulkan/v3dv_cmd_buffer.c b/src/broadcom/vulkan/v3dv_cmd_buffer.c
index 6ecea32..bd960a8 100644
--- a/src/broadcom/vulkan/v3dv_cmd_buffer.c
+++ b/src/broadcom/vulkan/v3dv_cmd_buffer.c
@@ -4110,6 +4110,12 @@
{
V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
+ /* We only care about barriers between GPU jobs */
+ if (srcStageMask == VK_PIPELINE_STAGE_HOST_BIT ||
+ dstStageMask == VK_PIPELINE_STAGE_HOST_BIT) {
+ return;
+ }
+
/* If we have a recording job, finish it here */
struct v3dv_job *job = cmd_buffer->state.job;
if (job)