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/*
* Copyright © 2020 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
static bool
lower_cl_images_to_tex_impl(nir_function_impl *impl)
{
bool progress = false;
nir_builder b;
nir_builder_init(&b, impl);
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
unsigned num_srcs;
nir_texop texop;
switch (intrin->intrinsic) {
case nir_intrinsic_image_deref_load:
texop = nir_texop_txf;
num_srcs = 3;
break;
case nir_intrinsic_image_deref_size:
texop = nir_texop_txs;
num_srcs = 2;
break;
default:
/* Not an op we can lower */
continue;
}
/* In CL 1.2, images are required to be either read-only or
* write-only. We can always translate the read-only image ops to
* texture ops. In CL 2.0 (and an extension), the ability is added
* to have read-write images but sampling (with a sampler) is only
* allowed on read-only images. As long as we only lower read-only
* images to texture ops, everything should stay consistent.
*/
if (!(nir_intrinsic_access(intrin) & ACCESS_NON_WRITEABLE))
continue;
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
b.cursor = nir_instr_remove(&intrin->instr);
nir_tex_instr *tex = nir_tex_instr_create(b.shader, num_srcs);
tex->op = texop;
tex->sampler_dim = glsl_get_sampler_dim(deref->type);
tex->is_array = glsl_sampler_type_is_array(deref->type);
tex->is_shadow = false;
unsigned coord_components =
glsl_get_sampler_dim_coordinate_components(tex->sampler_dim);
if (glsl_sampler_type_is_array(deref->type))
tex->coord_components++;
tex->src[0].src_type = nir_tex_src_texture_deref;
tex->src[0].src = nir_src_for_ssa(&deref->dest.ssa);
switch (intrin->intrinsic) {
case nir_intrinsic_image_deref_load: {
assert(intrin->src[1].is_ssa);
tex->coord_components = coord_components;
nir_ssa_def *coord =
nir_channels(&b, intrin->src[1].ssa,
(1 << tex->coord_components) - 1);
tex->src[1].src_type = nir_tex_src_coord;
tex->src[1].src = nir_src_for_ssa(coord);
assert(intrin->src[3].is_ssa);
nir_ssa_def *lod = intrin->src[3].ssa;
tex->src[2].src_type = nir_tex_src_lod;
tex->src[2].src = nir_src_for_ssa(lod);
assert(num_srcs == 3);
tex->dest_type = nir_intrinsic_type(intrin);
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
break;
}
case nir_intrinsic_image_deref_size: {
assert(intrin->src[1].is_ssa);
nir_ssa_def *lod = intrin->src[1].ssa;
tex->src[1].src_type = nir_tex_src_lod;
tex->src[1].src = nir_src_for_ssa(lod);
assert(num_srcs == 2);
tex->dest_type = nir_type_uint32;
nir_ssa_dest_init(&tex->instr, &tex->dest,
coord_components, 32, NULL);
break;
}
default:
unreachable("Unsupported intrinsic");
}
nir_builder_instr_insert(&b, &tex->instr);
nir_ssa_def *res = &tex->dest.ssa;
if (res->num_components != intrin->dest.ssa.num_components) {
unsigned num_components = intrin->dest.ssa.num_components;
res = nir_channels(&b, res, (1 << num_components) - 1);
}
nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(res));
progress = true;
}
}
if (progress) {
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
} else {
nir_metadata_preserve(impl, nir_metadata_all);
}
return progress;
}
/** Lowers OpenCL image ops to texture ops for read-only images */
bool
nir_lower_cl_images_to_tex(nir_shader *shader)
{
bool progress = false;
nir_foreach_function(function, shader) {
if (function->impl && lower_cl_images_to_tex_impl(function->impl))
progress = true;
}
return progress;
}