blob: 226382f271a8985a970e18bd82cc582ffff3d2e9 [file] [log] [blame]
/*
* Copyright (C) 2018 Rob Clark <robclark@freedesktop.org>
* Copyright © 2018 Google, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include <stdio.h>
#include "freedreno_layout.h"
void
fdl_layout_buffer(struct fdl_layout *layout, uint32_t size)
{
layout->width0 = size;
layout->height0 = 1;
layout->depth0 = 1;
layout->cpp = 1;
layout->cpp_shift = 0;
layout->size = size;
layout->format = PIPE_FORMAT_R8_UINT;
layout->nr_samples = 1;
}
void
fdl_dump_layout(struct fdl_layout *layout)
{
for (uint32_t level = 0; level < ARRAY_SIZE(layout->slices) && layout->slices[level].size0; level++) {
struct fdl_slice *slice = &layout->slices[level];
struct fdl_slice *ubwc_slice = &layout->ubwc_slices[level];
fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x, layersz %5u,%5u tiling=%d\n",
util_format_name(layout->format),
u_minify(layout->width0, level),
u_minify(layout->height0, level),
u_minify(layout->depth0, level),
layout->cpp, layout->nr_samples,
level,
slice->pitch,
slice->size0, ubwc_slice->size0,
slice->size0 / slice->pitch,
slice->offset, ubwc_slice->offset,
layout->layer_size, layout->ubwc_layer_size,
fdl_tile_mode(layout, level));
}
}