v3dv: create a v3dv_bo struct and reference it from v3dv_device_memory
So we have a lower level representation of a buffer object that we can
manipulate that is not tied to a Vulkan representation of memory. This
will be useful as we start allocating driver internal buffers, such as
command lists.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
diff --git a/src/broadcom/vulkan/meson.build b/src/broadcom/vulkan/meson.build
index 89d032a..d8bf8fb 100644
--- a/src/broadcom/vulkan/meson.build
+++ b/src/broadcom/vulkan/meson.build
@@ -52,6 +52,7 @@
)
libv3dv_files = files(
+ 'v3dv_bo.c',
'v3dv_cmd_buffer.c',
'v3dv_debug.c',
'v3dv_debug.h',
diff --git a/src/broadcom/vulkan/v3dv_bo.c b/src/broadcom/vulkan/v3dv_bo.c
new file mode 100644
index 0000000..95e5695
--- /dev/null
+++ b/src/broadcom/vulkan/v3dv_bo.c
@@ -0,0 +1,145 @@
+/*
+ * Copyright © 2019 Raspberry Pi
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "v3dv_private.h"
+
+#include <errno.h>
+#include <sys/mman.h>
+
+#include "drm-uapi/v3d_drm.h"
+
+bool
+v3dv_bo_alloc(struct v3dv_device *device, uint32_t size, struct v3dv_bo *bo)
+{
+ const uint32_t page_align = 4096; /* Always allocate full pages */
+ size = align(size, page_align);
+ struct drm_v3d_create_bo create = {
+ .size = size
+ };
+
+ int ret = v3dv_ioctl(device->fd, DRM_IOCTL_V3D_CREATE_BO, &create);
+ if (ret != 0)
+ return false;
+
+ assert(create.offset % page_align == 0);
+ assert((create.offset & 0xffffffff) == create.offset);
+
+ bo->handle = create.handle;
+ bo->size = size;
+ bo->offset = create.offset;
+ bo->map = NULL;
+ bo->map_size = 0;
+
+ return true;
+}
+
+bool
+v3dv_bo_free(struct v3dv_device *device, struct v3dv_bo *bo)
+{
+ assert(bo);
+
+ if (bo->map)
+ v3dv_bo_unmap(device, bo);
+
+ struct drm_gem_close c;
+ memset(&c, 0, sizeof(c));
+ c.handle = bo->handle;
+ int ret = v3dv_ioctl(device->fd, DRM_IOCTL_GEM_CLOSE, &c);
+ if (ret != 0)
+ fprintf(stderr, "close object %d: %s\n", bo->handle, strerror(errno));
+
+ return ret == 0;
+}
+
+bool
+v3dv_bo_map_unsynchronized(struct v3dv_device *device,
+ struct v3dv_bo *bo,
+ uint32_t size)
+{
+ assert(bo != NULL && size <= bo->size);
+
+ struct drm_v3d_mmap_bo map;
+ memset(&map, 0, sizeof(map));
+ map.handle = bo->handle;
+ int ret = v3dv_ioctl(device->fd, DRM_IOCTL_V3D_MMAP_BO, &map);
+ if (ret != 0) {
+ fprintf(stderr, "map ioctl failure\n");
+ return false;
+ }
+
+ bo->map = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED,
+ device->fd, map.offset);
+ if (bo->map == MAP_FAILED) {
+ fprintf(stderr, "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
+ bo->handle, (long long)map.offset, (uint32_t)bo->size);
+ return false;
+ }
+ VG(VALGRIND_MALLOCLIKE_BLOCK(bo->map, bo->size, 0, false));
+
+ bo->map_size = size;
+
+ return true;
+}
+
+bool
+v3dv_bo_wait(struct v3dv_device *device,
+ struct v3dv_bo *bo,
+ uint64_t timeout_ns)
+{
+ struct drm_v3d_wait_bo wait = {
+ .handle = bo->handle,
+ .timeout_ns = timeout_ns,
+ };
+ return v3dv_ioctl(device->fd, DRM_IOCTL_V3D_WAIT_BO, &wait) == 0;
+}
+
+bool
+v3dv_bo_map(struct v3dv_device *device, struct v3dv_bo *bo, uint32_t size)
+{
+ assert(bo && size <= bo->size);
+
+ bool ok = v3dv_bo_map_unsynchronized(device, bo, size);
+ if (!ok)
+ return false;
+
+ const uint64_t infinite = 0xffffffffffffffffull;
+ ok = v3dv_bo_wait(device, bo, infinite);
+ if (!ok) {
+ fprintf(stderr, "memory wait for map failed\n");
+ return false;
+ }
+
+ return true;
+}
+
+void
+v3dv_bo_unmap(struct v3dv_device *device, struct v3dv_bo *bo)
+{
+ assert(bo && bo->map && bo->map_size > 0);
+
+ munmap(bo->map, bo->map_size);
+ VG(VALGRIND_FREELIKE_BLOCK(bo->map, 0));
+ bo->map = NULL;
+ bo->map_size = 0;
+}
+
diff --git a/src/broadcom/vulkan/v3dv_bo.h b/src/broadcom/vulkan/v3dv_bo.h
new file mode 100644
index 0000000..d6c9cad
--- /dev/null
+++ b/src/broadcom/vulkan/v3dv_bo.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright © 2019 Raspberry Pi
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef V3DV_BO_H
+#define V3DV_BO_H
+
+struct v3dv_device;
+
+struct v3dv_bo {
+ uint32_t handle;
+ uint32_t size;
+ uint32_t offset;
+
+ uint32_t map_size;
+ void *map;
+};
+
+bool v3dv_bo_alloc(struct v3dv_device *device, uint32_t size, struct v3dv_bo *bo);
+
+bool v3dv_bo_free(struct v3dv_device *device, struct v3dv_bo *bo);
+
+bool v3dv_bo_wait(struct v3dv_device *device, struct v3dv_bo *bo, uint64_t timeout_ns);
+
+bool v3dv_bo_map_unsynchronized(struct v3dv_device *device, struct v3dv_bo *bo, uint32_t size);
+
+bool v3dv_bo_map(struct v3dv_device *device, struct v3dv_bo *bo, uint32_t size);
+
+void v3dv_bo_unmap(struct v3dv_device *device, struct v3dv_bo *bo);
+
+#endif /* V3DV_BO_H */
diff --git a/src/broadcom/vulkan/v3dv_device.c b/src/broadcom/vulkan/v3dv_device.c
index a7b3a24..96fe7bc 100644
--- a/src/broadcom/vulkan/v3dv_device.c
+++ b/src/broadcom/vulkan/v3dv_device.c
@@ -1015,96 +1015,18 @@
struct v3dv_device_memory *mem,
VkDeviceSize size)
{
- /* FIXME: implement a BO cache like in v3d */
-
/* Our kernel interface is 32-bit */
assert((size & 0xffffffff) == size);
-
- const uint32_t page_align = 4096; /* Always allocate full pages */
- size = align(size, page_align);
- struct drm_v3d_create_bo create = {
- .size = size
- };
-
- int ret = v3dv_ioctl(device->fd, DRM_IOCTL_V3D_CREATE_BO, &create);
- if (ret != 0)
+ bool ok = v3dv_bo_alloc(device, size, &mem->bo);
+ if (!ok)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-
- assert(create.offset % page_align == 0);
- assert((create.offset & 0xffffffff) == create.offset);
-
- mem->handle = create.handle;
- mem->size = size;
- mem->offset = create.offset;
- mem->map = NULL;
- mem->map_size = 0;
-
return VK_SUCCESS;
}
static void
device_free(struct v3dv_device *device, struct v3dv_device_memory *mem)
{
- struct drm_gem_close c;
- memset(&c, 0, sizeof(c));
- c.handle = mem->handle;
- int ret = v3dv_ioctl(device->fd, DRM_IOCTL_GEM_CLOSE, &c);
- if (ret != 0)
- fprintf(stderr, "close object %d: %s\n", mem->handle, strerror(errno));
-}
-
-static VkResult
-device_map_unsynchronized(struct v3dv_device *device,
- struct v3dv_device_memory *mem,
- uint32_t size)
-{
- assert(mem != NULL && size < mem->size);
-
- /* From the spec:
- *
- * "After a successful call to vkMapMemory the memory object memory is
- * considered to be currently host mapped. It is an application error to
- * call vkMapMemory on a memory object that is already host mapped."
- */
- assert(mem->map = NULL);
-
- struct drm_v3d_mmap_bo map;
- memset(&map, 0, sizeof(map));
- map.handle = mem->handle;
- int ret = v3dv_ioctl(device->fd, DRM_IOCTL_V3D_MMAP_BO, &map);
- if (ret != 0) {
- fprintf(stderr, "map ioctl failure\n");
- return VK_ERROR_MEMORY_MAP_FAILED;
- }
-
- mem->map = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED,
- device->fd, map.offset);
- if (mem->map == MAP_FAILED) {
- fprintf(stderr, "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
- mem->handle, (long long)map.offset, (uint32_t)mem->size);
- return VK_ERROR_MEMORY_MAP_FAILED;
- }
- VG(VALGRIND_MALLOCLIKE_BLOCK(mem->map, mem->size, 0, false));
-
- mem->map_size = size;
-
- return VK_SUCCESS;
-}
-
-static bool
-device_memory_wait(struct v3dv_device *device,
- struct v3dv_device_memory *mem,
- uint64_t timeout_ns)
-{
- struct drm_v3d_wait_bo wait = {
- .handle = mem->handle,
- .timeout_ns = timeout_ns,
- };
- int ret = v3dv_ioctl(device->fd, DRM_IOCTL_V3D_WAIT_BO, &wait);
- if (ret == -1)
- return -errno;
- else
- return 0;
+ v3dv_bo_free(device, &mem->bo);
}
static VkResult
@@ -1112,16 +1034,17 @@
struct v3dv_device_memory *mem,
uint32_t size)
{
- VkResult result = device_map_unsynchronized(device, mem, size);
- if (result != VK_SUCCESS)
- return result;
+ /* From the spec:
+ *
+ * "After a successful call to vkMapMemory the memory object memory is
+ * considered to be currently host mapped. It is an application error to
+ * call vkMapMemory on a memory object that is already host mapped."
+ */
+ assert(mem && mem->bo.map == NULL);
- const uint64_t infinite = 0xffffffffffffffffull;
- bool ok = device_memory_wait(device, mem, infinite);
- if (!ok) {
- fprintf(stderr, "memory wait for map failed\n");
+ bool ok = v3dv_bo_map(device, &mem->bo, size);
+ if (!ok)
return VK_ERROR_MEMORY_MAP_FAILED;
- }
return VK_SUCCESS;
}
@@ -1129,19 +1052,8 @@
static void
device_unmap(struct v3dv_device *device, struct v3dv_device_memory *mem)
{
- assert(mem->map && mem->map_size > 0);
-
- munmap(mem->map, mem->map_size);
- VG(VALGRIND_FREELIKE_BLOCK(mem->map, 0));
- mem->map = NULL;
- mem->map_size = 0;
-
- struct drm_gem_close c;
- memset(&c, 0, sizeof(c));
- c.handle = mem->handle;
- int ret = v3dv_ioctl(device->fd, DRM_IOCTL_GEM_CLOSE, &c);
- if (ret != 0)
- fprintf(stderr, "close object %d: %s\n", mem->handle, strerror(errno));
+ assert(mem && mem->bo.map && mem->bo.map_size > 0);
+ v3dv_bo_unmap(device, &mem->bo);
}
VkResult
@@ -1184,7 +1096,7 @@
if (mem == NULL)
return;
- if (mem->map)
+ if (mem->bo.map)
v3dv_UnmapMemory(_device, _mem);
device_free(device, mem);
@@ -1208,14 +1120,14 @@
return VK_SUCCESS;
}
- assert(offset < mem->size);
+ assert(offset < mem->bo.size);
/* We always map from the beginning of the region, so if our offset
* is not 0 and we are not mapping the entire region, we need to
* add the offset to the map size.
*/
if (size == VK_WHOLE_SIZE)
- size = mem->size;
+ size = mem->bo.size;
else if (offset > 0)
size += offset;
@@ -1223,7 +1135,7 @@
if (result != VK_SUCCESS)
return vk_error(device->instance, result);
- *ppData = ((uint8_t *) mem->map) + offset;
+ *ppData = ((uint8_t *) mem->bo.map) + offset;
return VK_SUCCESS;
}
@@ -1292,7 +1204,7 @@
* vkGetImageMemoryRequirements with image"
*/
assert(memoryOffset % image->alignment == 0);
- assert(memoryOffset < mem->size);
+ assert(memoryOffset < mem->bo.size);
image->mem = mem;
image->mem_offset = memoryOffset;
@@ -1329,7 +1241,7 @@
* vkGetBufferMemoryRequirements with buffer"
*/
assert(memoryOffset % buffer->alignment == 0);
- assert(memoryOffset < mem->size);
+ assert(memoryOffset < mem->bo.size);
buffer->mem = mem;
buffer->mem_offset = memoryOffset;
diff --git a/src/broadcom/vulkan/v3dv_private.h b/src/broadcom/vulkan/v3dv_private.h
index b5b517b..fc7d1b0 100644
--- a/src/broadcom/vulkan/v3dv_private.h
+++ b/src/broadcom/vulkan/v3dv_private.h
@@ -53,6 +53,7 @@
#include "v3dv_entrypoints.h"
#include "v3dv_extensions.h"
+#include "v3dv_bo.h"
#include "vk_alloc.h"
#include "simulator/v3d_simulator.h"
@@ -166,14 +167,7 @@
};
struct v3dv_device_memory {
- /* FIXME: Can we refactor and resuse v3d_bo here? */
- uint32_t handle;
- VkDeviceSize size;
- VkDeviceSize offset;
-
- VkDeviceSize map_size;
- void *map;
-
+ struct v3dv_bo bo;
const VkMemoryType *type;
};