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/*
* Copyright © 2020 Google, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
/* A pass to split intrinsics with discontinuous writemasks into ones
* with contiguous writemasks starting with .x, ie:
*
* vec4 32 ssa_76 = vec4 ssa_35, ssa_35, ssa_35, ssa_35
* intrinsic store_ssbo (ssa_76, ssa_105, ssa_106) (2, 0, 4, 0) // wrmask=y
*
* is turned into:
*
* vec4 32 ssa_76 = vec4 ssa_35, ssa_35, ssa_35, ssa_35
* vec1 32 ssa_107 = load_const (0x00000001)
* vec1 32 ssa_108 = iadd ssa_106, ssa_107
* vec1 32 ssa_109 = mov ssa_76.y
* intrinsic store_ssbo (ssa_109, ssa_105, ssa_108) (1, 0, 4, 0) // wrmask=x
*
* and likewise:
*
* vec4 32 ssa_76 = vec4 ssa_35, ssa_35, ssa_35, ssa_35
* intrinsic store_ssbo (ssa_76, ssa_105, ssa_106) (15, 0, 4, 0) // wrmask=xzw
*
* is split into:
*
* // .x component:
* vec4 32 ssa_76 = vec4 ssa_35, ssa_35, ssa_35, ssa_35
* vec1 32 ssa_107 = load_const (0x00000000)
* vec1 32 ssa_108 = iadd ssa_106, ssa_107
* vec1 32 ssa_109 = mov ssa_76.x
* intrinsic store_ssbo (ssa_109, ssa_105, ssa_108) (1, 0, 4, 0) // wrmask=x
* // .zw components:
* vec1 32 ssa_110 = load_const (0x00000002)
* vec1 32 ssa_111 = iadd ssa_106, ssa_110
* vec2 32 ssa_112 = mov ssa_76.zw
* intrinsic store_ssbo (ssa_112, ssa_105, ssa_111) (3, 0, 4, 0) // wrmask=xy
*/
static int
value_src(nir_intrinsic_op intrinsic)
{
switch (intrinsic) {
case nir_intrinsic_store_output:
case nir_intrinsic_store_per_vertex_output:
case nir_intrinsic_store_ssbo:
case nir_intrinsic_store_shared:
case nir_intrinsic_store_global:
case nir_intrinsic_store_scratch:
return 0;
default:
return -1;
}
}
static int
offset_src(nir_intrinsic_op intrinsic)
{
switch (intrinsic) {
case nir_intrinsic_store_output:
case nir_intrinsic_store_shared:
case nir_intrinsic_store_global:
case nir_intrinsic_store_scratch:
return 1;
case nir_intrinsic_store_per_vertex_output:
case nir_intrinsic_store_ssbo:
return 2;
default:
return -1;
}
}
static void
split_wrmask(nir_builder *b, nir_intrinsic_instr *intr)
{
const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
b->cursor = nir_before_instr(&intr->instr);
assert(!info->has_dest); /* expecting only store intrinsics */
unsigned num_srcs = info->num_srcs;
unsigned value_idx = value_src(intr->intrinsic);
unsigned offset_idx = offset_src(intr->intrinsic);
unsigned num_comp = nir_intrinsic_src_components(intr, value_idx);
unsigned wrmask = nir_intrinsic_write_mask(intr);
while (wrmask) {
unsigned first_component = ffs(wrmask) - 1;
unsigned length = ffs(~(wrmask >> first_component)) - 1;
nir_ssa_def *value = nir_ssa_for_src(b, intr->src[value_idx], num_comp);
nir_ssa_def *offset = nir_ssa_for_src(b, intr->src[offset_idx], 1);
/* swizzle out the consecutive components that we'll store
* in this iteration:
*/
unsigned cur_mask = (BITFIELD_MASK(length) << first_component);
value = nir_channels(b, value, cur_mask);
/* and create the replacement intrinsic: */
nir_intrinsic_instr *new_intr =
nir_intrinsic_instr_create(b->shader, intr->intrinsic);
nir_intrinsic_copy_const_indices(new_intr, intr);
nir_intrinsic_set_write_mask(new_intr, BITFIELD_MASK(length));
const int offset_units = value->bit_size / 8;
if (nir_intrinsic_has_align_mul(intr)) {
assert(nir_intrinsic_has_align_offset(intr));
unsigned align_mul = nir_intrinsic_align_mul(intr);
unsigned align_off = nir_intrinsic_align_offset(intr);
align_off += offset_units * first_component;
align_off = align_off % align_mul;
nir_intrinsic_set_align(new_intr, align_mul, align_off);
}
/* if the instruction has a BASE, fold the offset adjustment
* into that instead of adding alu instructions, otherwise add
* instructions
*/
unsigned offset_adj = offset_units * first_component;
if (nir_intrinsic_has_base(intr)) {
nir_intrinsic_set_base(new_intr,
nir_intrinsic_base(intr) + offset_adj);
} else {
offset = nir_iadd(b, offset,
nir_imm_intN_t(b, offset_adj, offset->bit_size));
}
new_intr->num_components = length;
/* Copy the sources, replacing value/offset, and passing everything
* else through to the new instrution:
*/
for (unsigned i = 0; i < num_srcs; i++) {
if (i == value_idx) {
new_intr->src[i] = nir_src_for_ssa(value);
} else if (i == offset_idx) {
new_intr->src[i] = nir_src_for_ssa(offset);
} else {
new_intr->src[i] = intr->src[i];
}
}
nir_builder_instr_insert(b, &new_intr->instr);
/* Clear the bits in the writemask that we just wrote, then try
* again to see if more channels are left.
*/
wrmask &= ~cur_mask;
}
/* Finally remove the original intrinsic. */
nir_instr_remove(&intr->instr);
}
struct nir_lower_wrmasks_state {
nir_instr_filter_cb cb;
const void *data;
};
static bool
nir_lower_wrmasks_instr(nir_builder *b, nir_instr *instr, void *data)
{
struct nir_lower_wrmasks_state *state = data;
if (instr->type != nir_instr_type_intrinsic)
return false;
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
/* if no wrmask, then skip it: */
if (!nir_intrinsic_has_write_mask(intr))
return false;
/* if wrmask is already contiguous, then nothing to do: */
if (nir_intrinsic_write_mask(intr) == BITFIELD_MASK(intr->num_components))
return false;
/* do we know how to lower this instruction? */
if (value_src(intr->intrinsic) < 0)
return false;
assert(offset_src(intr->intrinsic) >= 0);
/* does backend need us to lower this intrinsic? */
if (state->cb && !state->cb(instr, state->data))
return false;
split_wrmask(b, intr);
return true;
}
bool
nir_lower_wrmasks(nir_shader *shader, nir_instr_filter_cb cb, const void *data)
{
struct nir_lower_wrmasks_state state = {
.cb = cb,
.data = data,
};
return nir_shader_instructions_pass(shader,
nir_lower_wrmasks_instr,
nir_metadata_block_index |
nir_metadata_dominance,
&state);
}