blob: e5f0074033a88755c7e7aef8c423f16a0ecd3c68 [file] [log] [blame]
/****************************************************************************
* Copyright (C) 2015 Intel Corporation. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
***************************************************************************/
#include <llvm/Config/llvm-config.h>
#if LLVM_VERSION_MAJOR < 7
// llvm redefines DEBUG
#pragma push_macro("DEBUG")
#undef DEBUG
#endif
#include "JitManager.h"
#include "llvm-c/Core.h"
#include "llvm/Support/CBindingWrapping.h"
#include "llvm/IR/LegacyPassManager.h"
#if LLVM_VERSION_MAJOR < 7
#pragma pop_macro("DEBUG")
#endif
#include "state.h"
#include "gen_state_llvm.h"
#include "builder.h"
#include "functionpasses/passes.h"
#include "tgsi/tgsi_strings.h"
#include "util/format/u_format.h"
#include "util/u_prim.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_flow.h"
#include "gallivm/lp_bld_struct.h"
#include "gallivm/lp_bld_tgsi.h"
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_printf.h"
#include "gallivm/lp_bld_logic.h"
#include "swr_context.h"
#include "gen_surf_state_llvm.h"
#include "gen_swr_context_llvm.h"
#include "swr_resource.h"
#include "swr_state.h"
#include "swr_screen.h"
/////////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <inttypes.h>
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "gallivm/lp_bld_type.h"
#if defined(DEBUG) && defined(SWR_VERBOSE_SHADER)
constexpr bool verbose_shader = true;
constexpr bool verbose_tcs_shader_in = true;
constexpr bool verbose_tcs_shader_out = true;
constexpr bool verbose_tcs_shader_loop = true;
constexpr bool verbose_vs_shader = true;
#else
constexpr bool verbose_shader = false;
constexpr bool verbose_tcs_shader_in = false;
constexpr bool verbose_tcs_shader_out = false;
constexpr bool verbose_tcs_shader_loop = false;
constexpr bool verbose_vs_shader = false;
#endif
using namespace SwrJit;
static unsigned
locate_linkage(ubyte name, ubyte index, struct tgsi_shader_info *info);
bool operator==(const swr_jit_fs_key &lhs, const swr_jit_fs_key &rhs)
{
return !memcmp(&lhs, &rhs, sizeof(lhs));
}
bool operator==(const swr_jit_vs_key &lhs, const swr_jit_vs_key &rhs)
{
return !memcmp(&lhs, &rhs, sizeof(lhs));
}
bool operator==(const swr_jit_fetch_key &lhs, const swr_jit_fetch_key &rhs)
{
return !memcmp(&lhs, &rhs, sizeof(lhs));
}
bool operator==(const swr_jit_gs_key &lhs, const swr_jit_gs_key &rhs)
{
return !memcmp(&lhs, &rhs, sizeof(lhs));
}
bool operator==(const swr_jit_tcs_key &lhs, const swr_jit_tcs_key &rhs)
{
return !memcmp(&lhs, &rhs, sizeof(lhs));
}
bool operator==(const swr_jit_tes_key &lhs, const swr_jit_tes_key &rhs)
{
return !memcmp(&lhs, &rhs, sizeof(lhs));
}
static void
swr_generate_sampler_key(const struct lp_tgsi_info &info,
struct swr_context *ctx,
enum pipe_shader_type shader_type,
struct swr_jit_sampler_key &key)
{
key.nr_samplers = info.base.file_max[TGSI_FILE_SAMPLER] + 1;
for (unsigned i = 0; i < key.nr_samplers; i++) {
if (info.base.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) {
lp_sampler_static_sampler_state(
&key.sampler[i].sampler_state,
ctx->samplers[shader_type][i]);
}
}
/*
* XXX If TGSI_FILE_SAMPLER_VIEW exists assume all texture opcodes
* are dx10-style? Can't really have mixed opcodes, at least not
* if we want to skip the holes here (without rescanning tgsi).
*/
if (info.base.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) {
key.nr_sampler_views =
info.base.file_max[TGSI_FILE_SAMPLER_VIEW] + 1;
for (unsigned i = 0; i < key.nr_sampler_views; i++) {
if (info.base.file_mask[TGSI_FILE_SAMPLER_VIEW] & (1u << (i & 31))) {
const struct pipe_sampler_view *view =
ctx->sampler_views[shader_type][i];
lp_sampler_static_texture_state(
&key.sampler[i].texture_state, view);
if (view) {
struct swr_resource *swr_res = swr_resource(view->texture);
const struct util_format_description *desc =
util_format_description(view->format);
if (swr_res->has_depth && swr_res->has_stencil &&
!util_format_has_depth(desc))
key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT;
}
}
}
} else {
key.nr_sampler_views = key.nr_samplers;
for (unsigned i = 0; i < key.nr_sampler_views; i++) {
if (info.base.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) {
const struct pipe_sampler_view *view =
ctx->sampler_views[shader_type][i];
lp_sampler_static_texture_state(
&key.sampler[i].texture_state, view);
if (view) {
struct swr_resource *swr_res = swr_resource(view->texture);
const struct util_format_description *desc =
util_format_description(view->format);
if (swr_res->has_depth && swr_res->has_stencil &&
!util_format_has_depth(desc))
key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT;
}
}
}
}
}
void
swr_generate_fs_key(struct swr_jit_fs_key &key,
struct swr_context *ctx,
swr_fragment_shader *swr_fs)
{
memset((void*)&key, 0, sizeof(key));
key.nr_cbufs = ctx->framebuffer.nr_cbufs;
key.light_twoside = ctx->rasterizer->light_twoside;
key.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable;
struct tgsi_shader_info *pPrevShader;
if (ctx->gs)
pPrevShader = &ctx->gs->info.base;
else if (ctx->tes)
pPrevShader = &ctx->tes->info.base;
else
pPrevShader = &ctx->vs->info.base;
memcpy(&key.vs_output_semantic_name,
&pPrevShader->output_semantic_name,
sizeof(key.vs_output_semantic_name));
memcpy(&key.vs_output_semantic_idx,
&pPrevShader->output_semantic_index,
sizeof(key.vs_output_semantic_idx));
swr_generate_sampler_key(swr_fs->info, ctx, PIPE_SHADER_FRAGMENT, key);
key.poly_stipple_enable = ctx->rasterizer->poly_stipple_enable &&
ctx->poly_stipple.prim_is_poly;
}
void
swr_generate_vs_key(struct swr_jit_vs_key &key,
struct swr_context *ctx,
swr_vertex_shader *swr_vs)
{
memset((void*)&key, 0, sizeof(key));
key.clip_plane_mask =
swr_vs->info.base.clipdist_writemask ?
swr_vs->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable :
ctx->rasterizer->clip_plane_enable;
swr_generate_sampler_key(swr_vs->info, ctx, PIPE_SHADER_VERTEX, key);
}
void
swr_generate_fetch_key(struct swr_jit_fetch_key &key,
struct swr_vertex_element_state *velems)
{
memset((void*)&key, 0, sizeof(key));
key.fsState = velems->fsState;
}
void
swr_generate_gs_key(struct swr_jit_gs_key &key,
struct swr_context *ctx,
swr_geometry_shader *swr_gs)
{
memset((void*)&key, 0, sizeof(key));
struct tgsi_shader_info *pPrevShader = nullptr;
if (ctx->tes) {
pPrevShader = &ctx->tes->info.base;
} else {
pPrevShader = &ctx->vs->info.base;
}
memcpy(&key.vs_output_semantic_name,
&pPrevShader->output_semantic_name,
sizeof(key.vs_output_semantic_name));
memcpy(&key.vs_output_semantic_idx,
&pPrevShader->output_semantic_index,
sizeof(key.vs_output_semantic_idx));
swr_generate_sampler_key(swr_gs->info, ctx, PIPE_SHADER_GEOMETRY, key);
}
void
swr_generate_tcs_key(struct swr_jit_tcs_key &key,
struct swr_context *ctx,
swr_tess_control_shader *swr_tcs)
{
memset((void*)&key, 0, sizeof(key));
struct tgsi_shader_info *pPrevShader = &ctx->vs->info.base;
memcpy(&key.vs_output_semantic_name,
&pPrevShader->output_semantic_name,
sizeof(key.vs_output_semantic_name));
memcpy(&key.vs_output_semantic_idx,
&pPrevShader->output_semantic_index,
sizeof(key.vs_output_semantic_idx));
key.clip_plane_mask =
swr_tcs->info.base.clipdist_writemask ?
swr_tcs->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable :
ctx->rasterizer->clip_plane_enable;
swr_generate_sampler_key(swr_tcs->info, ctx, PIPE_SHADER_TESS_CTRL, key);
}
void
swr_generate_tes_key(struct swr_jit_tes_key &key,
struct swr_context *ctx,
swr_tess_evaluation_shader *swr_tes)
{
memset((void*)&key, 0, sizeof(key));
struct tgsi_shader_info *pPrevShader = nullptr;
if (ctx->tcs) {
pPrevShader = &ctx->tcs->info.base;
}
else {
pPrevShader = &ctx->vs->info.base;
}
SWR_ASSERT(pPrevShader != nullptr, "TES: No TCS or VS defined");
memcpy(&key.prev_output_semantic_name,
&pPrevShader->output_semantic_name,
sizeof(key.prev_output_semantic_name));
memcpy(&key.prev_output_semantic_idx,
&pPrevShader->output_semantic_index,
sizeof(key.prev_output_semantic_idx));
key.clip_plane_mask =
swr_tes->info.base.clipdist_writemask ?
swr_tes->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable :
ctx->rasterizer->clip_plane_enable;
swr_generate_sampler_key(swr_tes->info, ctx, PIPE_SHADER_TESS_EVAL, key);
}
struct BuilderSWR : public Builder {
BuilderSWR(JitManager *pJitMgr, const char *pName)
: Builder(pJitMgr)
{
pJitMgr->SetupNewModule();
gallivm = gallivm_create(pName, wrap(&JM()->mContext), NULL);
pJitMgr->mpCurrentModule = unwrap(gallivm->module);
}
~BuilderSWR() {
gallivm_free_ir(gallivm);
}
void WriteVS(Value *pVal, Value *pVsContext, Value *pVtxOutput,
unsigned slot, unsigned channel);
struct gallivm_state *gallivm;
PFN_VERTEX_FUNC CompileVS(struct swr_context *ctx, swr_jit_vs_key &key);
PFN_PIXEL_KERNEL CompileFS(struct swr_context *ctx, swr_jit_fs_key &key);
PFN_GS_FUNC CompileGS(struct swr_context *ctx, swr_jit_gs_key &key);
PFN_TCS_FUNC CompileTCS(struct swr_context *ctx, swr_jit_tcs_key &key);
PFN_TES_FUNC CompileTES(struct swr_context *ctx, swr_jit_tes_key &key);
// GS-specific emit functions
LLVMValueRef
swr_gs_llvm_fetch_input(const struct lp_build_gs_iface *gs_iface,
struct lp_build_context * bld,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index);
void
swr_gs_llvm_emit_vertex(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef (*outputs)[4],
LLVMValueRef emitted_vertices_vec,
LLVMValueRef stream_id);
void
swr_gs_llvm_end_primitive(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef total_emitted_vertices_vec_ptr,
LLVMValueRef verts_per_prim_vec,
LLVMValueRef emitted_prims_vec,
LLVMValueRef mask_vec);
void
swr_gs_llvm_epilogue(const struct lp_build_gs_iface *gs_base,
LLVMValueRef total_emitted_vertices_vec,
LLVMValueRef emitted_prims_vec, unsigned stream);
// TCS-specific emit functions
void swr_tcs_llvm_emit_prologue(struct lp_build_tgsi_soa_context* bld);
void swr_tcs_llvm_emit_epilogue(struct lp_build_tgsi_soa_context* bld);
LLVMValueRef
swr_tcs_llvm_fetch_input(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_tgsi_context * bld_base,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index);
LLVMValueRef
swr_tcs_llvm_fetch_output(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_tgsi_context * bld_base,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index,
uint32_t name);
void
swr_tcs_llvm_store_output(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_tgsi_context * bld_base,
unsigned name,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index,
LLVMValueRef value,
LLVMValueRef mask_vec);
// Barrier implementation (available only in TCS)
void
swr_tcs_llvm_emit_barrier(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_tgsi_context *bld_base);
// TES-specific emit functions
LLVMValueRef
swr_tes_llvm_fetch_vtx_input(const struct lp_build_tes_iface *tes_iface,
struct lp_build_tgsi_context * bld_base,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index);
LLVMValueRef
swr_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
struct lp_build_tgsi_context * bld_base,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index);
};
struct swr_gs_llvm_iface {
struct lp_build_gs_iface base;
struct tgsi_shader_info *info;
BuilderSWR *pBuilder;
Value *pGsCtx;
SWR_GS_STATE *pGsState;
uint32_t num_outputs;
uint32_t num_verts_per_prim;
Value *pVtxAttribMap;
};
struct swr_tcs_llvm_iface {
struct lp_build_tcs_iface base;
struct tgsi_shader_info *info;
BuilderSWR *pBuilder;
Value *pTcsCtx;
SWR_TS_STATE *pTsState;
uint32_t output_vertices;
LLVMValueRef loop_var;
Value *pVtxAttribMap;
Value *pVtxOutputAttribMap;
Value *pPatchOutputAttribMap;
};
struct swr_tes_llvm_iface {
struct lp_build_tes_iface base;
struct tgsi_shader_info *info;
BuilderSWR *pBuilder;
Value *pTesCtx;
SWR_TS_STATE *pTsState;
uint32_t num_outputs;
Value *pVtxAttribMap;
Value *pPatchAttribMap;
};
// trampoline functions so we can use the builder llvm construction methods
static LLVMValueRef
swr_gs_llvm_fetch_input(const struct lp_build_gs_iface *gs_iface,
struct lp_build_context * bld,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_iface;
return iface->pBuilder->swr_gs_llvm_fetch_input(gs_iface, bld,
is_vindex_indirect,
vertex_index,
is_aindex_indirect,
attrib_index,
swizzle_index);
}
static void
swr_gs_llvm_emit_vertex(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef (*outputs)[4],
LLVMValueRef emitted_vertices_vec,
LLVMValueRef mask_vec,
LLVMValueRef stream_id)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_base;
iface->pBuilder->swr_gs_llvm_emit_vertex(gs_base, bld,
outputs,
emitted_vertices_vec,
stream_id);
}
static void
swr_gs_llvm_end_primitive(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef total_emitted_vertices_vec_ptr,
LLVMValueRef verts_per_prim_vec,
LLVMValueRef emitted_prims_vec,
LLVMValueRef mask_vec, unsigned stream_id)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_base;
iface->pBuilder->swr_gs_llvm_end_primitive(gs_base, bld,
total_emitted_vertices_vec_ptr,
verts_per_prim_vec,
emitted_prims_vec,
mask_vec);
}
static void
swr_gs_llvm_epilogue(const struct lp_build_gs_iface *gs_base,
LLVMValueRef total_emitted_vertices_vec,
LLVMValueRef emitted_prims_vec, unsigned stream)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_base;
iface->pBuilder->swr_gs_llvm_epilogue(gs_base,
total_emitted_vertices_vec,
emitted_prims_vec, stream);
}
static LLVMValueRef
swr_tcs_llvm_fetch_input(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_context * bld,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index)
{
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
return iface->pBuilder->swr_tcs_llvm_fetch_input(tcs_iface, bld_base,
is_vindex_indirect,
vertex_index,
is_aindex_indirect,
attrib_index,
swizzle_index);
}
static LLVMValueRef
swr_tcs_llvm_fetch_output(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_context * bld,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index,
uint32_t name)
{
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
return iface->pBuilder->swr_tcs_llvm_fetch_output(tcs_iface, bld_base,
is_vindex_indirect,
vertex_index,
is_aindex_indirect,
attrib_index,
swizzle_index,
name);
}
static void
swr_tcs_llvm_emit_prologue(struct lp_build_context* bld)
{
lp_build_tgsi_soa_context* bld_base = (lp_build_tgsi_soa_context*)bld;
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld_base->tcs_iface;
iface->pBuilder->swr_tcs_llvm_emit_prologue(bld_base);
}
static void
swr_tcs_llvm_emit_epilogue(struct lp_build_context* bld)
{
lp_build_tgsi_soa_context* bld_base = (lp_build_tgsi_soa_context*)bld;
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld_base->tcs_iface;
iface->pBuilder->swr_tcs_llvm_emit_epilogue(bld_base);
}
static
void swr_tcs_llvm_store_output(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_context * bld,
unsigned name,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
boolean is_sindex_indirect,
LLVMValueRef swizzle_index,
LLVMValueRef value,
LLVMValueRef mask_vec)
{
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
iface->pBuilder->swr_tcs_llvm_store_output(tcs_iface,
bld_base,
name,
is_vindex_indirect,
vertex_index,
is_aindex_indirect,
attrib_index,
swizzle_index,
value,
mask_vec);
}
static
void swr_tcs_llvm_emit_barrier(struct lp_build_context *bld)
{
lp_build_tgsi_soa_context* bld_base = (lp_build_tgsi_soa_context*)bld;
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld_base->tcs_iface;
iface->pBuilder->swr_tcs_llvm_emit_barrier(bld_base->tcs_iface, &bld_base->bld_base);
}
static LLVMValueRef
swr_tes_llvm_fetch_vtx_input(const struct lp_build_tes_iface *tes_iface,
struct lp_build_context * bld,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index)
{
swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
return iface->pBuilder->swr_tes_llvm_fetch_vtx_input(tes_iface, bld_base,
is_vindex_indirect,
vertex_index,
is_aindex_indirect,
attrib_index,
swizzle_index);
}
static LLVMValueRef
swr_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
struct lp_build_context * bld,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index)
{
swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
return iface->pBuilder->swr_tes_llvm_fetch_patch_input(tes_iface, bld_base,
is_aindex_indirect,
attrib_index,
swizzle_index);
}
LLVMValueRef
BuilderSWR::swr_gs_llvm_fetch_input(const struct lp_build_gs_iface *gs_iface,
struct lp_build_context * bld,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_iface;
Value *vert_index = unwrap(vertex_index);
Value *attr_index = unwrap(attrib_index);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
if (is_vindex_indirect || is_aindex_indirect) {
int i;
Value *res = unwrap(bld->zero);
struct lp_type type = bld->type;
for (i = 0; i < type.length; i++) {
Value *vert_chan_index = vert_index;
Value *attr_chan_index = attr_index;
if (is_vindex_indirect) {
vert_chan_index = VEXTRACT(vert_index, C(i));
}
if (is_aindex_indirect) {
attr_chan_index = VEXTRACT(attr_index, C(i));
}
Value *attrib =
LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_chan_index}));
Value *pVertex = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pVerts});
Value *pInputVertStride = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_inputVertStride});
Value *pVector = ADD(MUL(vert_chan_index, pInputVertStride), attrib);
Value *pInput = LOAD(GEP(pVertex, {pVector, unwrap(swizzle_index)}));
Value *value = VEXTRACT(pInput, C(i));
res = VINSERT(res, value, C(i));
}
return wrap(res);
} else {
Value *attrib = LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_index}));
Value *pVertex = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pVerts});
Value *pInputVertStride = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_inputVertStride});
Value *pVector = ADD(MUL(vert_index, pInputVertStride), attrib);
Value *pInput = LOAD(GEP(pVertex, {pVector, unwrap(swizzle_index)}));
return wrap(pInput);
}
}
// GS output stream layout
#define VERTEX_COUNT_SIZE 32
#define CONTROL_HEADER_SIZE (8*32)
void
BuilderSWR::swr_gs_llvm_emit_vertex(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef (*outputs)[4],
LLVMValueRef emitted_vertices_vec,
LLVMValueRef stream_id)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_base;
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
const uint32_t headerSize = VERTEX_COUNT_SIZE + CONTROL_HEADER_SIZE;
const uint32_t attribSize = 4 * sizeof(float);
const uint32_t vertSize = attribSize * SWR_VTX_NUM_SLOTS;
Value *pVertexOffset = MUL(unwrap(emitted_vertices_vec), VIMMED1(vertSize));
Value *vMask = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_mask});
Value *vMask1 = TRUNC(vMask, VectorType::get(mInt1Ty, mVWidth));
Value *pStack = STACKSAVE();
Value *pTmpPtr = ALLOCA(mFP32Ty, C(4)); // used for dummy write for lane masking
for (uint32_t attrib = 0; attrib < iface->num_outputs; ++attrib) {
uint32_t attribSlot = attrib;
uint32_t sgvChannel = 0;
if (iface->info->output_semantic_name[attrib] == TGSI_SEMANTIC_PSIZE) {
attribSlot = VERTEX_SGV_SLOT;
sgvChannel = VERTEX_SGV_POINT_SIZE_COMP;
} else if (iface->info->output_semantic_name[attrib] == TGSI_SEMANTIC_LAYER) {
attribSlot = VERTEX_SGV_SLOT;
sgvChannel = VERTEX_SGV_RTAI_COMP;
} else if (iface->info->output_semantic_name[attrib] == TGSI_SEMANTIC_VIEWPORT_INDEX) {
attribSlot = VERTEX_SGV_SLOT;
sgvChannel = VERTEX_SGV_VAI_COMP;
} else if (iface->info->output_semantic_name[attrib] == TGSI_SEMANTIC_POSITION) {
attribSlot = VERTEX_POSITION_SLOT;
} else {
attribSlot = VERTEX_ATTRIB_START_SLOT + attrib;
if (iface->info->writes_position) {
attribSlot--;
}
}
Value *pOutputOffset = ADD(pVertexOffset, VIMMED1(headerSize + attribSize * attribSlot)); // + sgvChannel ?
for (uint32_t lane = 0; lane < mVWidth; ++lane) {
Value *pLaneOffset = VEXTRACT(pOutputOffset, C(lane));
Value *pStream = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pStreams, lane});
Value *pStreamOffset = GEP(pStream, pLaneOffset);
pStreamOffset = BITCAST(pStreamOffset, mFP32PtrTy);
Value *pLaneMask = VEXTRACT(vMask1, C(lane));
pStreamOffset = SELECT(pLaneMask, pStreamOffset, pTmpPtr);
for (uint32_t channel = 0; channel < 4; ++channel) {
Value *vData;
if (attribSlot == VERTEX_SGV_SLOT)
vData = LOAD(unwrap(outputs[attrib][0]));
else
vData = LOAD(unwrap(outputs[attrib][channel]));
if (attribSlot != VERTEX_SGV_SLOT ||
sgvChannel == channel) {
vData = VEXTRACT(vData, C(lane));
STORE(vData, pStreamOffset);
}
pStreamOffset = GEP(pStreamOffset, C(1));
}
}
}
/* When the output type is not points, the geometry shader may not
* output data to multiple streams. So early exit here.
*/
if(iface->pGsState->outputTopology != TOP_POINT_LIST) {
STACKRESTORE(pStack);
return;
}
// Info about stream id for each vertex
// is coded in 2 bits (4 vert per byte "box"):
// ----------------- ----------------- ----
// |d|d|c|c|b|b|a|a| |h|h|g|g|f|f|e|e| |...
// ----------------- ----------------- ----
// Calculate where need to put stream id for current vert
// in 1 byte "box".
Value *pShiftControl = MUL(unwrap(emitted_vertices_vec), VIMMED1(2));
// Calculate in which box put stream id for current vert.
Value *pOffsetControl = LSHR(unwrap(emitted_vertices_vec), VIMMED1(2));
// Skip count header
Value *pStreamIdOffset = ADD(pOffsetControl, VIMMED1(VERTEX_COUNT_SIZE));
for (uint32_t lane = 0; lane < mVWidth; ++lane) {
Value *pShift = TRUNC(VEXTRACT(pShiftControl, C(lane)), mInt8Ty);
Value *pStream = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pStreams, lane});
Value *pStreamOffset = GEP(pStream, VEXTRACT(pStreamIdOffset, C(lane)));
// Just make sure that not overflow max - stream id = (0,1,2,3)
Value *vVal = TRUNC(AND(VEXTRACT(unwrap(stream_id), C(0)), C(0x3)), mInt8Ty);
// Shift it to correct position in byte "box"
vVal = SHL(vVal, pShift);
// Info about other vertices can be already stored
// so we need to read and add bits from current vert info.
Value *storedValue = LOAD(pStreamOffset);
vVal = OR(storedValue, vVal);
STORE(vVal, pStreamOffset);
}
STACKRESTORE(pStack);
}
void
BuilderSWR::swr_gs_llvm_end_primitive(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef total_emitted_vertices_vec,
LLVMValueRef verts_per_prim_vec,
LLVMValueRef emitted_prims_vec,
LLVMValueRef mask_vec)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_base;
/* When the output type is points, the geometry shader may output data
* to multiple streams, and end_primitive has no effect. Info about
* stream id for vertices is stored into the same place in memory where
* end primitive info is stored so early exit in this case.
*/
if (iface->pGsState->outputTopology == TOP_POINT_LIST) {
return;
}
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
Value *vMask = LOAD(iface->pGsCtx, { 0, SWR_GS_CONTEXT_mask });
Value *vMask1 = TRUNC(vMask, VectorType::get(mInt1Ty, 8));
uint32_t vertsPerPrim = iface->num_verts_per_prim;
Value *vCount =
ADD(MUL(unwrap(emitted_prims_vec), VIMMED1(vertsPerPrim)),
unwrap(verts_per_prim_vec));
vCount = unwrap(total_emitted_vertices_vec);
Value *mask = unwrap(mask_vec);
Value *cmpMask = VMASK(ICMP_NE(unwrap(verts_per_prim_vec), VIMMED1(0)));
mask = AND(mask, cmpMask);
vMask1 = TRUNC(mask, VectorType::get(mInt1Ty, 8));
vCount = SUB(vCount, VIMMED1(1));
Value *vOffset = ADD(UDIV(vCount, VIMMED1(8)), VIMMED1(VERTEX_COUNT_SIZE));
Value *vValue = SHL(VIMMED1(1), UREM(vCount, VIMMED1(8)));
vValue = TRUNC(vValue, VectorType::get(mInt8Ty, 8));
Value *pStack = STACKSAVE();
Value *pTmpPtr = ALLOCA(mInt8Ty, C(4)); // used for dummy read/write for lane masking
for (uint32_t lane = 0; lane < mVWidth; ++lane) {
Value *vLaneOffset = VEXTRACT(vOffset, C(lane));
Value *pStream = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pStreams, lane});
Value *pStreamOffset = GEP(pStream, vLaneOffset);
Value *pLaneMask = VEXTRACT(vMask1, C(lane));
pStreamOffset = SELECT(pLaneMask, pStreamOffset, pTmpPtr);
Value *vVal = LOAD(pStreamOffset);
vVal = OR(vVal, VEXTRACT(vValue, C(lane)));
STORE(vVal, pStreamOffset);
}
STACKRESTORE(pStack);
}
void
BuilderSWR::swr_gs_llvm_epilogue(const struct lp_build_gs_iface *gs_base,
LLVMValueRef total_emitted_vertices_vec,
LLVMValueRef emitted_prims_vec, unsigned stream)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_base;
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
// Store emit count to each output stream in the first DWORD
for (uint32_t lane = 0; lane < mVWidth; ++lane)
{
Value* pStream = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pStreams, lane});
pStream = BITCAST(pStream, mInt32PtrTy);
Value* pLaneCount = VEXTRACT(unwrap(total_emitted_vertices_vec), C(lane));
STORE(pLaneCount, pStream);
}
}
void
BuilderSWR::swr_tcs_llvm_emit_prologue(struct lp_build_tgsi_soa_context* bld)
{
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld->tcs_iface;
Value* loop_var = ALLOCA(mSimdInt32Ty);
STORE(VBROADCAST(C(0)), loop_var);
iface->loop_var = wrap(loop_var);
lp_exec_bgnloop(&bld->exec_mask, true);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
bld->system_values.invocation_id = wrap((LOAD(unwrap(iface->loop_var))));
if (verbose_tcs_shader_loop) {
lp_build_print_value(gallivm, "Prologue LOOP Iteration BEGIN:", bld->system_values.invocation_id);
}
}
void
BuilderSWR::swr_tcs_llvm_emit_epilogue(struct lp_build_tgsi_soa_context* bld)
{
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld->tcs_iface;
struct lp_build_context *uint_bld = &bld->bld_base.uint_bld;
STORE(ADD(LOAD(unwrap(iface->loop_var)), VBROADCAST(C(1))), unwrap(iface->loop_var));
if (verbose_tcs_shader_loop) {
lp_build_print_value(gallivm, "Epilogue LOOP: ", wrap(LOAD(unwrap(iface->loop_var))));
}
LLVMValueRef tmp = lp_build_cmp(uint_bld, PIPE_FUNC_GEQUAL, wrap(LOAD(unwrap(iface->loop_var))),
wrap(VBROADCAST(C(iface->output_vertices))));
lp_exec_mask_cond_push(&bld->exec_mask, tmp);
lp_exec_break(&bld->exec_mask, &bld->bld_base.pc, false);
lp_exec_mask_cond_pop(&bld->exec_mask);
lp_exec_endloop(bld->bld_base.base.gallivm, &bld->exec_mask);
}
LLVMValueRef
BuilderSWR::swr_tcs_llvm_fetch_input(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_tgsi_context * bld_base,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index)
{
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
Value *vert_index = unwrap(vertex_index);
Value *attr_index = unwrap(attrib_index);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
if (verbose_tcs_shader_in) {
lp_build_printf(gallivm, "[TCS IN][VTX] ======================================\n");
lp_build_print_value(gallivm, "[TCS IN][VTX] vertex_index: ", vertex_index);
lp_build_print_value(gallivm, "[TCS IN][VTX] attrib_index: ", attrib_index);
lp_build_printf(gallivm, "[TCS IN][VTX] --------------------------------------\n");
}
Value *res = unwrap(bld_base->base.zero);
if (is_vindex_indirect || is_aindex_indirect) {
int i;
struct lp_type type = bld_base->base.type;
for (i = 0; i < type.length; i++) {
Value *vert_chan_index = vert_index;
Value *attr_chan_index = attr_index;
if (is_vindex_indirect) {
vert_chan_index = VEXTRACT(vert_index, C(i));
}
if (is_aindex_indirect) {
attr_chan_index = VEXTRACT(attr_index, C(i));
}
Value *attrib =
LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_chan_index}));
Value *pBase = GEP(iface->pTcsCtx,
{ C(0), C(SWR_HS_CONTEXT_vert), vert_chan_index,
C(simdvertex_attrib), attrib, unwrap(swizzle_index), C(i) });
Value *val = LOAD(pBase);
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS IN][VTX] vert_chan_index: ", wrap(vert_chan_index));
lp_build_print_value(gallivm, "[TCS IN][VTX] attrib_index: ", attrib_index);
lp_build_print_value(gallivm, "[TCS IN][VTX] attr_chan_index: ", wrap(attr_index));
lp_build_print_value(gallivm, "[TCS IN][VTX] attrib read from map: ", wrap(attrib));
lp_build_print_value(gallivm, "[TCS IN][VTX] swizzle_index: ", swizzle_index);
lp_build_print_value(gallivm, "[TCS IN][VTX] Loaded: ", wrap(val));
}
res = VINSERT(res, val, C(i));
}
} else {
Value *attrib = LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_index}));
Value *pBase = GEP(iface->pTcsCtx,
{ C(0), C(SWR_HS_CONTEXT_vert), vert_index,
C(simdvertex_attrib), attrib, unwrap(swizzle_index) });
res = LOAD(pBase);
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS IN][VTX] attrib_index: ", attrib_index);
lp_build_print_value(gallivm, "[TCS IN][VTX] attr_chan_index: ", wrap(attr_index));
lp_build_print_value(gallivm, "[TCS IN][VTX] attrib read from map: ", wrap(attrib));
lp_build_print_value(gallivm, "[TCS IN][VTX] swizzle_index: ", swizzle_index);
lp_build_print_value(gallivm, "[TCS IN][VTX] Loaded: ", wrap(res));
}
}
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS IN][VTX] returning: ", wrap(res));
}
return wrap(res);
}
LLVMValueRef
BuilderSWR::swr_tcs_llvm_fetch_output(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_tgsi_context * bld_base,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index,
uint32_t name)
{
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
Value *vert_index = unwrap(vertex_index);
Value *attr_index = unwrap(attrib_index);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS INOUT] Vertex index: ", vertex_index);
lp_build_print_value(gallivm, "[TCS INOUT] Attrib index: ", wrap(attr_index));
lp_build_print_value(gallivm, "[TCS INOUT] Swizzle index: ", swizzle_index);
}
Value* res = unwrap(bld_base->base.zero);
for (uint32_t lane = 0; lane < mVWidth; lane++) {
Value* p1 = LOAD(iface->pTcsCtx, {0, SWR_HS_CONTEXT_pCPout});
Value* pCpOut = GEP(p1, {lane});
Value *vert_chan_index = vert_index;
Value *attr_chan_index = attr_index;
if (is_vindex_indirect) {
vert_chan_index = VEXTRACT(vert_index, C(lane));
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS INOUT] Extracted vertex index: ", wrap(vert_chan_index));
}
}
if (is_aindex_indirect) {
attr_chan_index = VEXTRACT(attr_index, C(lane));
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS INOUT] Extracted attrib index: ", wrap(attr_chan_index));
}
}
if (name == TGSI_SEMANTIC_TESSOUTER || name == TGSI_SEMANTIC_TESSINNER) {
Value* tessFactors = GEP(pCpOut, {(uint32_t)0, ScalarPatch_tessFactors});
Value* tessFactorArray = nullptr;
if (name == TGSI_SEMANTIC_TESSOUTER) {
tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_OuterTessFactors});
} else {
tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_InnerTessFactors});
}
Value* tessFactor = GEP(tessFactorArray, {C(0), unwrap(swizzle_index)});
res = VINSERT(res, LOAD(tessFactor), C(lane));
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS INOUT][FACTOR] lane (patch-id): ", wrap(C(lane)));
lp_build_print_value(gallivm, "[TCS INOUT][FACTOR] loaded value: ", wrap(res));
}
} else if (name == TGSI_SEMANTIC_PATCH) {
Value* attr_index_from_map = LOAD(GEP(iface->pPatchOutputAttribMap, {C(0), attr_chan_index}));
Value* attr_value = GEP(pCpOut, {C(0), C(ScalarPatch_patchData), C(ScalarCPoint_attrib), attr_index_from_map, unwrap(swizzle_index)});
res = VINSERT(res, LOAD(attr_value), C(lane));
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS INOUT][PATCH] attr index loaded from map: ", wrap(attr_index_from_map));
lp_build_print_value(gallivm, "[TCS INOUT][PATCH] lane (patch-id): ", wrap(C(lane)));
lp_build_print_value(gallivm, "[TCS INOUT][PATCH] loaded value: ", wrap(res));
}
} else {
// Generic attribute
Value *attrib =
LOAD(GEP(iface->pVtxOutputAttribMap, {C(0), attr_chan_index}));
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS INOUT][VTX] Attrib index from map: ", wrap(attrib));
}
Value* attr_chan = GEP(pCpOut, {C(0), C(ScalarPatch_cp), vert_chan_index,
C(ScalarCPoint_attrib), attrib, unwrap(swizzle_index)});
res = VINSERT(res, LOAD(attr_chan), C(lane));
if (verbose_tcs_shader_in) {
lp_build_print_value(gallivm, "[TCS INOUT][VTX] loaded value: ", wrap(res));
}
}
}
return wrap(res);
}
void
BuilderSWR::swr_tcs_llvm_store_output(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_tgsi_context *bld_base,
unsigned name,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index,
LLVMValueRef value,
LLVMValueRef mask_vec)
{
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
struct lp_build_tgsi_soa_context* bld = (struct lp_build_tgsi_soa_context*)bld_base;
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
if (verbose_tcs_shader_out) {
lp_build_printf(gallivm, "[TCS OUT] =============================================\n");
}
if (verbose_tcs_shader_out) {
lp_build_print_value(gallivm, "[TCS OUT] Store mask: ", bld->exec_mask.exec_mask);
lp_build_print_value(gallivm, "[TCS OUT] Store value: ", value);
}
Value *vert_index = unwrap(vertex_index);
Value *attr_index = unwrap(attrib_index);
if (verbose_tcs_shader_out) {
lp_build_print_value(gallivm, "[TCS OUT] Vertex index: ", vertex_index);
lp_build_print_value(gallivm, "[TCS OUT] Attrib index: ", wrap(attr_index));
lp_build_print_value(gallivm, "[TCS OUT] Swizzle index: ", swizzle_index);
}
if (is_vindex_indirect) {
vert_index = VEXTRACT(vert_index, C(0));
if (verbose_tcs_shader_out) {
lp_build_print_value(gallivm, "[TCS OUT] Extracted vertex index: ", vertex_index);
}
}
if (is_aindex_indirect) {
attr_index = VEXTRACT(attr_index, C(0));
if (verbose_tcs_shader_out) {
lp_build_print_value(gallivm, "[TCS OUT] Extracted attrib index: ", wrap(attr_index));
}
}
if (verbose_tcs_shader_out) {
if (bld->exec_mask.has_mask) {
lp_build_print_value(gallivm, "[TCS OUT] Exec mask: ", bld->exec_mask.exec_mask);
}
else {
lp_build_printf(gallivm, "[TCS OUT] has no mask\n");
}
}
for (uint32_t lane = 0; lane < mVWidth; lane++) {
Value* p1 = LOAD(iface->pTcsCtx, {0, SWR_HS_CONTEXT_pCPout});
Value* pCpOut = GEP(p1, {lane});
if (name == TGSI_SEMANTIC_TESSOUTER || name == TGSI_SEMANTIC_TESSINNER) {
Value* tessFactors = GEP(pCpOut, {(uint32_t)0, ScalarPatch_tessFactors});
Value* tessFactorArray = nullptr;
if (name == TGSI_SEMANTIC_TESSOUTER) {
tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_OuterTessFactors});
} else {
tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_InnerTessFactors});
}
Value* tessFactor = GEP(tessFactorArray, {C(0), unwrap(swizzle_index)});
Value* valueToStore = VEXTRACT(unwrap(value), C(lane));
valueToStore = BITCAST(valueToStore, mFP32Ty);
if (mask_vec) {
Value *originalVal = LOAD(tessFactor);
Value *vMask = TRUNC(VEXTRACT(unwrap(mask_vec), C(lane)), mInt1Ty);
valueToStore = SELECT(vMask, valueToStore, originalVal);
}
STORE(valueToStore, tessFactor);
if (verbose_tcs_shader_out)
{
lp_build_print_value(gallivm, "[TCS OUT][FACTOR] Mask_vec mask: ", mask_vec);
lp_build_print_value(gallivm, "[TCS OUT][FACTOR] Stored value: ", wrap(valueToStore));
}
} else if (name == TGSI_SEMANTIC_PATCH) {
Value* attrib = LOAD(GEP(iface->pPatchOutputAttribMap, {C(0), attr_index}));
if (verbose_tcs_shader_out) {
lp_build_print_value(gallivm, "[TCS OUT][PATCH] vert_index: ", wrap(vert_index));
lp_build_print_value(gallivm, "[TCS OUT][PATCH] attr_index: ", wrap(attr_index));
lp_build_print_value(gallivm, "[TCS OUT][PATCH] vert_index_indirect: ", wrap(C(is_vindex_indirect)));
lp_build_print_value(gallivm, "[TCS OUT][PATCH] attr_index_indirect: ", wrap(C(is_aindex_indirect)));
lp_build_print_value(gallivm, "[TCS OUT][PATCH] attr index loaded from map: ", wrap(attrib));
}
Value* attr = GEP(pCpOut, {C(0), C(ScalarPatch_patchData), C(ScalarCPoint_attrib), attrib});
Value* value_to_store = VEXTRACT(unwrap(value), C(lane));
if (verbose_tcs_shader_out) {
lp_build_print_value(gallivm, "[TCS OUT][PATCH] lane (patch-id): ", wrap(C(lane)));
lp_build_print_value(gallivm, "[TCS OUT][PATCH] value to store: ", value);
lp_build_print_value(gallivm, "[TCS OUT][PATCH] per-patch value to store: ", wrap(value_to_store));
lp_build_print_value(gallivm, "[TCS OUT][PATCH] chan_index: ", swizzle_index);
}
value_to_store = BITCAST(value_to_store, mFP32Ty);
if (mask_vec) {
Value *originalVal = LOADV(attr, {C(0), unwrap(swizzle_index)});
Value *vMask = TRUNC(VEXTRACT(unwrap(mask_vec), C(lane)), mInt1Ty);
value_to_store = SELECT(vMask, value_to_store, originalVal);
if (verbose_tcs_shader_out) {
lp_build_print_value(gallivm, "[TCS OUT][PATCH] store mask: ", mask_vec);
lp_build_print_value(gallivm, "[TCS OUT][PATCH] loaded original value: ", wrap(originalVal));
lp_build_print_value(gallivm, "[TCS OUT][PATCH] vMask: ", wrap(vMask));
lp_build_print_value(gallivm, "[TCS OUT][PATCH] selected value to store: ", wrap(value_to_store));
}
}
STOREV(value_to_store, attr, {C(0), unwrap(swizzle_index)});
if (verbose_tcs_shader_out) {
lp_build_print_value(gallivm, "[TCS OUT][PATCH] stored value: ", wrap(value_to_store));
}
} else {
Value* value_to_store = VEXTRACT(unwrap(value), C(lane));
Value* attrib = LOAD(GEP(iface->pVtxOutputAttribMap, {C(0), attr_index}));
if (verbose_tcs_shader_out) {
lp_build_printf(gallivm, "[TCS OUT] Writting attribute\n");
lp_build_print_value(gallivm, "[TCS OUT][VTX] invocation_id: ", bld->system_values.invocation_id);
lp_build_print_value(gallivm, "[TCS OUT][VTX] attribIndex: ", wrap(attr_index));
lp_build_print_value(gallivm, "[TCS OUT][VTX] attrib read from map: ", wrap(attrib));
lp_build_print_value(gallivm, "[TCS OUT][VTX] chan_index: ", swizzle_index);
lp_build_print_value(gallivm, "[TCS OUT][VTX] value: ", value);
lp_build_print_value(gallivm, "[TCS OUT][VTX] value_to_store: ", wrap(value_to_store));
}
Value* attr_chan = GEP(pCpOut, {C(0), C(ScalarPatch_cp),
VEXTRACT(unwrap(bld->system_values.invocation_id), C(0)),
C(ScalarCPoint_attrib), attrib, unwrap(swizzle_index)});
// Mask output values if needed
value_to_store = BITCAST(value_to_store, mFP32Ty);
if (mask_vec) {
Value *originalVal = LOAD(attr_chan);
Value *vMask = TRUNC(VEXTRACT(unwrap(mask_vec), C(lane)), mInt1Ty);
value_to_store = SELECT(vMask, value_to_store, originalVal);
}
STORE(value_to_store, attr_chan);
if (verbose_tcs_shader_out) {
lp_build_print_value(gallivm, "[TCS OUT][VTX] Mask_vec mask: ", mask_vec);
lp_build_print_value(gallivm, "[TCS OUT][VTX] stored: ", wrap(value_to_store));
}
}
}
}
void
BuilderSWR::swr_tcs_llvm_emit_barrier(const struct lp_build_tcs_iface *tcs_iface,
struct lp_build_tgsi_context *bld_base)
{
swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
struct lp_build_tgsi_soa_context* bld = (struct lp_build_tgsi_soa_context*)bld_base;
if (verbose_tcs_shader_loop) {
lp_build_print_value(gallivm, "Barrier LOOP: Iteration %d END\n", iface->loop_var);
}
struct lp_build_context *uint_bld = &bld->bld_base.uint_bld;
STORE(ADD(LOAD(unwrap(iface->loop_var)), VBROADCAST(C(1))), unwrap(iface->loop_var));
LLVMValueRef tmp = lp_build_cmp(uint_bld, PIPE_FUNC_GEQUAL, wrap(LOAD(unwrap(iface->loop_var))),
wrap(VBROADCAST(C(iface->output_vertices))));
lp_exec_mask_cond_push(&bld->exec_mask, tmp);
lp_exec_break(&bld->exec_mask, &bld->bld_base.pc, false);
lp_exec_mask_cond_pop(&bld->exec_mask);
lp_exec_endloop(bld->bld_base.base.gallivm, &bld->exec_mask);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
STORE(VBROADCAST(C(0)), unwrap(iface->loop_var));
lp_exec_bgnloop(&bld->exec_mask, true);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
bld->system_values.invocation_id = wrap((LOAD(unwrap(iface->loop_var))));
if (verbose_tcs_shader_loop) {
lp_build_print_value(gallivm, "Barrier LOOP: Iteration BEGIN: ", iface->loop_var);
lp_build_print_value(gallivm, "Barrier LOOP: InvocationId: \n", bld->system_values.invocation_id);
}
}
LLVMValueRef
BuilderSWR::swr_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
struct lp_build_tgsi_context * bld_base,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index)
{
swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
Value *attr_index = unwrap(attrib_index);
Value *res = unwrap(bld_base->base.zero);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
if (verbose_shader) {
lp_build_printf(gallivm, "[TES IN][PATCH] --------------------------------------\n");
}
if (is_aindex_indirect) {
int i;
struct lp_type type = bld_base->base.type;
for (i = 0; i < type.length; i++) {
Value *attr_chan_index = attr_index;
if (is_aindex_indirect) {
attr_chan_index = VEXTRACT(attr_index, C(i));
}
Value *attrib =
LOAD(GEP(iface->pPatchAttribMap, {C(0), attr_chan_index}));
Value *pCpIn = LOAD(iface->pTesCtx, {0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
Value *pPatchData = GEP(pCpIn, {(uint32_t)0, ScalarPatch_patchData});
Value *pAttr = GEP(pPatchData, {(uint32_t)0, ScalarCPoint_attrib});
Value *Val = LOADV(pAttr, {C(0), attrib, unwrap(swizzle_index)});
if (verbose_shader) {
lp_build_print_value(gallivm, "[TES IN][PATCH] attrib_index: ", attrib_index);
lp_build_print_value(gallivm, "[TES IN][PATCH] attr_chan_index: ", wrap(attr_chan_index));
lp_build_print_value(gallivm, "[TES IN][PATCH] attrib read from map: ", wrap(attrib));
lp_build_print_value(gallivm, "[TES IN][PATCH] swizzle_index: ", swizzle_index);
lp_build_print_value(gallivm, "[TES IN][PATCH] Loaded: ", wrap(Val));
}
res = VINSERT(res, Val, C(i));
}
} else {
Value *attrib = LOAD(GEP(iface->pPatchAttribMap, {C(0), attr_index}));
Value *pCpIn = LOAD(iface->pTesCtx, {(uint32_t)0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
Value *pPatchData = GEP(pCpIn, {(uint32_t)0, ScalarPatch_patchData});
Value *pAttr = GEP(pPatchData, {(uint32_t)0, ScalarCPoint_attrib});
Value *Val = LOADV(pAttr, {C(0), attrib, unwrap(swizzle_index)});
if (verbose_shader) {
lp_build_print_value(gallivm, "[TES IN][PATCH] attrib_index: ", attrib_index);
lp_build_print_value(gallivm, "[TES IN][PATCH] attr_chan_index: ", wrap(attr_index));
lp_build_print_value(gallivm, "[TES IN][PATCH] attrib read from map: ", wrap(attrib));
lp_build_print_value(gallivm, "[TES IN][PATCH] swizzle_index: ", swizzle_index);
lp_build_print_value(gallivm, "[TES IN][PATCH] Loaded: ", wrap(Val));
}
res = VBROADCAST(Val);
}
if (verbose_shader) {
lp_build_print_value(gallivm, "[TES IN][PATCH] returning: ", wrap(res));
}
return wrap(res);
}
LLVMValueRef
BuilderSWR::swr_tes_llvm_fetch_vtx_input(const struct lp_build_tes_iface *tes_iface,
struct lp_build_tgsi_context * bld_base,
boolean is_vindex_indirect,
LLVMValueRef vertex_index,
boolean is_aindex_indirect,
LLVMValueRef attrib_index,
LLVMValueRef swizzle_index)
{
swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
Value *vert_index = unwrap(vertex_index);
Value *attr_index = unwrap(attrib_index);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
if (verbose_shader) {
lp_build_printf(gallivm, "[TES IN][VTX] --------------------------------------\n");
}
Value *res = unwrap(bld_base->base.zero);
if (is_vindex_indirect || is_aindex_indirect) {
int i;
struct lp_type type = bld_base->base.type;
for (i = 0; i < type.length; i++) {
Value *vert_chan_index = vert_index;
Value *attr_chan_index = attr_index;
if (is_vindex_indirect) {
vert_chan_index = VEXTRACT(vert_index, C(i));
}
if (is_aindex_indirect) {
attr_chan_index = VEXTRACT(attr_index, C(i));
}
Value *attrib =
LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_chan_index}));
Value *pCpIn = LOAD(iface->pTesCtx, {0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
Value *pCp = GEP(pCpIn, {0, ScalarPatch_cp});
Value *pVertex = GEP(pCp, {(Value*)C(0), vert_chan_index});
Value *pAttrTab = GEP(pVertex, {uint32_t(0), uint32_t(0)});
Value *pAttr = GEP(pAttrTab, {(Value*)C(0), attrib});
Value *Val = LOADV(pAttr, {C(0), unwrap(swizzle_index)});
if (verbose_shader) {
lp_build_print_value(gallivm, "[TES IN][VTX] attrib_index: ", attrib_index);
lp_build_print_value(gallivm, "[TES IN][VTX] attr_chan_index: ", wrap(attr_index));
lp_build_print_value(gallivm, "[TES IN][VTX] attrib read from map: ", wrap(attrib));
lp_build_print_value(gallivm, "[TES IN][VTX] swizzle_index: ", swizzle_index);
lp_build_print_value(gallivm, "[TES IN][VTX] Loaded: ", wrap(Val));
}
res = VINSERT(res, Val, C(i));
}
} else {
Value *attrib = LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_index}));
Value *pCpIn = LOAD(iface->pTesCtx, {0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
Value *pCp = GEP(pCpIn, {0, ScalarPatch_cp});
Value *pVertex = GEP(pCp, {(Value*)C(0), vert_index});
Value *pAttrTab = GEP(pVertex, {uint32_t(0), uint32_t(0)});
Value *pAttr = GEP(pAttrTab, {(Value*)C(0), attrib});
Value *Val = LOADV(pAttr, {C(0), unwrap(swizzle_index)});
if (verbose_shader) {
lp_build_print_value(gallivm, "[TES IN][VTX] attrib_index: ", attrib_index);
lp_build_print_value(gallivm, "[TES IN][VTX] attr_chan_index: ", wrap(attr_index));
lp_build_print_value(gallivm, "[TES IN][VTX] attrib read from map: ", wrap(attrib));
lp_build_print_value(gallivm, "[TES IN][VTX] swizzle_index: ", swizzle_index);
lp_build_print_value(gallivm, "[TES IN][VTX] Loaded: ", wrap(Val));
}
res = VBROADCAST(Val);
}
if (verbose_shader) {
lp_build_print_value(gallivm, "[TES IN][VTX] returning: ", wrap(res));
}
return wrap(res);
}
PFN_GS_FUNC
BuilderSWR::CompileGS(struct swr_context *ctx, swr_jit_gs_key &key)
{
SWR_GS_STATE *pGS = &ctx->gs->gsState;
struct tgsi_shader_info *info = &ctx->gs->info.base;
memset(pGS, 0, sizeof(*pGS));
pGS->gsEnable = true;
pGS->numInputAttribs = (VERTEX_ATTRIB_START_SLOT - VERTEX_POSITION_SLOT) + info->num_inputs;
pGS->outputTopology =
swr_convert_prim_topology(info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM], 0);
/* It's +1 because emit_vertex in swr is always called exactly one time more
* than max_vertices passed in Geometry Shader. We need to allocate more memory
* to avoid crash/memory overwritten.
*/
pGS->maxNumVerts = info->properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES] + 1;
pGS->instanceCount = info->properties[TGSI_PROPERTY_GS_INVOCATIONS];
// If point primitive then assume to use multiple streams
if(pGS->outputTopology == TOP_POINT_LIST) {
pGS->isSingleStream = false;
} else {
pGS->isSingleStream = true;
pGS->singleStreamID = 0;
}
pGS->vertexAttribOffset = VERTEX_POSITION_SLOT;
pGS->inputVertStride = pGS->numInputAttribs + pGS->vertexAttribOffset;
pGS->outputVertexSize = SWR_VTX_NUM_SLOTS;
pGS->controlDataSize = 8; // GS ouputs max of 8 32B units
pGS->controlDataOffset = VERTEX_COUNT_SIZE;
pGS->outputVertexOffset = pGS->controlDataOffset + CONTROL_HEADER_SIZE;
pGS->allocationSize =
VERTEX_COUNT_SIZE + // vertex count
CONTROL_HEADER_SIZE + // control header
(SWR_VTX_NUM_SLOTS * 16) * // sizeof vertex
pGS->maxNumVerts; // num verts
struct swr_geometry_shader *gs = ctx->gs;
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
memset(outputs, 0, sizeof(outputs));
AttrBuilder attrBuilder;
attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
std::vector<Type *> gsArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
PointerType::get(mInt8Ty, 0),
PointerType::get(Gen_SWR_GS_CONTEXT(JM()), 0)};
FunctionType *vsFuncType =
FunctionType::get(Type::getVoidTy(JM()->mContext), gsArgs, false);
// create new vertex shader function
auto pFunction = Function::Create(vsFuncType,
GlobalValue::ExternalLinkage,
"GS",
JM()->mpCurrentModule);
#if LLVM_VERSION_MAJOR < 5
AttributeSet attrSet = AttributeSet::get(
JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
#else
pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
#endif
BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
IRB()->SetInsertPoint(block);
LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
auto argitr = pFunction->arg_begin();
Value *hPrivateData = &*argitr++;
hPrivateData->setName("hPrivateData");
Value *pWorkerData = &*argitr++;
pWorkerData->setName("pWorkerData");
Value *pGsCtx = &*argitr++;
pGsCtx->setName("gsCtx");
Value *consts_ptr =
GEP(hPrivateData, {C(0), C(swr_draw_context_constantGS)});
consts_ptr->setName("gs_constants");
Value *const_sizes_ptr =
GEP(hPrivateData, {0, swr_draw_context_num_constantsGS});
const_sizes_ptr->setName("num_gs_constants");
struct lp_build_sampler_soa *sampler =
swr_sampler_soa_create(key.sampler, PIPE_SHADER_GEOMETRY);
assert(sampler != nullptr);
struct lp_bld_tgsi_system_values system_values;
memset(&system_values, 0, sizeof(system_values));
system_values.prim_id = wrap(LOAD(pGsCtx, {0, SWR_GS_CONTEXT_PrimitiveID}));
system_values.invocation_id = wrap(LOAD(pGsCtx, {0, SWR_GS_CONTEXT_InstanceID}));
std::vector<Constant*> mapConstants;
Value *vtxAttribMap = ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
for (unsigned slot = 0; slot < info->num_inputs; slot++) {
ubyte semantic_name = info->input_semantic_name[slot];
ubyte semantic_idx = info->input_semantic_index[slot];
unsigned vs_slot = locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base);
assert(vs_slot < PIPE_MAX_SHADER_OUTPUTS);
vs_slot += VERTEX_ATTRIB_START_SLOT;
if (ctx->vs->info.base.output_semantic_name[0] == TGSI_SEMANTIC_POSITION)
vs_slot--;
if (semantic_name == TGSI_SEMANTIC_POSITION)
vs_slot = VERTEX_POSITION_SLOT;
STORE(C(vs_slot), vtxAttribMap, {0, slot});
mapConstants.push_back(C(vs_slot));
}
struct lp_build_mask_context mask;
Value *mask_val = LOAD(pGsCtx, {0, SWR_GS_CONTEXT_mask}, "gsMask");
lp_build_mask_begin(&mask, gallivm,
lp_type_float_vec(32, 32 * 8), wrap(mask_val));
// zero out cut buffer so we can load/modify/store bits
for (uint32_t lane = 0; lane < mVWidth; ++lane)
{
Value* pStream = LOAD(pGsCtx, {0, SWR_GS_CONTEXT_pStreams, lane});
#if LLVM_VERSION_MAJOR >= 10
MEMSET(pStream, C((char)0), VERTEX_COUNT_SIZE + CONTROL_HEADER_SIZE, MaybeAlign(sizeof(float) * KNOB_SIMD_WIDTH));
#else
MEMSET(pStream, C((char)0), VERTEX_COUNT_SIZE + CONTROL_HEADER_SIZE, sizeof(float) * KNOB_SIMD_WIDTH);
#endif
}
struct swr_gs_llvm_iface gs_iface;
gs_iface.base.fetch_input = ::swr_gs_llvm_fetch_input;
gs_iface.base.emit_vertex = ::swr_gs_llvm_emit_vertex;
gs_iface.base.end_primitive = ::swr_gs_llvm_end_primitive;
gs_iface.base.gs_epilogue = ::swr_gs_llvm_epilogue;
gs_iface.pBuilder = this;
gs_iface.pGsCtx = pGsCtx;
gs_iface.pGsState = pGS;
gs_iface.num_outputs = gs->info.base.num_outputs;
gs_iface.num_verts_per_prim =
u_vertices_per_prim((pipe_prim_type)info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM]);
gs_iface.info = info;
gs_iface.pVtxAttribMap = vtxAttribMap;
struct lp_build_tgsi_params params;
memset(&params, 0, sizeof(params));
params.type = lp_type_float_vec(32, 32 * 8);
params.mask = & mask;
params.consts_ptr = wrap(consts_ptr);
params.const_sizes_ptr = wrap(const_sizes_ptr);
params.system_values = &system_values;
params.inputs = inputs;
params.context_ptr = wrap(hPrivateData);
params.sampler = sampler;
params.info = &gs->info.base;
params.gs_iface = &gs_iface.base;
lp_build_tgsi_soa(gallivm,
gs->pipe.tokens,
&params,
outputs);
lp_build_mask_end(&mask);
sampler->destroy(sampler);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
RET_VOID();
gallivm_verify_function(gallivm, wrap(pFunction));
gallivm_compile_module(gallivm);
PFN_GS_FUNC pFunc =
(PFN_GS_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
debug_printf("geom shader %p\n", pFunc);
assert(pFunc && "Error: GeomShader = NULL");
JM()->mIsModuleFinalized = true;
return pFunc;
}
PFN_TES_FUNC
BuilderSWR::CompileTES(struct swr_context *ctx, swr_jit_tes_key &key)
{
SWR_TS_STATE *pTS = &ctx->tsState;
struct tgsi_shader_info *info = &ctx->tes->info.base;
// tessellation is enabled if TES is present
// clear tessellation state here then
memset(pTS, 0, sizeof(*pTS));
pTS->tsEnable = true;
unsigned tes_prim_mode = info->properties[TGSI_PROPERTY_TES_PRIM_MODE];
unsigned tes_spacing = info->properties[TGSI_PROPERTY_TES_SPACING];
bool tes_vertex_order_cw = info->properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW];
bool tes_point_mode = info->properties[TGSI_PROPERTY_TES_POINT_MODE];
SWR_TS_DOMAIN type = SWR_TS_ISOLINE;
SWR_TS_PARTITIONING partitioning = SWR_TS_EVEN_FRACTIONAL;
SWR_TS_OUTPUT_TOPOLOGY topology = SWR_TS_OUTPUT_POINT;
PRIMITIVE_TOPOLOGY postDSTopology = TOP_POINT_LIST;
// TESS_TODO: move this to helper functions to improve readability
switch (tes_prim_mode) {
case PIPE_PRIM_LINES:
type = SWR_TS_ISOLINE;
postDSTopology = TOP_LINE_LIST;
break;
case PIPE_PRIM_TRIANGLES:
type = SWR_TS_TRI;
postDSTopology = TOP_TRIANGLE_LIST;
break;
case PIPE_PRIM_QUADS:
type = SWR_TS_QUAD;
// See OpenGL spec - quads are tessellated into triangles
postDSTopology = TOP_TRIANGLE_LIST;
break;
default:
assert(0);
}
switch (tes_spacing) {
case PIPE_TESS_SPACING_FRACTIONAL_ODD:
partitioning = SWR_TS_ODD_FRACTIONAL;
break;
case PIPE_TESS_SPACING_FRACTIONAL_EVEN:
partitioning = SWR_TS_EVEN_FRACTIONAL;
break;
case PIPE_TESS_SPACING_EQUAL:
partitioning = SWR_TS_INTEGER;
break;
default:
assert(0);
}
if (tes_point_mode) {
topology = SWR_TS_OUTPUT_POINT;
postDSTopology = TOP_POINT_LIST;
}
else if (tes_prim_mode == PIPE_PRIM_LINES) {
topology = SWR_TS_OUTPUT_LINE;
}
else if (tes_vertex_order_cw) {
topology = SWR_TS_OUTPUT_TRI_CW;
}
else {
topology = SWR_TS_OUTPUT_TRI_CCW;
}
pTS->domain = type;
pTS->tsOutputTopology = topology;
pTS->partitioning = partitioning;
pTS->numDsOutputAttribs = info->num_outputs;
pTS->postDSTopology = postDSTopology;
pTS->dsAllocationSize = SWR_VTX_NUM_SLOTS * MAX_NUM_VERTS_PER_PRIM;
pTS->vertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
pTS->srcVertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
pTS->dsOutVtxAttribOffset = VERTEX_ATTRIB_START_SLOT;
struct swr_tess_evaluation_shader *tes = ctx->tes;
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
memset(outputs, 0, sizeof(outputs));
AttrBuilder attrBuilder;
attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
std::vector<Type *> tesArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
PointerType::get(mInt8Ty, 0),
PointerType::get(Gen_SWR_DS_CONTEXT(JM()), 0)};
FunctionType *tesFuncType =
FunctionType::get(Type::getVoidTy(JM()->mContext), tesArgs, false);
// create new vertex shader function
auto pFunction = Function::Create(tesFuncType,
GlobalValue::ExternalLinkage,
"TES",
JM()->mpCurrentModule);
#if LLVM_VERSION_MAJOR < 5
AttributeSet attrSet = AttributeSet::get(
JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
#else
pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
#endif
BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
IRB()->SetInsertPoint(block);
LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
auto argitr = pFunction->arg_begin();
Value *hPrivateData = &*argitr++;
hPrivateData->setName("hPrivateData");
Value *pWorkerData = &*argitr++;
pWorkerData->setName("pWorkerData");
Value *pTesCtx = &*argitr++;
pTesCtx->setName("tesCtx");
Value *consts_ptr =
GEP(hPrivateData, {C(0), C(swr_draw_context_constantTES)});
consts_ptr->setName("tes_constants");
Value *const_sizes_ptr =
GEP(hPrivateData, {0, swr_draw_context_num_constantsTES});
const_sizes_ptr->setName("num_tes_constants");
struct lp_build_sampler_soa *sampler =
swr_sampler_soa_create(key.sampler, PIPE_SHADER_TESS_EVAL);
assert(sampler != nullptr);
struct lp_bld_tgsi_system_values system_values;
memset(&system_values, 0, sizeof(system_values));
// Load and calculate system values
// Tessellation coordinates (gl_TessCoord)
Value *vecOffset = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorOffset}, "vecOffset");
Value *vecStride = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorStride}, "vecStride");
Value *vecIndex = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorOffset});
Value* tess_coord = ALLOCA(ArrayType::get(mSimdFP32Ty, 3));
Value *tessCoordU = LOADV(LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pDomainU}), {vecIndex}, "tessCoordU");
STORE(tessCoordU, tess_coord, {0, 0});
Value *tessCoordV = LOADV(LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pDomainV}), {vecIndex}, "tessCoordV");
STORE(tessCoordV, tess_coord, {0, 1});
Value *tessCoordW = FSUB(FSUB(VIMMED1(1.0f), tessCoordU), tessCoordV, "tessCoordW");
STORE(tessCoordW, tess_coord, {0, 2});
system_values.tess_coord = wrap(tess_coord);
// Primitive ID
system_values.prim_id = wrap(VBROADCAST(LOAD(pTesCtx, {0, SWR_DS_CONTEXT_PrimitiveID}), "PrimitiveID"));
// Tessellation factors
Value* pPatch = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pCpIn});
Value* pTessFactors = GEP(pPatch, {C(0), C(ScalarPatch_tessFactors)});
assert(SWR_NUM_OUTER_TESS_FACTORS == 4);
Value* sys_value_outer_factors = UndefValue::get(VectorType::get(mFP32Ty, 4));
for (unsigned i = 0; i < SWR_NUM_OUTER_TESS_FACTORS; i++) {
Value* v = LOAD(pTessFactors, {0, SWR_TESSELLATION_FACTORS_OuterTessFactors, i});
sys_value_outer_factors = VINSERT(sys_value_outer_factors, v, i, "gl_TessLevelOuter");
}
system_values.tess_outer = wrap(sys_value_outer_factors);
assert(SWR_NUM_INNER_TESS_FACTORS == 2);
Value* sys_value_inner_factors = UndefValue::get(VectorType::get(mFP32Ty, 4));
for (unsigned i = 0; i < SWR_NUM_INNER_TESS_FACTORS; i++) {
Value* v = LOAD(pTessFactors, {0, SWR_TESSELLATION_FACTORS_InnerTessFactors, i});
sys_value_inner_factors = VINSERT(sys_value_inner_factors, v, i, "gl_TessLevelInner");
}
system_values.tess_inner = wrap(sys_value_inner_factors);
if (verbose_shader)
{
lp_build_print_value(gallivm, "tess_coord = ", system_values.tess_coord);
}
struct tgsi_shader_info *pPrevShader = nullptr;
if (ctx->tcs) {
pPrevShader = &ctx->tcs->info.base;
}
else {
pPrevShader = &ctx->vs->info.base;
}
// Figure out how many per-patch attributes we have
unsigned perPatchAttrs = 0;
unsigned genericAttrs = 0;
unsigned tessLevelAttrs = 0;
unsigned sgvAttrs = 0;
for (unsigned slot = 0; slot < pPrevShader->num_outputs; slot++) {
switch (pPrevShader->output_semantic_name[slot]) {
case TGSI_SEMANTIC_PATCH:
perPatchAttrs++;
break;
case TGSI_SEMANTIC_GENERIC:
genericAttrs++;
break;
case TGSI_SEMANTIC_TESSINNER:
case TGSI_SEMANTIC_TESSOUTER:
tessLevelAttrs++;
break;
case TGSI_SEMANTIC_POSITION:
case TGSI_SEMANTIC_CLIPDIST:
case TGSI_SEMANTIC_PSIZE:
sgvAttrs++;
break;
default:
assert(!"Unknown semantic input in TES");
}
}
std::vector<Constant *> mapConstants;
Value *vtxAttribMap = ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
Value *patchAttribMap = ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
for (unsigned slot = 0; slot < info->num_inputs; slot++) {
ubyte semantic_name = info->input_semantic_name[slot];
ubyte semantic_idx = info->input_semantic_index[slot];
// Where in TCS output is my attribute?
// TESS_TODO: revisit after implement pass-through TCS
unsigned tcs_slot = locate_linkage(semantic_name, semantic_idx, pPrevShader);
assert(tcs_slot < PIPE_MAX_SHADER_OUTPUTS);
// Skip tessellation levels - these go to the tessellator, not TES
switch (semantic_name) {
case TGSI_SEMANTIC_GENERIC:
tcs_slot = tcs_slot + VERTEX_ATTRIB_START_SLOT - sgvAttrs - tessLevelAttrs;
break;
case TGSI_SEMANTIC_PATCH:
tcs_slot = semantic_idx;
break;
case TGSI_SEMANTIC_POSITION:
tcs_slot = VERTEX_POSITION_SLOT;
break;
case TGSI_SEMANTIC_CLIPDIST:
case TGSI_SEMANTIC_PSIZE:
break;
default:
assert(!"Unexpected semantic found while builiding TES input map");
}
if (semantic_name == TGSI_SEMANTIC_PATCH) {
STORE(C(tcs_slot), patchAttribMap, {0, slot});
} else {
STORE(C(tcs_slot), vtxAttribMap, {0, slot});
}
mapConstants.push_back(C(tcs_slot));
}
// Build execution mask
struct lp_build_mask_context mask;
Value *mask_val = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_mask}, "tesMask");
if (verbose_shader)
lp_build_print_value(gallivm, "TES execution mask: ", wrap(mask_val));
lp_build_mask_begin(&mask, gallivm,
lp_type_float_vec(32, 32 * 8), wrap(mask_val));
struct swr_tes_llvm_iface tes_iface;
tes_iface.base.fetch_vertex_input = ::swr_tes_llvm_fetch_vtx_input;
tes_iface.base.fetch_patch_input = ::swr_tes_llvm_fetch_patch_input;
tes_iface.pBuilder = this;
tes_iface.pTesCtx = pTesCtx;
tes_iface.pTsState = pTS;
tes_iface.num_outputs = tes->info.base.num_outputs;
tes_iface.info = info;
tes_iface.pVtxAttribMap = vtxAttribMap;
tes_iface.pPatchAttribMap = patchAttribMap;
struct lp_build_tgsi_params params;
memset(&params, 0, sizeof(params));
params.type = lp_type_float_vec(32, 32 * 8);
params.mask = & mask;
params.consts_ptr = wrap(consts_ptr);
params.const_sizes_ptr = wrap(const_sizes_ptr);
params.system_values = &system_values;
params.inputs = inputs;
params.context_ptr = wrap(hPrivateData);
params.sampler = sampler;
params.info = &tes->info.base;
params.tes_iface = &tes_iface.base;
// Build LLVM IR
lp_build_tgsi_soa(gallivm,
tes->pipe.tokens,
&params,
outputs);
lp_build_mask_end(&mask);
sampler->destroy(sampler);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
// Write output attributes
Value *dclOut = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pOutputData}, "dclOut");
for (uint32_t attrib = 0; attrib < PIPE_MAX_SHADER_OUTPUTS; attrib++) {
for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
if (!outputs[attrib][channel])
continue;
Value *val = LOAD(unwrap(outputs[attrib][channel]));;
Value *attribOffset =
LOAD(pTesCtx, {0, SWR_DS_CONTEXT_outVertexAttribOffset});
// Assume we write possition
Value* outputSlot = C(VERTEX_POSITION_SLOT);
if (tes->info.base.output_semantic_name[attrib] != TGSI_SEMANTIC_POSITION) {
// No, it's a generic attribute, not a position - let's calculate output slot
uint32_t outSlot = attrib;
if (tes->info.base.output_semantic_name[0] == TGSI_SEMANTIC_POSITION) {
// this shader will write position, so in shader's term
// output starts at attrib 1, but we will handle that separately,
// so let's fix the outSlot
outSlot--;
}
outputSlot = ADD(attribOffset, C(outSlot));
}
Value *attribVecIndex =
ADD(MUL(vecStride, MUL(outputSlot, C(4))), vecOffset);
uint32_t outputComponent = 0;
uint32_t curComp = outputComponent + channel;
auto outValIndex = ADD(attribVecIndex, MUL(vecStride, C(curComp)));
STOREV(val, dclOut, {outValIndex});
if (verbose_shader) {
lp_build_printf(gallivm,
"TES output [%d][%d]",
C(attrib),
C(channel));
lp_build_print_value(gallivm, " = ", wrap(val));
}
}
}
RET_VOID();
JM()->DumpToFile(pFunction, "src");
gallivm_verify_function(gallivm, wrap(pFunction));
gallivm_compile_module(gallivm);
JM()->DumpToFile(pFunction, "optimized");
PFN_TES_FUNC pFunc =
(PFN_TES_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
debug_printf("tess evaluation shader %p\n", pFunc);
assert(pFunc && "Error: TessEvaluationShader = NULL");
JM()->DumpAsm(pFunction, "asm");
JM()->mIsModuleFinalized = true;
return pFunc;
}
PFN_TCS_FUNC
BuilderSWR::CompileTCS(struct swr_context *ctx, swr_jit_tcs_key &key)
{
SWR_TS_STATE *pTS = &ctx->tsState;
struct tgsi_shader_info *info = &ctx->tcs->info.base;
pTS->numHsInputAttribs = info->num_inputs;
pTS->numHsOutputAttribs = info->num_outputs;
pTS->hsAllocationSize = sizeof(ScalarPatch);
pTS->vertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
pTS->srcVertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
struct swr_tess_control_shader *tcs = ctx->tcs;
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
memset(outputs, 0, sizeof(outputs));
AttrBuilder attrBuilder;
attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
std::vector<Type *> tcsArgs{
PointerType::get(Gen_swr_draw_context(JM()), 0),
PointerType::get(mInt8Ty, 0),
PointerType::get(Gen_SWR_HS_CONTEXT(JM()), 0)};
FunctionType *tcsFuncType =
FunctionType::get(Type::getVoidTy(JM()->mContext), tcsArgs, false);
// create new vertex shader function
auto pFunction = Function::Create(tcsFuncType,
GlobalValue::ExternalLinkage,
"TCS",
JM()->mpCurrentModule);
#if LLVM_VERSION_MAJOR < 5
AttributeSet attrSet = AttributeSet::get(
JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
#else
pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
#endif
BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
IRB()->SetInsertPoint(block);
LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
auto argitr = pFunction->arg_begin();
Value *hPrivateData = &*argitr++;
hPrivateData->setName("hPrivateData");
Value *pWorkerData = &*argitr++;
pWorkerData->setName("pWorkerData");
Value *pTcsCtx = &*argitr++;
pTcsCtx->setName("tcsCtx");
Value *consts_ptr =
GEP(hPrivateData, {C(0), C(swr_draw_context_constantTCS)});
consts_ptr->setName("tcs_constants");
Value *const_sizes_ptr =
GEP(hPrivateData, {0, swr_draw_context_num_constantsTCS});
const_sizes_ptr->setName("num_tcs_constants");
struct lp_build_sampler_soa *sampler =
swr_sampler_soa_create(key.sampler, PIPE_SHADER_TESS_CTRL);
assert(sampler != nullptr);
struct lp_bld_tgsi_system_values system_values;
memset(&system_values, 0, sizeof(system_values));
system_values.prim_id =
wrap(LOAD(pTcsCtx, {0, SWR_HS_CONTEXT_PrimitiveID}));
system_values.invocation_id = wrap(VBROADCAST(C(0)));
system_values.vertices_in = wrap(C(tcs->vertices_per_patch));
if (verbose_shader) {
lp_build_print_value(gallivm, "TCS::prim_id = ", system_values.prim_id);
lp_build_print_value(gallivm, "TCS::invocation_id = ", system_values.invocation_id);
lp_build_print_value(gallivm, "TCS::vertices_in = ", system_values.vertices_in);
}
std::vector<Constant *> mapConstants;
Value *vtxAttribMap =
ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
for (unsigned slot = 0; slot < info->num_inputs; slot++) {
ubyte semantic_name = info->input_semantic_name[slot];
ubyte semantic_idx = info->input_semantic_index[slot];
unsigned vs_slot =
locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base);
assert(vs_slot < PIPE_MAX_SHADER_OUTPUTS);
vs_slot += VERTEX_ATTRIB_START_SLOT;
if (ctx->vs->info.base.output_semantic_name[0]
== TGSI_SEMANTIC_POSITION)
vs_slot--;
if (semantic_name == TGSI_SEMANTIC_POSITION)
vs_slot = VERTEX_POSITION_SLOT;
STORE(C(vs_slot), vtxAttribMap, {0, slot});
mapConstants.push_back(C(vs_slot));
}
// Prepare map of output attributes. Needed when shader instance wants
// to read own output or output of other instance, which is allowed in TCS
Value *vtxOutputAttribMap =
ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
// Map for per-patch attributes
Value *patchOutputAttribMap =
ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
for (unsigned slot = 0; slot < info->num_outputs; slot++) {
ubyte name = info->output_semantic_name[slot];
int32_t idx = info->output_semantic_index[slot];
if (name == TGSI_SEMANTIC_PATCH) {
STORE(C(idx), patchOutputAttribMap, {0, slot});
} else {
int32_t target_slot = slot;
if (name == TGSI_SEMANTIC_GENERIC) {
target_slot += VERTEX_ATTRIB_START_SLOT;
}
// Now normalize target slot
for (ubyte as = 0; as < slot; as++) {
ubyte name = info->output_semantic_name[as];
switch (name) {
case TGSI_SEMANTIC_TESSOUTER:
case TGSI_SEMANTIC_TESSINNER:
case TGSI_SEMANTIC_PATCH:
case TGSI_SEMANTIC_POSITION:
target_slot--;
}
}
if (name == TGSI_SEMANTIC_POSITION) {
target_slot = VERTEX_POSITION_SLOT;
}
STORE(C(target_slot), vtxOutputAttribMap, {0, slot});
mapConstants.push_back(C(target_slot));
}
}
struct lp_build_mask_context mask;
Value *mask_val = LOAD(pTcsCtx, {0, SWR_HS_CONTEXT_mask}, "tcsMask");
lp_build_mask_begin(
&mask, gallivm, lp_type_float_vec(32, 32 * 8), wrap(mask_val));
struct swr_tcs_llvm_iface tcs_iface;
tcs_iface.base.emit_store_output = ::swr_tcs_llvm_store_output;
tcs_iface.base.emit_fetch_input = ::swr_tcs_llvm_fetch_input;
tcs_iface.base.emit_fetch_output = ::swr_tcs_llvm_fetch_output;
tcs_iface.base.emit_barrier = ::swr_tcs_llvm_emit_barrier;
tcs_iface.base.emit_prologue = ::swr_tcs_llvm_emit_prologue;
tcs_iface.base.emit_epilogue = ::swr_tcs_llvm_emit_epilogue;
tcs_iface.pBuilder = this;
tcs_iface.pTcsCtx = pTcsCtx;
tcs_iface.pTsState = pTS;
tcs_iface.output_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
tcs_iface.info = info;
tcs_iface.pVtxAttribMap = vtxAttribMap;
tcs_iface.pVtxOutputAttribMap = vtxOutputAttribMap;
tcs_iface.pPatchOutputAttribMap = patchOutputAttribMap;
struct lp_build_tgsi_params params;
memset(&params, 0, sizeof(params));
params.type = lp_type_float_vec(32, 32 * 8);
params.mask = &mask;
params.consts_ptr = wrap(consts_ptr);
params.const_sizes_ptr = wrap(const_sizes_ptr);
params.system_values = &system_values;
params.inputs = inputs;
params.context_ptr = wrap(hPrivateData);
params.sampler = sampler;
params.info = &tcs->info.base;
params.tcs_iface = &tcs_iface.base;
lp_build_tgsi_soa(gallivm, tcs->pipe.tokens, &params, outputs);
lp_build_mask_end(&mask);
sampler->destroy(sampler);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
RET_VOID();
JM()->DumpToFile(pFunction, "src");
gallivm_verify_function(gallivm, wrap(pFunction));
gallivm_compile_module(gallivm);
JM()->DumpToFile(pFunction, "optimized");
PFN_TCS_FUNC pFunc =
(PFN_TCS_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
debug_printf("tess control shader %p\n", pFunc);
assert(pFunc && "Error: TessControlShader = NULL");
JM()->DumpAsm(pFunction, "asm");
JM()->mIsModuleFinalized = true;
return pFunc;
}
PFN_GS_FUNC
swr_compile_gs(struct swr_context *ctx, swr_jit_gs_key &key)
{
BuilderSWR builder(
reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
"GS");
PFN_GS_FUNC func = builder.CompileGS(ctx, key);
ctx->gs->map.insert(std::make_pair(key, std::unique_ptr<VariantGS>(new VariantGS(builder.gallivm, func))));
return func;
}
PFN_TCS_FUNC
swr_compile_tcs(struct swr_context *ctx, swr_jit_tcs_key &key)
{
BuilderSWR builder(
reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
"TCS");
PFN_TCS_FUNC func = builder.CompileTCS(ctx, key);
ctx->tcs->map.insert(
std::make_pair(key, std::unique_ptr<VariantTCS>(new VariantTCS(builder.gallivm, func))));
return func;
}
PFN_TES_FUNC
swr_compile_tes(struct swr_context *ctx, swr_jit_tes_key &key)
{
BuilderSWR builder(
reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
"TES");
PFN_TES_FUNC func = builder.CompileTES(ctx, key);
ctx->tes->map.insert(
std::make_pair(key, std::unique_ptr<VariantTES>(new VariantTES(builder.gallivm, func))));
return func;
}
void
BuilderSWR::WriteVS(Value *pVal, Value *pVsContext, Value *pVtxOutput, unsigned slot, unsigned channel)
{
#if USE_SIMD16_FRONTEND && !USE_SIMD16_VS
// interleave the simdvertex components into the dest simd16vertex
// slot16offset = slot8offset * 2
// comp16offset = comp8offset * 2 + alternateOffset
Value *offset = LOAD(pVsContext, { 0, SWR_VS_CONTEXT_AlternateOffset });
Value *pOut = GEP(pVtxOutput, { C(0), C(0), C(slot * 2), offset } );
STORE(pVal, pOut, {channel * 2});
#else
Value *pOut = GEP(pVtxOutput, {0, 0, slot});
STORE(pVal, pOut, {0, channel});
if (verbose_vs_shader) {
lp_build_printf(gallivm, "VS: Storing on slot %d, channel %d: ", C(slot), C(channel));
lp_build_print_value(gallivm, "", wrap(pVal));
}
#endif
}
PFN_VERTEX_FUNC
BuilderSWR::CompileVS(struct swr_context *ctx, swr_jit_vs_key &key)
{
struct swr_vertex_shader *swr_vs = ctx->vs;
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
memset(outputs, 0, sizeof(outputs));
AttrBuilder attrBuilder;
attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
std::vector<Type *> vsArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
PointerType::get(mInt8Ty, 0),
PointerType::get(Gen_SWR_VS_CONTEXT(JM()), 0)};
FunctionType *vsFuncType =
FunctionType::get(Type::getVoidTy(JM()->mContext), vsArgs, false);
// create new vertex shader function
auto pFunction = Function::Create(vsFuncType,
GlobalValue::ExternalLinkage,
"VS",
JM()->mpCurrentModule);
#if LLVM_VERSION_MAJOR < 5
AttributeSet attrSet = AttributeSet::get(
JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
#else
pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
#endif
BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
IRB()->SetInsertPoint(block);
LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
auto argitr = pFunction->arg_begin();
Value *hPrivateData = &*argitr++;
hPrivateData->setName("hPrivateData");
Value *pWorkerData = &*argitr++;
pWorkerData->setName("pWorkerData");
Value *pVsCtx = &*argitr++;
pVsCtx->setName("vsCtx");
Value *consts_ptr = GEP(hPrivateData, {C(0), C(swr_draw_context_constantVS)});
consts_ptr->setName("vs_constants");
Value *const_sizes_ptr =
GEP(hPrivateData, {0, swr_draw_context_num_constantsVS});
const_sizes_ptr->setName("num_vs_constants");
Value *vtxInput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVin});
#if USE_SIMD16_VS
vtxInput = BITCAST(vtxInput, PointerType::get(Gen_simd16vertex(JM()), 0));
#endif
for (uint32_t attrib = 0; attrib < PIPE_MAX_SHADER_INPUTS; attrib++) {
const unsigned mask = swr_vs->info.base.input_usage_mask[attrib];
for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
if (mask & (1 << channel)) {
inputs[attrib][channel] =
wrap(LOAD(vtxInput, {0, 0, attrib, channel}));
}
}
}
struct lp_build_sampler_soa *sampler =
swr_sampler_soa_create(key.sampler, PIPE_SHADER_VERTEX);
assert(sampler != nullptr);
struct lp_bld_tgsi_system_values system_values;
memset(&system_values, 0, sizeof(system_values));
system_values.instance_id = wrap(LOAD(pVsCtx, {0, SWR_VS_CONTEXT_InstanceID}));
#if USE_SIMD16_VS
system_values.vertex_id = wrap(LOAD(pVsCtx, {0, SWR_VS_CONTEXT_VertexID16}));
#else
system_values.vertex_id = wrap(LOAD(pVsCtx, {0, SWR_VS_CONTEXT_VertexID}));
#endif
#if USE_SIMD16_VS
uint32_t vectorWidth = mVWidth16;
#else
uint32_t vectorWidth = mVWidth;
#endif
struct lp_build_tgsi_params params;
memset(&params, 0, sizeof(params));
params.type = lp_type_float_vec(32, 32 * vectorWidth);
params.consts_ptr = wrap(consts_ptr);
params.const_sizes_ptr = wrap(const_sizes_ptr);
params.system_values = &system_values;
params.inputs = inputs;
params.context_ptr = wrap(hPrivateData);
params.sampler = sampler;
params.info = &swr_vs->info.base;
lp_build_tgsi_soa(gallivm,
swr_vs->pipe.tokens,
&params,
outputs);
sampler->destroy(sampler);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
Value *vtxOutput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVout});
#if USE_SIMD16_VS
vtxOutput = BITCAST(vtxOutput, PointerType::get(Gen_simd16vertex(JM()), 0));
#endif
for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
for (uint32_t attrib = 0; attrib < PIPE_MAX_SHADER_OUTPUTS; attrib++) {
if (!outputs[attrib][channel])
continue;
Value *val;
uint32_t outSlot;
if (swr_vs->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_PSIZE) {
if (channel != VERTEX_SGV_POINT_SIZE_COMP)
continue;
val = LOAD(unwrap(outputs[attrib][0]));
outSlot = VERTEX_SGV_SLOT;
} else if (swr_vs->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_POSITION) {
val = LOAD(unwrap(outputs[attrib][channel]));
outSlot = VERTEX_POSITION_SLOT;
} else {
val = LOAD(unwrap(outputs[attrib][channel]));
outSlot = VERTEX_ATTRIB_START_SLOT + attrib;
if (swr_vs->info.base.output_semantic_name[0] == TGSI_SEMANTIC_POSITION)
outSlot--;
}
WriteVS(val, pVsCtx, vtxOutput, outSlot, channel);
}
}
if (ctx->rasterizer->clip_plane_enable ||
swr_vs->info.base.culldist_writemask) {
unsigned clip_mask = ctx->rasterizer->clip_plane_enable;
unsigned cv = 0;
if (swr_vs->info.base.writes_clipvertex) {
cv = locate_linkage(TGSI_SEMANTIC_CLIPVERTEX, 0,
&swr_vs->info.base);
} else {
for (int i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
if (swr_vs->info.base.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
swr_vs->info.base.output_semantic_index[i] == 0) {
cv = i;
break;
}
}
}
assert(cv < PIPE_MAX_SHADER_OUTPUTS);
LLVMValueRef cx = LLVMBuildLoad(gallivm->builder, outputs[cv][0], "");
LLVMValueRef cy = LLVMBuildLoad(gallivm->builder, outputs[cv][1], "");
LLVMValueRef cz = LLVMBuildLoad(gallivm->builder, outputs[cv][2], "");
LLVMValueRef cw = LLVMBuildLoad(gallivm->builder, outputs[cv][3], "");
tgsi_shader_info *pLastFE = &ctx->vs->info.base;
if (ctx->gs) {
pLastFE = &ctx->gs->info.base;
}
else if (ctx->tes) {
pLastFE = &ctx->tes->info.base;
}
else if (ctx->tcs) {
pLastFE = &ctx->tcs->info.base;
}
for (unsigned val = 0; val < PIPE_MAX_CLIP_PLANES; val++) {
// clip distance overrides user clip planes
if ((pLastFE->clipdist_writemask & clip_mask & (1 << val)) ||
((pLastFE->culldist_writemask << pLastFE->num_written_clipdistance) & (1 << val))) {
unsigned cv = locate_linkage(TGSI_SEMANTIC_CLIPDIST, val < 4 ? 0 : 1, pLastFE);
assert(cv < PIPE_MAX_SHADER_OUTPUTS);
if (val < 4) {
LLVMValueRef dist = LLVMBuildLoad(gallivm->builder, outputs[cv][val], "");
WriteVS(unwrap(dist), pVsCtx, vtxOutput, VERTEX_CLIPCULL_DIST_LO_SLOT, val);
} else {
LLVMValueRef dist = LLVMBuildLoad(gallivm->builder, outputs[cv][val - 4], "");
WriteVS(unwrap(dist), pVsCtx, vtxOutput, VERTEX_CLIPCULL_DIST_HI_SLOT, val - 4);
}
continue;
}
if (!(clip_mask & (1 << val)))
continue;
Value *px = LOAD(GEP(hPrivateData, {0, swr_draw_context_userClipPlanes, val, 0}));
Value *py = LOAD(GEP(hPrivateData, {0, swr_draw_context_userClipPlanes, val, 1}));
Value *pz = LOAD(GEP(hPrivateData, {0, swr_draw_context_userClipPlanes, val, 2}));
Value *pw = LOAD(GEP(hPrivateData, {0, swr_draw_context_userClipPlanes, val, 3}));
#if USE_SIMD16_VS
Value *bpx = VBROADCAST_16(px);
Value *bpy = VBROADCAST_16(py);
Value *bpz = VBROADCAST_16(pz);
Value *bpw = VBROADCAST_16(pw);
#else
Value *bpx = VBROADCAST(px);
Value *bpy = VBROADCAST(py);
Value *bpz = VBROADCAST(pz);
Value *bpw = VBROADCAST(pw);
#endif
Value *dist = FADD(FMUL(unwrap(cx), bpx),
FADD(FMUL(unwrap(cy), bpy),
FADD(FMUL(unwrap(cz), bpz),
FMUL(unwrap(cw), bpw))));
if (val < 4)
WriteVS(dist, pVsCtx, vtxOutput, VERTEX_CLIPCULL_DIST_LO_SLOT, val);
else
WriteVS(dist, pVsCtx, vtxOutput, VERTEX_CLIPCULL_DIST_HI_SLOT, val - 4);
}
}
RET_VOID();
JM()->DumpToFile(pFunction, "vs_function1");
gallivm_verify_function(gallivm, wrap(pFunction));
gallivm_compile_module(gallivm);
JM()->DumpToFile(pFunction, "vs_function2");
// lp_debug_dump_value(func);
PFN_VERTEX_FUNC pFunc =
(PFN_VERTEX_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
JM()->DumpAsm(pFunction, "vs_function_asm");
debug_printf("vert shader %p\n", pFunc);
assert(pFunc && "Error: VertShader = NULL");
JM()->mIsModuleFinalized = true;
return pFunc;
}
PFN_VERTEX_FUNC
swr_compile_vs(struct swr_context *ctx, swr_jit_vs_key &key)
{
if (!ctx->vs->pipe.tokens)
return NULL;
BuilderSWR builder(
reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
"VS");
PFN_VERTEX_FUNC func = builder.CompileVS(ctx, key);
ctx->vs->map.insert(std::make_pair(key, std::unique_ptr<VariantVS>(new VariantVS(builder.gallivm, func))));
return func;
}
unsigned
swr_so_adjust_attrib(unsigned in_attrib,
swr_vertex_shader *swr_vs)
{
ubyte semantic_name;
unsigned attrib;
attrib = in_attrib + VERTEX_ATTRIB_START_SLOT;
if (swr_vs) {
semantic_name = swr_vs->info.base.output_semantic_name[in_attrib];
if (semantic_name == TGSI_SEMANTIC_POSITION) {
attrib = VERTEX_POSITION_SLOT;
} else if (semantic_name == TGSI_SEMANTIC_PSIZE) {
attrib = VERTEX_SGV_SLOT;
} else if (semantic_name == TGSI_SEMANTIC_LAYER) {
attrib = VERTEX_SGV_SLOT;
} else {
if (swr_vs->info.base.writes_position) {
attrib--;
}
}
}
return attrib;
}
static unsigned
locate_linkage(ubyte name, ubyte index, struct tgsi_shader_info *info)
{
for (int i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
if ((info->output_semantic_name[i] == name)
&& (info->output_semantic_index[i] == index)) {
return i;
}
}
return 0xFFFFFFFF;
}
PFN_PIXEL_KERNEL
BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key)
{
struct swr_fragment_shader *swr_fs = ctx->fs;
struct tgsi_shader_info *pPrevShader;
if (ctx->gs)
pPrevShader = &ctx->gs->info.base;
else if (ctx->tes)
pPrevShader = &ctx->tes->info.base;
else
pPrevShader = &ctx->vs->info.base;
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
memset(inputs, 0, sizeof(inputs));
memset(outputs, 0, sizeof(outputs));
struct lp_build_sampler_soa *sampler = NULL;
AttrBuilder attrBuilder;
attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
std::vector<Type *> fsArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
PointerType::get(mInt8Ty, 0),
PointerType::get(Gen_SWR_PS_CONTEXT(JM()), 0)};
FunctionType *funcType =
FunctionType::get(Type::getVoidTy(JM()->mContext), fsArgs, false);
auto pFunction = Function::Create(funcType,
GlobalValue::ExternalLinkage,
"FS",
JM()->mpCurrentModule);
#if LLVM_VERSION_MAJOR < 5
AttributeSet attrSet = AttributeSet::get(
JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
#else
pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
#endif
BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
IRB()->SetInsertPoint(block);
LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
auto args = pFunction->arg_begin();
Value *hPrivateData = &*args++;
hPrivateData->setName("hPrivateData");
Value *pWorkerData = &*args++;
pWorkerData->setName("pWorkerData");
Value *pPS = &*args++;
pPS->setName("psCtx");
Value *consts_ptr = GEP(hPrivateData, {0, swr_draw_context_constantFS});
consts_ptr->setName("fs_constants");
Value *const_sizes_ptr =
GEP(hPrivateData, {0, swr_draw_context_num_constantsFS});
const_sizes_ptr->setName("num_fs_constants");
// load *pAttribs, *pPerspAttribs
Value *pRawAttribs = LOAD(pPS, {0, SWR_PS_CONTEXT_pAttribs}, "pRawAttribs");
Value *pPerspAttribs =
LOAD(pPS, {0, SWR_PS_CONTEXT_pPerspAttribs}, "pPerspAttribs");
swr_fs->constantMask = 0;
swr_fs->flatConstantMask = 0;
swr_fs->pointSpriteMask = 0;
for (int attrib = 0; attrib < PIPE_MAX_SHADER_INPUTS; attrib++) {
const unsigned mask = swr_fs->info.base.input_usage_mask[attrib];
const unsigned interpMode = swr_fs->info.base.input_interpolate[attrib];
const unsigned interpLoc = swr_fs->info.base.input_interpolate_loc[attrib];
if (!mask)
continue;
// load i,j
Value *vi = nullptr, *vj = nullptr;
switch (interpLoc) {
case TGSI_INTERPOLATE_LOC_CENTER:
vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_center}, "i");
vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_center}, "j");
break;
case TGSI_INTERPOLATE_LOC_CENTROID:
vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_centroid}, "i");
vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_centroid}, "j");
break;
case TGSI_INTERPOLATE_LOC_SAMPLE:
vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_sample}, "i");
vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_sample}, "j");
break;
}
// load/compute w
Value *vw = nullptr, *pAttribs;
if (interpMode == TGSI_INTERPOLATE_PERSPECTIVE ||
interpMode == TGSI_INTERPOLATE_COLOR) {
pAttribs = pPerspAttribs;
switch (interpLoc) {
case TGSI_INTERPOLATE_LOC_CENTER:
vw = VRCP(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_center}));
break;
case TGSI_INTERPOLATE_LOC_CENTROID:
vw = VRCP(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_centroid}));
break;
case TGSI_INTERPOLATE_LOC_SAMPLE:
vw = VRCP(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_sample}));
break;
}
} else {
pAttribs = pRawAttribs;
vw = VIMMED1(1.f);
}
vw->setName("w");
ubyte semantic_name = swr_fs->info.base.input_semantic_name[attrib];
ubyte semantic_idx = swr_fs->info.base.input_semantic_index[attrib];
if (semantic_name == TGSI_SEMANTIC_FACE) {
Value *ff =
UI_TO_FP(LOAD(pPS, {0, SWR_PS_CONTEXT_frontFace}), mFP32Ty);
ff = FSUB(FMUL(ff, C(2.0f)), C(1.0f));
ff = VECTOR_SPLAT(JM()->mVWidth, ff, "vFrontFace");
inputs[attrib][0] = wrap(ff);
inputs[attrib][1] = wrap(VIMMED1(0.0f));
inputs[attrib][2] = wrap(VIMMED1(0.0f));
inputs[attrib][3] = wrap(VIMMED1(1.0f));
continue;
} else if (semantic_name == TGSI_SEMANTIC_POSITION) { // gl_FragCoord
if (swr_fs->info.base.properties[TGSI_PROPERTY_FS_COORD_PIXEL_CENTER] ==
TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER) {
inputs[attrib][0] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vX, PixelPositions_center}, "vX"));
inputs[attrib][1] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vY, PixelPositions_center}, "vY"));
} else {
inputs[attrib][0] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vX, PixelPositions_UL}, "vX"));
inputs[attrib][1] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vY, PixelPositions_UL}, "vY"));
}
inputs[attrib][2] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vZ}, "vZ"));
inputs[attrib][3] =
wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_center}, "vOneOverW"));
continue;
} else if (semantic_name == TGSI_SEMANTIC_LAYER) { // gl_Layer
Value *ff = LOAD(pPS, {0, SWR_PS_CONTEXT_renderTargetArrayIndex});
ff = VECTOR_SPLAT(JM()->mVWidth, ff, "vRenderTargetArrayIndex");
inputs[attrib][0] = wrap(ff);
inputs[attrib][1] = wrap(VIMMED1(0.0f));
inputs[attrib][2] = wrap(VIMMED1(0.0f));
inputs[attrib][3] = wrap(VIMMED1(0.0f));
continue;
} else if (semantic_name == TGSI_SEMANTIC_VIEWPORT_INDEX) { // gl_ViewportIndex
Value *ff = LOAD(pPS, {0, SWR_PS_CONTEXT_viewportIndex});
ff = VECTOR_SPLAT(JM()->mVWidth, ff, "vViewportIndex");
inputs[attrib][0] = wrap(ff);
inputs[attrib][1] = wrap(VIMMED1(0.0f));
inputs[attrib][2] = wrap(VIMMED1(0.0f));
inputs[attrib][3] = wrap(VIMMED1(0.0f));
continue;
}
unsigned linkedAttrib =
locate_linkage(semantic_name, semantic_idx, pPrevShader) - 1;
uint32_t extraAttribs = 0;
if (semantic_name == TGSI_SEMANTIC_PRIMID && !ctx->gs) {
/* non-gs generated primID - need to grab from swizzleMap override */
linkedAttrib = pPrevShader->num_outputs - 1;
swr_fs->constantMask |= 1 << linkedAttrib;
extraAttribs++;
} else if (semantic_name == TGSI_SEMANTIC_GENERIC &&
key.sprite_coord_enable & (1 << semantic_idx)) {
/* we add an extra attrib to the backendState in swr_update_derived. */
linkedAttrib = pPrevShader->num_outputs + extraAttribs - 1;
swr_fs->pointSpriteMask |= (1 << linkedAttrib);
extraAttribs++;
} else if (linkedAttrib + 1 == 0xFFFFFFFF) {
inputs[attrib][0] = wrap(VIMMED1(0.0f));
inputs[attrib][1] = wrap(VIMMED1(0.0f));
inputs[attrib][2] = wrap(VIMMED1(0.0f));
inputs[attrib][3] = wrap(VIMMED1(1.0f));
/* If we're reading in color and 2-sided lighting is enabled, we have
* to keep going.
*/
if (semantic_name != TGSI_SEMANTIC_COLOR || !key.light_twoside)
continue;
} else {
if (interpMode == TGSI_INTERPOLATE_CONSTANT) {
swr_fs->constantMask |= 1 << linkedAttrib;
} else if (interpMode == TGSI_INTERPOLATE_COLOR) {
swr_fs->flatConstantMask |= 1 << linkedAttrib;
}
}
unsigned bcolorAttrib = 0xFFFFFFFF;
Value *offset = NULL;
if (semantic_name == TGSI_SEMANTIC_COLOR && key.light_twoside) {
bcolorAttrib = locate_linkage(
TGSI_SEMANTIC_BCOLOR, semantic_idx, pPrevShader);
/* Neither front nor back colors were available. Nothing to load. */
if (bcolorAttrib == 0xFFFFFFFF && linkedAttrib == 0xFFFFFFFF)
continue;
/* If there is no front color, just always use the back color. */
if (linkedAttrib + 1 == 0xFFFFFFFF)
linkedAttrib = bcolorAttrib;
if (bcolorAttrib != 0xFFFFFFFF) {
bcolorAttrib -= 1;
if (interpMode == TGSI_INTERPOLATE_CONSTANT) {
swr_fs->constantMask |= 1 << bcolorAttrib;
} else if (interpMode == TGSI_INTERPOLATE_COLOR) {
swr_fs->flatConstantMask |= 1 << bcolorAttrib;
}
unsigned diff = 12 * (bcolorAttrib - linkedAttrib);
if (diff) {
Value *back =
XOR(C(1), LOAD(pPS, {0, SWR_PS_CONTEXT_frontFace}), "backFace");
offset = MUL(back, C(diff));
offset->setName("offset");
}
}
}
for (int channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
if (mask & (1 << channel)) {
Value *indexA = C(linkedAttrib * 12 + channel);
Value *indexB = C(linkedAttrib * 12 + channel + 4);
Value *indexC = C(linkedAttrib * 12 + channel + 8);
if (offset) {
indexA = ADD(indexA, offset);
indexB = ADD(indexB, offset);
indexC = ADD(indexC, offset);
}
Value *va = VBROADCAST(LOAD(GEP(pAttribs, indexA)));
Value *vb = VBROADCAST(LOAD(GEP(pAttribs, indexB)));
Value *vc = VBROADCAST(LOAD(GEP(pAttribs, indexC)));
if (interpMode == TGSI_INTERPOLATE_CONSTANT) {
inputs[attrib][channel] = wrap(va);
} else {
Value *vk = FSUB(FSUB(VIMMED1(1.0f), vi), vj);
vc = FMUL(vk, vc);
Value *interp = FMUL(va, vi);
Value *interp1 = FMUL(vb, vj);
interp = FADD(interp, interp1);
interp = FADD(interp, vc);
if (interpMode == TGSI_INTERPOLATE_PERSPECTIVE ||
interpMode == TGSI_INTERPOLATE_COLOR)
interp = FMUL(interp, vw);
inputs[attrib][channel] = wrap(interp);
}
}
}
}
sampler = swr_sampler_soa_create(key.sampler, PIPE_SHADER_FRAGMENT);
assert(sampler != nullptr);
struct lp_bld_tgsi_system_values system_values;
memset(&system_values, 0, sizeof(system_values));
struct lp_build_mask_context mask;
bool uses_mask = false;
if (swr_fs->info.base.uses_kill ||
key.poly_stipple_enable) {
Value *vActiveMask = NULL;
if (swr_fs->info.base.uses_kill) {
vActiveMask = LOAD(pPS, {0, SWR_PS_CONTEXT_activeMask}, "activeMask");
}
if (key.poly_stipple_enable) {
// first get fragment xy coords and clip to stipple bounds
Value *vXf = LOAD(pPS, {0, SWR_PS_CONTEXT_vX, PixelPositions_UL});
Value *vYf = LOAD(pPS, {0, SWR_PS_CONTEXT_vY, PixelPositions_UL});
Value *vXu = FP_TO_UI(vXf, mSimdInt32Ty);
Value *vYu = FP_TO_UI(vYf, mSimdInt32Ty);
// stipple pattern is 32x32, which means that one line of stipple
// is stored in one word:
// vXstipple is bit offset inside 32-bit stipple word
// vYstipple is word index is stipple array
Value *vXstipple = AND(vXu, VIMMED1(0x1f)); // & (32-1)
Value *vYstipple = AND(vYu, VIMMED1(0x1f)); // & (32-1)
// grab stipple pattern base address
Value *stipplePtr = GEP(hPrivateData, {0, swr_draw_context_polyStipple, 0});
stipplePtr = BITCAST(stipplePtr, mInt8PtrTy);
// peform a gather to grab stipple words for each lane
Value *vStipple = GATHERDD(VUNDEF_I(), stipplePtr, vYstipple,
VIMMED1(0xffffffff), 4);
// create a mask with one bit corresponding to the x stipple
// and AND it with the pattern, to see if we have a bit
Value *vBitMask = LSHR(VIMMED1(0x80000000), vXstipple);
Value *vStippleMask = AND(vStipple, vBitMask);
vStippleMask = ICMP_NE(vStippleMask, VIMMED1(0));
vStippleMask = VMASK(vStippleMask);
if (swr_fs->info.base.uses_kill) {
vActiveMask = AND(vActiveMask, vStippleMask);
} else {
vActiveMask = vStippleMask;
}
}
lp_build_mask_begin(
&mask, gallivm, lp_type_float_vec(32, 32 * 8), wrap(vActiveMask));
uses_mask = true;
}
struct lp_build_tgsi_params params;
memset(&params, 0, sizeof(params));
params.type = lp_type_float_vec(32, 32 * 8);
params.mask = uses_mask ? &mask : NULL;
params.consts_ptr = wrap(consts_ptr);
params.const_sizes_ptr = wrap(const_sizes_ptr);
params.system_values = &system_values;
params.inputs = inputs;
params.context_ptr = wrap(hPrivateData);
params.sampler = sampler;
params.info = &swr_fs->info.base;
lp_build_tgsi_soa(gallivm,
swr_fs->pipe.tokens,
&params,
outputs);
sampler->destroy(sampler);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
for (uint32_t attrib = 0; attrib < swr_fs->info.base.num_outputs;
attrib++) {
switch (swr_fs->info.base.output_semantic_name[attrib]) {
case TGSI_SEMANTIC_POSITION: {
// write z
LLVMValueRef outZ =
LLVMBuildLoad(gallivm->builder, outputs[attrib][2], "");
STORE(unwrap(outZ), pPS, {0, SWR_PS_CONTEXT_vZ});
break;
}
case TGSI_SEMANTIC_COLOR: {
for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
if (!outputs[attrib][channel])
continue;
LLVMValueRef out =
LLVMBuildLoad(gallivm->builder, outputs[attrib][channel], "");
if (swr_fs->info.base.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] &&
swr_fs->info.base.output_semantic_index[attrib] == 0) {
for (uint32_t rt = 0; rt < key.nr_cbufs; rt++) {
STORE(unwrap(out),
pPS,
{0, SWR_PS_CONTEXT_shaded, rt, channel});
}
} else {
STORE(unwrap(out),
pPS,
{0,
SWR_PS_CONTEXT_shaded,
swr_fs->info.base.output_semantic_index[attrib],
channel});
}
}
break;
}
default: {
fprintf(stderr,
"unknown output from FS %s[%d]\n",
tgsi_semantic_names[swr_fs->info.base
.output_semantic_name[attrib]],
swr_fs->info.base.output_semantic_index[attrib]);
break;
}
}
}
LLVMValueRef mask_result = 0;
if (uses_mask) {
mask_result = lp_build_mask_end(&mask);
}
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
if (uses_mask) {
STORE(unwrap(mask_result), pPS, {0, SWR_PS_CONTEXT_activeMask});
}
RET_VOID();
gallivm_verify_function(gallivm, wrap(pFunction));
gallivm_compile_module(gallivm);
// after the gallivm passes, we have to lower the core's intrinsics
llvm::legacy::FunctionPassManager lowerPass(JM()->mpCurrentModule);
lowerPass.add(createLowerX86Pass(this));
lowerPass.run(*pFunction);
PFN_PIXEL_KERNEL kernel =
(PFN_PIXEL_KERNEL)gallivm_jit_function(gallivm, wrap(pFunction));
debug_printf("frag shader %p\n", kernel);
assert(kernel && "Error: FragShader = NULL");
JM()->mIsModuleFinalized = true;
return kernel;
}
PFN_PIXEL_KERNEL
swr_compile_fs(struct swr_context *ctx, swr_jit_fs_key &key)
{
if (!ctx->fs->pipe.tokens)
return NULL;
BuilderSWR builder(
reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
"FS");
PFN_PIXEL_KERNEL func = builder.CompileFS(ctx, key);
ctx->fs->map.insert(std::make_pair(key, std::unique_ptr<VariantFS>(new VariantFS(builder.gallivm, func))));
return func;
}