| /* |
| * Copyright © 2014 Broadcom |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /** @file vc4_tiling.c |
| * |
| * Handles information about the VC4 tiling formats, and loading and storing |
| * from them. |
| * |
| * Texture mipmap levels on VC4 are (with the exception of 32-bit RGBA raster |
| * textures for scanout) stored as groups of microtiles. If the texture is at |
| * least 4x4 microtiles (utiles), then those microtiles are arranged in a sort |
| * of Hilbert-fractal-ish layout (T), otherwise the microtiles are in raster |
| * order (LT). |
| * |
| * Specifically, the T format has: |
| * |
| * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4 |
| * pixels at 32 bit depth. |
| * |
| * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually |
| * 16x16 pixels). |
| * |
| * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On |
| * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows |
| * they're (TR, BR, BL, TL), where bottom left is start of memory. |
| * |
| * - an image made of 4k tiles in rows either left-to-right (even rows of 4k |
| * tiles) or right-to-left (odd rows of 4k tiles). |
| */ |
| |
| #include "vc4_screen.h" |
| #include "vc4_context.h" |
| #include "vc4_tiling.h" |
| |
| /** Return the width in pixels of a 64-byte microtile. */ |
| uint32_t |
| vc4_utile_width(int cpp) |
| { |
| switch (cpp) { |
| case 1: |
| case 2: |
| return 8; |
| case 4: |
| return 4; |
| case 8: |
| return 2; |
| default: |
| fprintf(stderr, "unknown cpp: %d\n", cpp); |
| abort(); |
| } |
| } |
| |
| /** Return the height in pixels of a 64-byte microtile. */ |
| uint32_t |
| vc4_utile_height(int cpp) |
| { |
| switch (cpp) { |
| case 1: |
| return 8; |
| case 2: |
| case 4: |
| case 8: |
| return 4; |
| default: |
| fprintf(stderr, "unknown cpp: %d\n", cpp); |
| abort(); |
| } |
| } |
| |
| /** Returns the stride in bytes of a 64-byte microtile. */ |
| static uint32_t |
| vc4_utile_stride(int cpp) |
| { |
| switch (cpp) { |
| case 1: |
| return 8; |
| case 2: |
| case 4: |
| case 8: |
| return 16; |
| default: |
| unreachable("bad cpp"); |
| } |
| } |
| |
| /** |
| * The texture unit decides what tiling format a particular miplevel is using |
| * this function, so we lay out our miptrees accordingly. |
| */ |
| bool |
| vc4_size_is_lt(uint32_t width, uint32_t height, int cpp) |
| { |
| return (width <= 4 * vc4_utile_width(cpp) || |
| height <= 4 * vc4_utile_height(cpp)); |
| } |
| |
| void |
| vc4_load_utile(void *dst, void *src, uint32_t dst_stride, uint32_t cpp) |
| { |
| uint32_t src_stride = vc4_utile_stride(cpp); |
| |
| for (uint32_t src_offset = 0; src_offset < 64; src_offset += src_stride) { |
| memcpy(dst, src + src_offset, src_stride); |
| dst += dst_stride; |
| } |
| } |
| |
| void |
| vc4_store_utile(void *dst, void *src, uint32_t src_stride, uint32_t cpp) |
| { |
| uint32_t dst_stride = vc4_utile_stride(cpp); |
| |
| for (uint32_t dst_offset = 0; dst_offset < 64; dst_offset += dst_stride) { |
| memcpy(dst + dst_offset, src, dst_stride); |
| src += src_stride; |
| } |
| } |
| |
| static void |
| check_box_utile_alignment(const struct pipe_box *box, int cpp) |
| { |
| assert(!(box->x & (vc4_utile_width(cpp) - 1))); |
| assert(!(box->y & (vc4_utile_height(cpp) - 1))); |
| assert(!(box->width & (vc4_utile_width(cpp) - 1))); |
| assert(!(box->height & (vc4_utile_height(cpp) - 1))); |
| } |
| |
| static void |
| vc4_load_lt_image(void *dst, uint32_t dst_stride, |
| void *src, uint32_t src_stride, |
| int cpp, const struct pipe_box *box) |
| { |
| uint32_t utile_w = vc4_utile_width(cpp); |
| uint32_t utile_h = vc4_utile_height(cpp); |
| uint32_t xstart = box->x; |
| uint32_t ystart = box->y; |
| |
| for (uint32_t y = 0; y < box->height; y += utile_h) { |
| for (int x = 0; x < box->width; x += utile_w) { |
| vc4_load_utile(dst + (dst_stride * y + |
| x * cpp), |
| src + ((ystart + y) * src_stride + |
| (xstart + x) * 64 / utile_w), |
| dst_stride, cpp); |
| } |
| } |
| } |
| |
| static void |
| vc4_store_lt_image(void *dst, uint32_t dst_stride, |
| void *src, uint32_t src_stride, |
| int cpp, const struct pipe_box *box) |
| { |
| uint32_t utile_w = vc4_utile_width(cpp); |
| uint32_t utile_h = vc4_utile_height(cpp); |
| uint32_t xstart = box->x; |
| uint32_t ystart = box->y; |
| |
| for (uint32_t y = 0; y < box->height; y += utile_h) { |
| for (int x = 0; x < box->width; x += utile_w) { |
| vc4_store_utile(dst + ((ystart + y) * dst_stride + |
| (xstart + x) * 64 / utile_w), |
| src + (src_stride * y + |
| x * cpp), |
| src_stride, cpp); |
| } |
| } |
| } |
| |
| /** |
| * Takes a utile x and y (and the number of utiles of width of the image) and |
| * returns the offset to the utile within a VC4_TILING_FORMAT_TF image. |
| */ |
| static uint32_t |
| t_utile_address(uint32_t utile_x, uint32_t utile_y, |
| uint32_t utile_stride) |
| { |
| /* T images have to be aligned to 8 utiles (4x4 subtiles, which are |
| * 2x2 in a 4k tile). |
| */ |
| assert(!(utile_stride & 7)); |
| uint32_t tile_stride = utile_stride >> 3; |
| /* 4k tile offsets. */ |
| uint32_t tile_x = utile_x >> 3; |
| uint32_t tile_y = utile_y >> 3; |
| bool odd_tile_y = tile_y & 1; |
| |
| /* Odd lines of 4k tiles go right-to-left. */ |
| if (odd_tile_y) |
| tile_x = tile_stride - tile_x - 1; |
| |
| uint32_t tile_offset = 4096 * (tile_y * tile_stride + tile_x); |
| |
| uint32_t stile_x = (utile_x >> 2) & 1; |
| uint32_t stile_y = (utile_y >> 2) & 1; |
| uint32_t stile_index = (stile_y << 1) + stile_x; |
| static const uint32_t odd_stile_map[4] = {2, 1, 3, 0}; |
| static const uint32_t even_stile_map[4] = {0, 3, 1, 2}; |
| |
| uint32_t stile_offset = 1024 * (odd_tile_y ? |
| odd_stile_map[stile_index] : |
| even_stile_map[stile_index]); |
| |
| uint32_t utile_offset = 64 * ((utile_y & 3) * 4 + (utile_x & 3)); |
| |
| #if 0 |
| fprintf(stderr, "utile %d,%d -> %d + %d + %d (stride %d,%d) = %d\n", |
| utile_x, utile_y, |
| tile_offset, stile_offset, utile_offset, |
| utile_stride, tile_stride, |
| tile_offset + stile_offset + utile_offset); |
| #endif |
| |
| return tile_offset + stile_offset + utile_offset; |
| } |
| |
| static void |
| vc4_load_t_image(void *dst, uint32_t dst_stride, |
| void *src, uint32_t src_stride, |
| int cpp, const struct pipe_box *box) |
| { |
| uint32_t utile_w = vc4_utile_width(cpp); |
| uint32_t utile_h = vc4_utile_height(cpp); |
| uint32_t utile_stride = src_stride / cpp / utile_w; |
| uint32_t xstart = box->x / utile_w; |
| uint32_t ystart = box->y / utile_h; |
| |
| for (uint32_t y = 0; y < box->height / utile_h; y++) { |
| for (int x = 0; x < box->width / utile_w; x++) { |
| vc4_load_utile(dst + (y * utile_h * dst_stride + |
| x * utile_w * cpp), |
| src + t_utile_address(xstart + x, |
| ystart + y, |
| utile_stride), |
| dst_stride, cpp); |
| } |
| } |
| } |
| |
| static void |
| vc4_store_t_image(void *dst, uint32_t dst_stride, |
| void *src, uint32_t src_stride, |
| int cpp, const struct pipe_box *box) |
| { |
| uint32_t utile_w = vc4_utile_width(cpp); |
| uint32_t utile_h = vc4_utile_height(cpp); |
| uint32_t utile_stride = dst_stride / cpp / utile_w; |
| uint32_t xstart = box->x / utile_w; |
| uint32_t ystart = box->y / utile_h; |
| |
| for (uint32_t y = 0; y < box->height / utile_h; y++) { |
| for (int x = 0; x < box->width / utile_w; x++) { |
| vc4_store_utile(dst + t_utile_address(xstart + x, |
| ystart + y, |
| utile_stride), |
| src + (y * utile_h * src_stride + |
| x * utile_w * cpp), |
| src_stride, cpp); |
| } |
| } |
| } |
| |
| /** |
| * Loads pixel data from the start (microtile-aligned) box in \p src to the |
| * start of \p dst according to the given tiling format. |
| */ |
| void |
| vc4_load_tiled_image(void *dst, uint32_t dst_stride, |
| void *src, uint32_t src_stride, |
| uint8_t tiling_format, int cpp, |
| const struct pipe_box *box) |
| { |
| check_box_utile_alignment(box, cpp); |
| |
| if (tiling_format == VC4_TILING_FORMAT_LT) { |
| vc4_load_lt_image(dst, dst_stride, |
| src, src_stride, |
| cpp, box); |
| } else { |
| assert(tiling_format == VC4_TILING_FORMAT_T); |
| vc4_load_t_image(dst, dst_stride, |
| src, src_stride, |
| cpp, box); |
| } |
| } |
| |
| /** |
| * Stores pixel data from the start of \p src into a (microtile-aligned) box in |
| * \p dst according to the given tiling format. |
| */ |
| void |
| vc4_store_tiled_image(void *dst, uint32_t dst_stride, |
| void *src, uint32_t src_stride, |
| uint8_t tiling_format, int cpp, |
| const struct pipe_box *box) |
| { |
| check_box_utile_alignment(box, cpp); |
| |
| if (tiling_format == VC4_TILING_FORMAT_LT) { |
| vc4_store_lt_image(dst, dst_stride, |
| src, src_stride, |
| cpp, box); |
| } else { |
| assert(tiling_format == VC4_TILING_FORMAT_T); |
| vc4_store_t_image(dst, dst_stride, |
| src, src_stride, |
| cpp, box); |
| } |
| } |
| |