commit | e64b1169d37599a9ee1c5877aa457a41c5a8d726 | [log] [tgz] |
---|---|---|
author | Eric Anholt <eric@anholt.net> | Wed Jan 04 12:40:37 2017 -0800 |
committer | Eric Anholt <eric@anholt.net> | Thu Jan 05 17:19:48 2017 -0800 |
tree | 2855721b26f67677303755f8a627e6874421b4cb | |
parent | 7b8c67b3cc60066ea55d8178a70ae035dac3dd81 [diff] |
vc4: Simplify the load/store utile functions. They now have less of a dependency on the cpp, and don't have to do a divide. Hacking up mesa-demos teximage to do only one subtest and not draw points, I saw 1024x1024 glTexSubImage2D() improve by 4.86939% +/- 1.40408% (n=30) and glGetTexImage() by 2.18978% +/- 0.140268% (n=5).