zink: clamped limits to INT_MAX when stored as uint32_t.
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
diff --git a/src/gallium/drivers/zink/zink_screen.c b/src/gallium/drivers/zink/zink_screen.c
index 88b2d50..c5ce0c3 100644
--- a/src/gallium/drivers/zink/zink_screen.c
+++ b/src/gallium/drivers/zink/zink_screen.c
@@ -361,7 +361,7 @@
PIPE_MAX_SAMPLERS);
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
- return screen->props.limits.maxUniformBufferRange;
+ return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return screen->props.limits.maxPerStageDescriptorUniformBuffers;
@@ -408,7 +408,8 @@
return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
- return screen->props.limits.maxPerStageDescriptorStorageImages;
+ return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
+ PIPE_MAX_SHADER_IMAGES);
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: